Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - pisti525

Oldalak: 1 [2] 3 4 ... 15
16
Kérdések, Segítség / PS2 játék játszása pendrivérõl
« Dátum: 2013. Május 28. - 13:54:33 »
Sziasztok!
Megszeretném kérdezni hogy, hogyan lehetséges PS2-ön pendrivérõl játszani ?
Elõre is köszönöm a válaszokat!

17
Beszélgetés / Teljesítmény növelése..
« Dátum: 2013. Április 24. - 07:05:25 »
Sziasztok

Sosem tudtam azt hogyan lehetséges pl. a proci teljesítményét felhúzni. Valaki segítene ? Megköszönném

18
Adás-Vétel / [VÉTEL]RAM
« Dátum: 2013. Április 23. - 20:28:16 »
Sziasztok!

Ki tud nagyon olcsón
Kingston 667MHz DDR3 2GB ramot ?

19
Beszélgetés / Google Chrome hiba vagy nem tudom hogy mi...
« Dátum: 2013. Április 20. - 21:43:11 »
Sziasztok!
Valaki tudna erre valamit mondani ??
\"width=400http://kepfeltoltes.hu/130420/cool_www.kepfeltoltes.hu_.png[/img]
Egyszerûen nem értem hogy miért fut le hatszor miközben csak 3 ablak van benne megnyitva és semmi más program nem meggy.
Ja és azt sem értem hogy miért tölt egy folytában a gép miközben nem megy rajta semmi....

20
Fórum Archívum (Témák/Fórumok) / Belsõ nézet (jármûben)
« Dátum: 2013. Április 12. - 18:30:37 »
Sziasztok!

Beszeretnék mutatni egy olyan scriptet ha beszállsz egy jármûbe és beírod hogy
/carcamon akkor a jármûvet belûrõl látod :) Kikapcsolás  /carcamoff

Készítette:
redreaper666

Fordította:
pisti525(én)
Videó:
 

Kód:
 
//   1st Person CarCam By Redreaper666 & rati555|| V2.0
//INLUDES + DEFINES
#include <a_samp>
#include <zcmd>
new obj[MAX_PLAYERS];
public OnFilterScriptInit()
{
print(\"  >A Kamera scriptet készítette : **redreaper666** \");
print(\"  >Fordította : **pisti525** \");
return 1;
}
//AUTOMAIC NORMAL CAM IF PLAYER GOES OUT OF THE CAR
public OnPlayerExitVehicle(playerid,vehicleid)
{
if(GetPVarInt(playerid,\"used\") == 1)
{
SetPVarInt(playerid,\"used\",0);
SetCameraBehindPlayer(playerid);
DestroyPlayerObject(playerid,obj[playerid]);
}
return 1;
}
//VIEW COMMAND ON
CMD:carcamon(playerid,params[])
{
if(GetPVarInt(playerid,\"used\") == 0)
{
new p = GetPlayerVehicleID(playerid);
obj[playerid] = CreatePlayerObject(playerid,19300, 0.0000, -1282.9984, 10.1493, 0.0000, -1, -1, 100);
AttachPlayerObjectToVehicle(playerid,obj[playerid],p,-0.6, -0.3, 0.490000, 0.000000, 0.000000, 0.000000);
AttachCameraToPlayerObject(playerid,obj[playerid]);
SetPVarInt(playerid,\"used\",1);
}
else if(GetPVarInt(playerid,\"used\") == 1)
{
SetCameraBehindPlayer(playerid);
DestroyPlayerObject(playerid,obj[playerid]);
SetPVarInt(playerid,\"used\",0);
}
return 1;
}
//VIEW COMMAND OFF
CMD:carcamoff(playerid,params[])
{
if(GetPVarInt(playerid,\"used\") == 0) return SendClientMessage(playerid,-1,\"Mégis mit akarsz kikapcsolni ? Normális kamera nézetben vagy..\");
{
SetCameraBehindPlayer(playerid);
DestroyPlayerObject(playerid,obj[playerid]);
SetPVarInt(playerid,\"used\",0);
}
return 1;
}

 
Használjátok egészséggel :) :)

21
Hivatalos fórumról áthozott szkriptek / Óra (egy kicsit nagyobb méretben)
« Dátum: 2013. Április 12. - 18:12:42 »
Sziasztok!

Beszeretnék mutatni nektek egy órát :)


Készítõ:
OTACON

Fordította:
pisti525(én)
Videó:
 

Kód:
 
