Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - N[o.O]naMe

Oldalak: [1]
1
Segítségkérés / megszólal a zene
« Dátum: 2013. Január 19. - 18:59:15 »
Hi azt szeretném megkérdezni hogy egy példát kaphatnék hogyan tudom azt megcsinálni hogy egy bizonyos helytõl megszólaljon a zene THX...

2
Segítségkérés / Gang Chat
« Dátum: 2013. Január 19. - 12:18:13 »
Halli találtam egy gang rendszert
Amitt:Matthew14 készített  és azt szeretném kérdezni ehez hogyan tudom hozzá írni hogy minden bandának külön Chat legyen  mert ammit én írtam hozzá azt mindenki látta 
Ballasnak Vagosnak Azchetaz nak 
Banda chatba-írás  ! (szõveg)  Minden banda külön külön kapja ezt a chetet  úgy hogy a másik banda ne lássa.
 
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/gangteam\", cmdtext, true) == 0)
{
ShowPlayerDialog(playerid, DIALOG_TEAM, DIALOG_STYLE_LIST, \"Bandák\", \"GrooveStreet\\nVagos\\nBallas\\nAztecas\", \"Csatlakozok\", \"Mégse!\");
return 1; :P
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)
    {
    switch(dialogid == DIALOG_TEAM)
        {
case 0: //DIALOG_IMENU_LISTA
           {
              switch(listitem)
           {
      case 0: //Groove
      {
         SetPlayerSkin(playerid, 105);
         SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen catlakoztál a Groove bandához!\");
         SendClientMessage(playerid, COLOR_GREEN, \"Kaptál fegyverre és drogra 200 ezer forintot!\");
         GivePlayerMoney(playerid, 200000);
      }
      case 1: //Vagos
      {
          SetPlayerSkin(playerid, 108);
          SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen csatlakoztál a Vagos bandához!\");
          SendClientMessage(playerid, COLOR_GREEN, \"Csatlakozásodért kaptál 150 ezer forintot drogra és fegyverekre.\");
          GivePlayerMoney(playerid, 150000);
      }
      case 2: //Ballas
      {
          SetPlayerSkin(playerid, 102);
          SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen csatlakoztál a Ballas bandájához!\");
          SendClientMessage(playerid, COLOR_GREEN, \"Kaptál illegális dolgokra 350 ezer forintot.\");
          GivePlayerMoney(playerid, 350000);
      }
      case 3: //Aztecas
      {
      SetPlayerSkin(playerid, 115);
      SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen beléptél az Aztecas csapatába...\");
      SendClientMessage(playerid, COLOR_GREEN, \"Kaptál 280 ezer forintot illegális dolgokra.\");
      GivePlayerMoney(playerid, 280000);
      }
   }
        }
}
}
return 1;
}

3
SA-MP: Szerverfejlesztés / Stunt/Drift/Drag/Dm Gamemode
« Dátum: 2013. Január 18. - 16:27:27 »
Írtam egy kisebb modott nem nagy de használható
Parancsok:
/parachute-kapsz egy ejtõernyõt
/carjump-jármû repûl gombnyomásra
/kill-meghalsz
/rules-szabályzat
/anims - haverom csinálta
/dm
/tele
Telék:
/drag1-2
/drift1-5
Dm-ek rõl amitt tudni kell : Nincs Megadva Cordináta hogy hova rakja a Playert De ha megnézitek oda írtam ahova be kell rakni a Cordinátátt
Minden dialogal lett megoldva.
A szerver még nem Zcmd-vel írodott de fel lesz rakva az a változat is. addig is sok sikert
 
