Szerző Téma: Angel Pine - Az egykori Foothills Town RolePlay mapja  (Megtekintve 1979 alkalommal)

Nem elérhető Legend

  • Adminisztrátor
  • 1830
    • Profil megtekintése
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Dátum: 2013. január 01. - 12:42:58 »
+3 Show voters
Hy all.
Mivel a Foothills Town RolePlay leállt Októberben, ezért a mappját inkább publikálom, mint hogy porosodjon.
Készítõ: Legend ( Én )
Elkészítési idõ: 1 hét körül
Objectek száma: 4000 + a törlések száma
Map:
http://www.solidfiles.com/d/5e90e82197/
Törlések:
 
   RemoveBuildingForPlayer(playerid, 3187, 26.4531, -2648.5703, 43.5078, 0.25);
RemoveBuildingForPlayer(playerid, 3323, -2135.1172, -2505.6641, 32.4688, 0.25);
RemoveBuildingForPlayer(playerid, 18205, -2129.8828, -2503.2891, 41.1250, 0.25);
RemoveBuildingForPlayer(playerid, 3313, -2135.1172, -2505.6641, 32.4688, 0.25);
RemoveBuildingForPlayer(playerid, 782, -2128.3438, -2508.1641, 29.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1408, -2121.4844, -2500.6484, 30.1953, 0.25);
RemoveBuildingForPlayer(playerid, 1408, -2125.8125, -2497.1719, 30.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1413, -2205.9453, -2320.6250, 30.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2202.1641, -2320.4297, 30.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2198.6953, -2316.3984, 30.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2195.2266, -2312.3672, 30.9531, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2191.7656, -2308.3359, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2188.2969, -2304.3047, 30.8594, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2188.5156, -2300.5859, 30.8359, 0.25);
RemoveBuildingForPlayer(playerid, 782, -2139.2813, -2494.8594, 29.5234, 0.25);
RemoveBuildingForPlayer(playerid, 17445, -11.2734, -2498.9766, 35.4766, 0.25);
RemoveBuildingForPlayer(playerid, 17446, -34.8594, -2486.6016, 35.4766, 0.25);
RemoveBuildingForPlayer(playerid, 17447, -10.1719, -2526.5859, 37.2500, 0.25);
RemoveBuildingForPlayer(playerid, 17041, -34.8594, -2486.6016, 35.4766, 0.25);
RemoveBuildingForPlayer(playerid, 17042, -24.3203, -2528.1641, 35.5469, 0.25);
RemoveBuildingForPlayer(playerid, 17070, -23.3750, -2507.1250, 35.6719, 0.25);
RemoveBuildingForPlayer(playerid, 17044, -11.2734, -2498.9766, 35.4766, 0.25);
RemoveBuildingForPlayer(playerid, 17045, -10.1719, -2526.5859, 37.2500, 0.25);
      RemoveBuildingForPlayer(playerid, 18497, -2149.6641, -2362.4297, 33.2344, 0.25);
RemoveBuildingForPlayer(playerid, 18520, -2224.7109, -2288.4375, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18521, -2213.9688, -2295.9609, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18522, -2201.9609, -2302.9219, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18523, -2186.9688, -2327.4844, 30.9063, 0.25);
RemoveBuildingForPlayer(playerid, 18526, -2149.0391, -2274.1875, 33.3594, 0.25);
RemoveBuildingForPlayer(playerid, 18527, -2100.2188, -2285.5000, 33.1875, 0.25);
RemoveBuildingForPlayer(playerid, 1333, -2218.8828, -2336.2109, 30.4844, 0.25);
RemoveBuildingForPlayer(playerid, 18234, -2224.7109, -2288.4375, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18235, -2213.9688, -2295.9609, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1333, -2213.9609, -2339.3047, 30.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1334, -2174.8594, -2365.2734, 30.7969, 0.25);
RemoveBuildingForPlayer(playerid, 18208, -2168.0703, -2390.2188, 41.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18209, -2174.1328, -2344.8594, 41.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18265, -2186.9688, -2327.4844, 30.9063, 0.25);
RemoveBuildingForPlayer(playerid, 1338, -2194.4531, -2329.0313, 30.3047, 0.25);
RemoveBuildingForPlayer(playerid, 18236, -2201.9609, -2302.9219, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18203, -2149.6641, -2362.4297, 33.2344, 0.25);
RemoveBuildingForPlayer(playerid, 18214, -2160.0625, -2308.6250, 41.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18496, -2149.0391, -2274.1875, 33.3594, 0.25);
RemoveBuildingForPlayer(playerid, 1334, -2136.5000, -2263.8984, 30.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1334, -2138.6641, -2262.1953, 30.7266, 0.25);
RemoveBuildingForPlayer(playerid, 18201, -2135.7813, -2359.8203, 37.6406, 0.25);
RemoveBuildingForPlayer(playerid, 18213, -2134.5313, -2260.6016, 41.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18210, -2118.6016, -2378.2109, 41.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18200, -2100.2188, -2285.5000, 33.1875, 0.25);
    RemoveBuildingForPlayer(playerid, 18524, -2171.0469, -2416.6406, 30.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1333, -2176.3438, -2424.5781, 30.5547, 0.25);
RemoveBuildingForPlayer(playerid, 18262, -2183.8516, -2423.2656, 35.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1335, -2178.0938, -2420.5781, 30.7891, 0.25);
RemoveBuildingForPlayer(playerid, 18260, -2187.5781, -2418.9766, 31.1953, 0.25);
RemoveBuildingForPlayer(playerid, 18263, -2183.1797, -2420.9531, 37.6406, 0.25);
RemoveBuildingForPlayer(playerid, 1338, -2189.9375, -2410.5703, 30.3359, 0.25);
RemoveBuildingForPlayer(playerid, 18261, -2171.0469, -2416.6406, 30.3906, 0.25);
RemoveBuildingForPlayer(playerid, 1308, -2173.3594, -2331.6641, 29.7891, 0.25);
RemoveBuildingForPlayer(playerid, 18528, -2097.4531, -2430.1953, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18529, -2077.2344, -2444.9375, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18531, -2139.7266, -2437.5781, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 3358, -2075.2422, -2316.7344, 33.9375, 0.25);
RemoveBuildingForPlayer(playerid, 18554, -2100.3516, -2469.6094, 29.6094, 0.25);
RemoveBuildingForPlayer(playerid, 18553, -2113.0391, -2460.6172, 30.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1333, -2105.9375, -2458.1563, 30.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1333, -2108.4922, -2456.1719, 30.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1522, -2093.3359, -2465.7422, 29.6250, 0.25);