/*
..:::: CREADO POR OTACON ::::..
                  - 2013 -
    - [FS] Reloj Digital En Objeto -
             Version: 0.1 Beta
*/
#include <a_samp>
#define POSICION_HORAS -1652.85461, -567.00732, 14.99530,   0.00000, 0.00000, -44.00000
#define POSICION_MINUTOS -1655.53625, -569.77423, 14.99530,   0.00000, 0.00000, -44.00000
#define POSICION_SEGUNDOS -1658.29102, -572.57892, 14.99530,   0.00000, 0.00000, -44.00000
#define ID_OBJETO (19354)
#define COLOR_TEXTO -16777216
/*
DDDDDDDDDDDDttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDkk
DDDDDDDDtt    DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDtt
DDDDtt        kkDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDkkttkkkk
DDtt    tt    ttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDttttttkkkkkkttkkkkkkkkkkkkkk
DD            ttDDDDDDDDDDDDMMMMMMkkMMDDDDDDDDDDDDMMDDDDDDttttkkkkkkkkkkDDDDDDDDDDDDDDDD
DDtt      ttkkDDDDDDMMMMMMMMMMDDMMttMMMMkkkkkkkkkkDDMMMMkkttkkkkkkkkkkkkDDDDDDDDDDDDDDDD
DDkk  ttDDDDDDMMkkkkDDMMMMkk  DDMMMMMMDDkkkkkkkkkkkkMMMMttkkkkkkkkkkkkkkDDDDDDDDDDDDDDMM
DDDDttDDDDMMMMMMkkkkkkMMkk    kkDDMMDDkkkkttttttttttMMMMttkkkkkkkkkkkkkkDDDDDDDDDDDDMMDD
DDDDDDDDMMDDMMMMkkkkkkkkkktt      tt    kkttttttttttDDMMkkkkkkkkttkkttkkDDDDDDDDDDMMDDtt
DDDDDDMMttkkMMMMDDttttttttkk        ttkkttttttttttttDDMMttkkttttttttttDDDDDDDDDDMMkk
DDDDDDkkkkttDDMMDDttttttttttkkttkkkkttttttttttttttttkkMMtttt        kkDDDDDDMMDD
DDDDDDkkkk  ttkkkkttttttttttttttttttttttttttttttttttkkMMtttt        ttkkDDDDtt
ttMMMMDDttkk    kkttttttttttttttttttttttttttttttttttkkMMttkk          kktt
  DDDDDDkkkkkkttkkttttttttkkttttttttttttttttttttttttDDMM  tttt        tt
ttttttttkkttttkkttttttttkkkkkkkkttttttttttttttttttttMMMMkk  kk        kk
  ttttttkkttttkkttttkkkkkkkkkkkkkkttttttttttttttttkkMMMMMM    kkttttttkk
  kkttttkkttttkkkkkkkkkkkkkkkkkkttttttttttttttttttMMMMMM        tttttt
    kkkkkkttttkkkkkkkkkkkkkkttttttttttttttttttttkkMMMMMMDD    tt      tt  MMtt
      ttkkkkttttkkkkkkkkkkttttttttttttttttttttttMMMMMMMMMMMMMMMMMMMMMM    MMMM        tt
          ttttttttttttkkkkkkkkkkkkkkkkkkttttttMMMMMMMMMMMMMMMMMMMMMMDDttDDMMMMttkkDDDDDD
            kkttttttkkkkttttttttttttttttttttDDMMkkMMMMMMMMMMMMMMMMMMMMMMMMMMMMDDDDDDDDDD
              kktttttttt  ttttkkkkttttttttkkMMkkkkMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMDDDDDDDD
              ttkkttttttttkkDDMMttttttttttMMDDkkkkMMMMMMMMMMMMMMDDDDDDDDMMMMMMMMDDDDDDDD
                ttkkttDDMMMMMMttttttttttMMDDkkkkkkDDMMMMDDMMDDDDDDDDDDDDDDDDMMMMDDDDDDDD
                    kkttttkkttttttttttMMMMkkkkkkkkkkkkkk  DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    ttDDttttMMMMMMMMMMMMkkkkkkkkkkkkkkttkkDDDDDDDDDDMMDDDDDDDDDDDDDDDDDD
                    MMMMkkDDMMMMMMMMMMkkkkkkkkkkkkkkttttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    MMDDMMMMMMMMMMMMkkkkkkkkkkkkkkkk  DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    ttttMMMMDDDDDDDDDDkkkkkktttttt    DDDDDDDDDDDDDDDDDDMMttttDDDDDDDDDD
                        MMDDDDDDMMkktttttttttttttt  kkDDDDDDDDDDDDDDDDkk    ttDDDDDDDDDD
                          DDDDDDMM  ttttttttkkkk    DDkkDDMMDDDDDDkk      kkDDDDDDDDDDtt
                          DDDDDDkk    ttttkkttttkk        tt          kkDDDDDDDDDDDDDDtt
                        kkDDDDDDkktttt    ttttttkk  kkDDDDDDDDkkttDDDDDDDDDDDDDDMMDDDDDD
                        MMDDDDDDkkttkkkkkkttttttkkkkDDDDDDDDDDDDDDDDDDDDDDDDMMMMMMMMDDDD
                      DDDDDDDDkkttttttttttkkttttttDDDDDDDDDDDDDDDDDDDDDDMMMMMMMMMMMMMMDD
                    ttDDDDDDttkkttttttttttttkkkkttttDDDDDDDDDDDDDDDDDDMMMMMMMMDDDDDDDDDD
                    kkDDDDtt  kkttttttttttttttttkkttttDDDDDDDDDDDDMMMMMMMMDDDDDDDDDDDDDD
                            DDkkttttttttttttttttttkkttttDDDDDDMMMMMMMMMMDDDDDDDDDDDDDDDD
                  ttDDDDDDDDDDkkkkttttttttttttttttttttttttMMMMMMMMMMMMDDDDDDDDDDDDDDDDDD
                  ttDDDDDDDDkkttttkkttttttttttttttttttttttMMMMMMMMDDDDDDDDDDDDDDkkkkkkkk
                  ttDDDDDDDDttttttttttttttttttttttttttttttDDMMDDDDDDDDDDDDDDkktt  tttttt
BBBBBBBBBBBB                          OOOOOO        TTTTTTTTTTTT          AA              CCCCCCCC        OOOOOO      NNNNNN      NNNNNN
  BBBB    BBBB                      OOOO  OOOO      TT  TTTT  TT        AAAAAA          CCCC    CC      OOOO  OOOO      NNNNNN      NN
  BBBB    BBBB                    OOOO      OOOO        TTTT            AAAAAA        CCCC            OOOO      OOOO    NNNNNNNN    NN
  BBBBBBBBBB  yyyyyy  yyyy        OOOO      OOOO        TTTT          AA    AAAA      CCCC            OOOO      OOOO    NN  NNNN    NN
  BBBB    BBBB  yyyy  yy          OOOO      OOOO        TTTT          AA    AAAA      CCCC            OOOO      OOOO    NN    NNNN  NN
  BBBB    BBBB  yyyyyyyy          OOOO      OOOO        TTTT        AAAAAAAAAAAAAA    CCCC            OOOO      OOOO    NN    NNNNNNNN
  BBBB    BBBB    yyyy              OOOO  OOOO          TTTT        AA        AAAA      CCCC    CC      OOOO  OOOO      NN      NNNNNN
BBBBBBBBBBBB      yyyy                OOOOOO          TTTTTTTT    AAAAAA    AAAAAAAA      CCCCCC          OOOOOO      NNNNNN      NNNN
                    yy
                  yy
                yyyy
*/
new RelojDigital1_OTACON[3];
new RelojDigital2_OTACON[3];
new GetDigital_HORA_OTACON[3];
public OnFilterScriptInit() {
RelojDigital1_OTACON[0]=CreateObject(ID_OBJETO, POSICION_HORAS);
RelojDigital1_OTACON[1]=CreateObject(ID_OBJETO, POSICION_MINUTOS);
RelojDigital1_OTACON[2]=CreateObject(ID_OBJETO, POSICION_SEGUNDOS);
SetObjectMaterialText(RelojDigital1_OTACON[0], GetDigital_HORA_OTACON[0], 0, 50, \"Arial\", 50, 0, -1, COLOR_TEXTO, 1);
SetObjectMaterialText(RelojDigital1_OTACON[1], GetDigital_HORA_OTACON[1], 0, 50, \"Arial\", 50, 0, -1, COLOR_TEXTO, 1);
SetObjectMaterialText(RelojDigital1_OTACON[2], GetDigital_HORA_OTACON[2], 0, 50, \"Arial\", 50, 0, -1, COLOR_TEXTO, 1);
RelojDigital2_OTACON[0]=CreateObject(ID_OBJETO, 0.00, 0.00, 0.00,   0.00, 0.00, 0.00);
RelojDigital2_OTACON[1]=CreateObject(ID_OBJETO, 0.00, 0.00, 0.00,   0.00, 0.00, 0.00);
RelojDigital2_OTACON[2]=CreateObject(ID_OBJETO, 0.00, 0.00, 0.00,   0.00, 0.00, 0.00);
AttachObjectToObject(RelojDigital2_OTACON[0], RelojDigital1_OTACON[0], 0.0, 0.0, 3.0, 0.0, 0.0, -45.0, 0);
AttachObjectToObject(RelojDigital2_OTACON[1], RelojDigital1_OTACON[1], 0.0, 0.0, 3.0, 0.0, 0.0, -45.0, 0);
AttachObjectToObject(RelojDigital2_OTACON[2], RelojDigital1_OTACON[2], 0.0, 0.0, 3.0, 0.0, 0.0, -45.0, 0);
SetObjectMaterialText(RelojDigital2_OTACON[0], \"Óra\", 0, 50, \"Arial\", 20, 0, -1, COLOR_TEXTO, 1);
SetObjectMaterialText(RelojDigital2_OTACON[1], \"Perc\", 0, 50, \"Arial\", 20, 0, -1, COLOR_TEXTO, 1);
SetObjectMaterialText(RelojDigital2_OTACON[2], \"Másodperc\", 0, 50, \"Arial\", 20, 0, -1, COLOR_TEXTO, 1);
SetTimer(\"TimerRelojDigital_OTACON\", 1000, true);
print(\" >**Óra Script >>BETÖLTVE<< \");
print(\" >**A scriptet készítette : **OTACON** \");
print(\" >**Fordította : **pisti525** \");
return true;
}
/*
DDDDDDDDDDDDttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDkk
DDDDDDDDtt    DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDtt
DDDDtt        kkDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDkkttkkkk
DDtt    tt    ttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDttttttkkkkkkttkkkkkkkkkkkkkk
DD            ttDDDDDDDDDDDDMMMMMMkkMMDDDDDDDDDDDDMMDDDDDDttttkkkkkkkkkkDDDDDDDDDDDDDDDD
DDtt      ttkkDDDDDDMMMMMMMMMMDDMMttMMMMkkkkkkkkkkDDMMMMkkttkkkkkkkkkkkkDDDDDDDDDDDDDDDD
DDkk  ttDDDDDDMMkkkkDDMMMMkk  DDMMMMMMDDkkkkkkkkkkkkMMMMttkkkkkkkkkkkkkkDDDDDDDDDDDDDDMM
DDDDttDDDDMMMMMMkkkkkkMMkk    kkDDMMDDkkkkttttttttttMMMMttkkkkkkkkkkkkkkDDDDDDDDDDDDMMDD
DDDDDDDDMMDDMMMMkkkkkkkkkktt      tt    kkttttttttttDDMMkkkkkkkkttkkttkkDDDDDDDDDDMMDDtt
DDDDDDMMttkkMMMMDDttttttttkk        ttkkttttttttttttDDMMttkkttttttttttDDDDDDDDDDMMkk
DDDDDDkkkkttDDMMDDttttttttttkkttkkkkttttttttttttttttkkMMtttt        kkDDDDDDMMDD
DDDDDDkkkk  ttkkkkttttttttttttttttttttttttttttttttttkkMMtttt        ttkkDDDDtt
ttMMMMDDttkk    kkttttttttttttttttttttttttttttttttttkkMMttkk          kktt
  DDDDDDkkkkkkttkkttttttttkkttttttttttttttttttttttttDDMM  tttt        tt
ttttttttkkttttkkttttttttkkkkkkkkttttttttttttttttttttMMMMkk  kk        kk
  ttttttkkttttkkttttkkkkkkkkkkkkkkttttttttttttttttkkMMMMMM    kkttttttkk
  kkttttkkttttkkkkkkkkkkkkkkkkkkttttttttttttttttttMMMMMM        tttttt
    kkkkkkttttkkkkkkkkkkkkkkttttttttttttttttttttkkMMMMMMDD    tt      tt  MMtt
      ttkkkkttttkkkkkkkkkkttttttttttttttttttttttMMMMMMMMMMMMMMMMMMMMMM    MMMM        tt
          ttttttttttttkkkkkkkkkkkkkkkkkkttttttMMMMMMMMMMMMMMMMMMMMMMDDttDDMMMMttkkDDDDDD
            kkttttttkkkkttttttttttttttttttttDDMMkkMMMMMMMMMMMMMMMMMMMMMMMMMMMMDDDDDDDDDD
              kktttttttt  ttttkkkkttttttttkkMMkkkkMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMDDDDDDDD
              ttkkttttttttkkDDMMttttttttttMMDDkkkkMMMMMMMMMMMMMMDDDDDDDDMMMMMMMMDDDDDDDD
                ttkkttDDMMMMMMttttttttttMMDDkkkkkkDDMMMMDDMMDDDDDDDDDDDDDDDDMMMMDDDDDDDD
                    kkttttkkttttttttttMMMMkkkkkkkkkkkkkk  DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    ttDDttttMMMMMMMMMMMMkkkkkkkkkkkkkkttkkDDDDDDDDDDMMDDDDDDDDDDDDDDDDDD
                    MMMMkkDDMMMMMMMMMMkkkkkkkkkkkkkkttttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    MMDDMMMMMMMMMMMMkkkkkkkkkkkkkkkk  DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    ttttMMMMDDDDDDDDDDkkkkkktttttt    DDDDDDDDDDDDDDDDDDMMttttDDDDDDDDDD
                        MMDDDDDDMMkktttttttttttttt  kkDDDDDDDDDDDDDDDDkk    ttDDDDDDDDDD
                          DDDDDDMM  ttttttttkkkk    DDkkDDMMDDDDDDkk      kkDDDDDDDDDDtt
                          DDDDDDkk    ttttkkttttkk        tt          kkDDDDDDDDDDDDDDtt
                        kkDDDDDDkktttt    ttttttkk  kkDDDDDDDDkkttDDDDDDDDDDDDDDMMDDDDDD
                        MMDDDDDDkkttkkkkkkttttttkkkkDDDDDDDDDDDDDDDDDDDDDDDDMMMMMMMMDDDD
                      DDDDDDDDkkttttttttttkkttttttDDDDDDDDDDDDDDDDDDDDDDMMMMMMMMMMMMMMDD
                    ttDDDDDDttkkttttttttttttkkkkttttDDDDDDDDDDDDDDDDDDMMMMMMMMDDDDDDDDDD
                    kkDDDDtt  kkttttttttttttttttkkttttDDDDDDDDDDDDMMMMMMMMDDDDDDDDDDDDDD
                            DDkkttttttttttttttttttkkttttDDDDDDMMMMMMMMMMDDDDDDDDDDDDDDDD
                  ttDDDDDDDDDDkkkkttttttttttttttttttttttttMMMMMMMMMMMMDDDDDDDDDDDDDDDDDD
                  ttDDDDDDDDkkttttkkttttttttttttttttttttttMMMMMMMMDDDDDDDDDDDDDDkkkkkkkk
                  ttDDDDDDDDttttttttttttttttttttttttttttttDDMMDDDDDDDDDDDDDDkktt  tttttt
BBBBBBBBBBBB                          OOOOOO        TTTTTTTTTTTT          AA              CCCCCCCC        OOOOOO      NNNNNN      NNNNNN
  BBBB    BBBB                      OOOO  OOOO      TT  TTTT  TT        AAAAAA          CCCC    CC      OOOO  OOOO      NNNNNN      NN
  BBBB    BBBB                    OOOO      OOOO        TTTT            AAAAAA        CCCC            OOOO      OOOO    NNNNNNNN    NN
  BBBBBBBBBB  yyyyyy  yyyy        OOOO      OOOO        TTTT          AA    AAAA      CCCC            OOOO      OOOO    NN  NNNN    NN
  BBBB    BBBB  yyyy  yy          OOOO      OOOO        TTTT          AA    AAAA      CCCC            OOOO      OOOO    NN    NNNN  NN
  BBBB    BBBB  yyyyyyyy          OOOO      OOOO        TTTT        AAAAAAAAAAAAAA    CCCC            OOOO      OOOO    NN    NNNNNNNN
  BBBB    BBBB    yyyy              OOOO  OOOO          TTTT        AA        AAAA      CCCC    CC      OOOO  OOOO      NN      NNNNNN
BBBBBBBBBBBB      yyyy                OOOOOO          TTTTTTTT    AAAAAA    AAAAAAAA      CCCCCC          OOOOOO      NNNNNN      NNNN
                    yy
                  yy
                yyyy
*/
forward TimerRelojDigital_OTACON();
public TimerRelojDigital_OTACON() {
new srt[128];
DestroyObject(RelojDigital1_OTACON[0]);
DestroyObject(RelojDigital1_OTACON[1]);
DestroyObject(RelojDigital1_OTACON[2]);
RelojDigital1_OTACON[0]=CreateObject(ID_OBJETO, POSICION_HORAS);
RelojDigital1_OTACON[1]=CreateObject(ID_OBJETO, POSICION_MINUTOS);
RelojDigital1_OTACON[2]=CreateObject(ID_OBJETO, POSICION_SEGUNDOS);
    gettime(GetDigital_HORA_OTACON[0], GetDigital_HORA_OTACON[1], GetDigital_HORA_OTACON[2]);
    format(srt,128,\"%02d\",GetDigital_HORA_OTACON[0]);
SetObjectMaterialText(RelojDigital1_OTACON[0], srt, 0, 50, \"Arial\", 50, 0, -1, COLOR_TEXTO, 1);
format(srt,128,\"%02d\",GetDigital_HORA_OTACON[1]);
SetObjectMaterialText(RelojDigital1_OTACON[1], srt, 0, 50, \"Arial\", 50, 0, -1, COLOR_TEXTO, 1);
format(srt,128,\"%02d\",GetDigital_HORA_OTACON[2]);
SetObjectMaterialText(RelojDigital1_OTACON[2], srt, 0, 50, \"Arial\", 50, 0, -1, COLOR_TEXTO, 1);
AttachObjectToObject(RelojDigital2_OTACON[0], RelojDigital1_OTACON[0], 0.0, 0.0, 3.0, 0.0, 0.0, -45.0, 0);
AttachObjectToObject(RelojDigital2_OTACON[1], RelojDigital1_OTACON[1], 0.0, 0.0, 3.0, 0.0, 0.0, -45.0, 0);
AttachObjectToObject(RelojDigital2_OTACON[2], RelojDigital1_OTACON[2], 0.0, 0.0, 3.0, 0.0, 0.0, -45.0, 0);
SetObjectMaterialText(RelojDigital2_OTACON[0], \"Óra\", 0, 50, \"Arial\", 20, 0, -1, COLOR_TEXTO, 1);
SetObjectMaterialText(RelojDigital2_OTACON[1], \"Perc\", 0, 50, \"Arial\", 20, 0, -1, COLOR_TEXTO, 1);
SetObjectMaterialText(RelojDigital2_OTACON[2], \"Másodperc\", 0, 50, \"Arial\", 20, 0, -1, COLOR_TEXTO, 1);
return true;
}
/*
DDDDDDDDDDDDttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDkk
DDDDDDDDtt    DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDtt
DDDDtt        kkDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDkkttkkkk
DDtt    tt    ttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDttttttkkkkkkttkkkkkkkkkkkkkk