/*
====================================
Szerver MOD.                       =
Elkészítési idõ:15-20Perc          =
Készitette:N[o.O]naMe (ÉN)         =
Szabadon terjeszthetõ.             =
====================================
*/
#include <a_samp>
#include <core>
#include <float>
#pragma tabsize 0
#define SZIN_KEK 0x001effAA
#define SZIN_FEKETE 0x000000AA
#define SZIN_CIAN 0x0af3ffAA
#define SZIN_PIROS 0xff0000AA
#define SZIN_LILA 0xba00dbAA
#define SZIN_FEHER 0xffffffAA
#define SZIN_NARANCS 0xff7300AA
#define SZIN_SZURKE 0x8f8d8bAA
#define SZIN_NEONZOLD 0x3cff00AA
#define SZIN_ZOLD 0x32b30bAA
#define SZIN_ROZSASZ 0xff00ddAA
#define SZIN_CITROM 0xe6e600AA
#define COLOR_FEHER 0xFFFFFFAA
#define PocketMoney 70000
#define INACTIVE_PLAYER_ID 120
#define GIVECASH_DELAY 50000
//Dm-Cuccok=========
#include <mtamap>
#define DM_MINGUNDM 0
#define DM_PAINT  1
//===================
#define NUMVALUES 4
forward MoneyGrubScoreUpdate();
forward Givecashdelaytimer(playerid);
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
forward GameModeExitFunc();
forward SendPlayerFormattedText(playerid, const str[], define);
forward public SendAllFormattedText(playerid, const str[], define);
//------------------------------------------------------------------------------------------------------
new CashScoreOld;
new iSpawnSet[MAX_PLAYERS];
new Float:gRandomPlayerSpawns[23][3] = {
{1958.3783,1343.1572,15.3746},
{2199.6531,1393.3678,10.8203},
{2483.5977,1222.0825,10.8203},
{2637.2712,1129.2743,11.1797},
{2000.0106,1521.1111,17.0625},
{2024.8190,1917.9425,12.3386},
{2261.9048,2035.9547,10.8203},
{2262.0986,2398.6572,10.8203},
{2244.2566,2523.7280,10.8203},
{2335.3228,2786.4478,10.8203},
{2150.0186,2734.2297,11.1763},
{2158.0811,2797.5488,10.8203},
{1969.8301,2722.8564,10.8203},
{1652.0555,2709.4072,10.8265},
{1564.0052,2756.9463,10.8203},
{1271.5452,2554.0227,10.8203},
{1441.5894,2567.9099,10.8203},
{1480.6473,2213.5718,11.0234},
{1400.5906,2225.6960,11.0234},
{1598.8419,2221.5676,11.0625},
{1318.7759,1251.3580,10.8203},
{1558.0731,1007.8292,10.8125},
//{-857.0551,1536.6832,22.5870},   Out of Town Spawns
//{817.3494,856.5039,12.7891},
//{116.9315,1110.1823,13.6094},
//{-18.8529,1176.0159,19.5634},
//{-315.0575,1774.0636,43.6406},
{1705.2347,1025.6808,10.8203}
};
new Float:gCopPlayerSpawns[2][3] = {
{2297.1064,2452.0115,10.8203},
{2297.0452,2468.6743,10.8203}
};
new gActivePlayers[MAX_PLAYERS];
new gLastGaveCash[MAX_PLAYERS];
//------------------------------------------------------------------------------------------------------
main()
{
print(\"\\n----------------------------------\");
print(\" ><><=====Stunt/Drift/Fun MOD=====><><\");
print(\"----------------------------------\\n\");
}
//------------------------------------------------------------------------------------------------------
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerPickUpPickup(playerid, pickupid)
{
}
//------------------------------------------------------------------------------------------------------
public MoneyGrubScoreUpdate()
{
new CashScore;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
   GetPlayerName(i, name, sizeof(name));
            CashScore = GetPlayerMoney(i);
   SetPlayerScore(i, CashScore);
   if (CashScore > CashScoreOld)
   {
      CashScoreOld = CashScore;
   }
}
}
}
//------------------------------------------------------------------------------------------------------
/*public GrubModeReset()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
   SetPlayerScore(i, PocketMoney);
   SetPlayerRandomSpawn(i, classid);
}
}
}*/
//------------------------------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,\"~w~SA-MP: ~r~Üdv a ~g~Szerveren\",5000,5);
SendPlayerFormattedText(playerid, \"Üdvözöllek segítségért /help.\", 0);
gActivePlayers[playerid]++;
gLastGaveCash[playerid] = GetTickCount();
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerDisconnect(playerid)
{
gActivePlayers[playerid]--;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
new string[256];
new playermoney;
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new cmd[256];
new giveplayerid, moneys, idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, \"/help\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Parancsaink:\", \"/flip /health /parachute\\n/vflip-jármû felállitása\\n/givecash (id) (õsszeg) Pénz küldése\\n/kill-öngyilkoság\\ntele-teleportok\\n/dm-dmzónák\\n/parachute\\nanims-animációk\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
if(strcmp(cmd, \"/dm\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Dm-Zónák\", \"/minigundm\\n/paintballdm\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
if(strcmp(cmd, \"/tele\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Teleportok\", \"/drag\\n/drag2\\n/drift1-5\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
   