RemoveBuildingForPlayer(playerid, 18552, -2100.3516, -2469.6094, 29.6094, 0.25);
RemoveBuildingForPlayer(playerid, 1331, -2136.5547, -2450.5938, 30.5547, 0.25);
RemoveBuildingForPlayer(playerid, 18264, -2139.7266, -2437.5781, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1338, -2130.4375, -2430.4688, 30.3359, 0.25);
RemoveBuildingForPlayer(playerid, 18240, -2097.4531, -2430.1953, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1338, -2098.1016, -2412.4219, 30.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1338, -2091.8594, -2415.7109, 30.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1332, -2085.3203, -2414.5078, 30.6406, 0.25);
RemoveBuildingForPlayer(playerid, 18238, -2077.2344, -2444.9375, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 18257, -2084.4219, -2423.7188, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1338, -2081.8438, -2428.2266, 30.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3356, -2075.2422, -2316.7344, 33.9375, 0.25);
RemoveBuildingForPlayer(playerid, 1506, -2074.9219, -2312.3672, 30.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18533, -2111.4453, -2478.1250, 29.6563, 0.25);
RemoveBuildingForPlayer(playerid, 18536, -2055.6328, -2461.0156, 29.6719, 0.25);
RemoveBuildingForPlayer(playerid, 18205, -2129.8828, -2503.2891, 41.1250, 0.25);
RemoveBuildingForPlayer(playerid, 1441, -2119.1719, -2484.2500, 30.2656, 0.25);
RemoveBuildingForPlayer(playerid, 1440, -2108.9844, -2488.5938, 30.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1440, -2145.0547, -2459.8594, 30.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1333, -2146.7344, -2462.4844, 30.5547, 0.25);
RemoveBuildingForPlayer(playerid, 18241, -2111.4453, -2478.1250, 29.6563, 0.25);
RemoveBuildingForPlayer(playerid, 18451, -2082.6328, -2500.2344, 30.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1333, -2103.7734, -2479.7344, 30.5547, 0.25);
RemoveBuildingForPlayer(playerid, 18233, -2055.6328, -2461.0156, 29.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1457, -2293.9766, -2449.3281, 26.2578, 0.25);
RemoveBuildingForPlayer(playerid, 776, -2330.9453, -2399.6406, 23.7188, 0.25);
RemoveBuildingForPlayer(playerid, 698, -2250.7188, -2376.7266, 35.0703, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2343.4063, -2295.9219, 19.6016, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2322.8203, -2292.5078, 20.6563, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2339.4219, -2278.4922, 18.2422, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2352.3125, -2271.0234, 16.1953, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2331.3125, -2260.7500, 18.3359, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2317.7891, -2277.8984, 20.5781, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2312.7656, -2286.6172, 21.3281, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2313.2266, -2279.5859, 21.0313, 0.25);
RemoveBuildingForPlayer(playerid, 776, -2287.7813, -2375.3984, 30.4531, 0.25);
RemoveBuildingForPlayer(playerid, 790, -2267.0703, -2357.0703, 33.4531, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2285.2969, -2322.1328, 24.6797, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2299.9141, -2312.2969, 22.9375, 0.25);
RemoveBuildingForPlayer(playerid, 698, -2299.1406, -2327.0313, 27.7969, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2277.0625, -2325.1250, 25.5078, 0.25);
RemoveBuildingForPlayer(playerid, 790, -2264.8125, -2331.7188, 31.5078, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2295.5781, -2296.4453, 23.0938, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2300.8203, -2293.6563, 22.5859, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2291.3281, -2272.7734, 22.6094, 0.25);
RemoveBuildingForPlayer(playerid, 790, -2299.0859, -2267.5000, 25.2188, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2286.6406, -2299.9844, 23.7734, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2286.1328, -2288.4063, 23.7500, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2271.5703, -2307.5781, 25.6953, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2266.4688, -2286.7969, 26.0078, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2247.8672, -2337.8438, 28.6797, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2255.2656, -2338.1328, 28.5234, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2246.1875, -2325.9844, 28.0859, 0.25);
RemoveBuildingForPlayer(playerid, 770, -2254.7500, -2320.1953, 28.0859, 0.25);
RemoveBuildingForPlayer(playerid, 790, -2231.8125, -2368.0234, 35.4766, 0.25);
RemoveBuildingForPlayer(playerid, 1336, -2185.8203, -2447.4375, 30.7891, 0.25);
RemoveBuildingForPlayer(playerid, 1328, -2176.7734, -2439.5938, 30.1797, 0.25);
RemoveBuildingForPlayer(playerid, 1329, -2175.9766, -2438.6094, 30.1172, 0.25);
RemoveBuildingForPlayer(playerid, 1330, -2175.2656, -2437.7656, 30.1172, 0.25);
RemoveBuildingForPlayer(playerid, 1327, -2200.8750, -2425.2266, 30.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1332, -2087.9922, -2440.9453, 30.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1334, -2107.2109, -2423.8906, 30.