Szerző Téma: 0.3c RP mod /motor  (Megtekintve 1074 alkalommal)

Nem elérhető grove4l

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0.3c RP mod /motor
« Dátum: 2011. február 12. - 14:43:24 »
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Helósztok.
Segítség kéne.
Van RP módomba /motor parancs de 0.3C-re szeretném ujítani ezt a rendszert és ha beindítom a motor cask akkor zúgjon.Ha kiszállok úgymarad és zúg ha meg leálítom akkor meg nemzúg a motor.ezt szeretném megcsinálni
Parancsok:
/motor
 
if(!strcmp(cmd, \"/motor\", true) || !strcmp(cmd, \"/motor\", true))
{
    if(IsPlayerConnected(playerid))
    {
   if(IsPlayerInAnyVehicle(playerid))
   {
          if(!engineOn[GetPlayerVehicleID(playerid)])
          {
              if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
         {
            return 1;
         }
         if(Gas[idcar] <= 0)
         {
            Msg(playerid, \"Nincs benzin!\");
            return 1;
         }
         if(IsAnOwnableCar(idcar))
         {
            if(PlayerInfo[playerid][pPcarkey] == idcar) { }
            else if(PlayerInfo[playerid][pPcarkey2] == idcar) { }
            else { Msg(playerid,\"Nincs kulcsod ehhez a kocsihoz, ezért el kell lopnod! (( /ellop ))\"); return 1; }
         }
         if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
         {
            return 1;
         }
         if(idcar == 59 || idcar == 60)
         {
            return 1;
         }
         if(idcar >= 135 && idcar <= 154)
         {
             if(HireCar[playerid] != idcar)
             {
               return 1;
            }
         }
         if(IsAHarvest(idcar))
         {
             return 1;
         }
         if(IsASweeper(idcar))
         {
             return 1;
         }
         if(gEngine[playerid] == 1) { return 1; }
         new playerveh = GetPlayerVehicleID(playerid);
         PutPlayerInVehicle(playerid, playerveh, 0);
         SendClientMessage(playerid, COLOR_LIGHTGREEN,\"Beindítod a motort...\");
         SetTimerEx(\"StartingTheVehicle\",2000,0,\"i\",playerid);
         GameTextForPlayer(playerid, \"~w~Indítás...\",2000,3);
         new y, m, d;
         new h,mi,s;
         getdate(y,m,d);
         gettime(h,mi,s);
         format(string,sizeof(string), \"(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /motor\",d,m,y,h,mi,s,sendername);
         CommandLog(string);
         return 1;
      }
      else if(engineOn[GetPlayerVehicleID(playerid)])
          {
              if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
         {
            return 1;
         }
         if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
         {
            return 1;
         }
         if(idcar == 59 || idcar == 60)
         {
            return 1;
         }
         if(idcar >= 135 && idcar <= 154)
         {
             if(HireCar[playerid] != idcar)
             {
               return 1;
            }
         }
         if(IsAHarvest(idcar))
         {
             return 1;
         }
         if(IsASweeper(idcar))
         {
             return 1;
         }
         engineOn[GetPlayerVehicleID(playerid)] = false;
         //SafeRemovePlayerFromVehicle(playerid);
                    TogglePlayerControllable(playerid,0);
         format(string, sizeof(string), \"* Valaki leállította a motort. \");
         ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
                    gEngine[playerid] = 0;
         new y, m, d;
         new h,mi,s;
         getdate(y,m,d);
         gettime(h,mi,s);
         format(string,sizeof(string), \"(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine\",d,m,y,h,mi,s,sendername);
         CommandLog(string);
         return 1;
      }
   }
    }
    return 1;
}

 
Mikor beindul a kocsi:
 
engineOn[GetPlayerVehicleID(playerid)] = true;
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
                    ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
                    gEngine[playerid] = 1;
               }
                case 3:
                {
                    engineOn[GetPlayerVehicleID(playerid)] = true;
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
                    ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
                    gEngine[playerid] = 1;

Nem elérhető nyE

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0.3c RP mod /motor
« Válasz #1 Dátum: 2011. február 12. - 17:10:22 »
0 Show voters
engineOn[GetPlayerVehicleID(playerid)] = true;
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
                    ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
                    gEngine[playerid] = 1;
                    new engine,lights,alarm,doors,bonnet,boot,objective;
                    GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
                    SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
               }
                case 3:
                {
                    engineOn[GetPlayerVehicleID(playerid)] = true;
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
                    ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
                    gEngine[playerid] = 1;
                    new engine,lights,alarm,doors,bonnet,boot,objective;
                    GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
                    SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);

 
Ezt pedig tedd a kikapcsoláshoz
 

new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);

 
OnGameModeInit-hez:
 

ManualVehicleEngineAndLights()

 

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