if(strcmp(cmd, \"/rules\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Szabályzat:\", \"Szabaly1\\nSzabaly2\\nSzabaly3\\nSzabaly4\\nSzabaly5\\nSzabaly6\\nSzabaly7\\nSzabaly8\\nSzabaly9\\nSzabaly10\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
//Pénz Küldése==================================================================================
if(strcmp(cmd, \"/givecash\", true) == 0) {
    new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
   SendClientMessage(playerid, COLOR_WHITE, \"Használat: /givecash [playerid] [õsszeg]\");
   return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
   SendClientMessage(playerid, COLOR_WHITE, \"Használat /givecash [playerid] [õsszeg]\");
   return 1;
}
   moneys = strval(tmp);
 
if (IsPlayerConnected(giveplayerid)) {
   GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
   GetPlayerName(playerid, sendername, sizeof(sendername));
   playermoney = GetPlayerMoney(playerid);
   if (moneys > 0 && playermoney >= moneys) {
      GivePlayerMoney(playerid, (0 - moneys));
      GivePlayerMoney(giveplayerid, moneys);
      format(string, sizeof(string), \"Pénz elküldve %s(player: %d), $%d.\", giveplayer,giveplayerid, moneys);
      SendClientMessage(playerid, COLOR_YELLOW, string);
      format(string, sizeof(string), \"Pénzt Kaptál $%d -tol %s(player: %d).\", moneys, sendername, playerid);
      SendClientMessage(giveplayerid, COLOR_YELLOW, string);
      printf(\"%s(playerid:%d) Átkülted a pénzt %d to %s(playerid:%d)\",sendername, playerid, moneys, giveplayer, giveplayerid);
   }
   else {
      SendClientMessage(playerid, COLOR_YELLOW, \"Érvénytelen õsszeg\");
   }
}
else {
      format(string, sizeof(string), \"%d Érvénytelen id\", giveplayerid);
      SendClientMessage(playerid, COLOR_YELLOW, string);
   }
return 1;
}
 
return 0;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
GivePlayerMoney(playerid, PocketMoney);
SetPlayerInterior(playerid,0);
SetPlayerRandomSpawn(playerid);
TogglePlayerClock(playerid,1);
return 1;
}
public SetPlayerRandomSpawn(playerid)
{
if (iSpawnSet[playerid] == 1)
{
new rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]);
    }
    else if (iSpawnSet[playerid] == 0)
    {
new rand = random(sizeof(gRandomPlayerSpawns));
SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]);
}
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
   new string[256];
new pName[30];
GetPlayerName(playerid, pName, 30);
format(string, 280, \">>||{00FF00}%s{00FF00} {FF8000}Meghalt!{FF8000}||<<\", pName);
SendClientMessageToAll(0xFFFF00AA, string);
GivePlayerMoney(playerid, -1000);
SendDeathMessage(killerid,playerid,reason);
if(GetPlayerWantedLevel(playerid) == 1)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 500);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+5);
}
if(GetPlayerWantedLevel(playerid) == 2)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 20000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+20);
}
if(GetPlayerWantedLevel(playerid) == 4)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 40000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+40);
      format(string, 280, \">>||Player:%s Spreekillingbe lepett! Korozese:4! Jutalma:$40000 es 40 pont!||<<\", pName);
      SendClientMessageToAll(0xFFFF00AA, string);
}
if(GetPlayerWantedLevel(playerid) == 6)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 60000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+60);
      format(string, 280, \">>||Player:%s Spreekillingbe lepett! Korozese:6! Jutalma:$60000 es 60 pont!||<<\", pName);
      SendClientMessageToAll(0xFFFF00AA, string);
}
if(GetPlayerWantedLevel(playerid) == 100)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 100000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+100000);
      format(string, 280, \">>||Player:%s XXXStreamkillingbe lepett! Korozese:100! Jutalma:$1000000 es 100000 pont!Gratulalunk!||<<\", pName);
      SendClientMessageToAll(0xFFFF00AA, string);
}
IsInDM[playerid] = 0;
return 1;
}
//=====================================================================================================
public OnPlayerRequestClass(playerid, classid)
{
iSpawnSet[playerid] = 0;
SetupPlayerForClassSelection(playerid);
return 1;
}
public SetupPlayerForClassSelection(playerid)
{
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
}
public OnGameModeExit()
{
//=======================================================
new IsInDM[MAX_PLAYERS]; //DM Azonosito                 =
//=======================================================
public OnGameModeInit()
{
SetGameModeText(\"Dm/Stunt/Drift/Fun\");
ShowPlayerMarkers(1);
ShowNameTags(1);
EnableStuntBonusForAll(0);
// Skinek================================================================
AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
SetTimer(\"MoneyGrubScoreUpdate\", 1000, 1);
return 1;
}
 
public SendPlayerFormattedText(playerid, const str[], define)
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), str, define);
SendClientMessage(playerid,0x001effAA, tmpbuf);
}
public SendAllFormattedText(playerid, const str[], define)
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), str, define);
SendClientMessageToAll(0x001effAA, tmpbuf);
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= \' \'))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
//=========================Alap Parancsok=============================
if(strcmp(cmdtext, \"/vflip\", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0xe6e600AA, \"Jármû felálítva\");
return 1;
}
else
{
SendClientMessage(playerid, 0xff7300AA, \"Nem vagy jármûben\");
    return 1;
    }
    }
if (strcmp(\"/carjump\", cmdtext, true, 10) == 0)
    if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Float:x, Float:y, Float:z;
    GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
    SetVehicleVelocity(GetPlayerVehicleID(playerid) ,x ,y ,z+0.3);
return 1;
}
//==========================================================================================================
if (strcmp(\"/parachute\", cmdtext, true, 10) == 0)
{
    GivePlayerWeapon(playerid, 46, 1);
return 1;
}
//==========================================================================================================
if (strcmp(\"/kill\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0xff0000AA,\"Nem hazsnálhatod ezt a parancsot DM-zónában /exitdm\");
    return 1;
    }
        SetPlayerHealth(playerid,00.0);
        SendClientMessage(playerid, 0xFFFFFF, \"Sikeresen megõlted magadatt!\");
        return 1;
    }
//Kissebb animok===============================================================================================
if (strcmp(\"/handsup\", cmdtext, true, 10) == 0)
{
       SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/drunk\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"WALK_DRUNK\",4.0,0,1,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/fuck\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"FUCKU\",4.0,0,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/phone\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"PHONE_TALK\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/lay\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"SUNBATHE\",\"PARKSIT_M_IDLEA\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/sit\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"SEAT_IDLE\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/eat\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"FOOD\",\"EAT_PIZZA\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/laugh\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"RAPPING\",\"LAUGH_01\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/bomb\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"BOMBER\",\"BOM_PLANT_LOOP\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/sleep\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"CRACK\",\"CRCKIDLE4\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/drink\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"VENDING\",\"VEND_DRINK2_P\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/speak\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"SMOKING\",\"M_SMKSTND_LOOP\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/smoke\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"IDLE_CHAT\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/tired\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"IDLE_TIRED\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/kiss\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"BD_FIRE\",\"PLAYA_KISS_03\",4.0,0,1,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/ground\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"WUZI\",\"WUZI_GRND_CHK\",4.0,0,1,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/die\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"WUZI\",\"CS_DEAD_GUY\",4.0,0,1,0,1,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/type\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"INT_OFFICE\",\"OFF_SIT_TYPE_LOOP\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/wash\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"BD_FIRE\",\"WASH_UP\",4.0,0,1,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/wankout\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid, \"PAULNMAC\", \"wank_out\",4.0,0,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/yeah\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid, \"CLOTHES\", \"CLO_BUY\", 4.0,0,1,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DAN_LOOP_A\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance2\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_A\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance3\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_B\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance4\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_C\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance5\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_D\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance6\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_E\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/repair\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"CAR\", \"FIXN_CAR_LOOP\", 4.0,0,1,0,0,-1);
   return 1;
    }
if (strcmp(\"/stopanim\", cmdtext, true, 10) == 0)
{
       ClearAnimations(playerid);
    SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Animáció Leállítva {00ff3c}|-|-|\");
   return 1;
    }
if(strcmp(cmdtext, \"/anims\", true) == 0)
{
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"{40ff00}Animaciók{0900ff}\", \"Animációk:\\n {ff9900}/handsup /piss /sleep /sit /repair /tancok\\n {55ff00}/yeah /wankout /wash /type /die /ground\\n{002bff}/kiss/tired/smoke/speak/drink/sleep/bomb\\n{ffb700}/laugh/eat/sit/phone/fuck/drunk\\n{33ff00}Az Animáció leállításához: {ff0099}/stopanim\", \"Okey\", \"\");
return 1;
}
//Dm-zónák============================================================================================
if (strcmp(\"/minigundm\", cmdtext, true, 10) == 0)
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0x3cff00AA,\"Beléptél a dm-zónába kilépés /exitdm\");
    return 1;
    }
    IsInDM[playerid] = 1;
SetPlayerPos(playerid, Cordináta ahova a PLayert rakja);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 38, 5000);
SetPlayerVirtualWorld(playerid, -3);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
TogglePlayerControllable(playerid,0);
    GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
    SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
return 1;
}
//================================================================================================================
if (strcmp(\"/paintball\", cmdtext, true, 10) == 0)
 
{   if(IsInDM[playerid] ==1)
   {
   SendClientMessage(playerid,0x3cff00AA,\"Beléptél a dm-zónába kilépés /exitdm\");
   return 1;
   }
   IsInDM[playerid] = 1;
   new Z;
   new Y;
   new X;
   new i;
   SetPlayerPos(playerid, Cordináta ahova a PLayert rakja);
   PlayerPlaySound(i,1057,X,Y,Z);
   GameTextForPlayer(playerid, \"~g~ PaintBall DM!\", 5000, 5);
   new pName[30];
   new string[256];
   GetPlayerName(playerid, pName, 30);
   format(string, 280, \">>||{FF0000}%s{FF0000} {00FF00}Belépett ebbe a DM zonába{00FF00}:/paintball!||<<\", pName);
   SendClientMessageToAll(0xFFFF00AA, string);
   ResetPlayerWeapons(playerid);
   GivePlayerWeapon(playerid, 23, 5000);
   SetPlayerVirtualWorld(playerid, -6);
   SetPlayerHealth(playerid,100);
   SetPlayerArmour(playerid,100);
   TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
return 1;
}
//DM-EK VÉGE  /exit dm==================================================================================================================================
if (strcmp(\"/exitdm\", cmdtext, true, 10) == 0)
{
        IsInDM[playerid] = 0;
        new const rand = random(sizeof(RandomSpawns));
        SetPlayerPos(playerid, RandomSpawns[rand]
  • , RandomSpawns[rand] [1], RandomSpawns[rand] [2]);

        SetPlayerFacingAngle(playerid, RandomSpawns[rand] [3]);
SetPlayerVirtualWorld(playerid, 0);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
GivePlayerWeapon(playerid,24,99999);
        GivePlayerWeapon(playerid,31,99999);
        GivePlayerWeapon(playerid,9,20);
        GivePlayerWeapon(playerid,34,99999);
        GivePlayerWeapon(playerid,46,99999);
        GivePlayerWeapon(playerid,17,99999);
        GivePlayerWeapon(playerid,26,99999);
        SendClientMessage(playerid,0xff0000AA, \"||{0000FF}Kiléptél{0000FF} {000000}a DM zónából!{000000}\");
        TogglePlayerControllable(playerid,0);
        GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
        SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
return SendClientMessage(playerid, -1, \"Nem vagy DM zónába!\");
}
//===================================Drift=====================================================================================================
if (strcmp(\"/drift\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid, 0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, 1094.2669,2292.7783,10.7970);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, 1094.2669,2292.7783,10.7970);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//====================================Drift2=======================================================================
if (strcmp(\"/drift7\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid, 0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -778.7633,2731.8259,45.3426);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -778.7633,2731.8259,45.3426);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//======================================Drift3==========================================================================
if (strcmp(\"/drift3\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid, 0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -2134.7158,918.3775,79.8515);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -2134.7158,918.3775,79.8515);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//=========================================Drift4==========================================================================
if (strcmp(\"/drift9\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -2666.2487,576.9454,14.4612);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -2666.2487,576.9454,14.4612);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//===============================Drag==============================================================================
if (strcmp(\"/drag\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -2682.0081,1289.0248,55.6646);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -2682.0081,1289.0248,55.6646);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//=================================FloodTime================================================================================
#define FLOODTIME 3
public OnPlayerText(playerid, text[]){
new TickCount = GetTickCount();
if(GetPVarInt(playerid,\"FloodTime\") > (TickCount-(FLOODTIME * 1000))){
    SendClientMessage(playerid, 0xFF0000AA, \"Várj \"#FLOODTIME\" másodpercet!\");
return 0;
}
SetPVarInt(playerid,\"FloodTime\",GetTickCount());
return 1;
}
 

