Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - Dead

Oldalak: 1 ... 121 122 [123] 124 125 ... 135
1831
SA-MP: Szerverfejlesztés / LV K.A.C.C. cégek,benzinkút
« Dátum: 2011. november 24. - 19:25:25 »
Nemrossz ;)
Lehet beteszem szerómba. .. :D

1832
Szkript kérések / NPC Problem
« Dátum: 2011. november 24. - 17:08:58 »
még mindig nemjó De mostmár így néz ki:
[pawn]#include <a_samp>
new npcveh1;
new Text3D:label1[MAX_PLAYERS];
public OnFilterScriptInit()
{
ConnectNPC(\"_]P]K[D[_]DeaD[_\", \"npcc\");
npcveh1 = AddStaticVehicle(560,1834.9608,-1869.9995,13.0496,359.8975,1,1);
return 1;
}
public OnFilterScriptExit()
{
DestroyVehicle(npcveh1);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid)
{
Delete3DTextLabel(label1[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
    {
   new npcname[MAX_PLAYER_NAME];
        GetPlayerName(playerid, npcname, sizeof(npcname));
       if(!strcmp( npcname, \"_]P]K[D[_]DeaD[_\", true))
        {
            PutPlayerInVehicle (playerid, npcveh1, 0);
           SetPlayerSkin(playerid, 122); //61 helyére a skin id-t írod
           label1[playerid] = Create3DTextLabel(\"_]P]K[D[_]DeaD[_\", 0x09a843AA, 30.0, 40.0, 50.0, 40.0, 0);
          Attach3DTextLabelToPlayer(label1[playerid], playerid, 0.0, 0.0, 0.7);
          }
        return 1;
     }
     return 1;[/pawn]
[pawn]#define RECORDING \"npcc\"
#define RECORDING_TYPE 1
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 1
    public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
    public OnNPCExitVehicle() StopRecordingPlayback();
#else
    public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif[/pawn]
:(
regrendszert kikerüli mert az a név regelve van de nemjó :S

1833
SA-MP: Szerverfejlesztés / Merry Christmas! [V1.0]
« Dátum: 2011. november 23. - 18:18:08 »
JAvítva!! És Kösz amit lehet :DDDDD

1834
SA-MP: Szerverfejlesztés / MySQL Leader Script
« Dátum: 2011. november 23. - 18:15:42 »
Használom. Like!

1835
SA-MP: Szerverfejlesztés / Egyszerû Dialog
« Dátum: 2011. november 23. - 18:14:49 »
Javítva és Kösz :P

1836
Szkript kérések / NPC Problem
« Dátum: 2011. november 23. - 18:13:12 »
nemjó :( 1 error a filterscriptben :(
[pawn]#include <a_samp>
new Text3D:label1[MAX_PLAYERS];
new npcveh1;
    public OnFilterScriptInit()
    {
        ConnectNPC(\"Dead\",\"windsor\");
        npcveh1 = CreateVehicle (555,0.0,0.0,0.0,0.0,-1,-1,5000);
        return 1;
    }
public OnPlayerSpawn(playerid)
    {
        if(IsPlayerNPC(playerid)) //
        {
            new npcname[MAX_PLAYER_NAME];
            GetPlayerName(playerid, npcname, sizeof(npcname));
            if(!strcmp(npcname, \"Dead\", true));
            {
                PutPlayerInVehicle (playerid, npcveh1, 0);
           SetPlayerSkin(playerid, 122); //a122 helyére a skin id-t írod
           label1[playerid] = Create3DTextLabel(\"Dead\", 0x09a843AA, 30.0, 40.0, 50.0, 40.0, 0);
          Attach3DTextLabelToPlayer(label1[playerid], playerid, 0.0, 0.0, 0.7);
                return 1;
            }
            return 1;
        }
        return 1;
}[/pawn]
[pawn]C:windsornpc.pwn(18) : error 036: empty statement        !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
C:windsornpc.pwn(21) : warning 217: loose indentation
C:windsornpc.pwn(24) : warning 217: loose indentation
C:windsornpc.pwn(26) : warning 225: unreachable code
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
1 Error.
[/pawn]

1837
Szkript kérések / NPC Problem
« Dátum: 2011. november 22. - 20:38:36 »
A 3.  sorban.van.h a maxnpc 2... XD

1838
SA-MP: Szerverfejlesztés / Merry Christmas! [V1.0]
« Dátum: 2011. november 22. - 20:06:52 »
Ott van *!66 object egyiket kimásolod azt kész :P ;) xD

1839
Szkript kérések / NPC Problem
« Dátum: 2011. november 22. - 15:33:27 »
Üdv
Az A Bajom Hogy Lusta Csínált Nekem 1 NPC-t De Nem Csatlakozik A Szeróra :S
(maxnpc 2 )
Filterscipt Mappa:
[pawn]#include <a_samp>
new npcveh1;
new Text3D:label1[MAX_PLAYERS];
public OnFilterScriptInit()
{
ConnectNPC(\"Dead\", \"windsor\");
npcveh1 = CreateVehicle (555,0.0,0.0,0.0,0.0,-1,-1,-1);
return 1;
}
public OnFilterScriptExit()
{
//DestroyVehicle(npcveh1);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid)
{
Delete3DTextLabel(label1[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
    {
   new npcname[MAX_PLAYER_NAME];
        GetPlayerName(playerid, npcname, sizeof(npcname));
       if(!strcmp( npcname, \"Dead\", true))
        {
            PutPlayerInVehicle (playerid, npcveh1, 0);
           SetPlayerSkin(playerid, 122); //a122 helyére a skin id-t írod
           label1[playerid] = Create3DTextLabel(\"Dead\", 0x09a843AA, 30.0, 40.0, 50.0, 40.0, 0);
          Attach3DTextLabelToPlayer(label1[playerid], playerid, 0.0, 0.0, 0.7);
          }
        return 1;
     }
     return 1;
}[/pawn]
NPCModes
[pawn]#define RECORDING \"windsor\"
#define RECORDING_TYPE 1
#include <a_npc>
public OnRecordingPlaybackEnd ( )
{
  StartRecordingPlayback ( RECORDING_TYPE, RECORDING );
  return 0;
}
#if RECORDING_TYPE == 1
  public OnNPCEnterVehicle ( vehicleid, seatid )
  {
    StartRecordingPlayback ( RECORDING_TYPE, RECORDING );
    return 0;
  }
  public OnNPCExitVehicle ( )
  {
    StopRecordingPlayback ( );
    return 0;
  }
#endif[/pawn]
NPC Neve : Dead
.rec neve : Windsor
és azt hogy lehet meg hogy egyszerre 4 npc legyen a szeróban?
(npcmodes mappában is :D )
Aki Megoldja Adom A Likeot !!!
Elõre Is Kösz
Üdv.: DeaD
JA És Betölti A Scriptet A Szeró De Onnantól Semmi :(

1840
SA-MP: Szerverfejlesztés / Egyszerû Dialog
« Dátum: 2011. november 22. - 15:23:49 »
Üdv Ezt Nektek Csínáltam (Kezdõknek!!)
DIALOG_STYLE_MSGBOX !!!
GM / FS Tetejére
[pawn]
#include <zcmd>
new dialog;[/pawn]
[pawn]public OnPlayerCommandText(playerid,cmdtext[])   BOCS! De Nem Is Kell Mint Kiderült xÐ[/pawn] Alá
[pawn]CMD:dialog(playerid, params[])
{
        ShowPlayerDialog(playerid, dialog, DIALOG_STYLE_MSGBOX, \"***************Egyszerû Dialog***************\",\"\\
   IDE AZT ÍRSZ AMIT AKARSZ \\n\\
                IDEIS\\n\\
                Így Tovább\\n\\
   \",\"Ok\",\"Ok\");
   return 1;
}
[/pawn]

1841
SA-MP: Szerverfejlesztés / Christmas Tree // Karácsonyfa TextDraw
« Dátum: 2011. november 22. - 15:16:31 »
Angol SaMp Fórumról Hoztam Ezt A Scriptet Persze Magyar
Lényege: Egy Ksrácsonyfa Textdraw a jobb alsó sarokban!!
link: http://forum.sa-mp.com/showthread.php?t=210132
dl: http://pastebin.com/T13a7afp              [pawn]//eredeti angol[/pawn]
készítõ:Sinner
Magyar : 1 sort kellett magyarítani xÐÐÐ
[pawn]#include <a_samp>
#define COLOR_DARKGREEN         0x008040FF
#define COLOR_BROWN             0xA52A2AAA
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw900;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;
new Text:Textdraw18;
new Text:Textdraw19;
new Text:Textdraw20;
new Text:Textdraw21;
new Text:Textdraw22;
new Text:Textdraw23;
new Text:Textdraw24;
new Text:Textdraw25;
new Text:Textdraw26;
new Text:Textdraw27;
new Text:Textdraw28;
new Text:Textdraw29;
new Text:Textdraw30;
new Text:Textdraw31;
new Text:Textdraw32;
public OnFilterScriptInit()
{
        Textdraw900 = TextDrawCreate(575.000000, 377.000000, \"l\");
        TextDrawBackgroundColor(Textdraw900, 255);
        TextDrawFont(Textdraw900, 1);
        TextDrawLetterSize(Textdraw900, 1.700000, 11.000000);
        TextDrawColor(Textdraw900, COLOR_BROWN);
        TextDrawSetOutline(Textdraw900, 0);
        TextDrawSetProportional(Textdraw900, 1);
        TextDrawSetShadow(Textdraw900, 0);
        Textdraw0 = TextDrawCreate(534.000000, 442.000000, \"V\");
        TextDrawBackgroundColor(Textdraw0, 255);
        TextDrawFont(Textdraw0, 1);
        TextDrawLetterSize(Textdraw0, 4.199998, -6.300001);
        TextDrawColor(Textdraw0, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw0, 0);
        TextDrawSetProportional(Textdraw0, 1);
        TextDrawSetShadow(Textdraw0, 0);
        Textdraw1 = TextDrawCreate(538.000000, 432.000000, \"V\");
        TextDrawBackgroundColor(Textdraw1, 255);
        TextDrawFont(Textdraw1, 1);
        TextDrawLetterSize(Textdraw1, 3.889997, -7.000000);
        TextDrawColor(Textdraw1, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw1, 0);
        TextDrawSetProportional(Textdraw1, 1);
        TextDrawSetShadow(Textdraw1, 0);
        Textdraw2 = TextDrawCreate(540.000000, 422.000000, \"V\");
        TextDrawBackgroundColor(Textdraw2, 255);
        TextDrawFont(Textdraw2, 1);
        TextDrawLetterSize(Textdraw2, 3.709997, -7.400000);
        TextDrawColor(Textdraw2, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw2, 0);
        TextDrawSetProportional(Textdraw2, 1);
        TextDrawSetShadow(Textdraw2, 0);
        Textdraw3 = TextDrawCreate(545.000000, 409.000000, \"V\");
        TextDrawBackgroundColor(Textdraw3, 255);
        TextDrawFont(Textdraw3, 1);
        TextDrawLetterSize(Textdraw3, 3.309998, -8.199999);
        TextDrawColor(Textdraw3, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw3, 0);
        TextDrawSetProportional(Textdraw3, 1);
        TextDrawSetShadow(Textdraw3, 0);
        Textdraw4 = TextDrawCreate(549.000000, 394.000000, \"V\");
        TextDrawBackgroundColor(Textdraw4, 255);
        TextDrawFont(Textdraw4, 1);
        TextDrawLetterSize(Textdraw4, 2.959998, -7.400000);
        TextDrawColor(Textdraw4, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw4, 0);
        TextDrawSetProportional(Textdraw4, 1);
        TextDrawSetShadow(Textdraw4, 0);
        Textdraw5 = TextDrawCreate(553.000000, 380.000000, \"V\");
        TextDrawBackgroundColor(Textdraw5, 255);
        TextDrawFont(Textdraw5, 1);
        TextDrawLetterSize(Textdraw5, 2.609998, -7.500000);
        TextDrawColor(Textdraw5, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw5, 0);
        TextDrawSetProportional(Textdraw5, 1);
        TextDrawSetShadow(Textdraw5, 0);
        Textdraw6 = TextDrawCreate(556.000000, 367.000000, \"V\");
        TextDrawBackgroundColor(Textdraw6, 255);
        TextDrawFont(Textdraw6, 1);
        TextDrawLetterSize(Textdraw6, 2.369999, -7.500000);
        TextDrawColor(Textdraw6, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw6, 0);
        TextDrawSetProportional(Textdraw6, 1);
        TextDrawSetShadow(Textdraw6, 0);
        Textdraw7 = TextDrawCreate(559.000000, 352.000000, \"V\");
        TextDrawBackgroundColor(Textdraw7, 255);
        TextDrawFont(Textdraw7, 1);
        TextDrawLetterSize(Textdraw7, 2.079999, -7.300000);
        TextDrawColor(Textdraw7, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw7, 0);
        TextDrawSetProportional(Textdraw7, 1);
        TextDrawSetShadow(Textdraw7, 0);
        Textdraw8 = TextDrawCreate(563.000000, 336.000000, \"V\");
        TextDrawBackgroundColor(Textdraw8, 255);
        TextDrawFont(Textdraw8, 1);
