Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Üzenetek - pisti525
Oldalak: 1 ... 11 12 [13] 14 15 ... 57
181
« Dátum: 2013. április 05. - 22:03:30 »
küldesz majd tojást? itt drága.
persze
183
« Dátum: 2013. április 05. - 21:54:35 »
184
« Dátum: 2013. április 05. - 20:00:25 »
Fenn voltam és mikor írtam, hogy SK-zik az egyik gyerek kaptam a figyelmeztetést yabikától, hogy caps lock off..... :wall: :wall: :facepalm: :facepalm:
engemet is figyelmeztetnek ezekért... de lefogadnám hogy asszem tudja hogy mit jelent az SK :facepalm: de téged sem értelek Danx... ha egy adminra sok a panasz egybõl rúgnám kifele. De volt már olyan is hogy,valakit kickeltek aztán gyorsan egy /cc . Am úgy magában a szerver jó
185
« Dátum: 2013. április 05. - 14:43:52 »
ez jó lesz
186
« Dátum: 2013. április 04. - 20:04:24 »
Köszönöm szépen
187
« Dátum: 2013. április 04. - 16:35:52 »
Készítettem egy Mini DM pályát Készítõ:pisti525(én) Objectek száma:98 Képek: http://kepfeltoltes.hu/130404/map1_www.kepfeltoltes.hu_.png[/img] http://kepfeltoltes.hu/130404/map2_www.kepfeltoltes.hu_.png[/img] http://kepfeltoltes.hu/130404/map3_www.kepfeltoltes.hu_.png[/img] Letöltési link: http://www.solidfiles.com/d/a4b715fe48/ Objectek kód formájában:
CreateObject(987, 2539.6001, -1532.40002, 22.7, 0, 0, 94); CreateObject(987, 2538.3999, -1544.19995, 22.5, 0, 0, 83.999); CreateObject(987, 2514.80005, -1544, 22.5, 0, 0, 359.999); CreateObject(987, 2502.89941, -1544, 22.5, 0, 0, 359.995); CreateObject(987, 2526.80005, -1544.09998, 22.5, 0, 0, 359.995); CreateObject(987, 2503.6001, -1532.19995, 22.7, 0, 0, 267.999); CreateObject(987, 2503.8999, -1520.19995, 22.9, 0, 0, 267.995); CreateObject(987, 2538.80005, -1520.69995, 22.9, 0, 0, 181.995); CreateObject(987, 2527.1001, -1521.09998, 22.9, 0, 0, 181.994); CreateObject(987, 2515.5, -1521.5, 22.9, 0, 0, 173.994); CreateObject(3630, 2532.5, -1528.19995, 24.4, 0, 0, 90.995); CreateObject(1421, 2527.19995, -1522.69995, 23.7, 0, 0, 272); CreateObject(1421, 2527.80005, -1528.30005, 26.1, 0, 0, 0); CreateObject(16599, 2506.19995, -1522.90002, 27.6, 0, 0, 356.162); CreateObject(3594, 2506.1001, -1537.30005, 23.2, 0, 0, 0); CreateObject(3594, 2509.3999, -1539.80005, 23.2, 0, 0, 0); CreateObject(2991, 2528.69995, -1528.59998, 23.5, 0, 0, 0); CreateObject(2991, 2528.80005, -1530.5, 23.4, 0, 0, 0); CreateObject(2991, 2528.80005, -1528.59998, 24.8, 0, 0, 0); CreateObject(1421, 2527.30005, -1524.30005, 23.6, 0, 0, 272); CreateObject(1421, 2527.30005, -1526.30005, 23.7, 0, 0, 