Szerző Téma: RPG admin  (Megtekintve 1640 alkalommal)

RPG admin
« Dátum: 2011. október 18. - 19:15:57 »
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Helló All!
szeretnék kérni egy rpg-s adminrendszert.
De elég ha láltok valahol és belinkelitek :))
elõre is köszönöm
By:mcdcadam

RPG admin
« Válasz #1 Dátum: 2011. október 18. - 20:21:26 »
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RPG admin
« Válasz #2 Dátum: 2011. október 18. - 21:00:56 »
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köszönöm szépen!
de van 1 kis gond..
lefordítottam magyarra és van 2error :-[
[pawn]C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(115) : error 025: function heading differs from prototype
C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(353) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
2 Errors.[/pawn]

RPG admin
« Válasz #3 Dátum: 2011. október 18. - 21:41:55 »
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Idézetet írta: mcdcadam date=1318964456\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12599\" data-ipsquote-contentclass=\"forums_Topic
köszönöm szépen!
de van 1 kis gond..
lefordítottam magyarra és van 2error :-[
[pawn]C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(115) : error 025: function heading differs from prototype
C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(353) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
Tedd be azokat a sorokat ahol errorozik kerlek
2 Errors.[/pawn]
 

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RPG admin
« Válasz #4 Dátum: 2011. október 19. - 08:38:41 »
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Idézetet írta: ~BlackStyler~ date=1318966915\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12599\" data-ipsquote-contentclass=\"forums_Topic


köszönöm szépen!
de van 1 kis gond..
lefordítottam magyarra és van 2error :-[
[pawn]C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(115) : error 025: function heading differs from prototype
C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(353) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
Tedd be azokat a sorokat ahol errorozik kerlek
2 Errors.[/pawn]
 

[/quote]
Köszönjük az értelmes hozzászólásod.
Másold be a hibás sor(oka)t!

RPG admin
« Válasz #5 Dátum: 2011. október 19. - 15:57:21 »
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amugy most nem azért de bemásoltam ::|

Dupla hozzászólás automatikusan összefûzve. ( 2011. október 19. - 15:59:51 )

Amúgy itt van
[pawn]C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(115) : error 025: function heading differs from prototype
C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(353) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
2 Errors.[/pawn]
« Utoljára szerkesztve: 2011. október 19. - 15:59:51 írta mcdcadam »

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RPG admin
« Válasz #6 Dátum: 2011. október 19. - 16:02:13 »
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Idézetet írta: mcdcadam date=1319032641\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"12599\" data-ipsquote-contentclass=\"forums_Topic
amugy most nem azért de bemásoltam ::|

Dupla hozzászólás automatikusan összefûzve. ( 2011. október 19. - 15:59:51 )

Amúgy itt van
[pawn]C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(115) : error 025: function heading differs from prototype
C:\\Users\\Admin\\Desktop\\***\\filterscripts\\Level_System.pwn(353) : error 025: function heading differs from prototype
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
2 Errors.[/pawn]
 
Nekem a hibás sorok kellenek, nem a hiba. Például SendClientMessage(...)

RPG admin
« Válasz #7 Dátum: 2011. október 19. - 16:41:54 »
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hát figyu bemásolom az egészet és keresd meg mert fogalmam sincs mi a hiba :(
[pawn]#include <a_samp>
#define white 0xFFFFFFAA
#define white 0xFFFFFFAA
#define yellow 0xFFFFF00AA
#define red 0x660000AA
#define pink 0xFF66FFAA
#define lightblue 0x33CCFFAA
#define darkred 0x660000AA
#define grey 0xAFAFAFAA
#define error 0xD2691EAA
#define orange 0xFF9900AA
#define nicepink 0xEC13COFF
#define grad1 0xB4B5B7AA
#define lightgreen 0x7CFC00AA
enum Info
{
    pPassword[128],
pLevel,
pExp,
pCash,
};
new PlayerInfo[MAX_PLAYERS][info];
new levelexp = 1;
new gPlayerLogged[MAX_PLAYERS];
new gPlayerAccount[MAX_PLAYERS];
new ScoreOld;
forward OnPlayerLogin(playerid,const string[]);
forward String(string[]);
forward ScoreUpdate();
forward PayDay(playerid);
forward PlayerPlayMusic(playerid);
forward StopMusic();
forward OnPlayerPrivmsg();
forward OnPlayerInfoChange();
public ScoreUpdate()
{
new Score;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
   if (IsPlayerConnected(i))
   {
      GetPlayerName(i, name, sizeof(name));
            Score = PlayerInfo[pLevel];

      SetPlayerScore(i, Score);


      if (Score > ScoreOld)


      {


         ScoreOld = Score;


      }


   }


}


}


// This is a comment


// uncomment the line below if you want to write a filterscript


#define FILTERSCRIPT


#if defined FILTERSCRIPT


public OnFilterScriptInit()


{


SetTimer(\"PayDay\",10000,1);//600000


SetTimer(\"ScoreUpdate\", 1000, 1);


print(\"\\n--------------------------------------\");


print(\" Blank Filterscript by your name here\");


print(\"--------------------------------------\\n\");


return 1;


}


public OnFilterScriptExit()


{


return 1;


}


#endif


public OnPlayerConnect(playerid)


{


PlayerInfo[playerid][pLevel] = 1;


PlayerInfo[playerid][pExp] = 0;


return 1;


}


public OnPlayerDisconnect(playerid, reason)


{


return 1;


}


public OnPlayerSpawn(playerid)


{


return 1;


}


public OnPlayerDeath(playerid, killerid, reason)


{


return 1;


}


public OnVehicleSpawn(vehicleid)


{


return 1;


}


public OnVehicleDeath(vehicleid, killerid)


{


return 1;


}


public OnPlayerText(playerid, text[])


{


return 1;


}


public OnPlayerPrivmsg(playerid, recieverid, text[])


{


return 1;


}


public OnPlayerCommandText(playerid, cmdtext[])


{


    new cmd[256];


    new idx;


    cmd = strtok(cmdtext, idx);


      new tmp[256];


new playername[MAX_PLAYER_NAME];


GetPlayerName(playerid,playername,sizeof(playername));


    new nxtlevel = PlayerInfo[playerid][pLevel]+1;


    new expamount = nxtlevel*levelexp;


    new info[248];


    if (strcmp(cmd, \"/login\", true) ==0 )


{


    if(IsPlayerConnected(playerid))


    {


        new tmppass[64];


      if(gPlayerLogged[playerid] == 1)


      {


         SendClientMessage(playerid, grey, \"**Te már be vagy jelentkezve.\");


         return 1;


      }


      tmp = strtok(cmdtext, idx);


      if(!strlen(tmp))


      {


         SendClientMessage(playerid, grey, \"   Használat: /login [password]\");


         return 1;


      }


      strmid(tmppass, tmp, 0, strlen(cmdtext), 255);


      String(tmppass);


      OnPlayerLogin(playerid,tmppass);


   }


   return 1;


}


if (strcmp(cmd, \"/register\", true)==0)


{


   new string[265];


   tmp = strtok(cmdtext, idx);


   if(!strlen(tmp))


   {


      SendClientMessage(playerid, grey, \"Használat: /register [password]\");


      return 1;


   }


   if (gPlayerAccount[playerid] == 1)


   {


      SendClientMessage(playerid, grey, \"**A neved már regisztrálva van a rendszerbe!\");


      return 1;


   }


   strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255);


   String(PlayerInfo[playerid][pPassword]);


   GetPlayerName(playerid, playername, sizeof(playername));


   format(string, sizeof(string), \"%s.cer\", playername);


   new File: file = fopen(string, io_read);


   if (file)


   {


      SendClientMessage(playerid, grey, \"**Ez a név már regisztrálva van!\");


      fclose(file);


      return 1;


   }


   new File:hFile;


   hFile = fopen(string, io_append);


   new var[32];//


        format(var, 32, \"%s\\n\", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);


        format(var, 32, \"Level:%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);


        format(var, 32, \"Exp:%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);


        PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);


        format(var, 32, \"Cash:%d\\n\",PlayerInfo[playerid][pCash]);fwrite(hFile, var);


   fclose(hFile);


   SendClientMessage(playerid, white, \"Köszönjük regisztrációdat %s!\");


   SendClientMessage(playerid, white, \"Legközelebb, ha jössz, akkor használd /login [jelszó] parancsot.\");


   OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]);


   return 1;


}


if (strcmp(\"/buylevel\", cmd, true, 10) == 0)


{


   if(IsPlayerConnected(playerid) == 1)


