Szerző Téma: Klán ház  (Megtekintve 3911 alkalommal)

Klán ház
« Dátum: 2010. július 16. - 19:38:08 »
0 Show voters

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Üdvözlet Mindenki!
Ez az elso map-om, és fórumon most publikálom eloször, szóval ha valami hiba van elore is elnézest!
Gondoltam csinálok egy helyet, ahol egy klán tagjai gyülekezhetnek/punnyadhatnak XD
Van hozzá teleport [/klan], pár parancs, és 3 tuningolt verda.  :P
Sajnos mivel csak GameMode-ba tudom, hogy hogyan kell berakni leírom, hogy abba hogy rakd bele.
Az átalakításokért köszönet ScreaM-nek! :)
A következo kódokat a mod-od elejére valahova illeszd be:
 
new kapu1lent, kapu1fent, kapu2lent, kapu2fent, lift[9], tetokapu, tunsultan[3];

 
A public OnGameModeInit() alá ezeket másold:
 
{
kapu1lent = CreateObject(987, 1247.005004828, -740.81524658203, 93.683563232422, 0, 0, 204);
kapu1fent = CreateObject(987, 1247.005004828, -740.81524658203, 98.614364624023, 0, 0, 204);
kapu2lent = CreateObject(8210, 1384.3753662109, -832.76049804688, 45.166381835938, 0, 0, 45);
kapu2fent = CreateObject(8210, 1384.3753662109, -832.76049804688, 52.184181213379, 0, 0, 45);
lift[0] = CreateObject(987, 1285.6016845703, -800.44470214844, 95.465126037598, 270, 0, 0);
lift[1] = CreateObject(987, 1285.6069335938, -795.52416992188, 95.4609375, 270, 0, 0);
lift[2] = CreateObject(987, 1285.6071777344, -790.60681152344, 95.4609375, 270, 0, 0);
lift[3] = CreateObject(987, 1285.5970458984, -785.67077636719, 95.4609375, 270, 0, 0);
lift[4] = CreateObject(987, 1297.458984375, -775.66320800781, 95.455444335938, 270, 0, 180);
lift[5] = CreateObject(987, 1280.5106201172, -779.63079833984, 95.4609375, 270, 0, 270);
lift[6] = CreateObject(987, 1280.4752197266, -784.54235839844, 95.4609375, 270, 0, 270);
lift[7] = CreateObject(987, 1302.5379638672, -791.98608398438, 95.455444335938, 270, 0, 90);
lift[8] = CreateObject(987, 1302.5062255859, -795.73620605469, 95.4609375, 270, 0, 90);
tetokapu = CreateObject(8171, 1295.6756591797, -802.81195068359, 116.08327484131, 0, 0, 0);
//object-ek
CreateObject(8209, 1315.5913085938, -847.208984375, 46.60205078125, 0, 0, 354.25);
CreateObject(8209, 1315.5825195313, -847.20458984375, 53.607418060303, 0, 0, 354.25);
CreateObject(8209, 1315.5791015625, -847.1943359375, 60.724384307861, 0, 0, 354.24865722656);
CreateObject(8209, 1315.5615234375, -847.1796875, 67.813827514648, 0, 0, 354.24865722656);
CreateObject(8209, 1315.5604248047, -847.16906738281, 74.90788269043, 0, 0, 354.25);
CreateObject(8209, 1315.5483398438, -847.18475341797, 82.022171020508, 0, 0, 354.25);
CreateObject(8369, 1217.4228515625, -802.39630126953, 76.272109985352, 0, 0, 0);
CreateObject(8210, 1238.3399658203, -842.15997314453, 74.903633117676, 0, 0, 0);
CreateObject(8210, 1238.3344726563, -842.15496826172, 82.030158996582, 0, 0, 0);
CreateObject(8369, 1217.4263916016, -802.3876953125, 83.407516479492, 0, 0, 0);
CreateObject(8209, 1315.5516357422, -847.15020751953, 89.153800964355, 0, 0, 354.25);
CreateObject(8210, 1238.3338623047, -842.15893554688, 89.163841247559, 0, 0, 0);
CreateObject(8369, 1217.4185791016, -802.38098144531, 90.567420959473, 0, 0, 0);
CreateObject(8209, 1315.5594482422, -847.13684082031, 96.277160644531, 0, 0, 354.25);
CreateObject(8210, 1238.3380126953, -842.15771484375, 96.289489746094, 0, 0, 0);
CreateObject(8369, 1217.4111328125, -802.3505859375, 97.677124023438, 0, 0, 0);
CreateObject(8209, 1315.5599365234, -847.12701416016, 103.3874130249, 0, 0, 354.25);
CreateObject(8210, 1238.3262939453, -842.13305664063, 103.41656494141, 0, 0, 0);
CreateObject(8369, 1217.4140625, -802.34600830078, 104.8072052002, 0, 0, 0);
CreateObject(8209, 1315.5693359375, -847.1376953125, 110.49061584473, 0, 0, 354.24865722656);
CreateObject(8210, 1238.3209228516, -842.1455078125, 110.50210571289, 0, 0, 0);
CreateObject(8369, 1217.4185791016, -802.33898925781, 111.89989471436, 0, 0, 0);
CreateObject(987, 1213.0894775391, -757.11022949219, 88.748435974121, 0, 0, 206.25);
CreateObject(987, 1213.0881347656, -757.11560058594, 93.656440734863, 0, 0, 206.25);
CreateObject(987, 1213.0856933594, -757.09967041016, 98.587333679199, 0, 0, 206.25);
CreateObject(987, 1223.814453125, -751.77392578125, 93.657073974609, 0, 0, 206.25);
CreateObject(987, 1234.5422363281, -746.44830322266, 93.668281555176, 0, 0, 206.25);
CreateObject(987, 1236.103515625, -745.6826171875, 93.686653137207, 0, 0, 206.24633789063);
CreateObject(987, 1223.8134765625, -751.79193115234, 98.595336914063, 0, 0, 206.25);
CreateObject(987, 1234.5324707031, -746.44567871094, 98.60758972168, 0, 0, 206.25);
CreateObject(987, 1236.091796875, -745.67578125, 98.608200073242, 0, 0, 206.24633789063);
CreateObject(987, 1213.0776367188, -757.10015869141, 103.54047393799, 0, 0, 206.25);
CreateObject(987, 1213.0833740234, -757.09466552734, 108.47389221191, 0, 0, 206.25);
CreateObject(987, 1223.8101806641, -751.78460693359, 103.5403213501, 0, 0, 206.25);
CreateObject(987, 1223.8090820313, -751.76983642578, 108.48011779785, 0, 0, 206.25);
CreateObject(987, 1234.5366210938, -746.43603515625, 103.55631256104, 0, 0, 206.25);
CreateObject(987, 1234.5196533203, -746.42749023438, 108.47930145264, 0, 0, 206.25);
CreateObject(987, 1236.0964355469, -745.66326904297, 103.53276824951, 0, 0, 206.25);
CreateObject(987, 1236.103515625, -745.6669921875, 108.49010467529, 0, 0, 206.24633789063);
CreateObject(987, 1213.0848388672, -757.087890625, 110.08749389648, 0, 0, 206.25);
CreateObject(987, 1223.8138427734, -751.74475097656, 110.07495117188, 0, 0, 206.25);
CreateObject(987, 1234.5263671875, -746.4560546875, 110.08656311035, 0, 0, 206.24633789063);
CreateObject(987, 1236.1058349609, -745.64703369141, 110.06977081299, 0, 0, 206.25);
CreateObject(987, 1246.9943847656, -740.8173828125, 103.53420257568, 0, 0, 204);
CreateObject(987, 1246.9927978516, -740.82067871094, 108.47338867188, 0, 0, 204);
CreateObject(987, 1246.9802246094, -740.82623291016, 110.05768585205, 0, 0, 204);
CreateObject(8210, 1384.3708496094, -832.75573730469, 59.240253448486, 0, 0, 45);
CreateObject(8210, 1384.357421875, -832.736328125, 66.287689208984, 0, 0, 44.994506835938);
CreateObject(8210, 1384.3334960938, -832.72918701172, 73.313751220703, 0, 0, 45);
CreateObject(8210, 1384.3548583984, -832.74163818359, 80.380310058594, 0, 0, 45);
CreateObject(8210, 1384.3642578125, -832.75183105469, 87.421592712402, 0, 0, 45);
CreateObject(8210, 1384.3758544922, -832.75787353516, 94.485343933105, 0, 0, 45);
CreateObject(8210, 1384.4188232422, -832.77587890625, 101.55416870117, 0, 0, 45);
CreateObject(8210, 1384.4240722656, -832.79010009766, 110.48931121826, 0, 0, 45);
CreateObject(8342, 1344.7451171875, -793.01873779297, 66.281867980957, 0, 0, 87.75);
CreateObject(8342, 1344.7479248047, -793.00988769531, 73.388175964355, 0, 0, 87.75);
CreateObject(8342, 1344.7386474609, -793.01580810547, 80.519477844238, 0, 0, 87.75);
CreateObject(8342, 1344.7393798828, -793.02014160156, 87.638084411621, 0, 0, 87.75);
CreateObject(8342, 1344.7316894531, -793.02764892578, 94.739234924316, 0, 0, 87.75);
CreateObject(8342, 1344.7160644531, -793.05340576172, 101.79465484619, 0, 0, 87.75);
CreateObject(8342, 1344.7045898438, -793.06286621094, 110.49504089355, 0, 0, 87.75);
CreateObject(8209, 1296.7308349609, -746.01885986328, 94.798805236816, 0, 0, 174.25);
CreateObject(8209, 1296.7353515625, -746.02734375, 101.80131530762, 0, 0, 174.24865722656);
CreateObject(8209, 1296.763671875, -746.169921875, 110.50692749023, 0, 0, 174.24865722656);
CreateObject(8171, 1334.8414306641, -829.18103027344, 116.11167907715, 0, 0, 90);
CreateObject(8171, 1335.0467529297, -833.08270263672, 116.15422821045, 0, 0, 90);
CreateObject(8171, 1270.7604980469, -833.05694580078, 116.16606140137, 0, 0, 90);
CreateObject(8171, 1330.01953125, -802.9375, 115.83151245117, 0, 0, 0);
CreateObject(8171, 1221.6066894531, -802.74914550781, 116.08193206787, 0, 0, 0);
CreateObject(8171, 1258.08203125, -802.822265625, 116.09036254883, 0, 0, 0);
CreateObject(2780, 1235.96484375, -746.06286621094, 94.533401489258, 0, 0, 206.25);
CreateObject(2780, 1247.2723388672, -741.09625244141, 93.463935852051, 0, 0, 174.23999023438);
CreateObject(2780, 1363.7081298828, -852.65081787109, 42.064609527588, 0, 0, 120);
CreateObject(2780, 1370.3107910156, -845.63885498047, 42.986862182617, 0, 0, 0);
CreateObject(2780, 1301.1965332031, -795.54058837891, 93.985969543457, 0, 0, 0);
CreateObject(2780, 1282.4279785156, -779.91741943359, 94.460876464844, 0, 0, 0);
CreateObject(2728, 1245.5339355469, -764.05230712891, 91.412071228027, 0, 0, 180);
CreateObject(2728, 1245.5581054688, -789.66418457031, 88.880126953125, 0, 0, 180);
CreateObject(2728, 1225.0394287109, -806.75085449219, 87.158172607422, 0, 0, 90);
CreateObject(2728, 1227.7126464844, -832.09655761719, 83.471153259277, 0, 0, 270);
CreateObject(1641, 1269.2159423828, -802.66479492188, 87.315116882324, 0, 0, 0);
CreateObject(1641, 1267.5478515625, -802.57702636719, 87.315116882324, 0, 0, 0);
CreateObject(1643, 1269.2904052734, -805.55084228516, 87.315116882324, 0, 0, 0);
CreateObject(1643, 1267.5228271484, -805.53814697266, 87.315116882324, 0, 0, 0);
CreateObject(1606, 1277.1068115234, -806.18865966797, 84.937240600586, 0, 0, 268);
CreateObject(1605, 1277.3077392578, -804.10589599609, 84.992210388184, 0, 358, 268);
CreateObject(1598, 1269.8609619141, -808.38299560547, 87.6201171875, 0, 0, 0);
CreateObject(1642, 1265.5285644531, -805.46240234375, 87.315116882324, 0, 0, 0);
CreateObject(1642, 1263.5506591797, -805.48278808594, 87.3125, 0, 0, 0);
CreateObject(1640, 1265.5552978516, -802.57476806641, 87.315116882324, 0, 0, 0);
CreateObject(1640, 1263.5460205078, -802.64514160156, 87.3125, 0, 0, 0);
CreateObject(1598, 1273.2709960938, -800.88470458984, 87.6201171875, 0, 0, 0);
CreateObject(3526, 1250.6043701172, -753.89282226563, 92.979827880859, 75.893218994141, 83.017211914063, 200.19747924805);
CreateObject(3526, 1239.1182861328, -755.54205322266, 93.512008666992, 283.49505615234, 117.00787353516, 35.442535400391);
CreateObject(3526, 1245.6937255859, -776.84454345703, 90.112739562988, 0, 19.999969482422, 269.99996948242);
CreateObject(3526, 1240.5809326172, -804.66156005859, 87.554382324219, 356.4140625, 17.034362792969, 212.59785461426);
CreateObject(3526, 1210.6062011719, -815.67248535156, 85.988899230957, 358.12670898438, 20.511444091797, 253.95068359375);
CreateObject(8879, 1254.3299560547, -819.32897949219, 82.256820678711, 0, 0, 4.75);
CreateObject(3434, 1228.4266357422, -747.21179199219, 101.05458068848, 0, 0, 206.25);
CreateObject(3434, 1254.5821533203, -739.63757324219, 101.26699066162, 0, 0, 174.23999023438);
CreateObject(17969, 1257.8979492188, -805.67340087891, 84.416175842285, 0, 0, 0);
CreateObject(642, 1264.5883789063, -802.61804199219, 88.735725402832, 0, 0, 0);
CreateObject(642, 1268.3843994141, -802.56683349609, 88.738342285156, 0, 0, 0);
CreateObject(642, 1264.5290527344, -805.49267578125, 88.735725402832, 0, 0, 0);
CreateObject(642, 1268.2891845703, -805.44213867188, 88.738876342773, 0, 0, 0);
CreateObject(2662, 1259.0452880859, -782.64086914063, 92.754333496094, 0, 0, 270);
CreateObject(2047, 1259.0438232422, -779.97009277344, 92.800323486328, 0, 0, 270);
CreateObject(2048, 1259.0541992188, -777.35900878906, 92.676383972168, 0, 0, 270);
CreateObject(2727, 1259.1362304688, -773.70599365234, 92.730941772461, 90, 0, 270);
CreateObject(3471, 1304.6805419922, -796.74822998047, 84.415161132813, 0, 0, 298);
CreateObject(4238, 1353.568359375, -851.37847900391, 108.64402008057, 0, 0, 24.489990234375);
CreateObject(4729, 1353.0830078125, -851.4296875, 93.145172119141, 0, 0, 284.25);
CreateObject(4731, 1353.3272705078, -851.39123535156, 74.74055480957, 0, 0, 24.5);
CreateObject(7304, 1270.6546630859, -845.26159667969, 108.11427307129, 0, 0, 87);
CreateObject(7913, 1323.0561523438, -847.88806152344, 93.07878112793, 0, 0, 354.25);
CreateObject(7910, 1288.2960205078, -845.36529541016, 92.882568359375, 0, 0, 354.25);
CreateObject(8322, 1257.5327148438, -842.35339355469, 91.041549682617, 0, 0, 342.5);
CreateObject(8644, 1330.0133056641, -849.15142822266, 73.667358398438, 0, 0, 111.25);
CreateObject(10271, 1219.3957519531, -825.39172363281, 89.951240539551, 0, 0, 0);
CreateObject(13831, 1302.6479492188, -750.24847412109, 106.56177520752, 0, 0, 174.25);
CreateObject(2226, 1266.4892578125, -808.24078369141, 87.315116882324, 0, 0, 0);
CreateObject(9833, 1280.7822265625, -830.52935791016, 85.343170166016, 0, 0, 22);
CreateObject(3472, 1310.8824462891, -825.89990234375, 74.399299621582, 0, 0, 0);
CreateObject(3472, 1332.8507080078, -825.56005859375, 70.085525512695, 0, 0, 0);
CreateObject(3472, 1358.6544189453, -824.42669677734, 63.880016326904, 0, 0, 0);
CreateObject(3472, 1344.0993652344, -833.69232177734, 63.238574981689, 0, 0, 0);
CreateObject(3472, 1370.0148925781, -835.75988769531, 66.970230102539, 0, 0, 0);
CreateObject(3472, 1383.4970703125, -820.86444091797, 71.136138916016, 0, 0, 0);
CreateObject(3472, 1321.435546875, -844.27996826172, 60.173412322998, 0, 0, 0);
CreateObject(3472, 1251.0085449219, -767.24938964844, 94.213088989258, 0, 0, 0);
CreateObject(3472, 1240.2858886719, -767.23425292969, 94.212669372559, 0, 0, 0);
CreateObject(3472, 1216.5323486328, -818.03649902344, 87.16707611084, 0, 0, 0);
CreateObject(3472, 1294.2830810547, -833.27966308594, 82.140625, 0, 0, 0);
CreateObject(3472, 1268.9705810547, -833.28430175781, 82.140625, 0, 0, 0);
CreateObject(8483, 1332.0489501953, -763.51239013672, 96.375671386719, 355.50018310547, 359.49844360352, 220.21060180664);
AddStaticVehicle(437,1249.0408,-806.9540,84.1865,178.9423,0,0); // Bus
AddStaticVehicle(487,1298.7595,-787.3063,96.8370,182.4738,86,86); // Maverick
AddStaticVehicle(417,1283.7334,-789.6033,96.7457,181.2597,3,3); // Leviathan
tunsultan[0] = CreateVehicle(560,1255.1388,-803.2028,83.7992,180,1,1,6000);
tunsultan[1] = CreateVehicle(560,1242.4609,-803.0735,83.8039,180,1,1,6000);
tunsultan[2] = CreateVehicle(560,1293.0747,-787.4191,95.52,180,1,1,6000);
AddVehicleComponent(tunsultan[0],1010);
AddVehicleComponent(tunsultan[0],1026);
AddVehicleComponent(tunsultan[0],1027);
AddVehicleComponent(tunsultan[0],1028);
AddVehicleComponent(tunsultan[0],1030);
AddVehicleComponent(tunsultan[0],1031);
AddVehicleComponent(tunsultan[0],1086);
AddVehicleComponent(tunsultan[0],1087);
AddVehicleComponent(tunsultan[0],1138);
AddVehicleComponent(tunsultan[0],1141);
AddVehicleComponent(tunsultan[0],1169);
AddVehicleComponent(tunsultan[0],1180);
AddVehicleComponent(tunsultan[0],1032);
ChangeVehiclePaintjob(tunsultan[0],0);
AddVehicleComponent(tunsultan[1],1010);
AddVehicleComponent(tunsultan[1],1026);
AddVehicleComponent(tunsultan[1],1027);
AddVehicleComponent(tunsultan[1],1028);
AddVehicleComponent(tunsultan[1],1030);
AddVehicleComponent(tunsultan[1],1031);
AddVehicleComponent(tunsultan[1],1086);
AddVehicleComponent(tunsultan[1],1087);
AddVehicleComponent(tunsultan[1],1138);
AddVehicleComponent(tunsultan[1],1141);
AddVehicleComponent(tunsultan[1],1169);
AddVehicleComponent(tunsultan[1],1180);
AddVehicleComponent(tunsultan[1],1032);
ChangeVehiclePaintjob(tunsultan[1],0);
AddVehicleComponent(tunsultan[2],1010);
AddVehicleComponent(tunsultan[2],1026);
AddVehicleComponent(tunsultan[2],1027);
AddVehicleComponent(tunsultan[2],1028);
AddVehicleComponent(tunsultan[2],1030);
AddVehicleComponent(tunsultan[2],1031);
AddVehicleComponent(tunsultan[2],1086);
AddVehicleComponent(tunsultan[2],1087);
AddVehicleComponent(tunsultan[2],1138);
AddVehicleComponent(tunsultan[2],1141);
AddVehicleComponent(tunsultan[2],1169);
AddVehicleComponent(tunsultan[2],1180);
AddVehicleComponent(tunsultan[2],1032);
ChangeVehiclePaintjob(tunsultan[2],0);
return 1;
}

