GTA Közösség - A magyar GTA fórum

San Andreas Multiplayer (SA-MP) => SA-MP: Szerverfejlesztés => A témát indította: FreePlay - 2013. Május 11. - 09:27:35

Cím: Free Game Mode
Írta: FreePlay - 2013. Május 11. - 09:27:35
Üdv, Nos készítettem egy Game Mode-t ami nem nagy de valakinek biztos hogy hasznára válik.
Tartalom:
/fight
/radio
/cmds
/teles
Jármû:
/lock
/unlock
/carjump
/carjumpoff
Teleportok:
/ch=Chilliad
/katonasag
/rend
/fb
/stunt
/jizzy
/ls
/lv
/sf
/sf-air
/lv-air
/ls-air
Egyéb:
/jump
/jump2
/drift
Képek:
\"width=500http://kepfeltoltes.hu/130511/427631265sa-mp-018_www.kepfeltoltes.hu_.png[/img]
\"width=500http://kepfeltoltes.hu/130511/673285098sa-mp-019_www.kepfeltoltes.hu_.png[/img]
\"width=500http://kepfeltoltes.hu/130511/866493000sa-mp-020_www.kepfeltoltes.hu_.png[/img]
\"width=500http://kepfeltoltes.hu/130511/940190652sa-mp-021_www.kepfeltoltes.hu_.png[/img]
\"width=500http://kepfeltoltes.hu/130511/15839068sa-mp-023_www.kepfeltoltes.hu_.png[/img]
\"width=500http://kepfeltoltes.hu/130511/1217175875sa-mp-024_www.kepfeltoltes.hu_.png[/img]
\"width=500http://kepfeltoltes.hu/130511/259857985sa-mp-025_www.kepfeltoltes.hu_.png[/img]
\"width=500http://kepfeltoltes.hu/130511/80354805sa-mp-026_www.kepfeltoltes.hu_.png[/img]
mod:
 
#include <a_samp>
#include <zcmd>
#include <sscanf2>
#pragma tabsize 0
#define COLOR_SÁRGA 0xfff700AA
#define COLOR_PIROS 0xff0000AA
#define COLOR_KÉK 0x2b00ffAA
#define COLOR_ZÖLD 0x1eff00AA
#define COLOR_NARANCS 0xff7b00A
#define COLOR_FEHÉR 0xffffffAA
#define COLOR_SZÜRKE 0x858482AA
#define COLOR_FEKETE 0x000000AA
#define COLOR_BLUE 0x33CCFFAA
#define COLOR_YELLOW 0xFFFF00AA
#define DIALOG_FIGHT 1246
#define DIALOG_A 1248
#define DIALOG_J 1249
#define DIALOG_CMDS 2345
//COUNT===============
new Count = 5;
new CountText[5][5] ={
\"~r~1\",
\"~r~2\",
\"~r~3\",
\"~b~4\",
\"~b~5\"
};
//Random_Spawn===============
new Float:RandomSpawn[9][3] =
{
{},
{2162.7043,1078.2765,10.8076},
{2110.3743,1006.3901,10.9990},
{1242.5153,328.5576,19.7555},
{-1572.9589,657.9769,7.1875},
{-1618.0706,699.4272,-4.9063},
{-1528.4049,411.8047,7.1875},
{309.5623,2539.8877,16.8154},
{2098.5378,2214.5779,10.8203}
};
 
forward CountDown();
 
new SpawnedVehicles[MAX_PLAYERS];
new VehicleNames[212][] = {
{\"Landstalker\"},{\"Bravura\"},{\"Buffalo\"},{\"Linerunner\"},{\"Perrenial\"},{\"Sentinel\"},{\"Dumper\"},
{\"Firetruck\"},{\"Trashmaster\"},{\"Stretch\"},{\"Manana\"},{\"Infernus\"},{\"Voodoo\"},{\"Pony\"},{\"Mule\"},
{\"Cheetah\"},{\"Ambulance\"},{\"Leviathan\"},{\"Moonbeam\"},{\"Esperanto\"},{\"Taxi\"},{\"Washington\"},
{\"Bobcat\"},{\"Mr Whoopee\"},{\"BF Injection\"},{\"a5s4f56as4da\"},{\"Premier\"},{\"Enforcer\"},{\"Securicar\"},
{\"Banshee\"},{\"Predator\"},{\"Bus\"},{\"sad5dsa46d\"},{\"Barracks\"},{\"Hotknife\"},{\"Trailer 1\"},{\"Previon\"},
{\"Coach\"},{\"Cabbie\"},{\"Stallion\"},{\"Rumpo\"},{\"RC Bandit\"},{\"Romero\"},{\"Packer\"},{\"Monster\"},
{\"Admiral\"},{\"Squalo\"},{\"sadas44d6\"},{\"Pizzaboy\"},{\"Tram\"},{\"Trailer 2\"},{\"Turismo\"},
{\"Speeder\"},{\"Reefer\"},{\"Tropic\"},{\"Flatbed\"},{\"Yankee\"},{\"Caddy\"},{\"Solair\"},{\"Berkley\'s RC Van\"},
{\"Skimmer\"},{\"PCJ-600\"},{\"Faggio\"},{\"Freeway\"},{\"RC Baron\"},{\"RC Raider\"},{\"Glendale\"},{\"Oceanic\"},
{\"Sanchez\"},{\"Sparrow\"},{\"Patriot\"},{\"Quad\"},{\"Coastguard\"},{\"Dinghy\"},{\"Hermes\"},{\"Sabre\"},
{\"Rustler\"},{\"ZR-350\"},{\"Walton\"},{\"Regina\"},{\"Comet\"},{\"BMX\"},{\"Burrito\"},{\"Camper\"},{\"Marquis\"},
{\"Baggage\"},{\"Dozer\"},{\"Maverick\"},{\"News Chopper\"},{\"Rancher\"},{\"FBI Rancher\"},{\"Virgo\"},{\"Greenwood\"},
{\"Jetmax\"},{\"Hotring\"},{\"Sandking\"},{\"Blista Compact\"},{\"Police Maverick\"},{\"Boxville\"},{\"Benson\"},
{\"Mesa\"},{\"RC Goblin\"},{\"Hotring Racer A\"},{\"Hotring Racer B\"},{\"Bloodring Banger\"},{\"Rancher\"},
{\"Super GT\"},{\"Elegant\"},{\"Journey\"},{\"Bike\"},{\"Mountain Bike\"},{\"Beagle\"},{\"Cropdust\"},{\"Stunt\"},
{\"Tanker\"}, {\"Roadtrain\"},{\"Nebula\"},{\"Majestic\"},{\"Buccaneer\"},{\"Shamal\"},{\"5a4s5as4f\"},{\"FCR-900\"},
{\"NRG-500\"},{\"HPV1000\"},{\"Cement Truck\"},{\"Tow Truck\"},{\"Fortune\"},{\"Cadrona\"},{\"FBI Truck\"},
{\"Willard\"},{\"Forklift\"},{\"Tractor\"},{\"Combine\"},{\"Feltzer\"},{\"Remington\"},{\"Slamvan\"},
{\"Blade\"},{\"Freight\"},{\"Streak\"},{\"Vortex\"},{\"Vincent\"},{\"Bullet\"},{\"Clover\"},{\"Sadler\"},
{\"Firetruck LA\"},{\"Hustler\"},{\"Intruder\"},{\"Primo\"},{\"Cargobob\"},{\"Tampa\"},{\"Sunrise\"},{\"Merit\"},
{\"Utility\"},{\"Nevada\"},{\"Yosemite\"},{\"Windsor\"},{\"Monster A\"},{\"Monster B\"},{\"Uranus\"},{\"Jester\"},
{\"Sultan\"},{\"Stratum\"},{\"Elegy\"},{\"Raindance\"},{\"RC Tiger\"},{\"Flash\"},{\"Tahoma\"},{\"Savanna\"},
{\"Bandito\"},{\"Freight Flat\"},{\"Streak Carriage\"},{\"Kart\"},{\"Mower\"},{\"Duneride\"},{\"Sweeper\"},
{\"Broadway\"},{\"Tornado\"},{\"AT-400\"},{\"DFT-30\"},{\"Huntley\"},{\"Stafford\"},{\"BF-400\"},{\"Newsvan\"},
{\"Tug\"},{\"Trailer 3\"},{\"Emperor\"},{\"Wayfarer\"},{\"Euros\"},{\"Hotdog\"},{\"Club\"},{\"Freight Carriage\"},
{\"Trailer 3\"},{\"Andromada\"},{\"Dodo\"},{\"RC Cam\"},{\"Launch\"},{\"Police Car (LSPD)\"},{\"Police Car (SFPD)\"},
{\"Police Car (LVPD)\"},{\"Police Ranger\"},{\"Picador\"},{\"S.W.A.T. Van\"},{\"Alpha\"},{\"Phoenix\"},{\"Glendale\"},
{\"Sadler\"},{\"Luggage Trailer A\"},{\"Luggage Trailer B\"},{\"Stair Trailer\"},{\"Boxville\"},{\"Farm Plow\"},
{\"Utility Trailer\"}
};
forward VehicleOccupied(vehicleid);
forward SetPlayerRandomSpawn(playerid);
#if defined FILTERSCRIPT
 