4
Szkript kérések / Valaki tudna adni Party-Mod Pawno-hoz linket
« Dátum: 2013. Január 18. - 12:56:17 »
Valaki tud adni egy alap Party-mod linket?
Pawno-ja meglegyen
Elõre is köszi aki segít megy a +
Ne használj óriási betûket, és a téma neve a konkrét problémádra utaljon! Most megúszod figyelmeztetés nélkül.

5
Szkript kérések / Unban Ladmin4V2
« Dátum: 2013. Január 16. - 23:20:42 »
Halli itt egy újabb kérdés
Megcsinálná nekem valaki hogy beírom /unban
Kiad egy dialogos listát az õsszes banolt játékosal
és ott rákatintok az unbanolni kivánt játékos nevére és ub-zi Ip-rõl és Névrõs is
Vagy===========================================================
Beírom /unban
Aztán kiad egy regisztráláskor használt dialogot és beírom a PLayer nevét és ip-rõl és névrül is Unbanolja
És ha nincs banolva ezt az üzenetet kapja csak az admin
Ez a player nincs banolva vagy már unbanolták.
Elõre is köszi
LADMIN4V2-t használok
csak 4 és 5-s admin unbanolhason

6
Segítségkérés / Szerkezdhetõ lista
« Dátum: 2013. Január 16. - 23:09:47 »
Halli.
Hogy kell az olyat elkészíteni hogy van ez a dialog lista
 
  ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, 

 
És hogy ebbe az akki admin az tudjon írni PL: belle írja hogy:én tudok írni a listába
És uttána PL:ha mást akar akkor ezt ki tudja tõrõlni 
Lényegében úgy kelle mint a Pawno-ban csinálnám de a szerveren az adminok tudják ezt szerkeszteni.
Listába írás parancsa: /listaadd
Listábol törlés parancsa:/listadelete
Vagy hogyan lehetne ez megoldani ha valaki elkészítené nagyon megköszném 

7
SA-MP: Szerverfejlesztés / Kezdõknek Game Mode
« Dátum: 2013. Január 11. - 20:20:37 »
Halli gyakorlás képen elkészítettem egy modott kezdõknek
Mindt mondtam kezdõknek nem nagy mod
A Modot írta N[o.O]naMe (én)
Elkészítési idõ 5-10 perc nem számoltam õszintén
A mod szabadon terjeszthetõ/felhasználható Nem igazán törõdõk vele. 
Amint lesz idõm rakok bele teléket mapokat több parancsot fegyver lekérõt STB.... addig is sok sikert a modhoz :D
Ha hiba van benne szóljatok PLS.
 
