Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - Tamas1324

Oldalak: 1 ... 7 8 [9] 10 11 ... 37
121
SA-MP: Szerverfejlesztés / Banda HQ
« Dátum: 2015. január 04. - 21:26:30 »
Dehogy rp szero. Hulye azert nem vagyok. :)
Ha rpg re keszult volna akk mas lett volna a cim benne lett volna az rp)) meg mashogy nezne ki a map.
Ez csak funra keszult.

122
SA-MP: Szerverfejlesztés / Banda HQ
« Dátum: 2015. január 04. - 17:22:02 »
Köszönöm a +-t
A$AP a válaszodra a válaszom nem ilyen maffiákra gondoltam.
Ilyen kisebb banda féléknek. És igen a szőkőkút azért van,hogy azért kicsit díszítsem de biztos ezt a mapot másra is lehet használni :)

123
SA-MP: Szerverfejlesztés / Banda HQ
« Dátum: 2015. január 04. - 00:39:02 »
Igen nagyon vilagitanak mert valamilyen effect modot hasznalok(vastag feknyom) es ezaltal ilyen. De ha jol emlekszem a sima gta sampba ilyen effect cucc nelkul nem vilagit igy :)

124
SA-MP: Szerverfejlesztés / Banda HQ
« Dátum: 2015. január 03. - 23:40:44 »
Koszi Niki :)
A te velemenyed nekem sokat szamit. Persze masoke is csak teged nagyabol ismerlek :)

125
SA-MP: Szerverfejlesztés / Banda HQ
« Dátum: 2015. január 03. - 18:57:04 »
Lehet igazad van de azért szépséget is akartam belevinni :)

126
Kérdések, Segítség / GTA V Hud Mod GTA SA-ba probléma.
« Dátum: 2015. január 03. - 18:49:33 »
Sziasztok.((Tudom 2x nyitottam topikot mert az a fórumrész elég \"kihalt\")
berakom a \"put to SA Folder\" lévő dolgokat a gta sa főkönyvtárába. és az \"add on\"-ba lévő Hud fájlt megkicseréltem a models mappába lévővel. És mégse működik :(
Légyszi segítsetek.
Innen töltöttem le: http://gtaforums.com/topic/652697-relsa-gta5-hud-by-dk22pac/
(legújabb részt szedtem le)
KÉP:
 \"sa-mp-000.png\"

Dupla hozzászólás automatikusan összefûzve. ( 2015. január 03. - 19:17:30 )

TÖRÖLHETŐ!((Megoldódott más módszerrel telepítettem

127
SA-MP: Szerverfejlesztés / Banda HQ
« Dátum: 2015. január 03. - 18:18:51 »
Sziasztok Kedves Fórumozók.  :)
Beszeretném mutatni az egyik mapom a sok közül.
Készítő: TamasZone (én)
Idő: 2Óra
Objectek száma: 366
FIGYELEM: Ha felhasználod nevem tüntesd fel,köszi.
Sima Objectek:-->
  
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CreateObject(1215, 199, -235.10001, 1.3, 0, 0, 0);
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CreateObject(3862, 194.39999, -244.60001, 1.8, 0, 0, 90);
CreateObject(955, 218.60001, -225, 1.1, 0, 0, 0);
CreateObject(955, 219.7, -225, 1.1, 0, 0, 0);
CreateObject(1776, 221.39999, -226.2, 1.7, 0, 0, 270);
CreateObject(1776, 221.39999, -227.39999, 1.7, 0, 0, 270);
CreateObject(955, 211.39999, -225, 1.1, 0, 0, 0);
CreateObject(1776, 210.2, -225, 1.7, 0, 0, 1);
CreateObject(1302, 209.10001, -225, 0.7, 0, 0, 0);
CreateObject(1302, 208, -225, 0.7, 0, 0, 0);
CreateObject(1442, 211.39999, -239.10001, 1.2, 0, 0, 0);
CreateObject(3461, 211.39999, -239.10001, 0, 0, 0, 0);
CreateObject(12957, 195.10001, -256.20001, 1.4, 0, 0, 20);
CreateObject(12957, 195.39999, -263.29999, 1.4, 0, 0, 159.995);
CreateObject(3461, 195.10001, -258.10001, 0, 0, 0, 0);
CreateObject(3461, 195.8, -258.29999, 0, 0, 0, 0);
CreateObject(3461, 195.60001, -257, 0, 0, 0, 0);
CreateObject(3461, 194.7, -255.89999, 0, 0, 0, 0);
CreateObject(3461, 195.10001, -261.20001, 0, 0, 0, 0);
CreateObject(3461, 195.39999, -262.10001, 0, 0, 0, 0);
CreateObject(3461, 194.8, -263.5, 0, 0, 0, 0);
CreateObject(356, 195.10001, -241, 1.49, 90, 180, 282);
CreateObject(356, 195, -239.60001, 1.5, 90, 180.005, 131.986);
CreateObject(356, 195, -243.5, 1.5, 90, 180.005, 131.984);
CreateObject(356, 194.89999, -244.5, 1.5, 90, 180.005, 91.984);
CreateObject(356, 195.39999, -244.5, 1.5, 90, 180.005, 73.983);
CreateObject(356, 195.5, -245.60001, 1.5, 90, 180.005, 23.982);
CreateObject(946, 220.39999, -253.10001, 2.8, 0, 0, 90);
CreateObject(2114, 216.2, -252.8, 0.7, 0, 0, 0);
CreateObject(1763, 205.7, -225, 0.7, 0, 0, 0);
CreateObject(1763, 203.39999, -225, 0.7, 0, 0, 0);
CreateObject(1763, 200.89999, -225, 0.7, 0, 0, 0);
CreateObject(2606, 194.8, -230.2, 1, 0, 0, 0);
CreateObject(2606, 196.78, -230.2, 1, 0, 0, 0);
CreateObject(2606, 198.7, -230.2, 1, 0, 0, 0);
CreateObject(2606, 194.8, -230.2, 1.4, 0, 0, 0);
CreateObject(2606, 196.78, -230.2, 1.4, 0, 0, 0);
CreateObject(2606, 198.7, -230.2, 1.4, 0, 0, 0);
CreateObject(2606, 194.8, -230.2, 1.8, 0, 0, 0);
CreateObject(2606, 196.78, -230.2, 1.8, 0, 0, 0);
CreateObject(2606, 198.7, -230.2, 1.8, 0, 0, 0);
CreateObject(2606, 194.8, -230.2, 2.2, 0, 0, 0);
CreateObject(2606, 196.78, -230.2, 2.2, 0, 0, 0);
CreateObject(2606, 198.7, -230.2, 2.2, 0, 0, 0);
CreateObject(2606, 194.8, -230.2, 2.6, 0, 0, 0);
CreateObject(2606, 196.78, -230.2, 2.6, 0, 0, 0);
CreateObject(2606, 198.7, -230.2, 2.6, 0, 0, 0);
CreateObject(1712, 198.3, -234.8, 0.8, 0, 0, 180);
CreateObject(1712, 195.89999, -234.8, 0.8, 0, 0, 179.995);
CreateObject(1712, 193.8, -233.39999, 0.8, 0, 0, 89.995);
CreateObject(1985, 218.5, -232.60001, 3.5, 0, 0, 0);
CreateObject(3383, 195.89999, -228, 0.8, 0, 0, 90);
CreateObject(1792, 212.8, -224, 4.1, 0, 0, 0);
CreateObject(1792, 213.89999, -224, 4.1, 0, 0, 0);
CreateObject(1792, 215, -224, 4.1, 0, 0, 0);
CreateObject(1792, 216.10001, -224, 4.1, 0, 0, 0);
CreateObject(1792, 217.2, -224, 4.1, 0, 0, 0);
CreateObject(1828, 218.3, -229.3, 0.8, 0, 0, 310);
CreateObject(1828, 214, -226.60001, 0.8, 0, 0, 269.996);
CreateObject(1828, 214.7, -231.10001, 0.8, 0, 0, 207.995);
CreateObject(1828, 209.3, -232, 0.8, 0, 0, 307.993);
CreateObject(1828, 210.7, -228.7, 0.8, 0, 0, 307.991);
CreateObject(1828, 204.2, -229.10001, 0.8, 0, 0, 307.991);
CreateObject(1828, 205.3, -233.2, 0.8, 0, 0, 357.991);
CreateObject(1828, 198.8, -227.5, 0.8, 0, 0, 227.99);
CreateObject(1828, 194.8, -227.10001, 0.8, 0, 0, 95.988);
CreateObject(1828, 196.89999, -232.39999, 0.8, 0, 0, 355.988);
CreateObject(1829, 200.10001, -230.7, 1.2, 0, 0, 0);
CreateObject(2101, 195.8, -228.10001, 1.8, 0, 0, 270);
CreateObject(2232, 196.39999, -229.39999, 2.4, 0, 0, 90);
CreateObject(2232, 196.39999, -228.7, 2.4, 0, 0, 90);
CreateObject(2232, 196.39999, -228, 2.4, 0, 0, 90);
CreateObject(2232, 196.39999, -227.39999, 2.4, 0, 0, 90);
CreateObject(2232, 196.39999, -226.7, 2.4, 0, 0, 90);
CreateObject(2231, 196.2, -228.39999, 3, 0, 0, 90);
CreateObject(2231, 196.2, -227.89999, 3, 0, 0, 90);
CreateObject(2231, 196.2, -227.39999, 3, 0, 0, 90);
CreateObject(2231, 196.2, -226.89999, 3, 0, 0, 90);
CreateObject(2231, 196.2, -226.39999, 3, 0, 0, 90);
CreateObject(2231, 196.2, -228.89999, 3, 0, 0, 90);
CreateObject(2231, 196.2, -229.39999, 3, 0, 0, 90);
CreateObject(2230, 196.5, -226, 0.8, 0, 0, 90);
CreateObject(2230, 196.5, -227.10001, 0.8, 0, 0, 90);
CreateObject(2230, 196.5, -228.10001, 0.8, 0, 0, 90);
CreateObject(2230, 196.5, -229.2, 0.8, 0, 0, 90);
CreateObject(2233, 196.39999, -227.5, 0.8, 0, 0, 90);
CreateObject(2233, 196.39999, -226.5, 0.8, 0, 0, 90);
CreateObject(2233, 196.39999, -228.60001, 0.8, 0, 0, 90);
CreateObject(2299, 216, -227.5, 0.7, 0, 0, 0);
CreateObject(2299, 212.8, -227.5, 0.7, 0, 0, 0);
CreateObject(2627, 219.2, -256.70001, 0.6, 0, 0, 268);
CreateObject(2627, 219.2, -258.20001, 0.6, 0, 0, 267.995);
CreateObject(2628, 219.8, -260.60001, 0.6, 0, 0, 270);
CreateObject(2628, 219.8, -262.10001, 0.6, 0, 0, 270);
CreateObject(2628, 219.89999, -250.60001, 0.6, 0, 0, 270);
CreateObject(2632, 218.8, -261.5, 0.6, 0, 0, 270);
CreateObject(2632, 219.2, -250.7, 0.6, 0, 0, 270);
CreateObject(1957, 195.39999, -228.8, 1.9, 0, 0, 90);
CreateObject(1957, 195.39999, -227.39999, 1.9, 0, 0, 90);
CreateObject(2232, 195.7, -226.60001, 2.4, 0, 0, 270);
CreateObject(2232, 195.7, -229.39999, 2.4, 0, 0, 270);
CreateObject(2231, 196.10001, -226.5, 3, 0, 0, 320);
CreateObject(2231, 195.8, -229.7, 3, 0, 0, 240);
CreateObject(18102, 214, -232.2, 6.4, 0, 0, 0);
CreateObject(1422, 193.5, -223.10001, 6.5, 0, 0, 0);
CreateObject(1422, 196.2, -223.10001, 6.5, 0, 0, 0);
CreateObject(1422, 198.8, -223.10001, 6.5, 0, 0, 0);
CreateObject(1422, 201.39999, -223.10001, 6.5, 0, 0, 0);
CreateObject(1422, 204, -223.10001, 6.5, 0, 0, 0);
CreateObject(1422, 206.60001, -223.5, 6.5, 0, 0, 341.75);
CreateObject(1422, 192.39999, -224.8, 6.5, 0, 0, 90);
CreateObject(1422, 192.39999, -227.5, 6.5, 0, 0, 90);
CreateObject(1422, 192.39999, -230.2, 6.5, 0, 0, 90);
CreateObject(1422, 192.39999, -232.89999, 6.5, 0, 0, 90);
CreateObject(1422, 192.39999, -235.5, 6.5, 0, 0, 90);
CreateObject(971, 213.60001, -271.89999, 4, 0, 0, 179.995);
CreateObject(2632, 205.7, -250.5, 0.6, 0, 8.5, 270);
CreateObject(2632, 203.89999, -250.5, 0.6, 0, 8.498, 270);
CreateObject(2632, 202.10001, -250.5, 0.6, 0, 8.498, 270);
CreateObject(2632, 200.3, -250.5, 0.6, 0, 8.498, 270);
CreateObject(2632, 198.5, -250.5, 0.6, 0, 8.498, 270);
CreateObject(2632, 198.5, -243.89999, 0.6, 0, 8.498, 90);
CreateObject(2632, 200.3, -243.89999, 0.6, 0, 8.498, 90);
CreateObject(2632, 202.10001, -243.89999, 0.6, 0, 8.498, 90);
CreateObject(2632, 203.89999, -243.89999, 0.6, 0, 8.498, 90);
CreateObject(2632, 205.7, -243.89999, 0.6, 0, 8.498, 90);

 
Remélem tetszeni fog.  :D
A teljes mappa letöltése: Banda HQ Letöltése.
Videó: Banda HQ Videó Bemutató.

128
Módolás / GTA V Hud Mod GTA SA-ba probléma.
« Dátum: 2015. január 03. - 18:11:48 »
Sziasztok.
berakom a \"put to SA Folder\" lévő dolgokat a gta sa főkönyvtárába. és az \"add on\"-ba lévő Hud fájlt megkicseréltem a models mappába lévővel. És mégse működik :(
Légyszi segítsetek.
Innen töltöttem le: http://gtaforums.com/topic/652697-relsa-gta5-hud-by-dk22pac/
(legújabb részt szedtem le)
KÉP:
 \"sa-mp-000.png\"

Dupla hozzászólás automatikusan összefûzve. ( 2015. január 03. - 19:18:01 )

TÖRÖLHETŐ!((Megoldódott más módszerrel telepítettem))

129
SA-MP: Szerverfejlesztés / Bike Shop
« Dátum: 2015. január 03. - 17:16:54 »
Köszi Thomas :)

130
SA-MP: Szerverfejlesztés / Admin HQ
« Dátum: 2015. január 03. - 16:43:10 »
Rendben akkor várom Facen.  :)

131
SA-MP: Szerverfejlesztés / Luxus ház
« Dátum: 2015. január 03. - 14:33:25 »
Én igényelem,hogy kijavítsd :)

132
SA-MP: Szerverfejlesztés / Admin HQ
« Dátum: 2015. január 03. - 14:32:17 »
Köszi Niki.
Milyen átmenetre gondolsz?

133
SA-MP: Szerverfejlesztés / Bike Shop
« Dátum: 2015. január 03. - 14:31:26 »
Nagyon szépen köszönöm Niki a véleményed :)

134
Verseny szervezése / Pályakészítő Liga vol.6
« Dátum: 2015. január 03. - 08:41:06 »
ZyZu-nak igaza van szerintem.
Ahogy látom ZyZu tényleg komolyan gondolja ezt az egész dolgot és ő lehet tényleg megfelelne bírónak. :)

