Helósztok.
Segítség kéne.
Van RP módomba /motor parancs de 0.3C-re szeretném ujítani ezt a rendszert és ha beindítom a motor cask akkor zúgjon.Ha kiszállok úgymarad és zúg ha meg leálítom akkor meg nemzúg a motor.ezt szeretném megcsinálni
Parancsok:
/motor
if(!strcmp(cmd, \"/motor\", true) || !strcmp(cmd, \"/motor\", true))
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(Gas[idcar] <= 0)
{
Msg(playerid, \"Nincs benzin!\");
return 1;
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo[playerid][pPcarkey] == idcar) { }
else if(PlayerInfo[playerid][pPcarkey2] == idcar) { }
else { Msg(playerid,\"Nincs kulcsod ehhez a kocsihoz, ezért el kell lopnod! (( /ellop ))\"); return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(idcar == 59 || idcar == 60)
{
return 1;
}
if(idcar >= 135 && idcar <= 154)
{
if(HireCar[playerid] != idcar)
{
return 1;
}
}
if(IsAHarvest(idcar))
{
return 1;
}
if(IsASweeper(idcar))
{
return 1;
}
if(gEngine[playerid] == 1) { return 1; }
new playerveh = GetPlayerVehicleID(playerid);
PutPlayerInVehicle(playerid, playerveh, 0);
SendClientMessage(playerid, COLOR_LIGHTGREEN,\"Beindítod a motort...\");
SetTimerEx(\"StartingTheVehicle\",2000,0,\"i\",playerid);
GameTextForPlayer(playerid, \"~w~Indítás...\",2000,3);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), \"(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /motor\",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(idcar == 59 || idcar == 60)
{
return 1;
}
if(idcar >= 135 && idcar <= 154)
{
if(HireCar[playerid] != idcar)
{
return 1;
}
}
if(IsAHarvest(idcar))
{
return 1;
}
if(IsASweeper(idcar))
{
return 1;
}
engineOn[GetPlayerVehicleID(playerid)] = false;
//SafeRemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid,0);
format(string, sizeof(string), \"* Valaki leállította a motort. \");
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
gEngine[playerid] = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), \"(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /engine\",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
}
return 1;
}
Mikor beindul a kocsi:
engineOn[GetPlayerVehicleID(playerid)] = true;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
gEngine[playerid] = 1;
}
case 3:
{
engineOn[GetPlayerVehicleID(playerid)] = true;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
gEngine[playerid] = 1;
engineOn[GetPlayerVehicleID(playerid)] = true;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
gEngine[playerid] = 1;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
}
case 3:
{
engineOn[GetPlayerVehicleID(playerid)] = true;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), \"* Valaki Beindította a jármûve motorját.\");
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
gEngine[playerid] = 1;
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
Ezt pedig tedd a kikapcsoláshoz
new engine,lights,alarm,doors,bonnet,boot,objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
OnGameModeInit-hez:
ManualVehicleEngineAndLights()