//Alap Mod kezdõknek.....
#include <a_samp>
new Text:Textdraw1;
#define SZIN_PIROS 0xff0000AA
#define SZIN_KEK 0x002bffAA
#define SZIN_CITROMSARGA 0xf7ff00AA
#define SZIN_CIAN 0x0affffAA
#define SZIN_NEONZOLD 0x0afa1eAA
#define SZIN_ZOLD 0x0c8a17AA
#define SZIN_BARNA 0x945613AA
#define SZIN_LILA 0xa61996AA
#define SZIN_ROZSASZIN 0xf503d9AA
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"   <<===Gamemode===>>\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" <<===Alap Gamemode===>>\");
print(\"----------------------------------\\n\");
}
#endif
public OnGameModeInit()
{
Textdraw1 = TextDrawCreate(7.000000, 427.000000, \"/cmds /rules\");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.509999, 1.800000);
TextDrawColor(Textdraw1, 9454143);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
for(new i; i < MAX_PLAYERS; i ++)
    {
        if(IsPlayerConnected(i))
        {
            TextDrawShowForPlayer(i, Textdraw1);
        }
    }
SetGameModeText(\"[HuN]Stunt/Parkour/FreeRoam\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xf7ff00AA, \" <<<<Üdv a Szerveren>>>>!\");
    SendClientMessage(playerid, 0xff0000AA, \"Olvasd el a szabályzatott |/rules|\");
    SendClientMessage(playerid, 0xf7ff00AA, \"Kellemes Idõtöltése a szerveren\");
    new string[64], pName[MAX_PLAYER_NAME];
    GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
    format(string,sizeof string,\"%s csatlakozott a szerverhez\",pName);
    SendClientMessageToAll(0x002bffAA,string);
    return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new
    string[64],
    name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,MAX_PLAYER_NAME);
    switch(reason)
    {
        case 1: format(string,sizeof string,\"%s lelépett a szerverõl! [Kilépés]\",name);
    }
    SendClientMessageToAll(0xff0000AA,string);
    return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid,2182.3892,1988.3986,10.8203);
    TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
    return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
    SetPlayerPos(playerid,2182.3892,1988.3986,10.8203);
    TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
      return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
//Szabályzat------------------------------------
     if (strcmp(cmdtext, \"/rules\", true)==0)
    {
    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"Szabályzat:\", \"Ne heckelj vagy cheatelj ne használj semmilyen olyan programot ammitõl nagyobb képeséged lesz mint egy átlag playernek\\nTilos a Drive-by (elütni valakit és ezzel HP-vesztést okozni neki)\\nNe szid a szervert/adminokat! és ne szolj belle az adminok döntésébe\\nNe floodloj(rövid idõn belül sokat írsz a chat-be)!\\nNe lövöltöz/ölj épületben\\nKérlek fogadd el és tarcsd be a szabályzatot! és ne keress kibuvót alolúk!\", \"Redben\", \"Vissza\");
    return 1;
    }
    //CMDS-----------------------------------------
    if (strcmp(cmdtext, \"/cmds\", true)==0)
    {
    ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Parancsok:\", \"/flip /health /parachute /kill\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
   
//Alap Parancsok--------------------------------------
    if(strcmp(cmdtext, \"/parachute\", true) == 0)
    {
    GivePlayerWeapon(playerid, 46, 1);
    SendClientMessage(playerid, 0xe6e600AA, \"Ejtõernyö lekérve\");
    return 1;
    }
    if (strcmp(cmdtext, \"/flip\", true)==0)
    {
    new VehicleID, Float:X, Float:Y, Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    VehicleID = GetPlayerVehicleID(playerid);
    SetVehiclePos(VehicleID, X, Y, Z);
    SetVehicleZAngle(VehicleID, 0);
    SendClientMessage(playerid, 0xe6e600AA, \"Jármû felálítva\");
    return 1;
    }
    if (strcmp(cmdtext, \"/health\", true)==0)
    {
    SetPlayerHealth(playerid,100);
    SendClientMessage(playerid, 0xe6e600AA, \"Életed feltõltve!\");
    return 1;
    }
    if(strcmp(\"/kill\", cmdtext, true, 10) == 0)  {
    SetPlayerHealth(playerid, 000.0);
    return 1;
    }
   
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

 

8
Segítségkérés / Admin System
« Dátum: 2013. Január 11. - 14:11:41 »
Helló all Nos én egy admin systemet szeretnék kérni valakitõl aki megcsinálja.
10-Lelegy a Max szint írom is hogyan lenne
/admin a fentlévõ adminok.
Parancsok : /kick /kickall /ban /banall /jail jailall /mute /muteall /freeze /freezeall
Parancsok: /goto /get /getall /lspec /setcash /setcolor /setskin /setword /burn /slap /slapall /vslap /vslapall /nitro /god /disarm /disarmall /giveweapon /jetpack /lmenu  /setscore /clearchat /warn
Itt van szintekre osztva
10-admin ==>>
Az összes parancs
9-admin ==>>
/setskin /clearchat /giveweapon /burn /setcash /setscore /ban /kick /jail /lmenu /giveweapon /disarm /jetpack /burn /spal /vslap /nitro /warn
8-admin ==>>
/warn /setskin /ban /kick /burn /slap /vslap /jetpack /giveweapon /lmenu /disarm /clearchat /burn
7-admin ==>>
/warn /ban /burn /kick /jail /slap /setcolor /clearchat /jetpack /ban /giveweapon /slap /setskin
6-admin ==>>
/warn /kick /mute /jail /jetpack /slap /clearchat /disarm
5-admin ==>>
/warn /jail /mute /slap /kick /clearchat
4-admin ==>
/warn /mute /jail
Admin chetbe írás # (szöveg)
Regisztrácios rendszer nem kell csak hogy mentse a pénz és a Scoret
 Ha chat-ben figyelmeztetnek akkor igy írja ki   Adminisztrátor \"Admin Neve\" figyelmeztette \"Player neve\" indok [indok] 1/4   <--- Ezt citrom sárgával írja ki és a többit is
Ban kick jail úgyan ez gondolom értitek hogy.
AZ ADMIN RENDSZERBEN TÜNTESD FEL A NEVED

