Incognitohoz meg nemtalálok konvertálót.
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 200.0);
CreateDynamicObject(model, Float:X, Float:Y, Float:Z, Float:RX = 0.0, Float:RY = 0.0, Float:RZ = 0.0);
#define CreateObject CreateDynamicObject#define DestroyObject DestroyDynamicObject#define MoveObject MoveDynamicObject#define StopObject StopDynamicObject#define SetObjectPos SetDynamicObjectPos#define GetObjectPos GetDynamicObjectPos#define SetObjectRot SetDynamicObjectRot#define GetObjectRot GetDynamicObjectRot#define IsValidObject IsValidDynamicObject
Inco: CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 200.0); Y: CreateDynamicObject(model, Float:X, Float:Y, Float:Z, Float:RX = 0.0, Float:RY = 0.0, Float:RZ = 0.0);
public ObjectLoad(playerid){TogglePlayerControllable(playerid,0);PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);GameTextForPlayer(playerid,\"~g~Map ~b~Loading..\",3000,6);SetTimerEx(\"ObjectLoadEnd\", 5000, 0, \"i\", playerid);return 1;}public ObjectLoadEnd(playerid){TogglePlayerControllable(playerid,1);PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);GameTextForPlayer(playerid,\"~g~Map ~b~Loaded!\",3000,6);return 1;}
forward ObjectLoad(playerid);forward ObjectLoadEnd(playerid);
Ha mégis tartani akarod a Y Objectet(de sztem incognitoé jobb): public ObjectLoad(playerid){TogglePlayerControllable(playerid,0);PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);GameTextForPlayer(playerid,\"~g~Map ~b~Loading..\",3000,6);SetTimerEx(\"ObjectLoadEnd\", 5000, 0, \"i\", playerid);return 1;}public ObjectLoadEnd(playerid){TogglePlayerControllable(playerid,1);PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);GameTextForPlayer(playerid,\"~g~Map ~b~Loaded!\",3000,6);return 1;} forward ObjectLoad(playerid);forward ObjectLoadEnd(playerid); Ezt most saját kezüleg írtam (Bár Freddyéhez nagyon hasonlít), de éppen azért írtam újat mer a fórumról törölve lett.Ha esetleg kihagytam valamit, akkor elnézést most értem haza
mind1.. visszatérek xstreammere.. valamiért incoval baj van.. pár mapbol kihagy pár objectet.. reloadolom és akkor is :\\ mind1....
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