135
SA-MP: Szerverfejlesztés / Bike Shop
« Dátum: 2015. január 03. - 07:57:04 »
Sziasztok Kedves Fórumozók.  :)
Beszeretném mutatni az egyik mapom a sok közül.
Készítő: TamasZone (én)
Idő: 1:30Perc
Objectek száma: 118+1Mozgatni kivánt object=119
Filterscript: 1Darab -> Mozgat 1dolgot. 1kisebb kaput.
FIGYELEM: Ha felhasználod nevem tüntesd fel,köszi.
Sima Objectek:-->
    
CreateObject(2395, 1059.80005, -1736, 12.4, 0, 0, 0);
CreateObject(2395, 1067.19922, -1736, 12.4, 0, 0, 0);
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CreateObject(2395, 1059.30005, -1743.80005, 12.6, 270, 180, 90);
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CreateObject(2395, 1067.40002, -1740.09998, 12.6, 270, 180, 90);
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CreateObject(1649, 1070.19995, -1744.90002, 13.5, 0, 0, 89.989);
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CreateObject(2395, 1070.30005, -1739.19995, 10.5, 0, 0, 89.995);
CreateObject(1523, 1070.19995, -1740.80005, 12.5, 0, 0, 270);
CreateObject(3498, 1070.19995, -1742.59998, 10.6, 0, 0, 0);
CreateObject(3498, 1070.19922, -1740.5, 10.6, 0, 0, 30);
CreateObject(2395, 1070.2998, -1740.19922, 10.5, 0, 0, 89.995);
CreateObject(2395, 1070.09961, -1737.5, 10.5, 0, 0, 269.995);
CreateObject(1649, 1070.19922, -1738.09961, 13.5, 0, 0, 269.989);
CreateObject(1649, 1070.19922, -1744.89941, 13.5, 0, 0, 269.989);
CreateObject(2395, 1070.09998, -1736.40002, 10.5, 0, 0, 269.989);
CreateObject(2395, 1070.09998, -1743.80005, 10.5, 0, 0, 269.989);
CreateObject(2395, 1070.09998, -1742.90002, 10.5, 0, 0, 269.989);
CreateObject(2395, 1070.30005, -1746.59998, 10.5, 0, 0, 89.989);
CreateObject(2395, 1070.30005, -1745.69995, 10.5, 0, 0, 89.989);
CreateObject(2395, 1059.40002, -1736.40002, 15.253, 270, 180, 90);
CreateObject(2395, 1062.09998, -1740.09998, 15.1, 90, 179.995, 90);
CreateObject(2395, 1062.09998, -1743.80005, 15.1, 90, 180.005, 89.989);
CreateObject(2395, 1064.80005, -1743.80005, 15.1, 90, 179.995, 90);
CreateObject(2395, 1064.80005, -1740.09998, 15.1, 90, 179.995, 90);
CreateObject(2395, 1067.5, -1740.09961, 15.1, 90, 180, 89.984);
CreateObject(2395, 1067.5, -1743.80005, 15.1, 90, 179.995, 90);
CreateObject(2395, 1070.19995, -1743.80005, 15.1, 90, 179.995, 90);
CreateObject(2395, 1070.19995, -1740.09998, 15.1, 90, 180.005, 89.989);
CreateObject(2395, 1070.19922, -1736.39941, 15.1, 90, 180.005, 89.989);
CreateObject(2395, 1067.5, -1736.40002, 15.1, 90, 179.995, 90);
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CreateObject(2395, 1059.40002, -1740.09998, 15.253, 270, 179.995, 90);
CreateObject(2395, 1059.40002, -1743.80005, 15.253, 270, 180, 90);
CreateObject(2395, 1062.09961, -1736.39941, 15.253, 270, 179.995, 90);
CreateObject(2395, 1064.80005, -1736.40002, 15.253, 270, 179.995, 90);
CreateObject(2395, 1067.5, -1736.39941, 15.253, 270, 179.995, 90);
CreateObject(2395, 1062.09998, -1740.09998, 15.253, 270, 179.995, 90);