272); CreateObject(1421, 2510.6001, -1535.30005, 23.5, 0, 0, 272); CreateObject(1421, 2510.6001, -1533.30005, 23.5, 0, 0, 272); CreateObject(1421, 2510.69995, -1530.90002, 23.5, 0, 0, 272); CreateObject(1421, 2510.80005, -1528.40002, 23.6, 0, 0, 272); CreateObject(3633, 2525.69995, -1523, 23.4, 0, 0, 314.995); CreateObject(3633, 2525.69995, -1524.90002, 23.3, 0, 0, 314.995); CreateObject(3633, 2525.8999, -1526.90002, 23.3, 0, 0, 314.995); CreateObject(3633, 2511.6001, -1542, 23, 0, 0, 314.995); CreateObject(3633, 2511.5, -1540.19995, 23, 0, 0, 314.995); CreateObject(3633, 2512.19995, -1533.69995, 23.2, 0, 0, 314.995); CreateObject(3633, 2512.1001, -1531.40002, 23.3, 0, 0, 314.995); CreateObject(3633, 2511.8999, -1526.69995, 23.4, 0, 0, 314.995); CreateObject(3577, 2519.69995, -1524.40002, 23.6, 0, 0, 44.995); CreateObject(3577, 2519.69995, -1524.30005, 25.2, 0, 0, 44.995); CreateObject(3577, 2519.30005, -1531.40002, 23.3, 0, 0, 44.995); CreateObject(3577, 2519.30005, -1531, 24.9, 0, 0, 44.995); CreateObject(3577, 2519.1001, -1537.80005, 23.3, 0, 0, 44.995); CreateObject(3577, 2519.30005, -1537.5, 24.9, 0, 0, 44.995); CreateObject(3577, 2516.1001, -1541, 23.3, 0, 0, 44.995); CreateObject(2973, 2522.19995, -1541.40002, 22.5, 0, 0, 0); CreateObject(2973, 2532.30005, -1531.59998, 25.9, 0, 0, 0); CreateObject(2973, 2510, -1522.80005, 22.9, 0, 0, 0); CreateObject(2973, 2515.5, -1527.30005, 22.6, 0, 0, 0); CreateObject(2973, 2515.1001, -1527.40002, 25.1, 0, 0, 0); CreateObject(2973, 2529.80005, -1538.59998, 22.5, 0, 0, 0); CreateObject(1685, 2529.80005, -1538.5, 25.7, 0, 0, 0); CreateObject(1685, 2522.3999, -1541.09998, 25.7, 0, 0, 0); CreateObject(1685, 2524.3999, -1530.69995, 23.4, 0, 0, 0); CreateObject(1685, 2524.3999, -1530.5, 24.9, 0, 0, 0); CreateObject(1685, 2524.5, -1535.59998, 23.3, 0, 0, 0); CreateObject(1685, 2524.3999, -1535.80005, 24.8, 0, 0, 0); CreateObject(2358, 2534.30005, -1524.59998, 24.5, 0, 0, 0); CreateObject(1685, 2534.80005, -1524.90002, 23.6, 0, 0, 0); CreateObject(2358, 2535.30005, -1524.90002, 24.5, 0, 0, 0); CreateObject(2358, 2534.5, -1525.30005, 24.5, 0, 0, 0); CreateObject(2358, 2535.30005, -1525.5, 24.5, 0, 0, 0); CreateObject(2358, 2535.19995, -1524.40002, 24.5, 0, 0, 0); CreateObject(2359, 2534.6001, -1526.19995, 23, 0, 0, 0); CreateObject(2359, 2534.69995, -1526.90002, 23, 0, 0, 0); CreateObject(2359, 2534.6001, -1527.69995, 23, 0, 0, 0); CreateObject(2359, 2535.80005, -1526.30005, 23, 0, 0, 0); CreateObject(2041, 2535.3999, -1526.90002, 23, 0, 0, 