DD            ttDDDDDDDDDDDDMMMMMMkkMMDDDDDDDDDDDDMMDDDDDDttttkkkkkkkkkkDDDDDDDDDDDDDDDD
DDtt      ttkkDDDDDDMMMMMMMMMMDDMMttMMMMkkkkkkkkkkDDMMMMkkttkkkkkkkkkkkkDDDDDDDDDDDDDDDD
DDkk  ttDDDDDDMMkkkkDDMMMMkk  DDMMMMMMDDkkkkkkkkkkkkMMMMttkkkkkkkkkkkkkkDDDDDDDDDDDDDDMM
DDDDttDDDDMMMMMMkkkkkkMMkk    kkDDMMDDkkkkttttttttttMMMMttkkkkkkkkkkkkkkDDDDDDDDDDDDMMDD
DDDDDDDDMMDDMMMMkkkkkkkkkktt      tt    kkttttttttttDDMMkkkkkkkkttkkttkkDDDDDDDDDDMMDDtt
DDDDDDMMttkkMMMMDDttttttttkk        ttkkttttttttttttDDMMttkkttttttttttDDDDDDDDDDMMkk
DDDDDDkkkkttDDMMDDttttttttttkkttkkkkttttttttttttttttkkMMtttt        kkDDDDDDMMDD
DDDDDDkkkk  ttkkkkttttttttttttttttttttttttttttttttttkkMMtttt        ttkkDDDDtt
ttMMMMDDttkk    kkttttttttttttttttttttttttttttttttttkkMMttkk          kktt
  DDDDDDkkkkkkttkkttttttttkkttttttttttttttttttttttttDDMM  tttt        tt
ttttttttkkttttkkttttttttkkkkkkkkttttttttttttttttttttMMMMkk  kk        kk
  ttttttkkttttkkttttkkkkkkkkkkkkkkttttttttttttttttkkMMMMMM    kkttttttkk
  kkttttkkttttkkkkkkkkkkkkkkkkkkttttttttttttttttttMMMMMM        tttttt
    kkkkkkttttkkkkkkkkkkkkkkttttttttttttttttttttkkMMMMMMDD    tt      tt  MMtt
      ttkkkkttttkkkkkkkkkkttttttttttttttttttttttMMMMMMMMMMMMMMMMMMMMMM    MMMM        tt
          ttttttttttttkkkkkkkkkkkkkkkkkkttttttMMMMMMMMMMMMMMMMMMMMMMDDttDDMMMMttkkDDDDDD
            kkttttttkkkkttttttttttttttttttttDDMMkkMMMMMMMMMMMMMMMMMMMMMMMMMMMMDDDDDDDDDD
              kktttttttt  ttttkkkkttttttttkkMMkkkkMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMDDDDDDDD
              ttkkttttttttkkDDMMttttttttttMMDDkkkkMMMMMMMMMMMMMMDDDDDDDDMMMMMMMMDDDDDDDD
                ttkkttDDMMMMMMttttttttttMMDDkkkkkkDDMMMMDDMMDDDDDDDDDDDDDDDDMMMMDDDDDDDD
                    kkttttkkttttttttttMMMMkkkkkkkkkkkkkk  DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    ttDDttttMMMMMMMMMMMMkkkkkkkkkkkkkkttkkDDDDDDDDDDMMDDDDDDDDDDDDDDDDDD
                    MMMMkkDDMMMMMMMMMMkkkkkkkkkkkkkkttttDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    MMDDMMMMMMMMMMMMkkkkkkkkkkkkkkkk  DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
                    ttttMMMMDDDDDDDDDDkkkkkktttttt    DDDDDDDDDDDDDDDDDDMMttttDDDDDDDDDD
                        MMDDDDDDMMkktttttttttttttt  kkDDDDDDDDDDDDDDDDkk    ttDDDDDDDDDD
                          DDDDDDMM  ttttttttkkkk    DDkkDDMMDDDDDDkk      kkDDDDDDDDDDtt
                          DDDDDDkk    ttttkkttttkk        tt          kkDDDDDDDDDDDDDDtt
                        kkDDDDDDkktttt    ttttttkk  kkDDDDDDDDkkttDDDDDDDDDDDDDDMMDDDDDD
                        MMDDDDDDkkttkkkkkkttttttkkkkDDDDDDDDDDDDDDDDDDDDDDDDMMMMMMMMDDDD
                      DDDDDDDDkkttttttttttkkttttttDDDDDDDDDDDDDDDDDDDDDDMMMMMMMMMMMMMMDD
                    ttDDDDDDttkkttttttttttttkkkkttttDDDDDDDDDDDDDDDDDDMMMMMMMMDDDDDDDDDD
                    kkDDDDtt  kkttttttttttttttttkkttttDDDDDDDDDDDDMMMMMMMMDDDDDDDDDDDDDD
                            DDkkttttttttttttttttttkkttttDDDDDDMMMMMMMMMMDDDDDDDDDDDDDDDD
                  ttDDDDDDDDDDkkkkttttttttttttttttttttttttMMMMMMMMMMMMDDDDDDDDDDDDDDDDDD
                  ttDDDDDDDDkkttttkkttttttttttttttttttttttMMMMMMMMDDDDDDDDDDDDDDkkkkkkkk
                  ttDDDDDDDDttttttttttttttttttttttttttttttDDMMDDDDDDDDDDDDDDkktt  tttttt
BBBBBBBBBBBB                          OOOOOO        TTTTTTTTTTTT          AA              CCCCCCCC        OOOOOO      NNNNNN      NNNNNN
  BBBB    BBBB                      OOOO  OOOO      TT  TTTT  TT        AAAAAA          CCCC    CC      OOOO  OOOO      NNNNNN      NN
  BBBB    BBBB                    OOOO      OOOO        TTTT            AAAAAA        CCCC            OOOO      OOOO    NNNNNNNN    NN
  BBBBBBBBBB  yyyyyy  yyyy        OOOO      OOOO        TTTT          AA    AAAA      CCCC            OOOO      OOOO    NN  NNNN    NN
  BBBB    BBBB  yyyy  yy          OOOO      OOOO        TTTT          AA    AAAA      CCCC            OOOO      OOOO    NN    NNNN  NN
  BBBB    BBBB  yyyyyyyy          OOOO      OOOO        TTTT        AAAAAAAAAAAAAA    CCCC            OOOO      OOOO    NN    NNNNNNNN
  BBBB    BBBB    yyyy              OOOO  OOOO          TTTT        AA        AAAA      CCCC    CC      OOOO  OOOO      NN      NNNNNN
BBBBBBBBBBBB      yyyy                OOOOOO          TTTTTTTT    AAAAAA    AAAAAAAA      CCCCCC          OOOOOO      NNNNNN      NNNN
                    yy
                  yy
                yyyy
*/
/*
..:::: CREADO POR OTACON ::::..
                  - 2013 -
    - [FS] Reloj Digital En Objeto -
             Version: 0.1 Beta
*/