public OnFilterScriptInit()
{
print(\"\\n**************************\");
print(\"[HUN..:::Free Stunt Mod:::..\");
print(\"**************************\\n\");
pmeng = true;
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n**************************\");
print(\"[HUN..:::Free Stunt Mod:::..\");
print(\"**************************\\n\");
}
#endif
 
public OnGameModeInit()
{
SetGameModeText(\"[HUN]Minigame/Race/Dm\");
UsePlayerPedAnims();
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(1, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(2, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(3, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(4, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(5, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(6, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(7, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(8, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(9, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(10, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(11, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(12, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(13, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(14, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(16, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(17, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(18, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    AddPlayerClass(20, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
//=====================================================================================
//=====================================================================================
//*******************************jármûvek**********************************************
AddStaticVehicleEx(584,-537.2000100,-499.7999900,27.5000000,0.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(584,-543.9000200,-499.3999900,27.5000000,0.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(435,-567.2000100,-472.7000100,27.0000000,180.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(435,-559.7999900,-474.2000100,27.0000000,180.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(403,-612.7999900,-486.0000000,26.2000000,270.0000000,61,74,15); //Linerunner
AddStaticVehicleEx(403,-613.4000200,-477.5000000,26.2000000,270.0000000,61,74,15); //Linerunner
AddStaticVehicleEx(403,-613.2999900,-493.8999900,26.2000000,270.0000000,61,74,15); //Linerunner
AddStaticVehicleEx(515,-582.7999900,-498.1000100,26.7000000,0.0000000,102,28,15); //Roadtrain
AddStaticVehicleEx(515,-576.2999900,-498.0000000,26.7000000,0.0000000,102,28,15); //Roadtrain
AddStaticVehicleEx(515,-569.0000000,-497.8999900,26.7000000,0.0000000,102,28,15); //Roadtrain
AddStaticVehicleEx(435,-519.4000200,-475.8999900,26.7000000,180.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(435,-528.4000200,-475.7999900,26.7000000,180.0000000,245,245,15); //Trailer 1
AddStaticVehicleEx(530,-520.5000000,-499.2000100,26.0000000,0.0000000,68,98,15); //Forklift
AddStaticVehicleEx(530,-529.4000200,-499.3999900,26.0000000,0.0000000,68,98,15); //Forklift
AddStaticVehicleEx(476,-1636.1999500,-259.5000000,16.3000000,12.0000000,170,157,15); //Rustler
AddStaticVehicleEx(476,-1653.0000000,-263.8999900,16.3000000,11.9970000,170,157,15); //Rustler
AddStaticVehicleEx(476,-1670.0999800,-264.3999900,16.3000000,351.9970000,170,157,15); //Rustler
AddStaticVehicleEx(476,-1685.9000200,-259.6000100,16.3000000,331.9960000,170,157,15); //Rustler
AddStaticVehicleEx(476,-1699.8000500,-247.3999900,16.3000000,311.9960000,170,157,15); //Rustler
AddStaticVehicleEx(519,-1478.0000000,-183.8000000,15.1000000,42.0000000,245,245,15); //Shamal
AddStaticVehicleEx(519,-1462.1999500,-157.3000000,15.1000000,43.9950000,245,245,15); //Shamal
AddStaticVehicleEx(485,-1516.0000000,-179.6000100,14.3000000,48.0000000,245,245,15); //Baggage
AddStaticVehicleEx(485,-1520.6999500,-184.8999900,14.3000000,47.9990000,245,245,15); //Baggage
AddStaticVehicleEx(485,-1435.0999800,-134.0000000,14.6000000,47.9990000,245,245,15); //Baggage
AddStaticVehicleEx(556,-1549.3000500,-213.3000000,15.1000000,49.0000000,245,245,15); //Monster A
AddStaticVehicleEx(556,-1554.8000500,-218.8000000,15.6000000,48.9990000,245,245,15); //Monster A
AddStaticVehicleEx(411,-1534.0000000,-199.8000000,15.2000000,70.0000000,114,42,15); //Infernus
AddStaticVehicleEx(411,-1530.8000500,-195.2000000,15.2000000,69.9980000,114,42,15); //Infernus
AddStaticVehicleEx(411,-1527.3000500,-190.5000000,15.2000000,79.9980000,114,42,15); //Infernus
AddStaticVehicleEx(476,-1704.4000200,-231.6000100,16.3000000,291.9950000,170,157,15); //Rustler
AddStaticVehicleEx(411,-2033.6999500,170.5000000,29.1000000,270.0000000,32,32,15); //Infernus
AddStaticVehicleEx(411,-2033.3000500,177.6000100,29.1000000,270.0000000,32,32,15); //Infernus
AddStaticVehicleEx(429,-1922.1999500,244.3000000,41.1000000,0.0000000,245,245,15); //Banshee
AddStaticVehicleEx(429,-1925.6999500,244.2000000,41.1000000,0.0000000,245,245,15); //Banshee
AddStaticVehicleEx(429,-1929.9000200,244.1000100,41.1000000,0.0000000,245,245,15); //Banshee
AddStaticVehicleEx(541,-1927.9000200,273.8999900,41.7000000,182.0000000,37,37,15); //Bullet
AddStaticVehicleEx(541,-1935.6999500,274.2000100,41.7000000,182.0000000,37,37,15); //Bullet
AddStaticVehicleEx(555,-1947.0000000,267.2000100,40.8000000,132.0000000,42,119,15); //Windsor
AddStaticVehicleEx(555,-1947.3000500,260.2999900,40.8000000,131.9950000,42,119,15); //Windsor
AddStaticVehicleEx(558,-1897.3000500,243.5000000,41.4000000,357.0000000,89,110,15); //Uranus
AddStaticVehicleEx(559,-1984.6999500,271.2000100,34.9000000,268.0000000,170,173,15); //Jester
AddStaticVehicleEx(559,-1986.1999500,265.6000100,34.9000000,255.9990000,170,173,15); //Jester
AddStaticVehicleEx(560,-1987.0999800,257.5000000,35.0000000,264.0000000,94,112,15); //Sultan
AddStaticVehicleEx(560,-1988.3000500,253.5000000,35.0000000,263.9960000,94,112,15); //Sultan
AddStaticVehicleEx(560,-1989.0000000,249.2000000,35.0000000,263.9960000,94,112,15); //Sultan
AddStaticVehicleEx(524,-2038.5000000,283.7999900,36.8000000,224.0000000,30,46,15); //Cement Truck
AddStaticVehicleEx(524,-2047.5000000,279.5000000,36.8000000,223.9950000,30,46,15); //Cement Truck
AddStaticVehicleEx(417,-1951.3000500,281.3999900,49.8000000,218.0000000,-1,-1,15); //Leviathan
AddStaticVehicleEx(407,-2021.8000500,75.0000000,28.7000000,274.0000000,132,4,15); //Firetruck
AddStaticVehicleEx(407,-2020.1999500,83.3000000,29.7000000,267.9990000,132,4,15); //Firetruck
AddStaticVehicleEx(544,-2016.5000000,91.7000000,29.1000000,270.0000000,132,4,15); //Firetruck LA
AddStaticVehicleEx(603,-2051.6001000,14.5000000,35.8000000,0.0000000,123,10,15); //Phoenix
AddStaticVehicleEx(603,-2055.0000000,15.3000000,35.8000000,0.0000000,123,10,15); //Phoenix
AddStaticVehicleEx(603,-2059.6001000,16.3000000,35.8000000,0.0000000,123,10,15); //Phoenix
AddStaticVehicleEx(401,-2064.5000000,-83.5000000,34.9000000,0.0000000,77,98,15); //Bravura
AddStaticVehicleEx(410,-2068.3999000,-83.5000000,35.0000000,0.0000000,70,89,15); //Manana
AddStaticVehicleEx(496,-2073.0000000,-83.7000000,35.0000000,0.0000000,-1,-1,15); //Blista Compact