0); CreateObject(2041, 2535.69995, -1526.90002, 23, 0, 0, 0); CreateObject(2041, 2535.3999, -1527.40002, 23, 0, 0, 0); CreateObject(2041, 2535.69995, -1527.40002, 23, 0, 0, 0); CreateObject(2041, 2536, -1526.90002, 23, 0, 0, 0); CreateObject(2041, 2536, -1527.40002, 23, 0, 0, 0); CreateObject(2669, 2507.1001, -1529.40002, 24.1, 0, 0, 342); CreateObject(1271, 2534.6001, -1529, 23.1, 0, 0, 0); CreateObject(1271, 2534.6001, -1529, 23.8, 0, 0, 0); CreateObject(1271, 2534.6001, -1530, 23.1, 0, 0, 0); CreateObject(1271, 2535.6001, -1529, 23.1, 0, 0, 0); CreateObject(1271, 2534.5, -1531, 23.1, 0, 0, 0); CreateObject(1271, 2534.5, -1531, 23.8, 0, 0, 0); CreateObject(1271, 2535.5, -1530.40002, 23.1, 0, 0, 0); CreateObject(1271, 2506.80005, -1527.40002, 23.2, 0, 0, 0); CreateObject(1271, 2507.8999, -1527.80005, 23.2, 0, 0, 0); CreateObject(1271, 2507.69995, -1528.80005, 23.2, 0, 0, 0); CreateObject(1271, 2507.8999, -1527.80005, 23.9, 0, 0, 0); CreateObject(2358, 2506.80005, -1527.69995, 23.7, 0, 0, 0); CreateObject(2358, 2506.80005, -1528.30005, 23, 0, 0, 0); CreateObject(2358, 2506.80005, -1528.30005, 23.2, 0, 0, 0); CreateObject(2358, 2506.80005, -1528.30005, 23.4, 0, 0, 0); CreateObject(2358, 2507.6001, -1528.90002, 23.7, 0, 0, 0); CreateObject(2358, 2507.6001, -1528.90002, 23.9, 0, 0, 0); CreateObject(2358, 2508, -1529.5, 23, 0, 0, 0); CreateObject(3576, 2534.19995, -1541.59998, 24, 0, 0, 0); CreateObject(3796, 2525.6001, -1541.5, 22.5, 0, 0, 0); CreateObject(3794, 2525.6001, -1540.59998, 23.2, 0, 0, 0); CreateObject(3794, 2525.6001, -1542.30005, 23.2, 0, 0, 0); CreateObject(1225, 2513.8999, -1524.69995, 23.1, 0, 0, 0); CreateObject(1225, 2522.5, -1541.09998, 26.9, 0, 0, 0); CreateObject(1225, 2504, -1543.09998, 22.9, 0, 0, 0); CreateObject(918, 2508, -1530.90002, 25.8, 0, 0, 0); CreateObject(918, 2508.1001, -1530.19995, 25.8, 0, 0, 0); CreateObject(918, 2508.5, -1529.5, 25.8, 0, 0, 0); CreateObject(918, 2508.69995, -1528.30005, 25.8, 0, 0, 0); Használjátok egészséggel!
188
« Dátum: 2013. április 04. - 15:30:50 »
Tesztlap:
Neved: pisti525
Korod:14
Mennyire tudsz mapolni 10-es skálán? 6-8
Minek neveznéd magad?(Kezdõ,haladó,profi?) kezdõ és haladó is
Mit szeretsz a legjobban mapolni? Bázisokat és egyedi házakat
Mit/ket mapolsz szívesen? Stunt mapok
Mit nem szeretsz mapolni? RPG mapok
Objecteket tudsz kiszedni? igen.
Melyik a kedvenc objected?(ha van) Nincs.
Mennyi idõt töltesz egy map elkészítésével körülbelül? Változó.
189
« Dátum: 2013. április 03. - 17:16:27 »
Köszönöm mindenkinek!
