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Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - nyE

Oldalak: 1 ... 73 74 [75] 76 77 ... 117
1111
Egy példát írnál rá? Mer így nem nagyon értem :(

1112
Best of 2010 / Az év "Best of 2010" topicja
« Dátum: 2010. december 26. - 15:27:53 »
Idézetet írta: Attila date=1293372411\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"4882\" data-ipsquote-contentclass=\"forums_Topic
Amikor ZeRo be volt **szva, azt lehetett oltani.
 
Nem Draven?

1113
Szkript kérések / Adminscript, regisztráció nélkül
« Dátum: 2010. december 26. - 11:01:32 »
Most az nem mindegy, hogy azt írja be, hogy /rcon login jelszó vagy /admin jelszó?
Keress!

1115
Szkript kérések / Adminscript, regisztráció nélkül
« Dátum: 2010. december 26. - 10:30:42 »

1116
Segítségkérés / Parancsok
« Dátum: 2010. december 25. - 20:25:54 »
A dcmd-k alá írd.

1117
Segítségkérés / Kérdés
« Dátum: 2010. december 25. - 19:37:29 »
GetPlayerName(killerid,string,sizeof(string));

1118
Off Telep / SA:MP - 500 Játékos ?
« Dátum: 2010. december 25. - 17:37:33 »
Idézetet írta: Frank. date=1293277915\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"4891\" data-ipsquote-contentclass=\"forums_Topic
U.i.: Ebben az évben elõször indítottam el a szerver keresõt és ez fogadott.  :angry:  :D
 
Nem késtél el evvel egy kicsit? :D
Egyébként voltam fenn és meglepõ módon nem láttam egy darab nonost sem.

1119
Segítségkérés / Skin választó kívétele spawn elõtt
« Dátum: 2010. december 25. - 11:07:47 »
Az OnPlayerConnect-hez vagy az OnPlayerRequestClass-hoz írd oda, hogy:
 
SpawnPlayer(playerid);

 
Nem biztos, hogy mûködik de egy próbát megér.

1120
Szkript kérések / Idõjárás
« Dátum: 2010. december 24. - 17:33:05 »

1122
SA-MP: Szerverfejlesztés / Gm-be| Szilo\'s Laptop system
« Dátum: 2010. december 24. - 14:00:31 »
Képek alapján nagyon jónak tûnik!! :D
Grat!

1123
Segítségkérés / "Változós" parancs
« Dátum: 2010. december 24. - 13:59:06 »
Ez az...

1124
Segítségkérés / "Változós" parancs
« Dátum: 2010. december 24. - 13:55:56 »
Kocsilehívót akarsz?
Mer ha igen akkor...
 