AddStaticVehicleEx(535,-2077.1999500,-83.6000000,35.0000000,0.0000000,98,68,15); //Slamvan
AddStaticVehicleEx(535,-2081.0000000,-83.4000000,35.0000000,0.0000000,98,68,15); //Slamvan
AddStaticVehicleEx(550,-2352.1999500,-127.1000000,35.5000000,178.0000000,156,161,15); //Sunrise
AddStaticVehicleEx(550,-2348.6999500,-127.0000000,35.5000000,178.0000000,156,161,15); //Sunrise
AddStaticVehicleEx(400,-2337.3999000,-127.0000000,36.2000000,180.0000000,38,55,15); //Landstalker
AddStaticVehicleEx(400,-2331.1999500,-127.6000000,36.2000000,180.0000000,38,55,15); //Landstalker
AddStaticVehicleEx(589,-2616.3999000,-131.3999900,4.6000000,90.0000000,105,30,15); //Club
AddStaticVehicleEx(431,-2617.8000500,-25.5000000,5.1000000,180.0000000,109,108,15); //Bus
AddStaticVehicleEx(434,-2935.1001000,448.2999900,4.6000000,182.0000000,93,126,15); //Hotknife
AddStaticVehicleEx(434,-2939.1001000,448.0000000,4.6000000,182.0000000,93,126,15); //Hotknife
AddStaticVehicleEx(434,-2943.3000500,447.5000000,4.6000000,182.0000000,93,126,15); //Hotknife
AddStaticVehicleEx(481,-2881.3999000,740.2999900,29.6000000,76.0000000,142,140,15); //BMX
AddStaticVehicleEx(422,-2645.0000000,1335.8000500,8.0000000,0.0000000,106,122,15); //Bobcat
AddStaticVehicleEx(422,-2640.6999500,1335.6999500,8.0000000,0.0000000,106,122,15); //Bobcat
AddStaticVehicleEx(411,-2636.5000000,1336.4000200,7.8000000,0.0000000,16,80,15); //Infernus
AddStaticVehicleEx(411,-2631.6999500,1336.5999800,7.8000000,0.0000000,16,80,15); //Infernus
AddStaticVehicleEx(429,-2640.8000500,1377.6999500,7.4000000,184.0000000,93,126,15); //Banshee
AddStaticVehicleEx(451,-2637.0000000,1378.5000000,7.7000000,180.0000000,27,55,15); //Turismo
AddStaticVehicleEx(506,-2631.3000500,1378.3000500,8.1000000,180.0000000,76,117,15); //Super GT
AddStaticVehicleEx(541,1907.5000000,2085.8999000,11.5000000,40.0000000,42,119,15); //Bullet
AddStaticVehicleEx(558,2107.8999000,2207.1999500,11.2000000,354.0000000,100,13,15); //Uranus
AddStaticVehicleEx(559,2103.1999500,2207.0000000,11.1000000,356.7500000,170,173,15); //Jester
AddStaticVehicleEx(412,2097.8000500,2208.1999500,11.6000000,0.0000000,45,58,15); //Voodoo
AddStaticVehicleEx(584,2057.5000000,2251.8000500,12.8000000,90.0000000,245,245,15); //Trailer 3
AddStaticVehicleEx(598,2254.1001000,2460.1999500,11.2000000,0.0000000,-1,-1,15); //Police Car (LVPD)
AddStaticVehicleEx(598,2270.6001000,2459.3999000,11.2000000,0.0000000,-1,-1,15); //Police Car (LVPD)
AddStaticVehicleEx(598,2277.1999500,2460.0000000,11.2000000,180.0000000,-1,-1,15); //Police Car (LVPD)
AddStaticVehicleEx(598,2289.8000500,2458.8000500,11.2000000,180.0000000,-1,-1,15); //Police Car (LVPD)
AddStaticVehicleEx(599,2273.6001000,2445.1999500,12.0000000,0.0000000,-1,-1,15); //Police Ranger
AddStaticVehicleEx(599,2281.3000500,2445.0000000,12.0000000,0.0000000,-1,-1,15); //Police Ranger
AddStaticVehicleEx(601,2260.6001000,2445.8000500,11.6000000,0.0000000,245,245,15); //S.W.A.T. Van
AddStaticVehicleEx(601,2256.6001000,2445.6999500,11.6000000,0.0000000,245,245,15); //S.W.A.T. Van
AddStaticVehicleEx(596,2251.8000500,2474.5000000,11.4000000,0.0000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,2255.8000500,2474.8999000,11.4000000,0.0000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(402,2130.8999000,2470.8000500,11.6000000,0.0000000,77,132,15); //Buffalo
AddStaticVehicleEx(402,2122.8999000,2471.0000000,11.6000000,0.0000000,77,132,15); //Buffalo
AddStaticVehicleEx(520,1373.8000500,1768.1999500,12.5000000,180.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,1386.8000500,1768.1999500,12.5000000,180.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,1398.8000500,1768.1999500,12.5000000,180.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(577,1557.8000500,1588.4000200,13.8000000,86.0000000,189,190,15); //AT-400
AddStaticVehicleEx(592,1567.4000200,1314.5000000,14.5000000,90.0000000,245,245,15); //Andromada
AddStaticVehicleEx(546,1462.4000200,1835.5000000,11.5000000,180.0000000,42,119,15); //Intruder
AddStaticVehicleEx(546,1467.9000200,1835.3000500,11.5000000,180.0000000,42,119,15); //Intruder
AddStaticVehicleEx(546,1474.0999800,1836.0999800,11.5000000,180.0000000,42,119,15); //Intruder
AddStaticVehicleEx(550,1478.9000200,1839.3000500,11.5000000,186.0000000,22,34,15); //Sunrise
AddStaticVehicleEx(585,2162.3999000,1025.4000200,11.3000000,270.0000000,45,58,15); //Emperor
AddStaticVehicleEx(422,2162.5000000,1028.8000500,11.9000000,270.0000000,106,122,15); //Bobcat
AddStaticVehicleEx(600,2162.8000500,1016.0999800,10.7000000,272.0000000,95,10,15); //Picador
AddStaticVehicleEx(522,2133.8000500,1009.7999900,10.8000000,90.0000000,48,79,15); //NRG-500
AddStaticVehicleEx(522,2133.3999000,1012.5000000,10.8000000,90.0000000,48,79,15); //NRG-500
AddStaticVehicleEx(522,2133.6999500,1007.2000100,10.8000000,90.0000000,48,79,15); //NRG-500
AddStaticVehicleEx(481,2141.8999000,1009.7999900,10.6000000,300.0000000,142,140,15); //BMX
AddStaticVehicleEx(481,2141.3000500,1012.2000100,10.6000000,299.9980000,142,140,15); //BMX
AddStaticVehicleEx(402,2143.1999500,1019.4000200,11.3000000,270.0000000,66,31,15); //Buffalo
AddStaticVehicleEx(411,2143.8999000,1025.5000000,11.6000000,270.0000000,114,42,15); //Infernus
AddStaticVehicleEx(415,2176.1001000,989.4000200,11.5000000,0.0000000,59,78,15); //Cheetah
AddStaticVehicleEx(429,2182.3000500,988.7999900,11.1000000,0.0000000,42,119,15); //Banshee
AddStaticVehicleEx(451,2173.0000000,1016.0999800,11.1000000,90.0000000,51,95,15); //Turismo
AddStaticVehicleEx(477,2172.1001000,1009.7999900,11.2000000,89.7500000,98,11,15); //ZR-350
AddStaticVehicleEx(541,2037.9000200,1015.7000100,11.0000000,0.0000000,156,156,15); //Bullet
AddStaticVehicleEx(541,2037.9000200,1008.7000100,11.3000000,0.0000000,156,156,15); //Bullet
AddStaticVehicleEx(559,1882.6999500,957.2000100,11.0000000,90.0000000,88,89,15); //Jester
AddStaticVehicleEx(559,1882.5999800,963.4000200,11.0000000,90.0000000,88,89,15); //Jester
AddStaticVehicleEx(559,2039.1999500,1592.0000000,11.1000000,0.0000000,170,173,15); //Jester
AddStaticVehicleEx(559,2038.6999500,1601.0000000,11.1000000,0.0000000,170,173,15); //Jester
AddStaticVehicleEx(562,2192.3000500,1822.1999500,10.8000000,0.0000000,31,37,15); //Elegy
AddStaticVehicleEx(562,2185.3999000,1822.9000200,10.7000000,180.0000000,31,37,15); //Elegy
AddStaticVehicleEx(560,2170.3999000,1981.0999800,11.1000000,90.0000000,94,112,15); //Sultan
AddStaticVehicleEx(560,2170.6001000,1988.4000200,11.1000000,90.0000000,94,112,15); //Sultan
AddStaticVehicleEx(560,2170.5000000,1973.5999800,11.1000000,90.0000000,94,112,15); //Sultan
//Vehicles: 127
//=====================================================================================
//================================================================================
//******************************EGYÉB**********************************************
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1979.5946,1575.4733,21.5213);
SetPlayerCameraPos(playerid, 1988.4706,1562.5751,19.7544);
SetPlayerCameraLookAt(playerid, 1980.1910,1578.1115,21.2133);
ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_C\",4.0,1,0,0,0,-1);
return 1;
}
 