190
« Dátum: 2013. április 03. - 15:02:18 »
191
« Dátum: 2013. április 02. - 19:57:38 »
Sziasztok! Van nekem 10-12 ezernyi object egy FS-be és az a bajom hogy késik a betöltésük mert oda megyek és csak akkor agya be, normál értékre van állítva
192
« Dátum: 2013. április 02. - 12:12:47 »
ez : public OnPlayerCommandText(playerid, cmdtext[]) { if(PlayerInfo[playerid][Jailed] == 1 && PlayerInfo[playerid][Level] < 1) return SendClientMessage(playerid,red,\"Nem használhatsz parancsokat a börtönbe\"); new cmd[256], string[128], tmp[256], idx; cmd = strtok(cmdtext, idx); #if defined USE_AREGISTER dcmd(aregister,9,cmdtext); dcmd(alogin,6,cmdtext); dcmd(achangepass,11,cmdtext); dcmd(asetpass,8,cmdtext); #if defined USE_STATS dcmd(astats,6,cmdtext); dcmd(aresetstats,11,cmdtext); #endif #else //dcmd(register,8,cmdtext); //dcmd(login,5,cmdtext); dcmd(changepass,10,cmdtext); dcmd(setpass,7,cmdtext); #if defined USE_STATS dcmd(stats,5,cmdtext); dcmd(resetstats,10,cmdtext); #endif #endif dcmd(report,6,cmdtext); dcmd(reports,7,cmdtext); //================ [ Read Comamands ] ===========================// if(ServerInfo[ReadCmds] == 1) { format(string, sizeof(string), \"*** %s (%d) parancsot használt: %s\", pName(playerid),playerid,cmdtext); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if( (PlayerInfo[Level] > PlayerInfo[playerid][Level]) && (PlayerInfo[Level] > 1) && (i != playerid) ) { SendClientMessage(i, grey, string); } } } } //-= Spectate Commands =-// #if defined ENABLE_SPEC dcmd(lspec,5,cmdtext); dcmd(lspecoff,8,cmdtext); dcmd(lspecvehicle,12,cmdtext); #endif //-= Chat Commands =-// dcmd(disablechat,11,cmdtext); dcmd(clearchat,9,cmdtext); dcmd(clearallchat,12,cmdtext); dcmd(caps,4,cmdtext); //-= Vehicle Commands =-// dcmd(destroycar,10,cmdtext); dcmd(lockcar,7,cmdtext); dcmd(unlockcar,9,cmdtext); dcmd(carhealth,9,cmdtext); dcmd(carcolour,9,cmdtext); dcmd(car,3,cmdtext); dcmd(vr,2,cmdtext); dcmd(fix,3,cmdtext); dcmd(repair,6,cmdtext); dcmd(ltune,5,cmdtext); dcmd(lhy,3,cmdtext); dcmd(lcar,4,cmdtext); dcmd(lbike,5,cmdtext); dcmd(lheli,5,cmdtext); dcmd(lboat,5,cmdtext); dcmd(lnos,4,cmdtext); dcmd(lplane,6,cmdtext); dcmd(vgoto,5,cmdtext); dcmd(vget,4,cmdtext); dcmd(givecar,7,cmdtext); dcmd(flip,4,cmdtext); dcmd(ltc,3,cmdtext); dcmd(linkcar,7,cmdtext); //-= Playerid Commands =-// dcmd(crash,5,cmdtext); dcmd(ip,2,cmdtext); dcmd(force,5,cmdtext); dcmd(burn,4,cmdtext); dcmd(spawn,5,cmdtext); dcmd(spawnplayer,11,cmdtext); dcmd(disarm,6,cmdtext); dcmd(eject,5,cmdtext); dcmd(bankrupt,8,cmdtext); dcmd(sbankrupt,9,cmdtext); dcmd(setworld,8,cmdtext); dcmd(setinterior,11,cmdtext); dcmd(ubound,6,cmdtext); dcmd(setwanted,9,cmdtext); dcmd(setcolour,9,cmdtext); dcmd(settime,7,cmdtext); dcmd(setweather,10,cmdtext); dcmd(setname,7,cmdtext); dcmd(setskin,7,cmdtext); dcmd(setscore,8,cmdtext); dcmd(setcash,7,cmdtext); dcmd(sethealth,9,cmdtext); dcmd(setarmour,9,cmdtext); dcmd(giveweapon,10,cmdtext); dcmd(warp,4,cmdtext); dcmd(teleplayer,10,cmdtext); dcmd(goto,4,cmdtext); dcmd(gethere,7,cmdtext); dcmd(get,3,cmdtext); dcmd(setlevel,8,cmdtext); dcmd(settemplevel,12,cmdtext); dcmd(fu,2,cmdtext); dcmd(warn,4,cmdtext); dcmd(kick,4,cmdtext); dcmd(ban,3,cmdtext); dcmd(rban,4,cmdtext); dcmd(slap,4,cmdtext); dcmd(explode,7,cmdtext); dcmd(jail,4,cmdtext); dcmd(unjail,6,cmdtext); dcmd(jailed,6,cmdtext); dcmd(freeze,6,cmdtext); dcmd(unfreeze,8,cmdtext); dcmd(frozen,6,cmdtext); dcmd(mute,4,cmdtext); dcmd(unmute,6,cmdtext); dcmd(muted,5,cmdtext); dcmd(akill,5,cmdtext); dcmd(weaps,5,cmdtext); dcmd(screen,6,cmdtext); dcmd(lgoto,5,cmdtext); dcmd(aka,3,cmdtext); dcmd(highlight,9,cmdtext); //-= /All Commands =-// dcmd(healall,7,cmdtext); dcmd(armourall,9,cmdtext); dcmd(muteall,7,cmdtext); dcmd(unmuteall,9,cmdtext); dcmd(killall,7,cmdtext); dcmd(getall,6,cmdtext); dcmd(spawnall,8,cmdtext); dcmd(freezeall,9,cmdtext); dcmd(unfreezeall,11,cmdtext); dcmd(explodeall,10,cmdtext); dcmd(burnall,7,cmdtext); dcmd(kickall,7,cmdtext); dcmd(slapall,7,cmdtext); dcmd(ejectall,8,cmdtext); dcmd(disarmall,9,cmdtext); dcmd(setallskin,10,cmdtext); dcmd(setallwanted,12,cmdtext); dcmd(setallweather,13,cmdtext); dcmd(setalltime,10,cmdtext); dcmd(setallworld,11,cmdtext); dcmd(setallscore,11,cmdtext); dcmd(setallcash,10,cmdtext); dcmd(giveallcash,11,cmdtext); dcmd(giveallweapon,13,cmdtext); //-= No params =-// dcmd(lslowmo,7,cmdtext); dcmd(lweaps,6,cmdtext); dcmd(lammo,5,cmdtext); dcmd(god,3,cmdtext); dcmd(sgod,4,cmdtext); dcmd(godcar,6,cmdtext); dcmd(die,3,cmdtext); dcmd(jetpack,7,cmdtext); dcmd(admins,6,cmdtext); dcmd(morning,7,cmdtext); //-= Admin special =-// dcmd(saveplace,9,cmdtext); dcmd(gotoplace,9,cmdtext); dcmd(saveskin,8,cmdtext); dcmd(useskin,7,cmdtext); dcmd(dontuseskin,11,cmdtext); //-= Config =-// dcmd(disable,7,cmdtext); dcmd(enable,6,cmdtext); dcmd(setping,7,cmdtext); dcmd(setgravity,10,cmdtext); dcmd(uconfig,7,cmdtext); dcmd(lconfig,7,cmdtext); dcmd(forbidname,10,cmdtext); dcmd(forbidword,10,cmdtext); //-= Misc =-// dcmd(setmytime,9,cmdtext); dcmd(kill,4,cmdtext); dcmd(time,4,cmdtext); dcmd(lhelp,5,cmdtext); dcmd(lcmds,5,cmdtext); dcmd(lcommands,9,cmdtext); dcmd(level1,6,cmdtext); dcmd(level2,6,cmdtext); dcmd(level3,6,cmdtext); dcmd(level4,6,cmdtext); dcmd(level5,6,cmdtext); dcmd(lcredits,8,cmdtext); dcmd(serverinfo,10,cmdtext); dcmd(getid,5,cmdtext); dcmd(getinfo,7,cmdtext); dcmd(laston,6,cmdtext); dcmd(ping,4,cmdtext); dcmd(countdown,9,cmdtext); dcmd(duel,4,cmdtext); dcmd(asay,4,cmdtext); dcmd(password,8,cmdtext); dcmd(lockserver,10,cmdtext); dcmd(unlockserver,12,cmdtext); dcmd(adminarea,9,cmdtext); dcmd(announce,8,cmdtext); dcmd(announce2,9,cmdtext); dcmd(richlist,8,cmdtext); dcmd(miniguns,8,cmdtext); dcmd(botcheck,8,cmdtext); dcmd(object,6,cmdtext); dcmd(pickup,6,cmdtext); dcmd(move,4,cmdtext); dcmd(moveplayer,10,cmdtext); #if defined ENABLE_FAKE_CMDS dcmd(fakedeath,9,cmdtext); dcmd(fakechat,8,cmdtext); dcmd(fakecmd,7,cmdtext); #endif //-= Menu Commands =-// #if defined USE_MENUS dcmd(lmenu,5,cmdtext); dcmd(ltele,5,cmdtext); dcmd(lvehicle,8,cmdtext); dcmd(lweapons,8,cmdtext); dcmd(lweather,8,cmdtext); dcmd(ltmenu,6,cmdtext); dcmd(ltime,5,cmdtext); dcmd(cm,2,cmdtext); #endif //========================= [ Car Commands ]==================================== if(strcmp(cmdtext, \"/ltchelp\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { SendClientMessage(playerid,COLOR_YELLOW,\"/ltc = Sultan /ltc2 = Sultan /ltc3 = Sultan\"); SendClientMessage(playerid,COLOR_YELLOW,\"/ltc4 = Jester /ltc5 = Flash /ltc6 = Uranus\"); SendClientMessage(playerid,COLOR_YELLOW,\"/ltc7 = Stratum /ltc8 = Elegy /ltc9 = Savanna\"); SendClientMessage(playerid,COLOR_YELLOW,\"/ltc10 = Uranus /ltc11 = MonsterB /ltc12 = Slamvan\"); SendClientMessage(playerid,COLOR_YELLOW,\"/ltc13 = Elegy\"); } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } if(strcmp(cmdtext, \"/ltunedcar2\", true)==0 || strcmp(cmdtext, \"/ltc2\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = LVehicleIDt; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar3\", true)==0 || strcmp(cmdtext, \"/ltc3\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = LVehicleIDt; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar4\", true)==0 || strcmp(cmdtext, \"/ltc4\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar5\", true)==0 || strcmp(cmdtext, \"/ltc5\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar6\", true)==0 || strcmp(cmdtext, \"/ltc6\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar7\", true)==0 || strcmp(cmdtext, \"/ltc7\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar8\", true)==0 || strcmp(cmdtext, \"/ltc8\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar9\", true)==0 || strcmp(cmdtext, \"/ltc9\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar10\", true)==0 || strcmp(cmdtext, \"/ltc10\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090); AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar11\", true)==0 || strcmp(cmdtext, \"/ltc11\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar12\", true)==0 || strcmp(cmdtext, \"/ltc12\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); } else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, \"/ltunedcar13\", true)==0 || strcmp(cmdtext, \"/ltc13\", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\"); else { if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]); new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); PlayerInfo[playerid][pCar] = carid; } } else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, \"/lp\", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (GetPlayerState(playerid) == 2) { new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,\"HIBA: Ilyen jármûvet nem tehetsz\"); } new str[128], Float:pos[3]; format(str, sizeof(str), \"%s\", cmdtext[2]); SetVehicleNumberPlate(VehicleID,str); GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]); SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]); SetTimerEx(\"TuneLCar\",4000,0,\"d\",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid, blue, \"Kicserélted a rendszámtábládat\"); CMDMessageToAdmins(playerid,\"LP\"); } else { SendClientMessage(playerid,red,\"HIBA: Nem vagy jármûben\"); } } else { SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, \"/spam\", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, \"Használat: /spam [szín] [szöveg]\"); SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=rózsaszín\"); return 1; } new Colour = strval(tmp); if(Colour > 9 ) return SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=rózsaszín\"); tmp = strtok(cmdtext, idx); format(string,sizeof(string),\"%s\",cmdtext[8]); if(Colour == 0) for(new i; i < 50; i++) SendClientMessageToAll(black,string); else if(Colour == 1) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_WHITE,string); else if(Colour == 2) for(new i; i < 50; i++) SendClientMessageToAll(red,string); else if(Colour == 3) for(new i; i < 50; i++) SendClientMessageToAll(orange,string); else if(Colour == 4) for(new i; i < 50; i++) SendClientMessageToAll(yellow,string); else if(Colour == 5) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_GREEN1,string); else if(Colour == 6) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BLUE,string); else if(Colour == 7) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PURPLE,string); else if(Colour == for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BROWN,string); else if(Colour == 9) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PINK,string); return 1; } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 5-ös szintû adminnak kéne lenned!\"); } //------------------------------------------------------------------------------ if(strcmp(cmd, \"/write\", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, \"Használat: /write [szín] [szöveg]\"); return SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=pink\"); } new Colour; Colour = strval(tmp); if(Colour > 9 ) { SendClientMessage(playerid, red, \"Használat: /write [szín] [szöveg]\"); return SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=pink\"); } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,\"WRITE\"); if(Colour == 0) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(black,string); return 1; } else if(Colour == 1) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; } else if(Colour == 2) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(red,string); return 1; } else if(Colour == 3) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; } else if(Colour == 4) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; } else if(Colour == 5) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; } else if(Colour == 6) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; } else if(Colour == 7) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; } else if(Colour == { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; } else if(Colour == 9) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; } return 1; } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/health\", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { CMDMessageToAdmins(playerid,\"HEALTH\"); SetPlayerHealth(playerid,100); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); SendClientMessage(playerid, COLOR_WHITE, \"Életerõd feltöltve!\"); return 1; } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/armour\", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { CMDMessageToAdmins(playerid,\"ARMOUR\"); SetPlayerArmour(playerid,100); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); SendClientMessage(playerid, COLOR_WHITE, \"Páncélod feltöltve!\"); return 1; } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); } //------------------------------------------------------------------------------ // Remote Console //------------------------------------------------------------------------------ if(strcmp(cmd, \"/loadfs\", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new str[128]; format(str,sizeof(string),\"%s\",cmdtext[1]); SendRconCommand(str); return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\"); } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/unloadfs\", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new str[128]; format(str,sizeof(string),\"%s\",cmdtext[1]); SendRconCommand(str); return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\"); } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/changemode\", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new str[128]; format(str,sizeof(string),\"%s\",cmdtext[1]); SendRconCommand(str); return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\"); } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 4-es szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/gmx\", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { OnFilterScriptExit(); SetTimer(\"RestartGM\",5000,0); return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\"); } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/loadladmin\", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { SendRconCommand(\"loadfs ladmin4\"); return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\"); } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/unloadladmin\", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { SendRconCommand(\"unloadfs ladmin4\"); return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\"); } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\"); } if(strcmp(cmd, \"/reloadladmin\", true) == 0) { if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid) ) { SendRconCommand(\"reloadfs ladmin4\"); SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\"); return CMDMessageToAdmins(playerid,\"RELOADLADMIN\"); } else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 4-es szintû adminnak kéne lenned!\"); } return 0; } //============================================================================== #if defined ENABLE_SPEC
193
« Dátum: 2013. április 02. - 12:09:13 »
Aha van itt sok pontosan?
ne haragudj de most nem tudom mire célzol
194
« Dátum: 2013. április 02. - 11:59:32 »
Köszönöm örök hálám ment a +!
195
« Dátum: 2013. április 02. - 11:46:56 »
OnPlayerCommandText alatt megvannak a parancsok?
van itt sok
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