perszemá, virág nem kell mellé? Köszönöm
perszemá, virág nem kell mellé? Köszönöm Kövi kérés már egy PDSS féle minigame lesz [/quote]Azt már nem publikálom nekem meg van a fejlesztett verzió de azt nem szeretném
if(Roman[playerid] == 0)
CreateDynamicObject(3458, 734.03, 533.83, 1.49, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 733.86, 524.75, 1.49, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 693.71, 533.86, 1.49, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 751.35, 507.29, 1.49, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 689.77, 505.84, 10.15, -0.18, 25.14, 0.00);CreateDynamicObject(3458, 692.85, 444.31, 1.49, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 675.84, 511.68, 1.49, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 733.55, 489.48, 1.49, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 710.98, 507.16, 1.49, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 675.27, 466.81, 1.49, 0.00, 0.00, -90.00);CreateDynamicObject(3458, 710.71, 467.03, 1.49, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 691.86, 466.97, 1.49, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 693.28, 489.51, 1.49, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 733.64, 505.79, 1.49, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 669.39, 488.25, 18.58, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 687.51, 448.37, 18.58, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 668.97, 448.24, 18.58, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 704.18, 448.36, 18.58, 0.00, 0.00, -90.60);CreateDynamicObject(3458, 686.25, 425.64, 18.58, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 686.78, 471.07, 18.58, 0.00, 0.00, 0.00);CreateDynamicObject(3458, 669.77, 528.58, 18.58, 0.00, 0.00, -90.60);CreateDynamicObject(3374, 751.69, 529.34, 1.56, 0.00, 0.00, 0.00);CreateDynamicObject(758, 735.13, 497.38, 1.26, 0.00, 0.00, 0.00);CreateDynamicObject(758, 734.06, 497.38, 1.26, 0.00, 0.00, 0.00);CreateDynamicObject(758, 732.99, 497.44, 1.26, 0.00, 0.00, 0.00);CreateDynamicObject(3511, 733.28, 497.44, 3.22, 0.00, 0.00, 0.00);
public OnGameModeInit(){
#include <streamer>
CreateObject(3458,734.0300000,533.8300000,1.4900000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,733.8600000,524.7500000,1.4900000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,693.7100000,533.8600000,1.4900000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,751.3500000,507.2900000,1.4900000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,689.7700000,505.8400000,10.1500000,-0.1800000,25.1400000,0.0000000); //CreateObject(3458,692.8500000,444.3100000,1.4900000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,675.8400000,511.6800000,1.4900000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,733.5500000,489.4800000,1.4900000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,710.9800000,507.1600000,1.4900000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,675.2700000,466.8100000,1.4900000,0.0000000,0.0000000,-90.0000000); //CreateObject(3458,710.7100000,467.0300000,1.4900000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,691.8600000,466.9700000,1.4900000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,693.2800000,489.5100000,1.4900000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,733.6400000,505.7900000,1.4900000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,669.3900000,488.2500000,18.5800000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,687.5100000,448.3700000,18.5800000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,668.9700000,448.2400000,18.5800000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,704.1800000,448.3600000,18.5800000,0.0000000,0.0000000,-90.6000000); //CreateObject(3458,686.2500000,425.6400000,18.5800000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,686.7800000,471.0700000,18.5800000,0.0000000,0.0000000,0.0000000); //CreateObject(3458,669.7700000,528.5800000,18.5800000,0.0000000,0.0000000,-90.6000000); //CreateObject(3374,751.6900000,529.3400000,1.5600000,0.0000000,0.0000000,0.0000000); //CreateObject(758,735.1300000,497.3800000,1.2600000,0.0000000,0.0000000,0.0000000); //CreateObject(758,734.0600000,497.3800000,1.2600000,0.0000000,0.0000000,0.0000000); //CreateObject(758,732.9900000,497.4400000,1.2600000,0.0000000,0.0000000,0.0000000); //CreateObject(3511,733.2800000,497.4400000,3.2200000,0.0000000,0.0000000,0.0000000); ///*Objects converted: 26Vehicles converted: 0Vehicle models found: 0----------------------In the time this conversion took to finish the US national debt has risen by about $348.77!*/