#include <dini>
public OnPlayerDisconnect(playerid, reason)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), \"\\\\Skinek\\\\%s.ini\", pname);//leader the name of your folder in scriptfiles
if(!dini_Exists(file))
dini_Create(file);
dini_IntSet(file, \"skin\", GetPlayerSkin(playerid));
return 1;
}
public OnPlayerSpawn(playerid)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), \"\\\\Skinek\\\\%s.ini\", pname);
if(dini_Exists(file))
{
SetTimerEx(\"SpawnSave\", 100, false, \"d\", playerid);
}
return 1;
}
forward SpawnSave(playerid);
public SpawnSave(playerid)
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), \"\\\\Skinek\\\\%s.ini\", pname);
SetPlayerSkin(playerid, dini_Int(file, \"skin\"));
return 1;
}