9
Segítségkérés / Id a név melett
« Dátum: 2013. Január 10. - 19:02:56 »
Hi hogy tudom azt megcsinálni hogy ha Chetben a neve mellet látszodjon az id és ha admin akkor az id zõld legyen ha sima player akkor szürke   (nem tudom hogy kell  :facepalm:  )
Stramm[id]: Így néz ki egy player-é
Stramm[id]: Így néz ki egy admin idje csak élénk zõldel itt a szin:  0x3cff00AA
Így kellene elõre is köszi

10
Segítségkérés / Véletlen spawn
« Dátum: 2013. Január 10. - 18:16:10 »
Hi megint itt a gyond :grrrrr:   
Hogyan tudom azt megoldani hogy külõmbözõ helyekre spawnoljon a játékos ne pedig csak 1-re
mert ha így rakom be hogy
public OnPlayerSpawn(playerid)
{
    SetPlayerPos(playerid,2182.3892,1988.3986,10.8203);
    TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
    return 1;
}

 
Akkor lényegtelen mennyit rakok be mert csak az elsõ hejre spawnol hogy tudom megoldani hogy véletlenszerûen több helyen spawnoljon

11
Segítségkérés / Nem látszik a Skin
« Dátum: 2013. Január 10. - 18:12:11 »
Hi Bocsi hogy már megint kérdezõsködök de van egy kis gondom -->
Mikkor berakom a skineket a Modba és konvertelem hibátlan mikkor fel megyek a szerverre akkor a skin nem látszik de ha váltogatom és lespawnolok akkor az ammit kiválasztottam csak ép nem látszanak :( valaki megmondaná miért?

12
Segítségkérés / Kill list
« Dátum: 2013. Január 10. - 17:35:32 »
CSáó all azt szeretném megkérdezni valaki elkészítené nekem hogy jobb oldalt középen legyen egy Kill list ami mutatja ki kit õlt meg, elütõtte kocsival feljõtt a szerora STB.. gondolom tudjátok mirõl beszélek valaki elkészítené nekem?? Köszi elõre is.

13
Segítségkérés / Elõugró dialog
« Dátum: 2012. December 27. - 16:01:46 »
Hi all azt szeretném megkérdezni  ki tudna nekem egy ilyet elkészíteni már több szerveren is látam de én hozá se tok kezdeni valaki elkészítené??
Figyelmeztetések 1/3 <---Egyértelmû
Figyelmeztetõ admin neve [ide annak az adminak a nevét aki figyelmezetet]
Admin szintje[ide a szint]  <-- ez az hogy az admin hanyas szintû
Indok:ez az indok amiért figyelmeztette  megjelené helyet indok legyen
A figyelmeztetés helyére felül ott ha PL:Mutet kap mutet írjon ha Bant akkor Bant ha
Ezt a dialogot Jailnál ne mutassa
\"width=500http://kepfeltoltes.hu/121227/517471164n_vtelen_www.kepfeltoltes.hu_.png[/img]

14
Szkript kérések / Hogyan kell??
« Dátum: 2012. December 18. - 17:45:28 »
Neki ugrottam scriptelni tanulni és meg szeretném kérdezni  hogy hogyan tudok dialogos parancsot készíteni úgy hogy az csak parancsra jelenjen meg PL: /parancs 
Mert azt nem találom sehol  :wall:   

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