public OnPlayerConnect(playerid)
{
new pName[30], string[128];
    GetPlayerName(playerid, pName, 30);
    format(string, 256, \"%s csatlakozot a szerverhez.\", pName);
    SendClientMessageToAll(0x858482AA,string);
    SendClientMessage(playerid, 0xfff700AA, \"Üdvözöllek a Szerveren\");
    SendClientMessage(playerid, 0xfff700AA, \"WEBOLDAL: JELENLEG NINCS\");
    SendClientMessage(playerid, 0xfff700AA, \"Parancsokért: /cmds ; /szabaly ; /teles\");
    SendClientMessage(playerid, 0xfff700AA, \"A szabály elolvasása és Betartása kötelezõ (/szabaly)\");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new pName[30], string[128];
    GetPlayerName(playerid, pName, 30);
    format(string, 256, \"%s kilépett a Szerverrõl.\", pName);
    SendClientMessageToAll(0x858482AA,string);
return 1;
}
public OnPlayerSpawn(playerid)
{
GivePlayerWeapon(playerid, 14, 5300);
new rand = random(sizeof(RandomSpawn));
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(playerid,GetPlayerMoney(playerid)-20000); //Enyit veszünk el tõle Halálkór
SetPlayerScore(playerid,GetPlayerScore(playerid)-1); //Enyit veszünk el tõle Halálkór
GivePlayerMoney(killerid,GetPlayerMoney(killerid) +20000); //Ennyit kap Öléskor
SetPlayerScore(killerid,GetPlayerScore(killerid) +1); //Ennyit kap Öléskor
//Kill List==(============(===============(================
new playercash;
if(killerid == INVALID_PLAYER_ID) {
        SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
        ResetPlayerMoney(playerid);
        } else {
                    SendDeathMessage(killerid,playerid,reason);
                    SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
                        playercash = GetPlayerMoney(playerid);
                        if (playercash > 0)  {
                                GivePlayerMoney(killerid, playercash);
                                ResetPlayerMoney(playerid);
                        }
                        else
                        {
                        }
        }
return 1;
}
public CountDown()
{
    if (Count > 0){
    GameTextForAll( CountText[Count-1], 2500, 3);
    Count--;
    SetTimer(\"CountDown\", 1000, 0);
    }
    else{
    GameTextForAll(\"~g~Go Go Go!!!\", 2500, 3);
    Count = 5;
    }
    return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_FIGHT)
    {
        if(response)
        {
                if(listitem == 0) // Normal
                    {
                                        SetPlayerFightingStyle(playerid, FIGHT_STYLE_NORMAL);
                                SendClientMessage(playerid, -1, \"{ffff00}Styles Beállítva erre: Normal\");
                        }
                        if(listitem == 1) // Boxing
                        {
                                SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
                                SendClientMessage(playerid, -1, \"{ffff00}Harc Styles Beállítva erre: Boxing\");
                        }
                        if(listitem == 2) // KneeHead
                        {
                                SetPlayerFightingStyle(playerid, FIGHT_STYLE_KNEEHEAD);
                                SendClientMessage(playerid, -1, \"{ffff00}Harc Styles Beállítva erre: KneeHead\");
                        }
                        if(listitem == 4) // GrabKick
                        {
                                SetPlayerFightingStyle(playerid, FIGHT_STYLE_GRABKICK);
                                SendClientMessage(playerid, -1, \"{ffff00}Harc Styles Beállítva erre: GrabKick\");
                        }
                        if(listitem == 5) // Elbow
                        {
                                SetPlayerFightingStyle(playerid,  FIGHT_STYLE_ELBOW);
                                SendClientMessage(playerid, -1, \"{ffff00}Harc Styles Beállítva erre: Normal Elbow\");
                        }
        }
    return 1;
}
//CMDS Dialog
if(dialogid == DIALOG_CMDS)
  {
        if(response)
        {
            if(listitem == 0)
   {
   new BigString17[1000];
        strcat(BigString17, \"{FF0000}Driftek:{00ff6f} /drift {ff1e00}További Diftek fejlesztésben.\\n\\n\", 1000 );
        strcat(BigString17, \"{FF0000}Stuntok:{ffea00} /stunt\\n\\n\", 1000 );
            strcat(BigString17, \"{FF0000}Jumpok:{b700ff} /jump /jump2\\n\\n\", 1000 );
   strcat(BigString17, \"{FF0000}Általános:{00d9ff} /fb /ls /sf /lv /sfair /lvair /lsair /anyahajo /jizzy /ch =(chilliad) /katonasag /rend\\n\", 1000 );
        ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{FFFF00}Teleportok\", BigString17, \"Rendben\",\"\");
        }
            if(listitem == 1)
            {
        ShowPlayerDialog(playerid, DIALOG_A, DIALOG_STYLE_MSGBOX, \"{fff700}Alap Parancsok\", \" {00fff7}Teleportok: /teles\\n\\n{66ff00}Öngyilkosság:/kill\\n\\n{0011ff}Készítõk:/credits\\n\\n{ffc400}\\n\\n{e6c717}Animációk /anims\\n\\n{598eba}Vissza számlálás /count\\n\\n{8b3fa6}Rádió Halgatás:/radio\\n\\n{598eba}Harc Style: /fight\", \"Rendben\", \"\");
            }
            if(listitem == 2)
            {
            ShowPlayerDialog(playerid, DIALOG_J, DIALOG_STYLE_MSGBOX, \"{fff700}Jármûvekhez\", \"{ffc400}Jármû lekérése : /v (jármûnév)vagy (ID)\\n\\n{aaff00}Jármû felálítása: /vflip\\n\\n{00ff88}Jármû Megjavitása:/vfix autómatikus:/nobreak\\n\\nJármû Ugratása: /carjump\", \"Rendben\", \"\");
            }
         }
return 1;
}
//RADIÓ-dialóg===================(==================(===============)================(
if ( dialogid == 12 )
   {
            if( !response )
                {
                      SendClientMessage(playerid,0xff0000AA,\"Kiléptél a RádióPanelbõl!\");
                      return 1;
                        }
                        if( listitem == 0)
                        {
                        PlayAudioStreamForPlayer(playerid,\"http://www.sztarnet.hu/ClassFM/mp3_adas_1.m3u\");
                        SendClientMessage(playerid,0xfff700AA,\"Radió ON: ClassFM\");
                        }
                        if( listitem == 1)
                        {
                       PlayAudioStreamForPlayer(playerid,\"http://195.70.35.172:8000/radio1.mp3.m3u\");
                       SendClientMessage(playerid,0xfff700AA,\"Radió ON: Radio1\");
                        }
                        if( listitem == 2)
                        {
                        PlayAudioStreamForPlayer(playerid,\"http://tunein.com/radio/City-Radio-1064-s95541/\");
                        SendClientMessage(playerid,0xfff700AA,\"Radió ON: CityRadio\");
                        }
                        if( listitem == 3)
                        {
                       PlayAudioStreamForPlayer(playerid,\"http://radio.juventus.hu/\");
                       SendClientMessage(playerid,0xfff700AA,\"Radió ON: Juventus Radió\");
                        }
                        if( listitem == 4)
                        {
                       PlayAudioStreamForPlayer(playerid,\"http://stream.tilos.hu/tilos_128.mp3.m3u\");
                       SendClientMessage(playerid,0xfff700AA,\"Radió ON: Tilos Radió\");
                        }
                        if( listitem == 5)
                        {
                         StopAudioStreamForPlayer(playerid);
                        SendClientMessage(playerid,0xff0000AA,\"Radió OFF\");
                        }
               }
      return 1;
}
//==========================)============(==============)==========(===========(======)
CMD:count(playerid,params[])
{
if(Count >= 5)
{
SendClientMessageToAll(0x33AA33AA, \"Visszazámlálás elindúlt (/count)\");
CountDown();
return 1;
}
else
{
SendClientMessage(playerid, 0xAA3333AA, \"Visszaszámlálás már elindúlt!\");
return 1;
}
}
//Radió-Hoz tartozó dolgok==================================================================================================================
CMD:radio(playerid,params[])
{
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_LIST,\"Rádiók\",\"ClassFm\\nRádió1\\nCityRádió\\nJuventusRádió\\nTilos Radió\\n{FF0000}STOP\",\"Kiválaszt\",\"Mégsem\");
return 1;
}
//Jármûvekhez================================================================================================================================
CMD:vflip(playerid,params[])
{
if(GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid,COLOR_PIROS,\"Épületben ez a parancs nem használható\");
if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage( playerid, -1, \"Ezt a parancsot csak jármûben használhatod\" );
new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
GetVehicleZAngle(VehicleID, Angle);
SetVehiclePos(VehicleID, X, Y, Z);
SetVehicleZAngle(VehicleID, Angle);
SendClientMessage(playerid, 0x9900FFAA,\"Jármû felálítva\");
return 1;
}
//Egyéb Hosszabb kiírások====================================================================================================================
CMD:szabaly(playerid,params[])
{
new BigString15[1900];
strcat(BigString15, \"{FF0000}[1]. Tilos {eeff00} a CHEAT -Vagyis Ne használj olyan programokat amik által több képességed lesz, mint egy átlagos játékosnak\\n\", 1900 );
strcat(BigString15, \"{FF0000}[2]. Tilos {eeff00} a DB(DriveBy) vagyis a Jármû vezetõ ülésébõl történõ ölés. \\n\", 1900 );
strcat(BigString15, \"{FF0000}[3]. Tilos {eeff00} a FLOOD - Ne írd le többször ugyan azt, ezzel zavarod a többiek kommunikációját. \\n\", 1900 );