    {


        new points[248];


        if(PlayerInfo[playerid][pExp] < expamount)


        {


         format(points,sizeof(points),\" You need [%d] Exp Points! You cureently have [%d]\",expamount,PlayerInfo[playerid][pExp]);


         SendClientMessage(playerid,white,points);


         return 1;


      }


      else


      {


         PlayerInfo[playerid][pExp] = 0;


         PlayerInfo[playerid][pLevel]++;


         format(info,sizeof(info),\" ~g~ Level Up! ~w~ Your now level: [%d]\",PlayerInfo[playerid][pLevel]);


         GameTextForPlayer(playerid,info,6000,1);


         return 1;


      }


   }


   return 1;


}


if(strcmp(\"/level\", cmd, true, 10)  == 0)


{


    if(gPlayerLogged[playerid] == 0)


    {


        SendClientMessage(playerid,white,\"**Error:Ehez a parancshoz be kell jelentkezned!\");


        return 1;


   }


   else if(gPlayerLogged[playerid] == 1)


   {


       new stats[248];


       format(stats, sizeof(stats), \"_______________________\");


       SendClientMessage(playerid,lightgreen,stats);


      format(stats, sizeof(stats), \" *** %s ***\",playername);


      SendClientMessage(playerid,white,stats);


          format(stats, sizeof(stats), \" General: Level [%d], Exp [%d/%d]\",PlayerInfo[playerid][pLevel],PlayerInfo[playerid][pExp],expamount);


          SendClientMessage(playerid,white,stats);


   }


   return 1;


}


return 0;


}


public String(string[])


{


for(new x=0; x < strlen(string); x++)


  {


     string
  • += (3^x) * (x % 15);


     if(string
  • > (0xff))


     {


        string
  • -= 64;


     }


  }


return 1;


}


strtok(const string[], &index)


{


new length = strlen(string);


while ((index < length) && (string[index] <= \' \'))


{


   index++;


}


new offset = index;


new result[20];


while ((index < length) && (string[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))


{


   result[index - offset] = string[index];


   index++;


}


result[index - offset] = EOS;


return result;


}


public OnPlayerLogin(playerid,const string[])


{


    new pname2[MAX_PLAYER_NAME];


new pname3[MAX_PLAYER_NAME];


new string2[64];


new string3[128];


GetPlayerName(playerid, pname2, sizeof(pname2));


format(string2, sizeof(string2), \"%s.cer\", pname2);


new File: UserFile = fopen(string2, io_read);


if (UserFile)


{


   new valtmp[128];


   fread(UserFile, valtmp);strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);


   if ((strcmp(PlayerInfo[playerid][pPassword], string, true, strlen(valtmp)-1) == 0))


   {


      new key[128],val[128];


          new Data[128];


          while(fread(UserFile,Data,sizeof(Data)))


      {


         key = ini_GetKey(Data);


                if( strcmp( key , \"Level\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }


                if( strcmp( key , \"Exp\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }


                if( strcmp( key , \"Cash\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }


                GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);


      }


      fclose(UserFile);


      gPlayerLogged[playerid] = 1;


      gPlayerAccount[playerid] = 1;


       new score = PlayerInfo[playerid][pLevel];


            SetPlayerScore(playerid, score);


      GetPlayerName(playerid, pname3, sizeof(pname3));


      format(string3, sizeof(string3), \"Sikeresen bejelentkeztél!\");


      SendClientMessage(playerid, white,string3);


   }


   else


   {


      SendClientMessage(playerid, grey, \"Hibás Jelszó!\");


      fclose(UserFile);


   }


}


return 1;


}


stock ini_GetKey( line[] )


{


new keyRes[128];


keyRes[0] = 0;


    if ( strfind( line , \"=\" , true ) == -1 ) return keyRes;


    strmid( keyRes , line , 0 , strfind( line , \"=\" , true ) , sizeof( keyRes) );


    return keyRes;


}


stock ini_GetValue( line[] )


{


new valRes[128];


valRes[0]=0;


if ( strfind( line , \"=\" , true ) == -1 ) return valRes;


strmid( valRes , line , strfind( line , \"=\" , true )+1 , strlen( line ) , sizeof( valRes ) );


return valRes;


}


public OnPlayerUpdate(playerid)


{


if(IsPlayerConnected(playerid))


