Szerző Téma: San Fierro-Airport Deathmatch Stadium  (Megtekintve 1276 alkalommal)

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San Fierro-Airport Deathmatch Stadium
« Dátum: 2015. március 08. - 20:35:05 »
0 Show voters
Sziasztok!

Most egy DM mappot hoztam el ..


Hely:San Fierro Airport


Készítette:CreW. (én)


Idő:20-25 perc


Kérlek ne szóljatok le, mivel 3-adik mappom ..


Sima kód:

CreateObject(3453,-1100.9000000,119.3000000,16.2000000,0.0000000,0.0000000,46.0000000); //object(bballintvgn2) (1)
CreateObject(3452,-1116.8000000,95.1000000,16.2000000,0.0000000,0.0000000,42.0000000); //object(bballintvgn1) (1)
CreateObject(3819,-1120.8000000,96.4000000,15.8000000,0.0000000,0.0000000,312.0000000); //object(bleacher_sfsx) (1)
CreateObject(3453,-1141.5000000,80.4000000,16.2000000,0.0000000,0.0000000,312.0000000); //object(bballintvgn2) (2)
CreateObject(3452,-1164.9000000,96.2000000,16.2000000,0.0000000,0.0000000,313.9950000); //object(bballintvgn1) (2)
CreateObject(3452,-1116.9000000,143.0000000,16.2000000,0.0000000,0.0000000,133.9950000); //object(bballintvgn1) (3)
CreateObject(3453,-1141.5000000,159.3000000,16.2000000,0.0000000,0.0000000,134.0000000); //object(bballintvgn2) (3)
CreateObject(3452,-1166.1000000,143.1000100,16.2000000,0.0000000,0.0000000,223.9950000); //object(bballintvgn1) (4)
CreateObject(3453,-1180.6000000,120.0000000,16.2000000,0.0000000,0.0000000,226.0000000); //object(bballintvgn2) (4)
CreateObject(3819,-1127.5000000,89.9000000,15.8000000,0.0000000,0.0000000,311.9950000); //object(bleacher_sfsx) (2)
CreateObject(3819,-1115.8000000,91.3000000,18.0000000,0.0000000,0.0000000,313.9950000); //object(bleacher_sfsx) (3)
CreateObject(3819,-1122.6000000,85.1000000,18.0000000,0.0000000,0.0000000,313.9950000); //object(bleacher_sfsx) (4)
CreateObject(10946,-1155.7000000,138.3999900,14.9000000,0.0000000,0.0000000,222.0000000); //object(fuuuuuuuck_sfs) (1)
CreateObject(10946,-1123.6000000,102.8000000,14.9000000,0.0000000,0.0000000,41.9950000); //object(fuuuuuuuck_sfs) (2)
CreateObject(618,-1135.0000000,176.7000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (1)
CreateObject(618,-1124.3000000,171.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (2)
CreateObject(618,-1125.0000000,186.6000100,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (3)
CreateObject(618,-1113.8000000,171.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (4)
CreateObject(618,-1104.9000000,161.8999900,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (5)
CreateObject(618,-1091.4000000,145.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (6)
CreateObject(618,-1076.8000000,129.3999900,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (7)
CreateObject(618,-1087.4000000,133.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (8)
CreateObject(618,-1086.0000000,116.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (9)
CreateObject(618,-1095.7000000,98.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (10)
CreateObject(618,-1108.0000000,89.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (11)
CreateObject(618,-1118.7000000,78.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (12)
CreateObject(618,-1130.1000000,68.3000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (13)
CreateObject(618,-1148.2000000,59.4000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (14)
CreateObject(618,-1139.4000000,61.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (15)
CreateObject(618,-1150.8000000,50.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (16)
CreateObject(618,-1155.9000000,64.2000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (17)
CreateObject(618,-1165.4000000,71.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (18)
CreateObject(618,-1162.5000000,60.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (19)
CreateObject(618,-1165.0000000,81.7000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (20)
CreateObject(618,-1177.8000000,82.2000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (21)
CreateObject(618,-1185.4000000,97.3000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (22)
CreateObject(618,-1197.7000000,101.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (23)
CreateObject(618,-1194.0000000,115.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (24)
CreateObject(618,-1205.6000000,114.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (25)
CreateObject(618,-1198.0000000,125.4000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (26)
CreateObject(618,-1181.2000000,143.1000100,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (27)