strcat(BigString15, \"{FF0000}[4]. Tilos {eeff00} káromkodni a szerveren, mert ez legtöbbször problémához vezet.\\n\", 1900 );
strcat(BigString15, \"{FF0000}[5]. Tilos {eeff00} a GLICCS-elés, illetve a GTA hibáival való visszaélés.\\n\", 1900 );
strcat(BigString15, \"{FF0000}[6]. Tilos {eeff00} más szervereket hírdetni. Tilos épületben verekedni!\\n\", 1900 );
strcat(BigString15, \"{FF0000}[7]. Tilos {eeff00} adminnak kiadnod magad. Valamint minden rcon-os és admin neves illetéktelen próbálkozást rossz néven veszünk, és ban jár érte.\\n\\n\\n\", 1900 );
//   strcat(BigString15, \"{FF0000}[8]. Tilos {eeff00} a helikopteres \'darálás\' az elkövetõk automatikusan 3 perc börtönt kapnak \\n\\n\\n\", 1900 );
strcat(BigString15, \"{00f2ff}A szabályok ellen vétök, büntetésre számíthatnak. A büntetés mértéke függ a szabálytalanság sulyától, és gyakoriságától. Ez lehet: \\n\", 1900 );
strcat(BigString15, \"{00f2ff}elhallgattatás, börtön, kidobás(kick), kitiltás(ban)\\n\\n\\n\", 1900 );
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_MSGBOX, \"{FFFF00}Szabályzat\", BigString15, \"Oké\",\"Mégsem\");
return 1;
}
//JÁRMÛ LEKÉRÕ=================================================================
CMD:v(playerid, params[])
{
        if(GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid,COLOR_PIROS,\"Épületben nem használhatod ezt a parancsot.\");
new Index;
    new tmp[256];  tmp  = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
    if(!strlen(tmp)) return
SendClientMessage(playerid,COLOR_SÁRGA, \"Használat: /v [modelid/jármûnév] [szín1] [szín2]\");
new car;
new string[128];
new colour1, colour2;
         if(!IsNumeric(tmp))
    car = GetVehicleModelIDFromName(tmp);
        else car = strval(tmp);
if(car < 400 || car > 611) return  SendClientMessage(playerid,COLOR_PIROS, \"Hiba: Nincs ilyen jármû!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
        if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"Jármû lerakva! Név: %s | (Model ID: %d) | Szín1: %d, Szín2: %d\", VehicleNames[car-400], car, colour1, colour2);
return SendClientMessage(playerid,0xAFAFAFAA,string);
}
CMD:respawncars(playerid,params[]){
#pragma unused params
    if(GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid,COLOR_PIROS,\"Épületben nem lérhetsz le jármûvet\");
if(!IsPlayerAdmin(playerid)) return 0; //ha nem rcon admin akkor Ismeretlen parancs legyen
SendClientMessageToAll(0xFF9933AA,\"Összes jármû respawnolva\");
for(new cars=0; cars<MAX_VEHICLES; cars++)
{
if(!VehicleOccupied(cars))
{
   SetVehicleToRespawn(cars);
}
}
return 1;
}
GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if ( strfind(VehicleNames, vname, true) != -1 )
return i + 400;
}
return -1;
}
stock IsNumeric(string[])
{
for (new i = 0, j = strlen(string);
i < j; i++)
{
if (string > \'9\' || string < \'0\')
return 0;
}
return 1;
}
public VehicleOccupied(vehicleid)
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerInVehicle(i,vehicleid)) return 1;
}
return 0;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= \' \'))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
//==============)==========(==================)==========(==========)=========(========
CMD:givecash(playerid, params[])
{
    new giveplayerid, moneys;
    if (sscanf(params, \"ui\", giveplayerid, moneys))
    {
    SendClientMessage(playerid,COLOR_SÁRGA, \"Használat: /givecash [playerid] [pénzösszeg]\");
    }
    else if (giveplayerid == INVALID_PLAYER_ID)
    {
    SendClientMessage(playerid, 0xad1010AA, \"Hiba: Nincs ilyen játékos!\");
    }
    else
    {
    new playermoney = GetPlayerMoney(playerid);
    new playername[MAX_PLAYER_NAME];
    new string[128];
    if (moneys > 0 && playermoney >= moneys)
    {
    GivePlayerMoney(playerid, (0 - moneys));
    GivePlayerMoney(giveplayerid, moneys);
    GetPlayerName(giveplayerid, playername, sizeof (playername));
    format(string, sizeof(string), \"Utaltál %s nevû játékosnak   %d $ .\", playername, moneys);
    SendClientMessage(playerid, 0x06b28cAA, string);
    GetPlayerName(playerid, playername, sizeof (playername));
    format(string, sizeof(string), \"%s Küldött %d $ .\", playername, moneys);
    SendClientMessage(giveplayerid, 0x06b28cAA, string);
    }
    else
    {
    SendClientMessage(playerid,COLOR_PIROS, \"HIBA: Nincs ennyi pénzed.\");
    }
    }
    return 1;
}
//=====================)==========(===================)==========(==========)========(
CMD:lock(playerid)
        {
        if (IsPlayerInAnyVehicle(playerid))
        {
        new State;
        State=GetPlayerState(playerid);
        if (State!=PLAYER_STATE_DRIVER)
        {
        SendClientMessage(playerid, 0xFFFF00AA, \"{FFFFFF}Elõszõr Ülj be egy jármübe!!!\");
        return 1;
        }
        new i;
        for(i=0;i<MAX_PLAYERS;i++)
        {
        if (i != playerid)
        {
        SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), i, 0, 1);
        }
        }
        SendClientMessage(playerid,COLOR_KÉK, \"Bezárva\");
        PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
        new Float:X, Float:Y, Float:Z;
        GetPlayerPos(playerid, X, Y, Z);
        PlayerPlaySound(playerid, 1056, X, Y, Z);
        }
        else
        {
        SendClientMessage(playerid,COLOR_PIROS, \"Nem tartózkodsz jármûben\");
        }
        return 1;
        }
CMD:unlock(playerid)
        {
        if (IsPlayerInAnyVehicle(playerid))
        {
        new State;
        State=GetPlayerState(playerid);
        if (State!=PLAYER_STATE_DRIVER)
        {
        SendClientMessage(playerid,COLOR_PIROS, \"Csak Jármû vezetû használhatja ezt a parancsot\");
        return 1;
        }
        new i;
        for(i=0;i<MAX_PLAYERS;i++)
        {
        SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), i, 0, 0);
        }
        SendClientMessage(playerid, 0x33AA33AA,\"Kinyitva\");
        PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
        new Float:X, Float:Y, Float:Z;
        GetPlayerPos(playerid, X, Y, Z);
        PlayerPlaySound(playerid, 1057, X, Y, Z);
        }
        else
        {
        SendClientMessage(playerid, COLOR_PIROS, \"Nem tartózkodsz Jármûben\");
        }
return 1;
}
//=====================)==========(===================)==========(==========)========(
//=========)========(==============)=============(=============)===========)======)
CMD:fight(playerid, params[])
{
if(GetPlayerInterior(playerid) != 0) return SendClientMessage(playerid,COLOR_PIROS,\"Épületben ez a parancs nem használható\");
ShowPlayerDialog(playerid, DIALOG_FIGHT, DIALOG_STYLE_LIST, \"Harc Styles\", \"Normal\\nBoxing\\nKneeHead\\nKungFu\\nGrabKick\\nElbow\", \"Kiválaszt\", \"Mégse\");
return 1;
}
CMD:stop(playerid, params[])
{
ClearAnimations(playerid);
return 1;
}
CMD:anims(playerid,params[])
{
ShowPlayerDialog(playerid, 233, DIALOG_STYLE_MSGBOX, \"{ffff00}Anims\",\"{e6c717}Cigi:/Smoke1 /smoke2 /smoke3\\n\\n{e6c717}/handstand /around /wave\\n\\n{1790e6}/totter /handshup\\n\\n{6317e6}/piss /eat /drink /handshake\\n\\n{47e617}/masturbate /dance /dance2 /dance3 /dance4\\n\\n{FF0000}Animáció kikapcsolásához: /stop\", \"Rendben\",\"Mégsem\");
return 1;
}
CMD:credits(playerid,params[])
{
ShowPlayerDialog(playerid, 235, DIALOG_STYLE_MSGBOX, \"{ffff00}Késztítõ\",\"{e6c717}Mod Készítõje: ]FreePlay[\\nA modot megtalálod Itt : www.sampforum.hu\", \"Rendben\",\"\");
return 1;
}
CMD:cmds(playerid, params[])
{
ShowPlayerDialog(playerid, DIALOG_CMDS, DIALOG_STYLE_LIST, \"{ffff00}Parancsok\", \"{ffff00}Teleportok\\n{ffff00}Alap Parancsok\\n{ffff00}Jármûvekhez\\n\", \"Kiválaszt\", \"Mégsem\");
return 1;
}
//===============)================(==========)================(===============)==========(=
CMD:fb(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
    SetVehiclePos(GetPlayerVehicleID(playerid),2152.3137,943.1877,10.6719);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: Fegyver Bolt\");
    } else {
        SetPlayerPos(playerid,2152.3137,943.1877,10.6719);
         SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: Fegyver Bolt\");
    }
    return 1;
}
CMD:jizzy(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-2598.4688,1385.9268,7.1674);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: Jizzy Club\");
    } else {
        SetPlayerPos(playerid,-2598.4688,1385.9268,7.1674);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: Jizzy Club\");
    }
    return 1;
}
CMD:ls(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),2779.6001,-2010.7078,13.5547);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LS\");
    } else {
        SetPlayerPos(playerid,2779.6001,-2010.7078,13.5547);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LS\");
    }
    return 1;
}
CMD:lv(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),2320.2126,1390.6610,42.8853);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LV\");
    } else {
        SetPlayerPos(playerid,2320.2126,1390.6610,42.8853);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LV\");
    }
    return 1;
}
CMD:sf(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-1916.0457,293.3197,41.0469);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: SF\");
} else {
        SetPlayerPos(playerid,-1916.0457,293.3197,41.0469);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: SF\");
    }
    return 1;
}
 