 
Használjátok egészséggel :) :)

22
Segítségkérés / /admins parancs
« Dátum: 2013. Április 11. - 21:05:58 »
Sziasztok!

Egy haverom írt nekem egy admin rendszer de az a bajom vele hogy amikor beírom hogy
/admins azt csak 2-es admin tudja megnézni :( Nekem az kellene hogy a játékos is megtudja nézni hogy van e fent admin
Kód:
 
CMD:admins(playerid, params[])
{
if(PlayerInfo[playerid][AdminLevel] >= 2)
{
    SendCommandToAdmins(playerid,\"/admins\");
new count = 0;
new AdminString[1500];
for(new i = 0; i < MAX_PLAYERS; i++)
{
       if (IsPlayerConnected(i))
      {
      if(PlayerInfo[AdminLevel] >= 0)
         {
            if(IsPlayerAdmin(i))
           {
              AdmRank = \"{FF0000}RCON {FFFFFF}Adminisztrátor\";
           }
          else
          {
             switch(PlayerInfo[AdminLevel])
            {
               case 1:
               {
                  AdmRank = \"{00FF00}Trial {FFFFFF}Admin\";
               }
               case 2:
               {
                  AdmRank = \"{FFFFFF}Basic {FF0000}Moderátor\";
               }
               case 3:
               {
                  AdmRank = \"{FF0000}Moderátor\";
               }
               case 4:
               {
                  AdmRank = \"Master {FF0000}Moderátor\";
               }
               case 5:
               {
                  AdmRank = \"{FFFFFF}Adminisztrátor\";
               }
               case 6:
               {
                  AdmRank = \"{FF0000}Mester {FFFFFF}Adminisztrátor\";
               }
               case 7:
               {
                  AdmRank = \"{00FF00}Profi {FFFFFF}Adminisztrátor\";
               }
               case 8:
               {
                  AdmRank = \"{0000FF}Szerver {FFFFFF}Mapper\";
               }
               case 9:
               {
                  AdmRank = \"{0000FF}Szerver {FF00FF}Beta Tester\";
               }
               case 10:
               {
                  AdmRank = \"{0000FF}Szerver {00FF00}Owner\";
               }
            }
         }
         new file[300];
         new name[MAX_PLAYER_NAME];
         GetPlayerName(i, name, sizeof(name));
         format(file,sizeof(file),\"nAdmin/Users/%s.ini\",name);
         PlayerInfo[AdminLevel] = dini_Int(file, \"AdminLevel\");
         format(AdminString, sizeof(AdminString), \"%s{FF00FF}Szint: {FF0000}%d {FF00FF}- {00FF00}%s (Id:{FF0000}%i{00FF00}) {FF00FF}| %s \\n\",AdminString, PlayerInfo[AdminLevel], PlayerName2(i),i,AdmRank);
         ShowPlayerDialog(playerid, DIALOG_ADMINS, DIALOG_STYLE_MSGBOX, \"[!]Online Adminok[!]:\", AdminString, \"OK\", \"\");
         count++;
      }
   }
}
if (count == 0)
{
   ShowPlayerDialog(playerid, DIALOG_ADMINS, DIALOG_STYLE_MSGBOX, \"[!]Online Adminok[!]:\", \"Jelenleg nincsen fent admin!\", \"OK\", \"\");
}
}
else return SendClientMessage(playerid, COLOR_RED, \"[HIBA]:Túl kicsi az admin szinted!\");
return 1;
}

 
A válaszokat elõre is köszönöm!

23
Játékok / Tom Clancy\'s Rainbow Six: Vegas
« Dátum: 2013. Április 09. - 20:47:38 »
Sziasztok!

Ezt a játékot még talán 2 éve vehettem meg de nagyon ütõs játék szerintem :)


Neve:
Tom Clancy\'s Rainbow Six: Vegas
Kiadó:Ubisoft
Angol leírás akit érdekel : http://en.wikipedia.org/wiki/Tom_Clancy\'s_Rainbow_Six:_Vegas
A játékban lehet Multizni is ( MultiPlayer )
Képek:
\"width=354http://1.bp.blogspot.com/_lLh4nGM8gbM/TPWXMQEjknI/AAAAAAAAEYQ/uZqwvaSwE3w/s1600/Tom_Clancys_Rainbow_Six_Vegas_pc.jpg[/img]
\"tom-clancys-rainbow-six-vegas-20070516102800748.jpg\"
Videó: (Xbox360-as de úgyan az a játék mint PC-n!Semmi pálya eltérés semmi!)
 

24
Archívum / MTA (ToolBox kiegészítõ)
« Dátum: 2013. Április 09. - 16:59:12 »
Sziasztok!

Valaki tudna segíteni a ToolBox letöltésében és a telepítésében ??


Nagyon meghálálnám!!

25
Adás-Vétel / [VÉTEL]PS2
« Dátum: 2013. Április 08. - 19:15:29 »
Sziasztok!

Kellene nekem olcsó PS2 de ami ki is van chippelve.

26
Segítségkérés / sscanf2.ic és fixhchars.h >segítség<
« Dátum: 2013. Április 06. - 23:41:31 »
Sziasztok!
Ebben tudnátok segíteni ?
 