 
A tuning jármuvek miatt a public OnVehicleSpawn(vehicleid) alá is kell illeszteni pár dolgot:
 
{
if(vehicleid == tunsultan[0])
{
AddVehicleComponent(tunsultan[0],1010);
AddVehicleComponent(tunsultan[0],1026);
AddVehicleComponent(tunsultan[0],1027);
AddVehicleComponent(tunsultan[0],1028);
AddVehicleComponent(tunsultan[0],1030);
AddVehicleComponent(tunsultan[0],1031);
AddVehicleComponent(tunsultan[0],1086);
AddVehicleComponent(tunsultan[0],1087);
AddVehicleComponent(tunsultan[0],1138);
AddVehicleComponent(tunsultan[0],1141);
AddVehicleComponent(tunsultan[0],1169);
AddVehicleComponent(tunsultan[0],1180);
AddVehicleComponent(tunsultan[0],1032);
ChangeVehiclePaintjob(tunsultan[0],0);
return 1;
}
if(vehicleid == tunsultan[1])
{
AddVehicleComponent(tunsultan[1],1010);
AddVehicleComponent(tunsultan[1],1026);
AddVehicleComponent(tunsultan[1],1027);
AddVehicleComponent(tunsultan[1],1028);
AddVehicleComponent(tunsultan[1],1030);
AddVehicleComponent(tunsultan[1],1031);
AddVehicleComponent(tunsultan[1],1086);
AddVehicleComponent(tunsultan[1],1087);
AddVehicleComponent(tunsultan[1],1138);
AddVehicleComponent(tunsultan[1],1141);
AddVehicleComponent(tunsultan[1],1169);
AddVehicleComponent(tunsultan[1],1180);
AddVehicleComponent(tunsultan[1],1032);
ChangeVehiclePaintjob(tunsultan[1],0);
return 1;
}
    if(vehicleid == tunsultan[2])
{
AddVehicleComponent(tunsultan[2],1010);
AddVehicleComponent(tunsultan[2],1026);
AddVehicleComponent(tunsultan[2],1027);
AddVehicleComponent(tunsultan[2],1028);
AddVehicleComponent(tunsultan[2],1030);
AddVehicleComponent(tunsultan[2],1031);
AddVehicleComponent(tunsultan[2],1086);
AddVehicleComponent(tunsultan[2],1087);
AddVehicleComponent(tunsultan[2],1138);
AddVehicleComponent(tunsultan[2],1141);
AddVehicleComponent(tunsultan[2],1169);
AddVehicleComponent(tunsultan[2],1180);
AddVehicleComponent(tunsultan[2],1032);
ChangeVehiclePaintjob(tunsultan[2],0);
return 1;
}
return 1;
}

 
És végül a parancsok és a teleport eléréséhez a következoket a public OnPlayerCommandText(playerid, cmdtext[]) alá rakjuk:
 
{
if(!strcmp(\"/kapu1-zár\", cmdtext, true))
{
MoveObject(kapu1lent, 1247.005004828, -740.81524658203, 93.683563232422, 2.5);
MoveObject(kapu1fent, 1247.005004828, -740.81524658203, 98.614364624023, 2.5);
return 1;
}
if(!strcmp(\"/kapu1-nyit\", cmdtext, true))
{
MoveObject(kapu1lent, 1257.7645263672, -736.07879638672, 93.683563232422, 2.5);
MoveObject(kapu1fent, 1257.7645263672, -736.07879638672, 98.614364624023, 2.5);
return 1;
}
if(strcmp(cmdtext, \"/kapu2-zár\", true) == 0)
{
MoveObject(kapu2lent, 1384.3753662109, -832.76049804688, 45.166381835938, 2.5);
MoveObject(kapu2fent, 1384.3753662109, -832.76049804688, 52.184181213379, 2.5);
return 1;
}
if(strcmp(cmdtext, \"/kapu2-nyit\", true) == 0)
{
MoveObject(kapu2lent, 1389.900390625, -826.9611816403, 45.166381835938, 2.5);
MoveObject(kapu2fent, 1389.900390625, -826.9611816403, 52.184181213379, 2.5);
return 1;
}
if(strcmp(cmdtext, \"/teto-zár\", true) == 0)
{
MoveObject(tetokapu, 1295.6756591797, -802.81195068359, 116.08327484131, 10.0);
return 1;
}
if(strcmp(cmdtext, \"/teto-nyit\", true) == 0)
{
MoveObject(tetokapu, 1295.6756591797, -878.26263427734, 116.08327484131, 10.0);
return 1;
}
if(strcmp(cmdtext, \"/lift-le\", true) == 0)
{
MoveObject(lift[0], 1285.6016845703, -800.44470214844, 95.4609375, 3.0);
MoveObject(lift[1], 1285.6069335938, -795.52416992188, 95.4609375, 3.0);
MoveObject(lift[2], 1285.6071777344, -790.60681152344, 95.4609375, 3.0);
MoveObject(lift[3], 1285.5970458984, -785.67077636719, 95.4609375, 3.0);
MoveObject(lift[4], 1297.458984375, -775.66320800781, 95.4609375, 3.0);
MoveObject(lift[5], 1280.5106201172, -779.63079833984, 95.4609375, 3.0);
MoveObject(lift[6], 1280.4752197266, -784.54235839844, 95.4609375, 3.0);
MoveObject(lift[7], 1302.5379638672, -791.98608398438, 95.4609375, 3.0);
MoveObject(lift[8], 1302.5062255859, -795.73620605469, 95.4609375, 3.0);
return 1;
}
if(strcmp(cmdtext, \"/lift-fel\", true) == 0)
{
MoveObject(lift[0], 1285.6015625, -800.4443359375, 116.08327484131, 3.0);
MoveObject(lift[1], 1285.6064453125, -795.5234375, 116.08327484131, 3.0);
MoveObject(lift[2], 1285.6064453125, -790.6064453125, 116.08327484131, 3.0);
MoveObject(lift[3], 1285.5966796875, -785.669921875, 116.08327484131, 3.0);
MoveObject(lift[4], 1297.458984375, -775.6630859375, 116.08327484131, 3.0);
MoveObject(lift[5], 1280.509765625, -779.6298828125, 116.08327484131, 3.0);
MoveObject(lift[6], 1280.474609375, -784.5419921875, 116.08327484131, 3.0);
MoveObject(lift[7], 1302.537109375, -791.9853515625, 116.08327484131, 3.0);
MoveObject(lift[8], 1302.505859375, -795.7353515625, 116.08327484131, 3.0);
return 1;
}
if (strcmp(\"/klan\", cmdtext, true, 10) == 0)
     {
new cartype = GetPlayerVehicleID(playerid);
        new State=GetPlayerState(playerid);
        SetPlayerInterior(playerid,0);
if(State!=PLAYER_STATE_DRIVER)
   {
   SetPlayerPos(playerid,1236.9647,-737.1142,95.7324);
}
   else if(IsPlayerInVehicle(playerid, cartype) == 1)
        {
           SetVehiclePos(cartype,1236.9647,-737.1142,95.7324);
           SetVehicleZAngle(cartype,270);
}
else
   {
   SetPlayerPos(playerid,1236.9647,-737.1142,95.7324);
}
    GameTextForPlayer(playerid,\"Klan villa\",2500,1);
    return 1;
}
return 0;
}