CMD:lsair(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),1556.7784,-2427.9385,13.5547);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LS-AIR\");
} else {
        SetPlayerPos(playerid,1556.7784,-2427.9385,13.5547);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LS-AIR\");
    }
    return 1;
}
CMD:lvair(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),1425.0934,1764.7881,10.8130);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LV-AIR\");
    } else {
        SetPlayerPos(playerid,1425.0934,1764.7881,10.8130);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: LV-AIR\");
    }
    return 1;
}
CMD:sfair(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-1561.9266,-244.9714,14.1440);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: SF-AIR\");
    } else {
        SetPlayerPos(playerid,-1561.9266,-244.9714,14.1440);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: SF-AIR\");
    }
    return 1;
}
CMD:ch(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-2321.9036,-1654.8688,483.7031);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: Chilliad\");
    } else {
        SetPlayerPos(playerid,-2321.9036,-1654.8688,483.7031);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: Chilliad\");
    }
    return 1;
}
 
CMD:stunt(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),367.3766,2469.8511,16.4844);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: STUNT\");
    } else {
        SetPlayerPos(playerid,367.3766,2469.8511,16.4844);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: STUNT\");
    }
    return 1;
}
CMD:tune(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-2689.5376,217.4677,4.1797);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: TUNING GARÁZS\");
    } else {
        SetPlayerPos(playerid,-2689.5376,217.4677,4.1797);
       SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: TUNING GARÁZS\");
    }
    return 1;
}
CMD:tune2(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),1024.7312,-1047.7100,31.6445);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: TUNING GARÁZS 2\");
    } else {
        SetPlayerPos(playerid,1024.7312,-1047.7100,31.6445);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: TUNING GARÁZS 2\");
    }
    return 1;
}
 