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2068.2422, -2277.3984, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2064.0703, -2274.0234, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2059.9219, -2270.6094, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2053.1328, -2259.9766, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2056.5078, -2267.5313, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2052.8438, -2263.6875, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2057.2813, -2256.5547, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2065.4922, -2249.6484, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2061.3438, -2253.0703, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2115.8359, -2243.3984, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2069.6172, -2246.3125, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2116.0703, -2239.5781, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2112.5625, -2235.5078, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2109.1563, -2231.4375, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2082.0078, -2236.3672, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2077.8828, -2239.6016, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2073.7578, -2242.8906, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2090.2813, -2229.6094, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2086.1563, -2232.9453, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2105.6484, -2227.3672, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2102.2813, -2223.3125, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2094.4219, -2226.1875, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1413, -2098.5469, -2222.8984, 30.8984, 0.25);
RemoveBuildingForPlayer(playerid, 18532, -2096.1484, -2340.1719, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1503, -2250.6641, -2496.6797, 29.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18239, -2096.1484, -2340.1719, 29.6172, 0.25);
RemoveBuildingForPlayer(playerid, 1334, -2087.2031, -2343.1016, 30.7969, 0.25);
RemoveBuildingForPlayer(playerid, 790, -2081.9609, -2367.0000, 34.7578, 0.25);
RemoveBuildingForPlayer(playerid, 698, -2051.9688, -2293.1172, 34.8125, 0.25);
RemoveBuildingForPlayer(playerid, 790, -2051.2813, -2316.8750, 34.7578, 0.25);
RemoveBuildingForPlayer(playerid, 18548, -1560.6719, -2728.3984, 47.7422, 0.25);
RemoveBuildingForPlayer(playerid, 18549, -1621.5547, -2692.0156, 47.7422, 0.25);
RemoveBuildingForPlayer(playerid, 18550, -1606.3828, -2713.8438, 50.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1522, -1562.5234, -2732.1406, 47.7266, 0.25);
RemoveBuildingForPlayer(playerid, 1686, -1610.6172, -2721.0000, 47.9297, 0.25);
RemoveBuildingForPlayer(playerid, 18283, -1621.5547, -2692.0156, 47.7422, 0.25);
RemoveBuildingForPlayer(playerid, 18284, -1606.3828, -2713.8438, 50.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1686, -1607.3047, -2716.6016, 47.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1686, -1603.9922, -2712.2031, 47.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1686, -1600.6719, -2707.8047, 47.9297, 0.25);
RemoveBuildingForPlayer(playerid, 18282, -1560.6719, -2728.3984, 47.7422, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2823.9219, -1564.2734, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 785, -2796.0625, -1582.7656, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 784, -2800.7188, -1488.3906, 141.8359, 0.25);
RemoveBuildingForPlayer(playerid, 791, -2823.9219, -1564.2734, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 18267, -2816.1797, -1524.2813, 139.7656, 0.25);
RemoveBuildingForPlayer(playerid, 18230, -2811.0313, -1523.9141, 140.1250, 0.25);
RemoveBuildingForPlayer(playerid, 791, -2796.0625, -1582.7656, 139.1250, 0.25);
RemoveBuildingForPlayer(playerid, 694, -2800.7188, -1488.3906, 141.8359, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2399.6484, -2216.2031, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2392.0313, -2217.6016, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2396.1641, -2217.6250, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2403.9766, -2209.6094, 33.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2404.7188, -2205.8828, 33.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2404.3594, -2202.0469, 33.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2402.2500, -2213.0234, 33.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2380.8438, -2208.2734, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2382.7188, -2211.5938, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2377.1016, -2201.7109, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2378.9844, -2204.9844, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 18274, -2412.5313, -2183.4688, 32.2813, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2402.3750, -2198.5859, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2392.3203, -2193.7031, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2388.5078, -2193.6641, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2380.9531, -2193.6172, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2384.7266, -2193.6328, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 18275, -2376.1172, -2196.2500, 34.5391, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2371.2969, -2197.2031, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2374.1094, -2192.0000, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2370.6953, -2190.3672, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2367.8906, -2195.5703, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2364.4766, -2193.9688, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2360.6250, -2192.9922, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2367.2813, -2188.7656, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 3281, -2364.1875, -2186.4375, 33.3047, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2210.8125, -2257.0469, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2211.0469, -2252.9766, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2180.0938, -2249.9453, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2207.9141, -2248.8672, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2204.9219, -2244.6641, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2188.7031, -2244.2344, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2184.2734, -2246.8438, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2201.8516, -2240.3438, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2198.0156, -2239.4531, 30.8281, 0.25);
RemoveBuildingForPlayer(playerid, 1447, -2193.3672, -2241.8594, 30.8281, 0.25);
« Utoljára szerkesztve: 2013. május 31. - 10:20:54 írta Legend »