 
És most jöjjenek a parancsok!
Fenti kapu: /kapu1-nyit, /kapu1-zár
\"QEJGC0tvAwJRBA9JRQVQ\"
\"QEJGC0tvAwJRBA9JRwVQ\"
Lenti kapu: /kapu2-nyit, /kapu2-zár
\"QEJGC0tvAwJRBA9IGQVQ\"
Teto nyitása a helikhez :P : /teto-nyit, /teto-zár
\"QEJGC0tvAwJRBA9IQgVQ\"
\"QEJGC0tvAwJRBA9IRQVQ\"
És végül a lift mozgatása: /lift-fel, /lift-le (ha autóval akarsz a teton menni, akkor zárd be a tetot, amint a lift felért ;) )
\"QEJGC0tvAwJRBA9LEAVQ\"
\"QEJGC0tvAwJRBA9IRAVQ\"
\"QEJGC0tvAwJRBA9IRwVQ\"
Ennyi lenne, a parancsokat természetesen kedvetek szerint módosítsátok! :)
És még pár kép nem árthat :)
\"QEJGC0tvAwJRBA9IEQVQ\"
\"QEJGC0tvAwJRBA9IEAVQ\"
\"QEJGC0tvAwJRBA9IFAVQ\"
\"QEJGC0tvAwJRBA9IFwVQ\"
\"QEJGC0tvAwJRBA9IFgVQ\"
\"QEJGC0tvAwJRBA9IGAVQ\"
\"QEJGC0tvAwJRBA9LEwVQ\"
« Utoljára szerkesztve: 2011. november 12. - 21:26:35 írta <[Lu$ta]> »

Nem elérhető Mambo

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Klán ház
« Válasz #1 Dátum: 2010. július 16. - 19:41:08 »
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Precíz munka, grat :D

Nem elérhető BeNiBoY

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« Válasz #2 Dátum: 2010. július 16. - 19:46:17 »
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nem rossz elso mapnak, sooot....