CMD:rend(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),2238.1536,2453.2544,10.8203);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: RENDÕRSÉG\");
    } else {
        SetPlayerPos(playerid,2238.1536,2453.2544,10.8203);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: RENDÕRSÉG\");
    }
    return 1;
}
CMD:katonasag(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),212.4296,1903.4264,17.6406);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: KATONASÁG\");
    } else {
        SetPlayerPos(playerid,212.4296,1903.4264,17.6406);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: KATONASÁG\");
    }
    return 1;
}
CMD:anyahajo(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-1303.9690,462.1216,7.1875);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: ANYAHAJÓ\");
    } else {
        SetPlayerPos(playerid,-1303.9690,462.1216,7.1875);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: ANYAHAJÓ\");
    }
    return 1;
}
 
//Driftek (=)(=)(=)(=)(=)(=)(=)(=)
CMD:drift(playerid, params[]) //Kész
{
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-307.9397,1532.6361,75.3594);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: DRIFT\");
    } else {
        SetPlayerPos(playerid,-307.9397,1532.6361,75.3594);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: DRIFT\");
    }
    return 1;
}
 
//Jumpok (=)(=)(=)(=)(=)(=)(=)(=)
CMD:jump(playerid, params[]) //Kész
{
   
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),1547.8168,-1360.4919,329.4620);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: JUMP\");
    } else {
        SetPlayerPos(playerid,1547.8168,-1360.4919,329.4620);
        GivePlayerWeapon(playerid, 46, 99999);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: JUMP\");
    }
    return 1;
}
CMD:jump2(playerid, params[]) //Kész
{
   
    if(IsPlayerInAnyVehicle(playerid))
    {
        SetVehiclePos(GetPlayerVehicleID(playerid),-1753.8611,885.1871,295.8750);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: JUMP2\");
    } else {
        SetPlayerPos(playerid,-1753.8611,885.1871,295.8750);
        GivePlayerWeapon(playerid, 46, 99999);
        SendClientMessage(playerid,COLOR_SÁRGA,\"Elteleportáltál: JUMP2\");
    }
    return 1;
}
 