////////////////////////////////////////////////////////////////////////////////
              //====== SA-MP IN-GAME CAR\'S SPAWNER =======//
              //========    Created by: Fedee!    ========//
              //======== Credits to GTAguillaume =========//
////////////////////////////////////////////////////////////////////////////////
#include <a_samp>
////////////////////////////////////////////////////////////////////////////////
#define GELTONA 0xFFFF00FF
#define BALTA 0xFFFFFFFF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_ORANGE 0xFF9900AA
////////////////////////////////////////////////////////////////////////////////
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, \"\")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
////////////////////////////////////////////////////////////////////////////////
new SpawnedVehicles[MAX_PLAYERS];
new VehicleNames[212][] = {
{\"Landstalker\"},{\"Bravura\"},{\"Buffalo\"},{\"Linerunner\"},{\"Perrenial\"},{\"Sentinel\"},{\"Dumper\"},
{\"Firetruck\"},{\"Trashmaster\"},{\"Stretch\"},{\"Manana\"},{\"Infernus\"},{\"Voodoo\"},{\"Pony\"},{\"Mule\"},
{\"Cheetah\"},{\"Ambulance\"},{\"Leviathan\"},{\"Moonbeam\"},{\"Esperanto\"},{\"Taxi\"},{\"Washington\"},
{\"Bobcat\"},{\"Mr Whoopee\"},{\"BF Injection\"},{\"Hunter\"},{\"Premier\"},{\"Enforcer\"},{\"Securicar\"},
{\"Banshee\"},{\"Predator\"},{\"Bus\"},{\"Rhino\"},{\"Barracks\"},{\"Hotknife\"},{\"Trailer 1\"},{\"Previon\"},
{\"Coach\"},{\"Cabbie\"},{\"Stallion\"},{\"Rumpo\"},{\"RC Bandit\"},{\"Romero\"},{\"Packer\"},{\"Monster\"},
{\"Admiral\"},{\"Squalo\"},{\"Seasparrow\"},{\"Pizzaboy\"},{\"Tram\"},{\"Trailer 2\"},{\"Turismo\"},
{\"Speeder\"},{\"Reefer\"},{\"Tropic\"},{\"Flatbed\"},{\"Yankee\"},{\"Caddy\"},{\"Solair\"},{\"Berkley\'s RC Van\"},
{\"Skimmer\"},{\"PCJ-600\"},{\"Faggio\"},{\"Freeway\"},{\"RC Baron\"},{\"RC Raider\"},{\"Glendale\"},{\"Oceanic\"},
{\"Sanchez\"},{\"Sparrow\"},{\"Patriot\"},{\"Quad\"},{\"Coastguard\"},{\"Dinghy\"},{\"Hermes\"},{\"Sabre\"},
{\"Rustler\"},{\"ZR-350\"},{\"Walton\"},{\"Regina\"},{\"Comet\"},{\"BMX\"},{\"Burrito\"},{\"Camper\"},{\"Marquis\"},
{\"Baggage\"},{\"Dozer\"},{\"Maverick\"},{\"News Chopper\"},{\"Rancher\"},{\"FBI Rancher\"},{\"Virgo\"},{\"Greenwood\"},
{\"Jetmax\"},{\"Hotring\"},{\"Sandking\"},{\"Blista Compact\"},{\"Police Maverick\"},{\"Boxville\"},{\"Benson\"},
{\"Mesa\"},{\"RC Goblin\"},{\"Hotring Racer A\"},{\"Hotring Racer B\"},{\"Bloodring Banger\"},{\"Rancher\"},
{\"Super GT\"},{\"Elegant\"},{\"Journey\"},{\"Bike\"},{\"Mountain Bike\"},{\"Beagle\"},{\"Cropdust\"},{\"Stunt\"},
{\"Tanker\"}, {\"Roadtrain\"},{\"Nebula\"},{\"Majestic\"},{\"Buccaneer\"},{\"Shamal\"},{\"Hydra\"},{\"FCR-900\"},
{\"NRG-500\"},{\"HPV1000\"},{\"Cement Truck\"},{\"Tow Truck\"},{\"Fortune\"},{\"Cadrona\"},{\"FBI Truck\"},
{\"Willard\"},{\"Forklift\"},{\"Tractor\"},{\"Combine\"},{\"Feltzer\"},{\"Remington\"},{\"Slamvan\"},
{\"Blade\"},{\"Freight\"},{\"Streak\"},{\"Vortex\"},{\"Vincent\"},{\"Bullet\"},{\"Clover\"},{\"Sadler\"},
{\"Firetruck LA\"},{\"Hustler\"},{\"Intruder\"},{\"Primo\"},{\"Cargobob\"},{\"Tampa\"},{\"Sunrise\"},{\"Merit\"},
{\"Utility\"},{\"Nevada\"},{\"Yosemite\"},{\"Windsor\"},{\"Monster A\"},{\"Monster B\"},{\"Uranus\"},{\"Jester\"},
{\"Sultan\"},{\"Stratum\"},{\"Elegy\"},{\"Raindance\"},{\"RC Tiger\"},{\"Flash\"},{\"Tahoma\"},{\"Savanna\"},
{\"Bandito\"},{\"Freight Flat\"},{\"Streak Carriage\"},{\"Kart\"},{\"Mower\"},{\"Duneride\"},{\"Sweeper\"},
{\"Broadway\"},{\"Tornado\"},{\"AT-400\"},{\"DFT-30\"},{\"Huntley\"},{\"Stafford\"},{\"BF-400\"},{\"Newsvan\"},
{\"Tug\"},{\"Trailer 3\"},{\"Emperor\"},{\"Wayfarer\"},{\"Euros\"},{\"Hotdog\"},{\"Club\"},{\"Freight Carriage\"},
{\"Trailer 3\"},{\"Andromada\"},{\"Dodo\"},{\"RC Cam\"},{\"Launch\"},{\"Police Car (LSPD)\"},{\"Police Car (SFPD)\"},