C:\\Users\\Pisti\\Desktop\\Szerver\\pawno\\include\\sscanf2.inc(305) : warning 219: local variable \"string\" shadows a variable at a preceding level
C:\\Users\\Pisti\\Desktop\\Szerver\\pawno\\include\\sscanf2.inc(305) : warning 219: local variable \"string\" shadows a variable at a preceding level
C:\\Users\\Pisti\\Desktop\\Szerver\\pawno\\include\\sscanf2.inc(365) : warning 219: local variable \"string\" shadows a variable at a preceding level
C:\\Users\\Pisti\\Desktop\\Szerver\\pawno\\include\\sscanf2.inc(365) : warning 219: local variable \"string\" shadows a variable at a preceding level
C:\\Users\\Pisti\\Desktop\\Szerver\\pawno\\include\\fixchars.h(69) : warning 219: local variable \"string\" shadows a variable at a preceding level
C:\\Users\\Pisti\\Desktop\\Szerver\\pawno\\include\\fixchars.h(76) : warning 219: local variable \"string\" shadows a variable at a preceding level
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
6 Warnings.

 
Frissítettem õket 2-szer de nem jó..
Elõre is köszönöm a válaszokat!

27
Segítségkérés / log segítség
« Dátum: 2013. Április 06. - 22:39:41 »
Sziasztok!

Hogy lehetne megcsinálni azt hogy a server_log-ban kijelezné ezt :
xy használta a következõ parancsot: /kill    ??
Elõre is köszönöm a válaszokat !

28
SA-MP: Szerverfejlesztés / Mini DM pálya
« Dátum: 2013. Április 04. - 16:35:52 »
Sziasztok! :)

Készítettem egy
Mini DM pályát :)

Készítõ:pisti525(én)

Objectek száma:98

Képek:

\"width=500http://kepfeltoltes.hu/130404/map1_www.kepfeltoltes.hu_.png[/img]

\"width=500http://kepfeltoltes.hu/130404/map2_www.kepfeltoltes.hu_.png[/img]

\"width=500http://kepfeltoltes.hu/130404/map3_www.kepfeltoltes.hu_.png[/img]

Letöltési link: http://www.solidfiles.com/d/a4b715fe48/

Objectek kód formájában:


CreateObject(987, 2539.6001, -1532.40002, 22.7, 0, 0, 94);
CreateObject(987, 2538.3999, -1544.19995, 22.5, 0, 0, 83.999);
CreateObject(987, 2514.80005, -1544, 22.5, 0, 0, 359.999);
CreateObject(987, 2502.89941, -1544, 22.5, 0, 0, 359.995);
CreateObject(987, 2526.80005, -1544.09998, 22.5, 0, 0, 359.995);
CreateObject(987, 2503.6001, -1532.19995, 22.7, 0, 0, 267.999);
CreateObject(987, 2503.8999, -1520.19995, 22.9, 0, 0, 267.995);
CreateObject(987, 2538.80005, -1520.69995, 22.9, 0, 0, 181.995);
CreateObject(987, 2527.1001, -1521.09998, 22.9, 0, 0, 181.994);
CreateObject(987, 2515.5, -1521.5, 22.9, 0, 0, 173.994);
CreateObject(3630, 2532.5, -1528.19995, 24.4, 0, 0, 90.995);
CreateObject(1421, 2527.19995, -1522.69995, 23.7, 0, 0, 272);
CreateObject(1421, 2527.80005, -1528.30005, 26.1, 0, 0, 0);
CreateObject(16599, 2506.19995, -1522.90002, 27.6, 0, 0, 356.162);
CreateObject(3594, 2506.1001, -1537.30005, 23.2, 0, 0, 0);
CreateObject(3594, 2509.3999, -1539.80005, 23.2, 0, 0, 0);
CreateObject(2991, 2528.69995, -1528.59998, 23.5, 0, 0, 0);
CreateObject(2991, 2528.80005, -1530.5, 23.4, 0, 0, 0);
CreateObject(2991, 2528.80005, -1528.59998, 24.8, 0, 0, 0);
CreateObject(1421, 2527.30005, -1524.30005, 23.6, 0, 0, 272);
CreateObject(1421, 2527.30005, -1526.30005, 23.7, 0, 0, 272);
CreateObject(1421, 2510.6001, -1535.30005, 23.5, 0, 0, 272);
CreateObject(1421, 2510.6001, -1533.30005, 23.5, 0, 0, 272);
CreateObject(1421, 2510.69995, -1530.90002, 23.5, 0, 0, 272);
CreateObject(1421, 2510.80005, -1528.40002, 23.6, 0, 0, 272);
CreateObject(3633, 2525.69995, -1523, 23.4, 0, 0, 314.995);
CreateObject(3633, 2525.69995, -1524.90002, 23.3, 0, 0, 314.995);
CreateObject(3633, 2525.8999, -1526.90002, 23.3, 0, 0, 314.995);
CreateObject(3633, 2511.6001, -1542, 23, 0, 0, 314.995);
CreateObject(3633, 2511.5, -1540.19995, 23, 0, 0, 314.995);
CreateObject(3633, 2512.19995, -1533.69995, 23.2, 0, 0, 314.995);
CreateObject(3633, 2512.1001, -1531.40002, 23.3, 0, 0, 314.995);
CreateObject(3633, 2511.8999, -1526.69995, 23.4, 0, 0, 314.995);
CreateObject(3577, 2519.69995, -1524.40002, 23.6, 0, 0, 44.995);
CreateObject(3577, 2519.69995, -1524.30005, 25.2, 0, 0, 44.995);
CreateObject(3577, 2519.30005, -1531.40002, 23.3, 0, 0, 44.995);
CreateObject(3577, 2519.30005, -1531, 24.9, 0, 0, 44.995);
CreateObject(3577, 2519.1001, -1537.80005, 23.3, 0, 0, 44.995);
CreateObject(3577, 2519.30005, -1537.5, 24.9, 0, 0, 44.995);
CreateObject(3577, 2516.1001, -1541, 23.3, 0, 0, 44.995);
CreateObject(2973, 2522.19995, -1541.40002, 22.5, 0, 0, 0);
CreateObject(2973, 2532.30005, -1531.59998, 25.9, 0, 0, 0);
CreateObject(2973, 2510, -1522.80005, 22.9, 0, 0, 0);
CreateObject(2973, 2515.5, -1527.30005, 22.6, 0, 0, 0);
CreateObject(2973, 2515.1001, -1527.40002, 25.1, 0, 0, 0);
CreateObject(2973, 2529.80005, -1538.59998, 22.5, 0, 0, 0);
CreateObject(1685, 2529.80005, -1538.5, 25.7, 0, 0, 0);
CreateObject(1685, 2522.3999, -1541.09998, 25.7, 0, 0, 0);
CreateObject(1685, 2524.3999, -1530.69995, 23.4, 0, 0, 0);
CreateObject(1685, 2524.3999, -1530.5, 24.9, 0, 0, 0);
CreateObject(1685, 2524.5, -1535.59998, 23.3, 0, 0, 0);
CreateObject(1685, 2524.3999, -1535.80005, 24.8, 0, 0, 0);
CreateObject(2358, 2534.30005, -1524.59998, 24.5, 0, 0, 0);
CreateObject(1685, 2534.80005, -1524.90002, 23.6, 0, 0, 0);
CreateObject(2358, 2535.30005, -1524.90002, 24.5, 0, 0, 0);
CreateObject(2358, 2534.5, -1525.30005, 24.5, 0, 0, 0);
CreateObject(2358, 2535.30005, -1525.5, 24.5, 0, 0, 0);
CreateObject(2358, 2535.19995, -1524.40002, 24.5, 0, 0, 0);
CreateObject(2359, 2534.6001, -1526.19995, 23, 0, 0, 0);
CreateObject(2359, 2534.69995, -1526.90002, 23, 0, 0, 0);
CreateObject(2359, 2534.6001, -1527.69995, 23, 0, 0, 0);
CreateObject(2359, 2535.80005, -1526.30005, 23, 0, 0, 0);
CreateObject(2041, 2535.3999, -1526.90002, 23, 0, 0, 0);
CreateObject(2041, 2535.69995, -1526.90002, 23, 0, 0, 0);
CreateObject(2041, 2535.3999, -1527.40002, 23, 0, 0, 0);
CreateObject(2041, 2535.69995, -1527.40002, 23, 0, 0, 0);
CreateObject(2041, 2536, -1526.90002, 23, 0, 0, 0);
CreateObject(2041, 2536, -1527.40002, 23, 0, 0, 0);
CreateObject(2669, 2507.1001, -1529.40002, 24.1, 0, 0, 342);
CreateObject(1271, 2534.6001, -1529, 23.1, 0, 0, 0);
CreateObject(1271, 2534.6001, -1529, 23.8, 0, 0, 0);
CreateObject(1271, 2534.6001, -1530, 23.1, 0, 0, 0);
CreateObject(1271, 2535.6001, -1529, 23.1, 0, 0, 0);
CreateObject(1271, 2534.5, -1531, 23.1, 0, 0, 0);
CreateObject(1271, 2534.5, -1531, 23.8, 0, 0, 0);
CreateObject(1271, 2535.5, -1530.40002, 23.1, 0, 0, 0);
CreateObject(1271, 2506.80005, -1527.40002, 23.2, 0, 0, 0);
CreateObject(1271, 2507.8999, -1527.80005, 23.2, 0, 0, 0);
CreateObject(1271, 2507.69995, -1528.80005, 23.2, 0, 0, 0);
CreateObject(1271, 2507.8999, -1527.80005, 23.9, 0, 0, 0);
CreateObject(2358, 2506.80005, -1527.69995, 23.7, 0, 0, 0);
CreateObject(2358, 2506.80005, -1528.30005, 23, 0, 0, 0);
CreateObject(2358, 2506.80005, -1528.30005, 23.2, 0, 0, 0);
CreateObject(2358, 2506.80005, -1528.30005, 23.4, 0, 0, 0);
CreateObject(2358, 2507.6001, -1528.90002, 23.7, 0, 0, 0);
CreateObject(2358, 2507.6001, -1528.90002, 23.9, 0, 0, 0);
CreateObject(2358, 2508, -1529.5, 23, 0, 0, 0);
CreateObject(3576, 2534.19995, -1541.59998, 24, 0, 0, 0);
CreateObject(3796, 2525.6001, -1541.5, 22.5, 0, 0, 0);
CreateObject(3794, 2525.6001, -1540.59998, 23.2, 0, 0, 0);
CreateObject(3794, 2525.6001, -1542.30005, 23.2, 0, 0, 0);
CreateObject(1225, 2513.8999, -1524.69995, 23.1, 0, 0, 0);
CreateObject(1225, 2522.5, -1541.09998, 26.9, 0, 0, 0);
CreateObject(1225, 2504, -1543.09998, 22.9, 0, 0, 0);
CreateObject(918, 2508, -1530.90002, 25.8, 0, 0, 0);
CreateObject(918, 2508.1001, -1530.19995, 25.8, 0, 0, 0);
CreateObject(918, 2508.5, -1529.5, 25.8, 0, 0, 0);
CreateObject(918, 2508.69995, -1528.30005, 25.8, 0, 0, 0);

 

Használjátok egészséggel! :)

29
Segítségkérés / Object bug ??...
« Dátum: 2013. Április 02. - 19:57:38 »
Sziasztok!
Van nekem 10-12 ezernyi object egy FS-be és az a bajom hogy késik a betöltésük mert oda megyek és csak akkor agya be, normál értékre van állítva

30
Szkript kérések / Ne lehessen körözött személyre teleportálni..
« Dátum: 2013. Április 02. - 11:02:59 »
Sziasztok!

Azt szeretném megcsinálni hogy itt van ezt a sornyi
/vport :
 
CMD:vport(playerid, params[])
{
    if(PlayerData[playerid][Level] >= 3)
{
    if(isnull(params)) return SendClientMessage(playerid, COLOR_RED, \"Használata: /vport <ID>\");
new id = strval(params[0]);
new Float:x,Float:y,Float:z;
GetPlayerPos(id,x,y,z);
SetPlayerPos(playerid,x,y,z);
SendClientMessage(playerid, COLOR_GREEN,\"Sikeres teleportálás.\");
}
    return 1;
}

 
Ebbe azt kellene belerakni hogy ne lehessen körözött személyre teleportálni

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