Nem elérhető Lömpi

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« Válasz #3 Dátum: 2010. július 16. - 19:51:39 »
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szép. :D

Nem elérhető jana4

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« Válasz #4 Dátum: 2010. július 16. - 20:02:00 »
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szép map, ki is próbálom, de lehet csak holnap, fáj a szemem :\'(

update: leegyszerusítettem neked, és kijavitottam azokat a hibákat amiket elszúrtál.  :angel:


http://solidfiles.com/d/915d/download/
« Utoljára szerkesztve: 2010. július 16. - 20:17:15 írta ScreaM »

Klán ház
« Válasz #5 Dátum: 2010. július 16. - 20:10:28 »
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nagyon szép :)

Nem elérhető Mambo

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Klán ház
« Válasz #6 Dátum: 2010. július 16. - 20:11:29 »
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Hányzik a [MAP] elotag. Kérlek pótold.

Klán ház
« Válasz #7 Dátum: 2010. július 16. - 20:18:59 »
0 Show voters
Precíz munka, grat  :D[/quote]
 
nem rossz elso mapnak, sooot....[/quote]
 
szép.  :D[/quote]
Köszi!  :)
 
szép map, ki is próbálom, de lehet csak holnap, fáj a szemem  :\'([/quote]
Köszi! :)  :o Jobbulást!  ;)
 
nagyon szép  :)[/quote]
Köszi! :)
 
Hányzik a [MAP] elotag. Kérlek pótold.[/quote]
Javítva!  ;)
 
update: leegyszerusítettem neked, és kijavitottam azokat a hibákat amiket elszúrtál.  :angel:[/quote]
Köszi! Át is írom, most is tanultam valamit. :angel:
« Utoljára szerkesztve: 2010. július 16. - 21:17:28 írta SteelCityRockstar »

Nem elérhető jana4

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« Válasz #8 Dátum: 2010. július 17. - 11:14:04 »
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Csak tömböket hoztam létre hogy egyszerubb legyen kezelni.

am a 3. parancstól lefelé már nem írtam át a parancsokat. (huh jó fogalmazás)


mer úgy egyszerubb xd :) mikor várható 1 következo map?

Klán ház
« Válasz #9 Dátum: 2010. július 17. - 13:11:32 »
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Csak tömböket hoztam létre hogy egyszerubb legyen kezelni.
am a 3. parancstól lefelé már nem írtam át a parancsokat. (huh jó fogalmazás)
mer úgy egyszerubb xd :) mikor várható 1 következo map?
[/quote]
Még a jövohéten végig ráérek, szóval ha van valami kívánság, hogy legyen még ilyen klán/adminház, akkor írjatok komit, vagy küldjetek PM-et, majd egyeztetünk, hogy hol legyen, és hogy miket rakjak bele :)

Klán ház
« Válasz #10 Dátum: 2010. július 20. - 13:32:41 »
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nájsz jób :D grat igy legalább vágom hogykell tuningolt kocsit xD
eddig nemnagyon vágtam TUT alapján

Klán ház
« Válasz #11 Dátum: 2010. július 20. - 19:40:04 »
0 Show voters
nájsz jób :D grat igy legalább vágom hogykell tuningolt kocsit xD
eddig nemnagyon vágtam TUT alapján
[/quote]
Köszi! Na, legalább segítettem is  ::|:angel: XD

Nem elérhető Attika

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« Válasz #12 Dátum: 2010. július 29. - 19:39:18 »
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Jó Hely:) Grat.

Klán ház
« Válasz #13 Dátum: 2010. július 31. - 21:19:26 »
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Idézetet írta: Attika date=1280425158\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"2433\" data-ipsquote-contentclass=\"forums_Topic
Jó Hely:) Grat.
 
[/quote]
Köszi!

Klán ház
« Válasz #14 Dátum: 2010. július 31. - 23:59:01 »
0 Show voters
Egész jó lett  8)

 

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