CreateObject(618,-1170.0000000,153.3999900,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (28)
CreateObject(618,-1147.2000000,172.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(veg_treea3) (29)
CreateObject(3819,-1166.3000000,149.8999900,18.4000000,0.0000000,0.0000000,133.9950000); //object(bleacher_sfsx) (6)
CreateObject(3819,-1161.4000000,145.5000000,16.3000000,0.0000000,0.0000000,133.9950000); //object(bleacher_sfsx) (7)
CreateObject(3819,-1111.4000000,144.8999900,17.6000000,0.0000000,0.0000000,41.9900000); //object(bleacher_sfsx) (8)
CreateObject(3819,-1118.6000000,138.8999900,15.4000000,0.0000000,0.0000000,43.9900000); //object(bleacher_sfsx) (9)
CreateObject(3819,-1104.7000000,135.7000000,18.0000000,0.0000000,0.0000000,43.9900000); //object(bleacher_sfsx) (10)
CreateObject(3819,-1110.4000000,130.2000000,15.4000000,0.0000000,0.0000000,43.9900000); //object(bleacher_sfsx) (11)
CreateObject(3819,-1169.7000000,95.6000000,17.6000000,0.0000000,0.0000000,223.9900000); //object(bleacher_sfsx) (12)
CreateObject(3819,-1164.4000000,100.9000000,16.1000000,0.0000000,0.0000000,223.9900000); //object(bleacher_sfsx) (13)
CreateObject(18565,-1140.3000000,98.1000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(cs_logs03) (1)
CreateObject(18566,-1124.3000000,119.3000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(cs_logs02) (1)
CreateObject(18451,-1143.8000000,129.8999900,13.8000000,0.0000000,0.0000000,0.0000000); //object(cs_oldcarjmp) (1)
CreateObject(10773,-1148.0000000,118.6000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(dk_cargoshp2_sfse) (1)
CreateObject(13489,-1138.9000000,140.8000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(sw_fueldrum04) (1)
CreateObject(6066,-1131.4000000,128.1000100,15.8000000,0.0000000,0.0000000,0.0000000); //object(vengym_law) (1)
CreateObject(4724,-1119.5000000,119.2000000,15.3000000,0.0000000,0.0000000,0.0000000); //object(librarywall_lan2) (1)
CreateObject(17060,-1123.4000000,104.7000000,13.3000000,0.0000000,0.0000000,40.0000000); //object(cw_haypile06) (1)
CreateObject(14467,-1168.4000000,120.3000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (1)
CreateObject(14467,-1149.6000000,110.8000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (2)
CreateObject(14467,-1117.8000000,120.0000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (3)
CreateObject(14467,-1124.0000000,132.6000100,16.0000000,0.0000000,0.0000000,0.0000000); //object(carter_statue) (4)
CreateObject(922,-1149.0000000,139.7000000,14.2000000,0.0000000,0.0000000,0.0000000); //object(packing_carates1) (1)
CreateObject(3633,-1153.1000000,131.2000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (1)
CreateObject(3633,-1145.3000000,122.8000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (2)
CreateObject(3633,-1138.5000000,126.0000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (3)
CreateObject(3633,-1130.2000000,135.1000100,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (4)
CreateObject(3633,-1142.2000000,144.6000100,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (5)
CreateObject(3633,-1162.7000000,121.9000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (6)
CreateObject(3633,-1149.6000000,101.9000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (7)
CreateObject(3633,-1141.8000000,108.4000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (8)
CreateObject(3633,-1120.0000000,115.5000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (9)
CreateObject(3633,-1128.0000000,116.2000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (10)
CreateObject(3633,-1120.9000000,126.3000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (11)
CreateObject(3633,-1152.4000000,115.1000000,13.8000000,0.0000000,0.0000000,0.0000000); //object(imoildrum4_las) (12)
CreateObject(3576,-1155.5000000,107.1000000,14.8000000,0.0000000,0.0000000,0.0000000); //object(dockcrates2_la) (1)

 
Képek:
1.http://kepfeltoltes.hu/150308/gta_sa_2015-03-08-_21-18-53-909_www.kepfeltoltes.hu_.png
2.http://kepfeltoltes.hu/150308/gta_sa_2015-03-08-_21-18-42-406_www.kepfeltoltes.hu_.png
3.http://kepfeltoltes.hu/150308/gta_sa_2015-03-08-_21-18-35-950_www.kepfeltoltes.hu_.png  ;)

San Fierro-Airport Deathmatch Stadium
« Válasz #1 Dátum: 2015. március 18. - 16:20:11 »
0 Show voters
A random lerakott, egymástól teljesen független objectek látványa kicsit elvette a kedvem.
A szíveknek meg mi értelműk akkor, ha nem pickupként vannak jelen?
A linkelési módod meg csapnivaló, ajánlom figyelmedbe ezt.

 

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