CreateObject(2395, 1062.09998, -1743.80005, 15.253, 270, 179.995, 90);
CreateObject(2395, 1064.80005, -1740.09998, 15.253, 270, 179.995, 90);
CreateObject(2395, 1067.5, -1740.09998, 15.253, 270, 179.995, 90);
CreateObject(2395, 1064.80005, -1743.80005, 15.253, 270, 179.999, 90.004);
CreateObject(2395, 1062.09998, -1736.40002, 15.1, 90, 179.995, 90);
CreateObject(2395, 1067.5, -1743.80005, 15.253, 270, 179.995, 90);
CreateObject(970, 1059.40002, -1749.19995, 13, 0, 0, 90);
CreateObject(2412, 1069.80005, -1742.90002, 12.6, 0, 0, 270);
CreateObject(2412, 1069.80005, -1740.90002, 12.6, 0, 0, 270);
CreateObject(1886, 1059.59998, -1736.19995, 15.2, 0, 0, 50);
CreateObject(1886, 1069.90002, -1736.19995, 15.2, 0, 0, 326);
CreateObject(1886, 1069.90002, -1746.80005, 15.2, 0, 0, 215.997);
CreateObject(1886, 1059.69995, -1746.69995, 15.2, 0, 0, 125.997);
CreateObject(2581, 1061.69995, -1736.09998, 13.7, 0, 0, 0);
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CreateObject(2585, 1059.46997, -1737.90002, 13.9, 0, 0, 89.5);
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CreateObject(2698, 1064.80005, -1746.09998, 13.5, 0, 0, 0);
CreateObject(2652, 1059.62, -1745.80005, 13, 0, 0, 0);
CreateObject(2652, 1059.59998, -1744.59998, 13, 0, 0, 0);
CreateObject(2652, 1059.63, -1745.19995, 14, 0, 0, 0);
CreateObject(2371, 1067.90002, -1736.30005, 12.5, 0, 0, 270);
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CreateObject(2371, 1069.09998, -1746.69995, 12.5, 0, 0, 89.995);
CreateObject(2371, 1069.80005, -1744.19995, 12.5, 0, 0, 179.995);
CreateObject(2698, 1064.90002, -1736.90002, 13.5, 0, 0, 0);
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CreateObject(1215, 1059.40002, -1753.30005, 12.8, 0, 0, 270);
CreateObject(1215, 1059.40002, -1751.19995, 12.8, 0, 0, 270);
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CreateObject(1215, 1059.40002, -1747.19995, 12.8, 0, 0, 270);
CreateObject(1215, 1070.40002, -1747.09998, 12.8, 0, 0, 0);
CreateObject(1215, 1070.30005, -1742.59998, 12.8, 0, 0, 0);
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CreateObject(1215, 1070.40002, -1735.90002, 12.8, 0, 0, 0);
CreateObject(1215, 1059.19995, -1735.90002, 12.8, 0, 0, 0);
CreateObject(1231, 1070.40002, -1747.09998, 15, 0, 0, 50);
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CreateObject(1364, 1070.90002, -1744.90002, 12.57, 0, 0, 90);
CreateObject(1364, 1070.90002, -1738.09998, 12.57, 0, 0, 90);

 
Mozgatni kívánt objectek:-->
#include <a_samp>
#include <zcmd>
new Tamas;
public OnFilterScriptInit()
{
    Tamas = CreateObject(983, 1063.59998, -1750.30005, 13.1, 0, 0, 0);
   return 1;
}
CMD:ble(playerid,params[])
{
    MoveObject(Tamas,1063.59998, -1750.30005, 11.7 ,5.0);
   return 1;
}
CMD:bfel(playerid,params[])
{
    MoveObject(Tamas,1063.59998, -1750.30005, 13.1 ,5.0);
   return 1;
}

 
Remélem tetszeni fog.  :D
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