//Animációk :O
//Animáció-parancsok
CMD:smoke(playerid, params[])
{
ApplyAnimation(playerid, \"GANGS\", \"smkcig_prtl\", 4.1, 1, 0, 0, 0, 0, 1);
return 1;
}
CMD:smoke2(playerid, params[])
{
ApplyAnimation(playerid, \"LOWRIDER\", \"M_smklean_loop\", 4.1, 1, 0, 0, 0, 0, 1);
return 1;
}
CMD:smoke3(playerid, params[])
{
ApplyAnimation(playerid, \"LOWRIDER\", \"M_smkstnd_loop\", 4.1, 1, 0, 0, 0, 0, 1);
return 1;
}
CMD:arround(playerid, params[])
{
ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.1, 1, 0, 0, 0, 0, 1);
return 1;
}
CMD:handshup(playerid, params[])
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
return 1;
}
CMD:totter(playerid, params[])
{
ApplyAnimation(playerid, \"ped\", \"WALK_drunk\", 4.1, 1, 1, 1, 0, 0, 1);
return 1;
}
CMD:piss(playerid, params[])
{
SetPlayerSpecialAction(playerid,68);
return 1;
}
CMD:eat(playerid, params[])
{
ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 4.1, 0, 0, 0, 0, 0, 1);
return 1;
}
CMD:drink(playerid, params[])
{
ApplyAnimation(playerid, \"GANGS\", \"drnkbr_prtl\", 4.1, 1, 0, 0, 0, 0, 1);
return 1;
}
CMD:handshake(playerid, params[])
{
ApplyAnimation(playerid, \"GANGS\", \"prtial_hndsk_biz_01\", 4.1, 0, 0, 0, 0, 0, 1);
return 1;
}
CMD:masturbate(playerid, params[])
{
ApplyAnimation(playerid, \"PAULNMAC\", \"wank_loop\", 4.1, 1, 0, 0, 0, 0, 1);
return 1;
}
CMD:dance(playerid, params[])
{
SetPlayerSpecialAction(playerid,5);
return 1;
}
CMD:dance2(playerid, params[])
{
SetPlayerSpecialAction(playerid,6);
return 1;
}
CMD:dance3(playerid, params[])
{
SetPlayerSpecialAction(playerid,7);
return 1;
}
CMD:dance4(playerid, params[])
{
SetPlayerSpecialAction(playerid,8);
return 1;
}
//ID-név melett
public OnPlayerText(playerid, text[])
{
new estr[128];
format( estr ,128 ,\"[%i]:%s\" , playerid , text );
SendPlayerMessageToAll( playerid , estr );
return 0;
}
Cím: Free Game Mode
Írta: predam2 - 2013. Május 11. - 09:30:15
Szép lett! nagyon jó gamemode! Csak ajánlani tudom!
Cím: Free Game Mode
Írta: FreePlay - 2013. Május 11. - 09:31:27
Idézetet írta: predam2 date=1368257415\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"37199\" data-ipsquote-contentclass=\"forums_Topic
Szép lett! nagyon jó gamemode! Csak ajánlani tudom!
 
Köszönöm
Cím: Free Game Mode
Írta: instant - 2013. Május 11. - 09:51:45
Ha az elsõ játékmódod akkor csak annyit tudok mondani hogy jó lett.
Cím: Free Game Mode
Írta: FreePlay - 2013. Május 11. - 09:53:48
Idézetet írta: ZzzzzZ date=1368258705\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"37199\" data-ipsquote-contentclass=\"forums_Topic
Ha az elsõ játékmódod akkor csak annyit tudok mondani hogy jó lett.
 
Nem az elsõ, írtam már elõtte modokat csak akkor még nem publikáltam
Elég gyenge kis mod  de kezdõknek hasznára válik.
UI: kösz
Cím: Free Game Mode
Írta: Dead - 2013. Május 11. - 09:57:08
#if defined FILTERSCRIPT
 
public OnFilterScriptInit()
{
        print(\"\\n**************************\");
        print(\"[HUN..:::Free Stunt Mod:::..\");
        print(\"**************************\\n\");
        pmeng = true;
        return 1;
}
public OnFilterScriptExit()
{
        return 1;
}
#else
main()
{
        print(\"\\n**************************\");
        print(\"[HUN..:::Free Stunt Mod:::..\");
        print(\"**************************\\n\");
}
#endif

 
public OnFilterScriptInit()?


Elsõre szép azért:D
Cím: Free Game Mode
Írta: ZyZu. - 2013. Május 11. - 17:09:28
Nekem is tetszik elégé tetszõs kis GM :D egyébként 1 tanácsot adok máskor ne írj olyan hosszú teleportokat.. csináld meg minél takaréskosabbra a módot :D
Cím: Free Game Mode
Írta: Kingmester - 2013. Május 12. - 17:54:33
köszi ez nagyon teccik igy ahoyg a képen látam de letöltöm én:D
Cím: Free Game Mode
Írta: scripter01 - 2013. Május 16. - 08:25:37
Hi, hát alap módnak tökéletes :) Kezdõ biztos hasznát tudják venni!
Cím: Free Game Mode
Írta: xD1999 - 2013. Május 16. - 20:02:05
Nagyon szép mod majd nekiállok én is egynek :) repül a \"+\"
Cím: Free Game Mode
Írta: citromhun - 2013. Május 17. - 13:19:22
Szép munka
Cím: Free Game Mode
Írta: [DS]Acer11 - 2013. Május 27. - 14:48:55
Jó kis mód!!! letöltési link?
Cím: Free Game Mode
Írta: EnterR - 2013. Május 28. - 18:22:32
Aldo, ezt miért így csináltad?  :facepalm:
Acer11, feltöltöttem ide: http://www.solidfiles.com/d/867758747a/
Cím: Free Game Mode
Írta: [DS]Acer11 - 2013. Július 31. - 22:01:48
:facepalm: Miért irja ki ezt: Run time error 19 :\"File or function not found!\" hmm? ::|
Cím: Free Game Mode
Írta: gbr333 - 2013. Július 31. - 22:03:55
Frissítsd a pluginjaidat
Cím: Free Game Mode
Írta: [DS]Acer11 - 2013. Július 31. - 22:09:53
;)És azt,hogy leirod Privátba? ::|
Cím: Free Game Mode
Írta: Beckham - 2013. Augusztus 01. - 10:11:49
Ha nem vagy tisztában a frissítés szóval akkor nagy gondok vannak ott,nem logikus?letöltesz egy ujabb verziót a pluginokból... -.-\"
Cím: Free Game Mode
Írta: Wiliam Levy - 2013. Augusztus 04. - 18:16:01
aVehicleNames változó alatt több hasonlót is találtam:
 
{\"a5s4f56as4da\"}

 
Ezek mik?
[mod]Lehet ezt szépen is.[/mod]