Nem elérhető Beckham

  • 1693
  • Noresz
  • Discord: Noresz#4265
    • Profil megtekintése
    • OctansV Alt:v szervere
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #1 Dátum: 2013. január 01. - 18:21:16 »
0 Show voters
Szép map volt,Csak nem jön be az oldal,pedig felhasználnám.:) esetleg code tag-ek közé berakod a mapot?vagy valami feltöltõoldal?
 :thumbsup:

Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #2 Dátum: 2013. január 01. - 18:30:44 »
0 Show voters
Képet tudnál mutatni?:)

Nem elérhető Soma

Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #3 Dátum: 2013. január 01. - 18:32:53 »
0 Show voters
Szép, Legend nagyon tetszetõs ment a +!!

Nem elérhető Legend

  • Adminisztrátor
  • 1830
    • Profil megtekintése
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #4 Dátum: 2013. január 01. - 19:13:31 »
0 Show voters

Nem elérhető lusta19

  • 9084
  • £u$taÐi$znó
    • Profil megtekintése
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #5 Dátum: 2013. január 01. - 19:29:15 »
0 Show voters
[gmod]Képet és koordinátát rakj. Minél hamarabb ![/gmod]

Nem elérhető Legend

  • Adminisztrátor
  • 1830
    • Profil megtekintése
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #6 Dátum: 2013. január 01. - 21:12:27 »
0 Show voters
Koordináta.. Szerintem mindenki tudja, hol van Angel Pine. :DD
Képet pedig kotorok elõ valahonnét.

Nem elérhető Beckham

  • 1693
  • Noresz
  • Discord: Noresz#4265
    • Profil megtekintése
    • OctansV Alt:v szervere
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #7 Dátum: 2013. január 02. - 19:09:15 »
0 Show voters
De szeretem ha sz*rakodik a solidfiles :@ Pastebinre nem dobod fel?Kedvemért :D
« Utoljára szerkesztve: 2013. január 02. - 19:12:49 írta Tom_Hudson »

Nem elérhető scripter01

  • 1035
  • Ex Moderálisan Globális
    • Profil megtekintése
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #8 Dátum: 2013. május 06. - 11:44:26 »
0 Show voters
Szep lett :)

Nem elérhető Amf

  • 1459
    • Profil megtekintése
Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #9 Dátum: 2013. május 06. - 14:43:20 »
0 Show voters
B*ssza meg.. amikor kerestem valami mapot, hogy ne kelljen mapolni nem találtam ezt..

Lehet, hogy felhasználom. ( Persze csak ha nem gond. )


Egyébként, szokásos Legend!

Angel Pine - Az egykori Foothills Town RolePlay mapja
« Válasz #10 Dátum: 2013. május 06. - 14:48:19 »
0 Show voters
Nálam sz*rakodnak a képek..

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal