Az objektumokat így kéne betenni: public OnGameModeInit(){//spawnAddPlayerClass(70,-2226.8569,-258.1976,53.0456,237.7633,0,0,0,0,0,0); //pályaCreateObject(3284, -2294.1242675781, -256.76281738281, 44.060222625732, 0, 0, 352.06005859375);return 1;} Megnézem, hogy úgy jó -ea CreateObject sorokat kell neked behelyettesíteni
public OnGameModeInit(){//spawnAddPlayerClass(70,-2226.8569,-258.1976,53.0456,237.7633,0,0,0,0,0,0); //pályaCreateObject(3284, -2294.1242675781, -256.76281738281, 44.060222625732, 0, 0, 352.06005859375);return 1;}