Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van. 76
Segítségkérés / OnPlayerKeyStateChange szoveg kiiras« Dátum: 2014. augusztus 23. - 12:24:29 »
Szerintem Probálj meg más bilenyütt bele irnni ne y betû legyen hanem pl x vagy bármi csak nem az szerintem de nem akkarok hülyeséget mondani
off bocs az ékezeti hibárkért telefonrol van
77
RP/RPG kérések / Dialogos Regisztráció« Dátum: 2014. augusztus 23. - 12:18:16 »if(RegistrationStep[playerid] > 0) 78
RP/RPG kérések / Kezdõ spawn+Email cíim« Dátum: 2014. augusztus 21. - 22:03:12 »
Helló! Van egy goudlyne editem ebbe szeretném át álitani a kezdõ spawn-t!
És Még szeretnék egy olyat hogy amikor spawnolsz akkor engedjen játszani ha meg adod az email cimedet és akkor engedjen le spawnolni 79
Segítségkérés / Bejárat készitése« Dátum: 2014. augusztus 18. - 09:32:41 »
Nem értem :S Inkább segits ezekböl hogy hogy kell interiort csinálni
80
Segítségkérés / Bejárat készitése« Dátum: 2014. augusztus 18. - 08:57:12 »else if (PlayerToPointStripped(1, playerid,366.6558,188.9671,1008.3828, cx,cy,cz)) helló egy parancsot nem értek ebbe :S ez mitjelent else if (PlayerToPointStripped(1, playerid,367.9169,162.3134,1025.7891, cx,cy,cz)) köszönöm szépen elöre is 81
Szkript kérések / Müszaki vizsga« Dátum: 2014. augusztus 17. - 11:55:19 »
Helló! Én kitaláltam egy öklettet nem tudom meg lehet e valositani szoval az lenne hogy van egy goudlyne edit módóm abba bele lehet irni hogy a müszakit csak autó szerelõ tud adni és nem ugy mint való életbe hanem 2 hónaponta kell meg ujitani nem tudo hogy lehetséges e ha igen kérem irja meg valaki köszönöm
83
Segítségkérés / Nem müködik a map« Dátum: 2014. augusztus 16. - 16:04:02 »
Helló! Van egy goudlyne edit módom és nem müködik a map rajta nem tudom mi lehet valaki segitene?
84
SA-MP: Szerverfejlesztés / Dinis Idõreszolo bann« Dátum: 2014. augusztus 13. - 21:56:37 »
Mi a francot képzelsz magadrol tik vagytok akkora hackerek baszod rendeltem szerot igen és game lifon össze vesztem mindenkivel és a módót kaptam Leon_Ross-tol modot én vittem a szeronak és ki dobtak hát faszom azt csinálok vele amit akkarok Fel törtétek az ftp-met patkányok Elegem van game life bol hamarosan megy a lejárató videó grat nektek
Dupla hozzászólás automatikusan összefûzve. ( 2014. augusztus 13. - 21:57:34 ) Mér kell szorakozni kaptam a módót meg egyébként fent volt itt forumon is de leszarom game lifebol elgem van 85
SA-MP: Szerverfejlesztés / Dinis Idõreszolo bann« Dátum: 2014. augusztus 11. - 22:03:37 »
Mükszik
Dupla hozzászólás automatikusan összefûzve. ( 2014. augusztus 11. - 22:04:40 ) Legalább Ügyködtünk vele 86
SA-MP: Szerverfejlesztés / Dinis Idõreszolo bann« Dátum: 2014. augusztus 11. - 21:57:46 »
Na 2 perc és tesztelem..
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SA-MP: Szerverfejlesztés / Dinis Idõreszolo bann« Dátum: 2014. augusztus 11. - 21:49:56 »
Legközelebb fog a faszom feltölteni valamit petraa miatt
88
Szkript kérések / Gps Rendszer« Dátum: 2014. augusztus 11. - 13:02:30 »if(strcmp(cmd, \"/gps\", true) == 0) { ShowPlayerDialog(playerid,1050,DIALOG_STYLE_LIST,\"Válassz!\",\"Épületek\\nAlap Munkák\",\"Kiválasztom\",\"Kilép\"); new nev[32]; GetPlayerName(playerid, nev, sizeof(nev)); new h,mi,s,y,m,d; getdate(y,m,d); gettime(h,mi,s); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), \"<< %s beírta a /gps parancsot! >>\", sendername); SendTAdminMessage(COLOR_TULAJ,string); return 1; } Valaki MEgtudná mondani hogy lehet a pozicokat ebbe átt álitani? 89
Segítségkérés / Fogja magát és leáll a szerver« Dátum: 2014. július 08. - 19:50:36 »
Vagy a pluginsba van a gond vagy a modba szereplõ warningok!
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Segítségkérés / Spawn« Dátum: 2014. július 08. - 14:51:26 »
hát ebbe nem nagyon van kordináta rendszer tehát nem azt irtad ami kellene nekem
public OnPlayerSpawn(playerid) { SetPlayerToTeamColor(playerid); //SetPlayerColor(playerid,COLOR_GRAD2); InitLockDoors(playerid); STDPlayer[playerid] = 0; /*gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team if (gTeam[playerid] == 4) //medic / criminal reset team { gTeam[playerid] = 3; }*/ if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_LIGHTRED, \"Jelentkezz be mielõtt játszanál!\"); KickPlayer[playerid] = 1; } if(gTeam[playerid] == 3) { if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0) { //SendClientMessage(playerid, COLOR_LIGHTRED, \"You are part of a Family/Force, you\'ve been forced to the right Class + Char !\"); MedicBill[playerid] = 0; new model = PlayerInfo[playerid][Munkaruha1]; if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == { SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } //else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 15) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 17) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pMember] == 18) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][szervLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } //else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } //else if(PlayerInfo[playerid][pLeader] == 15) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 17) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } else if(PlayerInfo[playerid][pLeader] == 18) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; } Nevekki(playerid); SpawnPlayer(playerid); } } if(PlayerInfo[playerid][Munkaruha1] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][Munkaruha1]); } else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); } SetPlayerWeapons(playerid); SetPlayerSpawn(playerid); SetPlayerToTeamColor(playerid); PlayerFixRadio(playerid); for(new i = 0; i < sizeof(Turfs); i++) { GangZoneShowForPlayer(playerid, i, TurfInfo[zColor]); //GangZoneShowForPlayer(playerid, surenos, 0x4C5386AA); //GangZoneShowForPlayer(playerid, black_yakuza, 0x000000C2); //GangZoneShowForPlayer(playerid, nortenos, 0x9D000096); //GangZoneShowForPlayer(playerid, street_zone, 0x33AA33AA); //GangZoneShowForPlayer(playerid, jefferson_saints, 0xD900D3C8); return 1; } |