        TextDrawLetterSize(Textdraw8, 1.739999, -7.599999);
        TextDrawColor(Textdraw8, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw8, 0);
        TextDrawSetProportional(Textdraw8, 1);
        TextDrawSetShadow(Textdraw8, 0);
        Textdraw10 = TextDrawCreate(568.000000, 315.000000, \"V\");
        TextDrawBackgroundColor(Textdraw10, 255);
        TextDrawFont(Textdraw10, 1);
        TextDrawLetterSize(Textdraw10, 1.329999, -7.000000);
        TextDrawColor(Textdraw10, COLOR_DARKGREEN);
        TextDrawSetOutline(Textdraw10, 0);
        TextDrawSetProportional(Textdraw10, 1);
        TextDrawSetShadow(Textdraw10, 0);
        Textdraw11 = TextDrawCreate(528.000000, 434.000000, \"ooooooooo\");
        TextDrawBackgroundColor(Textdraw11, 255);
        TextDrawFont(Textdraw11, 1);
        TextDrawLetterSize(Textdraw11, 0.660000, 2.800000);
        TextDrawColor(Textdraw11, -1);
        TextDrawSetOutline(Textdraw11, 0);
        TextDrawSetProportional(Textdraw11, 1);
        TextDrawSetShadow(Textdraw11, 1);
        Textdraw12 = TextDrawCreate(522.000000, 434.000000, \"ooooooooo\");
        TextDrawBackgroundColor(Textdraw12, 255);
        TextDrawFont(Textdraw12, 1);
        TextDrawLetterSize(Textdraw12, 0.660000, 2.800000);
        TextDrawColor(Textdraw12, -1);
        TextDrawSetOutline(Textdraw12, 0);
        TextDrawSetProportional(Textdraw12, 1);
        TextDrawSetShadow(Textdraw12, 0);
        Textdraw13 = TextDrawCreate(578.000000, 273.000000, \"v\");
        TextDrawBackgroundColor(Textdraw13, 255);
        TextDrawFont(Textdraw13, 1);
        TextDrawLetterSize(Textdraw13, 0.510000, -2.900000);
        TextDrawColor(Textdraw13, -65281);
        TextDrawSetOutline(Textdraw13, 0);
        TextDrawSetProportional(Textdraw13, 1);
        TextDrawSetShadow(Textdraw13, 0);
        Textdraw14 = TextDrawCreate(578.000000, 251.000000, \"v\");
        TextDrawBackgroundColor(Textdraw14, 255);
        TextDrawFont(Textdraw14, 1);
        TextDrawLetterSize(Textdraw14, 0.500000, 2.799999);
        TextDrawColor(Textdraw14, -65281);
        TextDrawSetOutline(Textdraw14, 0);
        TextDrawSetProportional(Textdraw14, 1);
        TextDrawSetShadow(Textdraw14, 0);
        Textdraw15 = TextDrawCreate(574.000000, 253.000000, \"<\");
        TextDrawBackgroundColor(Textdraw15, 255);
        TextDrawFont(Textdraw15, 1);
        TextDrawLetterSize(Textdraw15, 0.419999, 1.799999);
        TextDrawColor(Textdraw15, -65281);
        TextDrawSetOutline(Textdraw15, 0);
        TextDrawSetProportional(Textdraw15, 1);
        TextDrawSetShadow(Textdraw15, 0);
        Textdraw16 = TextDrawCreate(593.000000, 253.000000, \"<\");
        TextDrawBackgroundColor(Textdraw16, 255);
        TextDrawFont(Textdraw16, 1);
        TextDrawLetterSize(Textdraw16, -0.410000, 1.899999);
        TextDrawColor(Textdraw16, -65281);
        TextDrawSetOutline(Textdraw16, 0);
        TextDrawSetProportional(Textdraw16, 1);
        TextDrawSetShadow(Textdraw16, 0);
        Textdraw17 = TextDrawCreate(587.000000, 286.000000, \".\");
        TextDrawBackgroundColor(Textdraw17, 255);
        TextDrawFont(Textdraw17, 1);
        TextDrawLetterSize(Textdraw17, 0.700000, 3.000000);
        TextDrawColor(Textdraw17, -16776961);
        TextDrawSetOutline(Textdraw17, 0);
        TextDrawSetProportional(Textdraw17, 1);
        TextDrawSetShadow(Textdraw17, 1);
        Textdraw18 = TextDrawCreate(567.000000, 329.000000, \".\");
        TextDrawBackgroundColor(Textdraw18, 255);
        TextDrawFont(Textdraw18, 1);
        TextDrawLetterSize(Textdraw18, 0.700000, 3.000000);
        TextDrawColor(Textdraw18, -16776961);
        TextDrawSetOutline(Textdraw18, 0);
        TextDrawSetProportional(Textdraw18, 1);
        TextDrawSetShadow(Textdraw18, 1);
        Textdraw19 = TextDrawCreate(593.000000, 354.000000, \".\");
        TextDrawBackgroundColor(Textdraw19, 255);
        TextDrawFont(Textdraw19, 1);
        TextDrawLetterSize(Textdraw19, 0.700000, 3.000000);
        TextDrawColor(Textdraw19, -16776961);
        TextDrawSetOutline(Textdraw19, 0);
        TextDrawSetProportional(Textdraw19, 1);
        TextDrawSetShadow(Textdraw19, 1);
        Textdraw20 = TextDrawCreate(555.000000, 388.000000, \".\");
        TextDrawBackgroundColor(Textdraw20, 255);
        TextDrawFont(Textdraw20, 1);
        TextDrawLetterSize(Textdraw20, 0.700000, 3.000000);
        TextDrawColor(Textdraw20, -16776961);
        TextDrawSetOutline(Textdraw20, 0);
        TextDrawSetProportional(Textdraw20, 1);
        TextDrawSetShadow(Textdraw20, 1);
        Textdraw21 = TextDrawCreate(592.000000, 317.000000, \".\");
        TextDrawBackgroundColor(Textdraw21, 255);
        TextDrawFont(Textdraw21, 1);
        TextDrawLetterSize(Textdraw21, 0.700000, 3.000000);
        TextDrawColor(Textdraw21, -16776961);
        TextDrawSetOutline(Textdraw21, 0);
        TextDrawSetProportional(Textdraw21, 1);
        TextDrawSetShadow(Textdraw21, 1);
        Textdraw22 = TextDrawCreate(573.000000, 304.000000, \".\");
        TextDrawBackgroundColor(Textdraw22, 255);
        TextDrawFont(Textdraw22, 1);
        TextDrawLetterSize(Textdraw22, 0.700000, 3.000000);
        TextDrawColor(Textdraw22, 65535);
        TextDrawSetOutline(Textdraw22, 0);
        TextDrawSetProportional(Textdraw22, 1);
        TextDrawSetShadow(Textdraw22, 1);
        Textdraw23 = TextDrawCreate(568.000000, 353.000000, \".\");
        TextDrawBackgroundColor(Textdraw23, 255);
        TextDrawFont(Textdraw23, 1);
        TextDrawLetterSize(Textdraw23, 0.700000, 3.000000);
        TextDrawColor(Textdraw23, 65535);
        TextDrawSetOutline(Textdraw23, 0);
        TextDrawSetProportional(Textdraw23, 1);
        TextDrawSetShadow(Textdraw23, 1);
        Textdraw24 = TextDrawCreate(599.000000, 384.000000, \".\");
        TextDrawBackgroundColor(Textdraw24, 255);
        TextDrawFont(Textdraw24, 1);
        TextDrawLetterSize(Textdraw24, 0.700000, 3.000000);
        TextDrawColor(Textdraw24, 65535);
        TextDrawSetOutline(Textdraw24, 0);
        TextDrawSetProportional(Textdraw24, 1);
        TextDrawSetShadow(Textdraw24, 1);
        Textdraw25 = TextDrawCreate(575.000000, 373.000000, \".\");
        TextDrawBackgroundColor(Textdraw25, 255);
        TextDrawFont(Textdraw25, 1);
        TextDrawLetterSize(Textdraw25, 0.700000, 3.000000);
        TextDrawColor(Textdraw25, -65281);
        TextDrawSetOutline(Textdraw25, 0);
        TextDrawSetProportional(Textdraw25, 1);
        TextDrawSetShadow(Textdraw25, 1);
        Textdraw26 = TextDrawCreate(587.000000, 338.000000, \".\");
        TextDrawBackgroundColor(Textdraw26, 255);
        TextDrawFont(Textdraw26, 1);
        TextDrawLetterSize(Textdraw26, 0.700000, 3.000000);
        TextDrawColor(Textdraw26, -65281);
        TextDrawSetOutline(Textdraw26, 0);
        TextDrawSetProportional(Textdraw26, 1);
        TextDrawSetShadow(Textdraw26, 1);
        Textdraw27 = TextDrawCreate(575.000000, 279.000000, \".\");
        TextDrawBackgroundColor(Textdraw27, 255);
        TextDrawFont(Textdraw27, 1);
        TextDrawLetterSize(Textdraw27, 0.700000, 3.000000);
        TextDrawColor(Textdraw27, -65281);
        TextDrawSetOutline(Textdraw27, 0);
        TextDrawSetProportional(Textdraw27, 1);
        TextDrawSetShadow(Textdraw27, 1);
        Textdraw28 = TextDrawCreate(580.000000, 239.000000, \".\");
        TextDrawBackgroundColor(Textdraw28, 255);
        TextDrawFont(Textdraw28, 1);
        TextDrawLetterSize(Textdraw28, 0.750000, 3.199999);
        TextDrawColor(Textdraw28, -65281);
        TextDrawSetOutline(Textdraw28, 0);
        TextDrawSetProportional(Textdraw28, 1);
        TextDrawSetShadow(Textdraw28, 0);
        Textdraw29 = TextDrawCreate(578.000000, 242.000000, \".\");
        TextDrawBackgroundColor(Textdraw29, 255);
        TextDrawFont(Textdraw29, 1);
        TextDrawLetterSize(Textdraw29, 0.750000, 3.199999);
        TextDrawColor(Textdraw29, -65281);
        TextDrawSetOutline(Textdraw29, 0);
        TextDrawSetProportional(Textdraw29, 1);
        TextDrawSetShadow(Textdraw29, 0);
        Textdraw30 = TextDrawCreate(582.000000, 241.000000, \".\");
        TextDrawBackgroundColor(Textdraw30, 255);
        TextDrawFont(Textdraw30, 1);
        TextDrawLetterSize(Textdraw30, 0.750000, 3.199999);
        TextDrawColor(Textdraw30, -65281);
        TextDrawSetOutline(Textdraw30, 0);
        TextDrawSetProportional(Textdraw30, 1);
        TextDrawSetShadow(Textdraw30, 0);
        Textdraw31 = TextDrawCreate(577.000000, 240.000000, \".\");
        TextDrawBackgroundColor(Textdraw31, 255);
        TextDrawFont(Textdraw31, 1);
        TextDrawLetterSize(Textdraw31, 0.750000, 3.199999);
        TextDrawColor(Textdraw31, -65281);
        TextDrawSetOutline(Textdraw31, 0);
        TextDrawSetProportional(Textdraw31, 1);
        TextDrawSetShadow(Textdraw31, 0);
        Textdraw32 = TextDrawCreate(540.000000, 431.000000, \"Boldog Karacsonyt\");
        TextDrawBackgroundColor(Textdraw32, 255);
        TextDrawFont(Textdraw32, 1);
        TextDrawLetterSize(Textdraw32, 0.340000, 1.299999);
        TextDrawColor(Textdraw32, -1);
        TextDrawSetOutline(Textdraw32, 0);
        TextDrawSetProportional(Textdraw32, 1);
        TextDrawSetShadow(Textdraw32, 0);
        for(new i; i < MAX_PLAYERS; i ++)
        {
                if(IsPlayerConnected(i))
                {
                        TextDrawShowForPlayer(i, Textdraw0);
                        TextDrawShowForPlayer(i, Textdraw1);
                        TextDrawShowForPlayer(i, Textdraw2);
                        TextDrawShowForPlayer(i, Textdraw3);
                        TextDrawShowForPlayer(i, Textdraw4);
                        TextDrawShowForPlayer(i, Textdraw5);
                        TextDrawShowForPlayer(i, Textdraw6);
                        TextDrawShowForPlayer(i, Textdraw7);
                        TextDrawShowForPlayer(i, Textdraw8);
                        TextDrawShowForPlayer(i, Textdraw900);
                        TextDrawShowForPlayer(i, Textdraw10);
                        TextDrawShowForPlayer(i, Textdraw11);
                        TextDrawShowForPlayer(i, Textdraw12);
                        TextDrawShowForPlayer(i, Textdraw13);
                        TextDrawShowForPlayer(i, Textdraw14);
                        TextDrawShowForPlayer(i, Textdraw15);
                        TextDrawShowForPlayer(i, Textdraw16);
                        TextDrawShowForPlayer(i, Textdraw17);
                        TextDrawShowForPlayer(i, Textdraw18);
                        TextDrawShowForPlayer(i, Textdraw19);
                        TextDrawShowForPlayer(i, Textdraw20);
                        TextDrawShowForPlayer(i, Textdraw21);
                        TextDrawShowForPlayer(i, Textdraw22);
                        TextDrawShowForPlayer(i, Textdraw23);
                        TextDrawShowForPlayer(i, Textdraw24);
                        TextDrawShowForPlayer(i, Textdraw25);
                        TextDrawShowForPlayer(i, Textdraw26);
                        TextDrawShowForPlayer(i, Textdraw27);
                        TextDrawShowForPlayer(i, Textdraw28);
                        TextDrawShowForPlayer(i, Textdraw29);
                        TextDrawShowForPlayer(i, Textdraw30);
                        TextDrawShowForPlayer(i, Textdraw31);
                        TextDrawShowForPlayer(i, Textdraw32);
                }
        }
        return 1;
}
public OnFilterScriptExit()
{
        TextDrawHideForAll(Textdraw0);
        TextDrawDestroy(Textdraw0);
        TextDrawHideForAll(Textdraw1);
        TextDrawDestroy(Textdraw1);
        TextDrawHideForAll(Textdraw2);
        TextDrawDestroy(Textdraw2);
        TextDrawHideForAll(Textdraw3);
        TextDrawDestroy(Textdraw3);
        TextDrawHideForAll(Textdraw4);
        TextDrawDestroy(Textdraw4);
        TextDrawHideForAll(Textdraw5);
        TextDrawDestroy(Textdraw5);
        TextDrawHideForAll(Textdraw6);
        TextDrawDestroy(Textdraw6);
        TextDrawHideForAll(Textdraw7);
        TextDrawDestroy(Textdraw7);
        TextDrawHideForAll(Textdraw8);
        TextDrawDestroy(Textdraw8);
        TextDrawHideForAll(Textdraw900);
        TextDrawDestroy(Textdraw900);
        TextDrawHideForAll(Textdraw10);
        TextDrawDestroy(Textdraw10);
        TextDrawHideForAll(Textdraw11);
        TextDrawDestroy(Textdraw11);
        TextDrawHideForAll(Textdraw12);
        TextDrawDestroy(Textdraw12);
        TextDrawHideForAll(Textdraw13);
        TextDrawDestroy(Textdraw13);
        TextDrawHideForAll(Textdraw14);
        TextDrawDestroy(Textdraw14);
        TextDrawHideForAll(Textdraw15);
        TextDrawDestroy(Textdraw15);
        TextDrawHideForAll(Textdraw16);
        TextDrawDestroy(Textdraw16);
        TextDrawHideForAll(Textdraw17);
        TextDrawDestroy(Textdraw17);
        TextDrawHideForAll(Textdraw18);
        TextDrawDestroy(Textdraw18);
        TextDrawHideForAll(Textdraw19);
        TextDrawDestroy(Textdraw19);
        TextDrawHideForAll(Textdraw20);
        TextDrawDestroy(Textdraw20);
        TextDrawHideForAll(Textdraw21);
        TextDrawDestroy(Textdraw21);
        TextDrawHideForAll(Textdraw22);
        TextDrawDestroy(Textdraw22);
        TextDrawHideForAll(Textdraw23);
        TextDrawDestroy(Textdraw23);
        TextDrawHideForAll(Textdraw24);
        TextDrawDestroy(Textdraw24);
        TextDrawHideForAll(Textdraw25);
        TextDrawDestroy(Textdraw25);
        TextDrawHideForAll(Textdraw26);
        TextDrawDestroy(Textdraw26);
        TextDrawHideForAll(Textdraw27);
        TextDrawDestroy(Textdraw27);
        TextDrawHideForAll(Textdraw28);
        TextDrawDestroy(Textdraw28);
        TextDrawHideForAll(Textdraw29);
        TextDrawDestroy(Textdraw29);
        TextDrawHideForAll(Textdraw30);
        TextDrawDestroy(Textdraw30);
        TextDrawHideForAll(Textdraw31);
        TextDrawDestroy(Textdraw31);
        TextDrawHideForAll(Textdraw32);
        TextDrawDestroy(Textdraw32);
        return 1;
}
public OnPlayerConnect(playerid)
{
        TextDrawShowForPlayer(playerid, Textdraw0);
        TextDrawShowForPlayer(playerid, Textdraw1);
        TextDrawShowForPlayer(playerid, Textdraw2);
        TextDrawShowForPlayer(playerid, Textdraw3);
        TextDrawShowForPlayer(playerid, Textdraw4);
        TextDrawShowForPlayer(playerid, Textdraw5);
        TextDrawShowForPlayer(playerid, Textdraw6);
        TextDrawShowForPlayer(playerid, Textdraw7);
        TextDrawShowForPlayer(playerid, Textdraw8);
        TextDrawShowForPlayer(playerid, Textdraw900);
        TextDrawShowForPlayer(playerid, Textdraw10);
        TextDrawShowForPlayer(playerid, Textdraw11);
        TextDrawShowForPlayer(playerid, Textdraw12);
        TextDrawShowForPlayer(playerid, Textdraw13);
        TextDrawShowForPlayer(playerid, Textdraw14);
        TextDrawShowForPlayer(playerid, Textdraw15);
        TextDrawShowForPlayer(playerid, Textdraw16);
        TextDrawShowForPlayer(playerid, Textdraw17);
        TextDrawShowForPlayer(playerid, Textdraw18);
        TextDrawShowForPlayer(playerid, Textdraw19);
        TextDrawShowForPlayer(playerid, Textdraw20);
        TextDrawShowForPlayer(playerid, Textdraw21);
        TextDrawShowForPlayer(playerid, Textdraw22);
        TextDrawShowForPlayer(playerid, Textdraw23);
        TextDrawShowForPlayer(playerid, Textdraw24);
        TextDrawShowForPlayer(playerid, Textdraw25);
        TextDrawShowForPlayer(playerid, Textdraw26);
        TextDrawShowForPlayer(playerid, Textdraw27);
        TextDrawShowForPlayer(playerid, Textdraw28);
        TextDrawShowForPlayer(playerid, Textdraw29);
        TextDrawShowForPlayer(playerid, Textdraw30);
        TextDrawShowForPlayer(playerid, Textdraw31);
        TextDrawShowForPlayer(playerid, Textdraw32);
        return 1;
}[/pawn]

1842
SA-MP: Szerverfejlesztés / Round About LV//LV Körforgalom
« Dátum: 2011. november 22. - 15:13:13 »
Eredeti Téma : http://forum.sa-mp.com/showthread.php?t=284384
DL:http://www.megaupload.com/?d=7J42D158
Készítõ: Trucker[uK]
Idõ: 15 perc
tp:1656.48474121,841.15582275,5.72294903
[pawn]#include <a_samp>
#define RED 0xFF0000AA
#define Yellow 0xFFFF00AA
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"\");
print(\"--------------------------------------\\n\");
//Round About Objects
CreateObject(3335,1656.48474121,841.15582275,5.72294903,0.00000000,0.00000000,270.00000000); //object(ce_roadsign1) (1)
CreateObject(3335,1657.56738281,826.66894531,5.79854345,0.00000000,0.00000000,270.00000000); //object(ce_roadsign1) (2)
CreateObject(3335,1804.44543457,702.60668945,14.01692200,0.00000000,0.00000000,350.00000000); //object(ce_roadsign1) (3)
CreateObject(3335,1790.10937500,705.71905518,13.94736958,0.00000000,0.00000000,349.99694824); //object(ce_roadsign1) (4)
CreateObject(3335,1949.46374512,859.57989502,5.77944469,0.00000000,0.00000000,90.00000000); //object(ce_roadsign1) (5)
CreateObject(3335,1949.55700684,845.29656982,5.71286201,0.00000000,0.00000000,90.00000000); //object(ce_roadsign1) (6)
CreateObject(3335,1795.29089355,1008.05767822,5.72382164,0.00000000,0.00000000,180.00000000); //object(ce_roadsign1) (7)
CreateObject(3335,1780.97851562,1008.08593750,5.78935432,0.00000000,0.00000000,179.99450684); //object(ce_roadsign1) (8)
CreateObject(638,1794.45751953,852.25897217,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (2)
CreateObject(638,1797.67187500,834.18652344,10.36138058,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (3)
CreateObject(638,1809.13232422,841.55474854,10.32902813,0.00000000,0.00000000,179.99621582); //object(kb_planter_bush) (5)
CreateObject(638,1809.15100098,846.82214355,10.36890888,0.00000000,0.00000000,179.99450684); //object(kb_planter_bush) (7)
CreateObject(638,1805.94287109,837.46899414,10.36890888,0.00000000,0.00000000,127.99624634); //object(kb_planter_bush) (8)
CreateObject(638,1809.13378906,844.17675781,10.31977177,0.00000000,0.00000000,179.99450684); //object(kb_planter_bush) (10)
CreateObject(638,1807.99829102,839.09521484,10.36890888,0.00000000,0.00000000,127.99624634); //object(kb_planter_bush) (12)
CreateObject(638,1797.14160156,852.26367188,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (13)
CreateObject(638,1791.79248047,852.26501465,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (14)
CreateObject(638,1794.99938965,834.19458008,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (15)
CreateObject(638,1793.03845215,834.18395996,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (16)
CreateObject(638,1787.13793945,849.76013184,10.36138058,0.00000000,0.00000000,127.99624634); //object(kb_planter_bush) (17)
CreateObject(638,1789.23046875,851.38867188,10.36890888,0.00000000,0.00000000,127.99621582); //object(kb_planter_bush) (18)
CreateObject(638,1786.02478027,847.34252930,10.36890888,0.00000000,0.00000000,181.99627686); //object(kb_planter_bush) (19)
CreateObject(638,1786.12512207,844.65429688,10.33081532,0.00000000,0.00000000,181.99401855); //object(kb_planter_bush) (20)
CreateObject(638,1786.23083496,841.99871826,10.33114147,0.00000000,0.00000000,181.99401855); //object(kb_planter_bush) (21)
CreateObject(638,1802.47949219,852.29504395,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (24)
CreateObject(638,1807.96618652,849.59588623,10.36890888,0.00000000,0.00000000,219.99023438); //object(kb_planter_bush) (25)
CreateObject(638,1787.18945312,839.45928955,10.36890888,0.00000000,0.00000000,219.99023438); //object(kb_planter_bush) (26)
CreateObject(638,1788.88195801,837.42639160,10.36890888,0.00000000,0.00000000,219.99023438); //object(kb_planter_bush) (27)
CreateObject(638,1790.59716797,835.37951660,10.36890888,0.00000000,0.00000000,219.99023438); //object(kb_planter_bush) (28)
CreateObject(638,1800.34375000,834.19366455,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (29)
CreateObject(638,1803.85290527,835.82470703,10.36890888,0.00000000,0.00000000,127.99624634); //object(kb_planter_bush) (30)
CreateObject(638,1802.96984863,835.07592773,10.36890888,0.00000000,0.00000000,127.99624634); //object(kb_planter_bush) (31)
CreateObject(638,1799.83386230,852.27697754,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (32)
CreateObject(638,1806.68395996,851.12670898,10.36890888,0.00000000,0.00000000,219.99023438); //object(kb_planter_bush) (33)
CreateObject(638,1804.26940918,852.31115723,10.36890888,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush) (34)
CreateObject(9833,1803.93981934,848.98242188,12.87441826,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
CreateObject(9833,1805.74902344,843.02148438,12.83535576,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (2)
CreateObject(9833,1791.35656738,849.45312500,12.87441826,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (3)
CreateObject(9833,1797.59472656,849.41796875,12.86688995,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (4)
CreateObject(9833,1788.56408691,844.43920898,12.83547211,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (5)
CreateObject(9833,1796.35449219,836.58923340,12.87441826,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (6)
CreateObject(9833,1790.71875000,838.85351562,12.87441826,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (7)
CreateObject(9833,1801.59045410,838.00665283,12.87441826,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (8)
CreateObject(7073,1797.76074219,844.16503906,27.89956284,0.00000000,0.00000000,270.00000000); //object(vegascowboy1) (1)
CreateObject(7415,1799.03210449,840.09851074,19.48413086,0.00000000,0.00000000,124.00000000); //object(vgswlcmsign1) (1)
CreateObject(710,1800.78369141,849.56903076,25.25854111,0.00000000,0.00000000,0.00000000); //object(vgs_palm01) (1)
CreateObject(710,1807.12597656,846.55401611,25.25854111,0.00000000,0.00000000,0.00000000); //object(vgs_palm01) (3)
CreateObject(710,1794.50683594,850.06933594,25.25854111,0.00000000,0.00000000,0.00000000); //object(vgs_palm01) (5)
CreateObject(711,1799.82604980,836.18426514,15.64916611,0.00000000,0.00000000,282.00000000); //object(vgs_palm02) (1)
CreateObject(710,1805.15405273,839.07415771,25.25854111,0.00000000,0.00000000,0.00000000); //object(vgs_palm01) (8)
CreateObject(710,1793.22460938,836.51171875,25.25854111,0.00000000,0.00000000,0.00000000); //object(vgs_palm01) (9)
CreateObject(710,1788.35485840,847.63085938,25.25854111,0.00000000,0.00000000,0.00000000); //object(vgs_palm01) (10)
CreateObject(710,1788.94201660,841.14178467,25.23479462,0.00000000,0.00000000,0.00000000); //object(vgs_palm01) (11)
CreateObject(800,1801.28918457,836.37988281,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (1)
CreateObject(800,1797.71679688,835.07714844,13.30822372,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (2)
CreateObject(800,1790.99670410,849.02209473,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (3)
CreateObject(800,1806.23632812,840.62695312,13.30041599,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (4)
CreateObject(800,1806.48730469,844.19531250,13.27504539,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (5)
CreateObject(800,1805.11132812,848.36230469,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (6)
CreateObject(800,1798.02832031,849.50195312,13.30822372,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (7)
CreateObject(800,1788.67761230,844.54620361,13.27855587,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (8)
CreateObject(800,1790.63269043,838.05511475,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (9)
CreateObject(800,1793.19653320,835.70068359,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (10)
CreateObject(800,1788.69384766,840.99285889,13.27855587,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (11)
CreateObject(800,1788.62976074,847.53466797,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (12)
CreateObject(800,1794.83789062,850.13574219,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (13)
CreateObject(800,1801.84155273,849.98828125,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (14)
CreateObject(800,1803.59082031,850.01391602,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (15)
CreateObject(800,1806.64953613,846.58227539,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (16)
CreateObject(800,1807.41894531,842.87811279,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (17)
CreateObject(800,1805.24096680,838.20642090,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (18)
CreateObject(800,1803.24877930,836.91882324,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (19)
CreateObject(800,1795.16357422,834.99774170,13.31575203,0.00000000,0.00000000,0.00000000); //object(genveg_bush07) (20)
CreateObject(3472,1818.23742676,842.96856689,9.87781715,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,1797.43945312,822.70703125,9.75801659,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,1776.45861816,843.21746826,9.90431404,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,1797.42773438,863.90917969,9.82461739,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(2780,1797.50915527,842.31457520,9.63122559,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateObject(2780,1792.45336914,843.44305420,9.62527466,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateObject(2780,1801.88952637,843.75427246,9.63281250,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (3)
return 1;
}
////////////////////////////////80 objects/////////////////////////////////////////////[/pawn]

1843
SA-MP: Szerverfejlesztés / Merry Christmas! [V1.0]
« Dátum: 2011. november 22. - 15:08:39 »
Üdv!
Ezt Is Angol Fórumról Hoztam Nektek!
Karácsonyi Dekoráció ide: Las Venturas, Cross roads
Képet Sajnos Nemtok Rakni De Meglehet Nézni :: http://forum.sa-mp.com/showthread.php?t=296390
Készítõ: Brodock
TP: 1798.19995117,843.00000000,6.09999990
dl:
[pawn]CreateObject(731,1798.19995117,843.00000000,6.09999990,0.00000000,0.00000000,0.00000000); //object(tree_hipoly09) (1)
CreateObject(731,1798.19921875,843.00000000,6.09999990,0.00000000,0.00000000,96.00000000); //object(tree_hipoly09) (3)
CreateObject(14870,1798.30004883,844.20001221,23.60000038,0.00000000,0.00000000,0.00000000); //object(pompom01) (1)
CreateObject(14870,1799.00000000,843.50000000,25.39999962,0.00000000,0.00000000,226.00000000); //object(pompom01) (2)
CreateObject(14870,1798.00000000,842.40002441,26.20000076,0.00000000,0.00000000,99.99975586); //object(pompom01) (3)
CreateObject(14870,1798.00000000,842.40002441,30.20000076,0.00000000,0.00000000,183.99755859); //object(pompom01) (4)
CreateObject(14870,1798.00000000,842.40002441,36.70000076,0.00000000,0.00000000,229.99353027); //object(pompom01) (5)
CreateObject(14870,1798.00000000,842.39941406,36.70000076,0.00000000,0.00000000,111.99328613); //object(pompom01) (6)
CreateObject(14870,1798.00000000,842.39941406,36.70000076,0.00000000,0.00000000,337.98913574); //object(pompom01) (7)
CreateObject(14870,1798.00000000,842.40002441,32.20000076,0.00000000,0.00000000,297.98889160); //object(pompom01) (8)
CreateObject(14870,1798.00000000,842.40002441,30.50000000,0.00000000,0.00000000,13.98767090); //object(pompom01) (9)
CreateObject(14870,1798.00000000,842.40002441,28.79999924,0.00000000,0.00000000,265.98559570); //object(pompom01) (10)
CreateObject(7666,1798.30004883,843.50000000,56.40000153,0.00000000,0.00000000,0.00000000); //object(vgswlcmsign2) (1)
CreateObject(7666,1798.29980469,843.50000000,56.40000153,0.00000000,0.00000000,294.00000000); //object(vgswlcmsign2) (2)
CreateObject(3472,1817.59997559,825.40002441,9.80000019,0.00000000,0.00000000,90.00000000); //object(circuslampost03) (1)
CreateObject(3472,1817.19995117,863.00000000,9.80000019,0.00000000,0.00000000,90.00000000); //object(circuslampost03) (2)
CreateObject(3472,1777.59997559,863.20001221,9.80000019,0.00000000,0.00000000,90.00000000); //object(circuslampost03) (3)
CreateObject(3472,1777.19995117,823.50000000,9.69999981,0.00000000,0.00000000,90.00000000); //object(circuslampost03) (4)
CreateObject(3472,1798.19995117,842.40002441,9.60000038,0.00000000,0.00000000,18.00000000); //object(circuslampost03) (5)
CreateObject(3472,1798.19995117,842.40002441,13.39999962,0.00000000,0.00000000,173.99560547); //object(circuslampost03) (6)
CreateObject(3472,1798.19995117,842.40002441,20.89999962,0.00000000,0.00000000,255.99047852); //object(circuslampost03) (7)
CreateObject(3472,1798.19995117,842.40002441,27.39999962,0.00000000,0.00000000,329.98693848); //object(circuslampost03) (8)
CreateObject(3472,1798.50000000,843.20001221,35.20000076,0.00000000,0.00000000,15.98535156); //object(circuslampost03) (9)
CreateObject(3917,1778.00000000,828.79998779,3.70000005,0.00000000,0.00000000,0.00000000); //object(lib_street17) (1)
CreateObject(3917,1773.69995117,841.79998779,3.59999990,0.00000000,0.00000000,328.00000000); //object(lib_street17) (2)
CreateObject(1215,1799.50000000,834.40002441,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1803.69995117,836.29998779,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1806.69995117,846.40002441,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1803.69995117,850.40002441,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1797.30004883,852.50000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1792.19995117,850.50000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1789.69995117,840.50000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1792.19995117,836.29998779,10.19999981,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(16442,1761.90002441,806.29998779,12.89999962,0.00000000,0.00000000,56.00000000); //object(desn2_stripsigs1) (2)
CreateObject(3915,1773.90002441,817.29998779,8.19999981,0.00000000,0.00000000,0.00000000); //object(snowover03) (2)
CreateObject(3915,1765.40002441,816.59997559,8.19999981,0.00000000,0.00000000,12.00000000); //object(snowover03) (5)
CreateObject(3915,1759.90002441,815.09997559,8.19999981,0.00000000,0.00000000,37.99707031); //object(snowover03) (6)
CreateObject(3915,1748.90002441,809.90002441,8.19999981,0.00000000,0.00000000,359.99621582); //object(snowover03) (7)
CreateObject(3915,1750.69995117,812.90002441,8.19999981,0.00000000,0.00000000,51.99450684); //object(snowover03) (8)
CreateObject(3915,1745.69995117,806.90002441,8.19999981,0.00000000,0.00000000,41.99279785); //object(snowover03) (9)
CreateObject(3915,1742.69995117,804.20001221,8.19999981,0.00000000,0.00000000,93.98974609); //object(snowover03) (10)
CreateObject(16442,1753.59997559,801.70001221,12.60000038,0.00000000,0.00000000,105.99731445); //object(desn2_stripsigs1) (3)
CreateObject(16442,1745.19995117,817.70001221,10.89999962,0.00000000,0.00000000,37.99609375); //object(desn2_stripsigs1) (4)
CreateObject(16442,1756.30004883,810.29998779,12.39999962,0.00000000,0.00000000,179.99072266); //object(desn2_stripsigs1) (5)
CreateObject(1238,1708.90002441,828.00000000,7.80000019,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
CreateObject(1238,1710.40002441,828.20001221,7.80000019,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
CreateObject(1238,1711.69995117,829.40002441,7.80000019,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
CreateObject(1238,1713.19995117,831.09997559,7.90000010,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
CreateObject(1238,1707.30004883,827.90002441,7.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (5)
CreateObject(1238,1714.69995117,832.09997559,7.90000010,0.00000000,0.00000000,0.00000000); //object(trafficcone) (6)
CreateObject(1238,1716.40002441,832.70001221,8.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (7)
CreateObject(1238,1718.00000000,832.90002441,8.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (8)
CreateObject(1238,1719.59997559,832.90002441,8.10000038,0.00000000,0.00000000,0.00000000); //object(trafficcone) (9)
CreateObject(1238,1721.30004883,832.70001221,8.19999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (10)
CreateObject(1238,1722.80004883,832.40002441,8.19999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (11)
CreateObject(1238,1724.19995117,832.29998779,8.19999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (12)
CreateObject(1238,1725.69995117,832.20001221,8.30000019,0.00000000,0.00000000,0.00000000); //object(trafficcone) (13)
CreateObject(1238,1728.40002441,831.00000000,8.39999962,0.00000000,0.00000000,0.00000000); //object(trafficcone) (14)
CreateObject(1238,1727.19995117,831.90002441,8.30000019,0.00000000,0.00000000,0.00000000); //object(trafficcone) (15)
CreateObject(1238,1729.80004883,830.00000000,8.39999962,0.00000000,0.00000000,0.00000000); //object(trafficcone) (16)
CreateObject(1238,1731.19995117,828.90002441,8.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (17)
CreateObject(1238,1732.69995117,828.29998779,8.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (18)
CreateObject(1232,1775.69995117,843.09997559,12.80000019,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (1)
CreateObject(1232,1797.30004883,821.70001221,12.69999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (2)
CreateObject(1232,1818.80004883,842.90002441,12.69999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (3)
CreateObject(1232,1797.19995117,864.40002441,12.60000038,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (4)[/pawn]
Streameres:
[pawn]CreateDynamicObject(731, 1798.19995117, 843.00000000, 6.09999990, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(731, 1798.19921875, 843.00000000, 6.09999990, 0.00000000, 0.00000000, 96.00000000);
CreateDynamicObject(14870, 1798.30004883, 844.20001221, 23.60000038, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(14870, 1799.00000000, 843.50000000, 25.39999962, 0.00000000, 0.00000000, 226.00000000);
CreateDynamicObject(14870, 1798.00000000, 842.40002441, 26.20000076, 0.00000000, 0.00000000, 99.99975586);
CreateDynamicObject(14870, 1798.00000000, 842.40002441, 30.20000076, 0.00000000, 0.00000000, 183.99755859);
CreateDynamicObject(14870, 1798.00000000, 842.40002441, 36.70000076, 0.00000000, 0.00000000, 229.99353027);
CreateDynamicObject(14870, 1798.00000000, 842.39941406, 36.70000076, 0.00000000, 0.00000000, 111.99328613);
CreateDynamicObject(14870, 1798.00000000, 842.39941406, 36.70000076, 0.00000000, 0.00000000, 337.98913574);
CreateDynamicObject(14870, 1798.00000000, 842.40002441, 32.20000076, 0.00000000, 0.00000000, 297.98889160);
CreateDynamicObject(14870, 1798.00000000, 842.40002441, 30.50000000, 0.00000000, 0.00000000, 13.98767090);
CreateDynamicObject(14870, 1798.00000000, 842.40002441, 28.79999924, 0.00000000, 0.00000000, 265.98559570);
CreateDynamicObject(7666, 1798.30004883, 843.50000000, 56.40000153, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(7666, 1798.29980469, 843.50000000, 56.40000153, 0.00000000, 0.00000000, 294.00000000);
CreateDynamicObject(3472, 1817.59997559, 825.40002441, 9.80000019, 0.00000000, 0.00000000, 90.00000000);
CreateDynamicObject(3472, 1817.19995117, 863.00000000, 9.80000019, 0.00000000, 0.00000000, 90.00000000);
CreateDynamicObject(3472, 1777.59997559, 863.20001221, 9.80000019, 0.00000000, 0.00000000, 90.00000000);
CreateDynamicObject(3472, 1777.19995117, 823.50000000, 9.69999981, 0.00000000, 0.00000000, 90.00000000);
CreateDynamicObject(3472, 1798.19995117, 842.40002441, 9.60000038, 0.00000000, 0.00000000, 18.00000000);
CreateDynamicObject(3472, 1798.19995117, 842.40002441, 13.39999962, 0.00000000, 0.00000000, 173.99560547);
CreateDynamicObject(3472, 1798.19995117, 842.40002441, 20.89999962, 0.00000000, 0.00000000, 255.99047852);
CreateDynamicObject(3472, 1798.19995117, 842.40002441, 27.39999962, 0.00000000, 0.00000000, 329.98693848);
CreateDynamicObject(3472, 1798.50000000, 843.20001221, 35.20000076, 0.00000000, 0.00000000, 15.98535156);
CreateDynamicObject(3917, 1778.00000000, 828.79998779, 3.70000005, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(3917, 1773.69995117, 841.79998779, 3.59999990, 0.00000000, 0.00000000, 328.00000000);
CreateDynamicObject(1215, 1799.50000000, 834.40002441, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1215, 1803.69995117, 836.29998779, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1215, 1806.69995117, 846.40002441, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1215, 1803.69995117, 850.40002441, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1215, 1797.30004883, 852.50000000, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1215, 1792.19995117, 850.50000000, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1215, 1789.69995117, 840.50000000, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1215, 1792.19995117, 836.29998779, 10.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(16442, 1761.90002441, 806.29998779, 12.89999962, 0.00000000, 0.00000000, 56.00000000);
CreateDynamicObject(3915, 1773.90002441, 817.29998779, 8.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(3915, 1765.40002441, 816.59997559, 8.19999981, 0.00000000, 0.00000000, 12.00000000);
CreateDynamicObject(3915, 1759.90002441, 815.09997559, 8.19999981, 0.00000000, 0.00000000, 37.99707031);
CreateDynamicObject(3915, 1748.90002441, 809.90002441, 8.19999981, 0.00000000, 0.00000000, 359.99621582);
CreateDynamicObject(3915, 1750.69995117, 812.90002441, 8.19999981, 0.00000000, 0.00000000, 51.99450684);
CreateDynamicObject(3915, 1745.69995117, 806.90002441, 8.19999981, 0.00000000, 0.00000000, 41.99279785);
CreateDynamicObject(3915, 1742.69995117, 804.20001221, 8.19999981, 0.00000000, 0.00000000, 93.98974609);
CreateDynamicObject(16442, 1753.59997559, 801.70001221, 12.60000038, 0.00000000, 0.00000000, 105.99731445);
CreateDynamicObject(16442, 1745.19995117, 817.70001221, 10.89999962, 0.00000000, 0.00000000, 37.99609375);
CreateDynamicObject(16442, 1756.30004883, 810.29998779, 12.39999962, 0.00000000, 0.00000000, 179.99072266);
CreateDynamicObject(1238, 1708.90002441, 828.00000000, 7.80000019, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1710.40002441, 828.20001221, 7.80000019, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1711.69995117, 829.40002441, 7.80000019, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1713.19995117, 831.09997559, 7.90000010, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1707.30004883, 827.90002441, 7.69999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1714.69995117, 832.09997559, 7.90000010, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1716.40002441, 832.70001221, 8.00000000, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1718.00000000, 832.90002441, 8.00000000, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1719.59997559, 832.90002441, 8.10000038, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1721.30004883, 832.70001221, 8.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1722.80004883, 832.40002441, 8.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1724.19995117, 832.29998779, 8.19999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1725.69995117, 832.20001221, 8.30000019, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1728.40002441, 831.00000000, 8.39999962, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1727.19995117, 831.90002441, 8.30000019, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1729.80004883, 830.00000000, 8.39999962, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1731.19995117, 828.90002441, 8.50000000, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1238, 1732.69995117, 828.29998779, 8.50000000, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1232, 1775.69995117, 843.09997559, 12.80000019, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1232, 1797.30004883, 821.70001221, 12.69999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1232, 1818.80004883, 842.90002441, 12.69999981, 0.00000000, 0.00000000, 0.00000000);
CreateDynamicObject(1232, 1797.19995117, 864.40002441, 12.60000038, 0.00000000, 0.00000000, 0.00000000);[/pawn]
Összesen 66 Object!

1844
SA-MP: Szerverfejlesztés / "ZIP" Track 1.0
« Dátum: 2011. november 22. - 15:04:22 »
Hy
Angol Fórumon Találtam Ezt A mappot :D
Eredeti Link: http://forum.sa-mp.com/showthread.php?t=290022
Készítõ: SiJ
dl: http://pastebin.com/53wSp1zg
TP: -1382.78515625,815.79199219,1.07444096,0.49438477,0.24169922,342.24060059  //Ez az egyik object helyzete!!!
Vidi/ANGOL/ :

1845
Segítségkérés / Mozgó object
« Dátum: 2011. november 22. - 14:55:58 »
Ide Nyisd !!!!
http://sampforum.hu/index.php?board=22.0
Amúgy Timerrel lehet megoldani de nem nagyon értek hozzá :)
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
script tetejére:
 
forward timer();

 
nyit parancshoz:
 
MoveObject(kapu, 405.26361084,2551.02441406,18.27297974, 2.5);
SetTimer(\"timer\",8000,0); //8000 = 8mp

 
script aljára:
 
public timer()
{
MoveObject(kapu, 395.01840210,2550.44433594,18.27297974, 2.5);
return 1;
}

 
onfsinit alól töröld a timert
 BY : staubka  :D

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