{


   if(gPlayerLogged[playerid])


   {


      new string3[32];


      new pname3[MAX_PLAYER_NAME];


      GetPlayerName(playerid, pname3, sizeof(pname3));


      format(string3, sizeof(string3), \"%s.cer\", pname3);


      new File: pFile = fopen(string3, io_write);


      if (pFile)


      {


         new var[32];


         format(var, 32, \"%s\\n\", PlayerInfo[playerid][pPassword]);fwrite(pFile, var);


         fclose(pFile);


         new File: hFile = fopen(string3, io_append);


         PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);


         format(var, 32, \"Kills:%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);


         format(var, 32, \"Deaths:%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);


         format(var, 32, \"Cash:%d\\n\",PlayerInfo[playerid][pCash]);fwrite(hFile, var);


         fclose(hFile);


      }


   }


}


return 1;


}


public OnPlayerInfoChange(playerid)


{


return 1;


}


public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)


{


return 1;


}


public OnPlayerExitVehicle(playerid, vehicleid)


{


return 1;


}


public OnPlayerStateChange(playerid, newstate, oldstate)


{


return 1;


}


public OnPlayerEnterCheckpoint(playerid)


{


return 1;


}


public OnPlayerLeaveCheckpoint(playerid)


{


return 1;


}


public OnPlayerEnterRaceCheckpoint(playerid)


{


return 1;


}


public OnPlayerLeaveRaceCheckpoint(playerid)


{


return 1;


}


public OnRconCommand(cmd[])


{


return 1;


}


public OnObjectMoved(objectid)


{


return 1;


}


public OnPlayerObjectMoved(playerid, objectid)


{


return 1;


}


public OnPlayerPickUpPickup(playerid, pickupid)


{


return 1;


}


public OnPlayerSelectedMenuRow(playerid, row)


{


return 1;


}


public OnPlayerExitedMenu(playerid)


{


return 1;


}


public PayDay(playerid)


{


for (new i; i < MAX_PLAYERS; i++)


{


   if (IsPlayerConnected(i))


   {


       new nxtlevel = PlayerInfo[playerid][pLevel];


       new payday = nxtlevel*1000;


      GivePlayerMoney(i,payday);


      PlayerInfo[playerid][pExp]++;


      GameTextForPlayer(i,\"  ~p~ PayDay\",6,5000);


      PlayerPlayMusic(playerid);


   }


}


}


public PlayerPlayMusic(playerid)


{


for(new i = 0; i < MAX_PLAYERS; i++)


{


   if(IsPlayerConnected(i))


   {


      SetTimer(\"StopMusic\", 5000, 0);


      PlayerPlaySound(i, 1068, 0.0, 0.0, 0.0);


   }


}


}


public StopMusic()


{


for(new i = 0; i < MAX_PLAYERS; i++)


{


   if(IsPlayerConnected(i))


   {


      PlayerPlaySound(i, 1069, 0.0, 0.0, 0.0);


   }


}


}[/pawn]

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RPG admin
« Válasz #8 Dátum: 2011. október 19. - 17:18:00 »
0 Show voters
Kész.
 
#include <a_samp>
#define white 0xFFFFFFAA
#define white 0xFFFFFFAA
#define yellow 0xFFFFF00AA
#define red 0x660000AA
#define pink 0xFF66FFAA
#define lightblue 0x33CCFFAA
#define darkred 0x660000AA
#define grey 0xAFAFAFAA
#define error 0xD2691EAA
#define orange 0xFF9900AA
#define nicepink 0xEC13COFF
#define grad1 0xB4B5B7AA
#define lightgreen 0x7CFC00AA
enum Info
{
    pPassword[128],
pLevel,
pExp,
pCash,
};
new PlayerInfo[MAX_PLAYERS][info];
new levelexp = 1;
new gPlayerLogged[MAX_PLAYERS];
new gPlayerAccount[MAX_PLAYERS];
new ScoreOld;
forward OnPlayerLogin(playerid,const string[]);
forward String(string[]);
forward ScoreUpdate();
forward PayDay(playerid);
forward PlayerPlayMusic(playerid);
forward StopMusic();
forward OnPlayerPrivmsg();
forward OnPlayerInfoChange();
public ScoreUpdate()
{
new Score;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
   GetPlayerName(i, name, sizeof(name));
            Score = PlayerInfo[pLevel];
   SetPlayerScore(i, Score);
   if (Score > ScoreOld)
   {
      ScoreOld = Score;
   }
}
}
}
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
SetTimer(\"PayDay\",10000,1);//600000
SetTimer(\"ScoreUpdate\", 1000, 1);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#endif
public OnPlayerConnect(playerid)
{
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pExp] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
 
public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[256];
    new idx;
    cmd = strtok(cmdtext, idx);
      new tmp[256];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
    new nxtlevel = PlayerInfo[playerid][pLevel]+1;
    new expamount = nxtlevel*levelexp;
    new info[248];
    if (strcmp(cmd, \"/login\", true) ==0 )
{
    if(IsPlayerConnected(playerid))
    {
        new tmppass[64];
   if(gPlayerLogged[playerid] == 1)
   {
      SendClientMessage(playerid, grey, \"**Te már be vagy jelentkezve.\");
      return 1;
   }
   tmp = strtok(cmdtext, idx);
   if(!strlen(tmp))
   {
      SendClientMessage(playerid, grey, \"   Használat: /login [password]\");
      return 1;
   }
   strmid(tmppass, tmp, 0, strlen(cmdtext), 255);
   String(tmppass);
   OnPlayerLogin(playerid,tmppass);
}
return 1;
}
if (strcmp(cmd, \"/register\", true)==0)
{
new string[265];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
   SendClientMessage(playerid, grey, \"Használat: /register [password]\");
   return 1;
}
if (gPlayerAccount[playerid] == 1)
{
   SendClientMessage(playerid, grey, \"**A neved már regisztrálva van a rendszerbe!\");
   return 1;
}
strmid(PlayerInfo[playerid][pPassword], tmp, 0, strlen(cmdtext), 255);
String(PlayerInfo[playerid][pPassword]);
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), \"%s.cer\", playername);
new File: file = fopen(string, io_read);
if (file)
{
   SendClientMessage(playerid, grey, \"**Ez a név már regisztrálva van!\");
   fclose(file);
   return 1;
}
new File:hFile;
hFile = fopen(string, io_append);
new var[32];//
        format(var, 32, \"%s\\n\", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
        format(var, 32, \"Level:%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
        format(var, 32, \"Exp:%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
        PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
        format(var, 32, \"Cash:%d\\n\",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
fclose(hFile);
SendClientMessage(playerid, white, \"Köszönjük regisztrációdat %s!\");
SendClientMessage(playerid, white, \"Legközelebb, ha jössz, akkor használd /login [jelszó] parancsot.\");
OnPlayerLogin(playerid,PlayerInfo[playerid][pPassword]);
return 1;
}
if (strcmp(\"/buylevel\", cmd, true, 10) == 0)
{
if(IsPlayerConnected(playerid) == 1)
    {
        new points[248];
        if(PlayerInfo[playerid][pExp] < expamount)
        {
      format(points,sizeof(points),\" You need [%d] Exp Points! You cureently have [%d]\",expamount,PlayerInfo[playerid][pExp]);
      SendClientMessage(playerid,white,points);
      return 1;
   }
   else
   {
      PlayerInfo[playerid][pExp] = 0;
      PlayerInfo[playerid][pLevel]++;
      format(info,sizeof(info),\" ~g~ Level Up! ~w~ Your now level: [%d]\",PlayerInfo[playerid][pLevel]);
      GameTextForPlayer(playerid,info,6000,1);
      return 1;
   }
}
return 1;
}
if(strcmp(\"/level\", cmd, true, 10)  == 0)
{
    if(gPlayerLogged[playerid] == 0)
    {
        SendClientMessage(playerid,white,\"**Error:Ehez a parancshoz be kell jelentkezned!\");
        return 1;
}
else if(gPlayerLogged[playerid] == 1)
{
       new stats[248];
       format(stats, sizeof(stats), \"_______________________\");
       SendClientMessage(playerid,lightgreen,stats);
   format(stats, sizeof(stats), \" *** %s ***\",playername);
   SendClientMessage(playerid,white,stats);
          format(stats, sizeof(stats), \" General: Level [%d], Exp [%d/%d]\",PlayerInfo[playerid][pLevel],PlayerInfo[playerid][pExp],expamount);
          SendClientMessage(playerid,white,stats);
}
return 1;
}
return 0;
}
public String(string[])
{
for(new x=0; x < strlen(string); x++)
  {
  string
  • += (3^x) * (x % 15);

  if(string
  • > (0xff))

  {
     string
  • -= 64;

  }
  }
return 1;
}
strtok(const stringe[], &index)
{
new length = strlen(stringe);
while ((index < length) && (stringe[index] <= \' \'))
{
   index++;
}
new offset = index;
new result[20];
while ((index < length) && (stringe[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
{
   result[index - offset] = stringe[index];
   index++;
}
result[index - offset] = EOS;
return result;
}
public OnPlayerLogin(playerid,const string[])
{
    new pname2[MAX_PLAYER_NAME];
new pname3[MAX_PLAYER_NAME];
new string2[64];
new string3[128];
GetPlayerName(playerid, pname2, sizeof(pname2));
format(string2, sizeof(string2), \"%s.cer\", pname2);
new File: UserFile = fopen(string2, io_read);
if (UserFile)
{
new valtmp[128];
fread(UserFile, valtmp);strmid(PlayerInfo[playerid][pPassword], valtmp, 0, strlen(valtmp)-1, 255);
if ((strcmp(PlayerInfo[playerid][pPassword], string, true, strlen(valtmp)-1) == 0))
{
   new key[128],val[128];
      new Data[128];
      while(fread(UserFile,Data,sizeof(Data)))
   {
      key = ini_GetKey(Data);
                if( strcmp( key , \"Level\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
                if( strcmp( key , \"Exp\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
                if( strcmp( key , \"Cash\" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
                GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
   }
   fclose(UserFile);
   gPlayerLogged[playerid] = 1;
   gPlayerAccount[playerid] = 1;
    new score = PlayerInfo[playerid][pLevel];
            SetPlayerScore(playerid, score);
   GetPlayerName(playerid, pname3, sizeof(pname3));
   format(string3, sizeof(string3), \"Sikeresen bejelentkeztél!\");
   SendClientMessage(playerid, white,string3);
}
else
{
   SendClientMessage(playerid, grey, \"Hibás Jelszó!\");
   fclose(UserFile);
}
}
return 1;
}
stock ini_GetKey( line[] )
{
new keyRes[128];
keyRes[0] = 0;
    if ( strfind( line , \"=\" , true ) == -1 ) return keyRes;
    strmid( keyRes , line , 0 , strfind( line , \"=\" , true ) , sizeof( keyRes) );
    return keyRes;
}
stock ini_GetValue( line[] )
{
new valRes[128];
valRes[0]=0;
if ( strfind( line , \"=\" , true ) == -1 ) return valRes;
strmid( valRes , line , strfind( line , \"=\" , true )+1 , strlen( line ) , sizeof( valRes ) );
return valRes;
}
public OnPlayerUpdate(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid])
{
   new string3[32];
   new pname3[MAX_PLAYER_NAME];
   GetPlayerName(playerid, pname3, sizeof(pname3));
   format(string3, sizeof(string3), \"%s.cer\", pname3);
   new File: pFile = fopen(string3, io_write);
   if (pFile)
   {
      new var[32];
      format(var, 32, \"%s\\n\", PlayerInfo[playerid][pPassword]);fwrite(pFile, var);
      fclose(pFile);
      new File: hFile = fopen(string3, io_append);
      PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
      format(var, 32, \"Kills:%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
      format(var, 32, \"Deaths:%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
      format(var, 32, \"Cash:%d\\n\",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
      fclose(hFile);
   }
}
}
return 1;
}
 
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public PayDay(playerid)
{
for (new i; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
    new nxtlevel = PlayerInfo[playerid][pLevel];
    new payday = nxtlevel*1000;
   GivePlayerMoney(i,payday);
   PlayerInfo[playerid][pExp]++;
   GameTextForPlayer(i,\"  ~p~ PayDay\",6,5000);
   PlayerPlayMusic(playerid);
}
}
}
public PlayerPlayMusic(playerid)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
   SetTimer(\"StopMusic\", 5000, 0);
   PlayerPlaySound(i, 1068, 0.0, 0.0, 0.0);
}
}
}
public StopMusic()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
   PlayerPlaySound(i, 1069, 0.0, 0.0, 0.0);
}
}
}

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« Válasz #9 Dátum: 2011. október 19. - 17:49:40 »
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