{\"Police Car (LVPD)\"},{\"Police Ranger\"},{\"Picador\"},{\"S.W.A.T. Van\"},{\"Alpha\"},{\"Phoenix\"},{\"Glendale\"},
{\"Sadler\"},{\"Luggage Trailer A\"},{\"Luggage Trailer B\"},{\"Stair Trailer\"},{\"Boxville\"},{\"Farm Plow\"},
{\"Utility Trailer\"}
};
////////////////////////////////////////////////////////////////////////////////
forward VehicleOccupied(vehicleid);
////////////////////////////////////////////////////////////////////////////////
public OnPlayerCommandText(playerid, cmdtext[])
{
////////////////////////////////////////////////////////////////////////////////
// -------------------------------------------------------------------------- //
// DCMDS                                                                      //
// -------------------------------------------------------------------------- //
////////////////////////////////////////////////////////////////////////////////
    //Car spawn
dcmd(v,1,cmdtext);
dcmd(respawncars,11,cmdtext);
return 1;
}
////////////////////////////////////////////////////////////////////////////////
// -------------------------------------------------------------------------- //
// COMMANDS                                                                   //
// -------------------------------------------------------------------------- //
////////////////////////////////////////////////////////////////////////////////
//Spawn car command
dcmd_v(playerid, params[])
{
new Index;
    new tmp[256];  tmp  = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
    if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_ORANGE, \"Usage: /v [modelid/carname] [color1] [color2]\");
new car;
new string[128];
new colour1, colour2;
         if(!IsNumeric(tmp))
    car = GetVehicleModelIDFromName(tmp);
        else car = strval(tmp);
if(car < 400 || car > 611) return  SendClientMessage(playerid, BALTA, \"ERROR: Invalid modelid/carname!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
        if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"~g~You Spawned a %s ~b~(Model ID: %d) ~n~~y~with colours: %d,%d\", VehicleNames[car-400], car, colour1, colour2);
return GameTextForPlayer(playerid,string,7500,1);
}
//Car respawn command
dcmd_respawncars(playerid,params[])
{
#pragma unused params
SendClientMessage(playerid, COLOR_GREY, \"Vehicles respawned.\");
GameTextForAll(\"~n~~n~~n~~n~~n~~n~~r~Vehicles ~g~respawned by Admin.\", 3000,3);
for(new cars=0; cars<MAX_VEHICLES; cars++)
{
if(!VehicleOccupied(cars))
{
   SetVehicleToRespawn(cars);
}
}
return 1;
}
////////////////////////////////////////////////////////////////////////////////
public OnPlayerDisconnect(playerid)
{
DestroyVehicle(SpawnedVehicles[playerid]);
    SpawnedVehicles[playerid] = 0;
    return 0;
}
////////////////////////////////////////////////////////////////////////////////
GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if ( strfind(VehicleNames, vname, true) != -1 )
return i + 400;
}
return -1;
}
////////////////////////////////////////////////////////////////////////////////
stock IsNumeric(string[])
{
for (new i = 0, j = strlen(string);
i < j; i++)
{
if (string > \'9\' || string < \'0\')
return 0;
}
return 1;
}
////////////////////////////////////////////////////////////////////////////////
stock strtok(const str[], &index)
{
new length = strlen(str);
while ((index < length) && (str[index] <= \' \'))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (str[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = str[index];
index++;
}
result[index - offset] = EOS;
return result;
}
////////////////////////////////////////////////////////////////////////////////
public VehicleOccupied(vehicleid)
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerInVehicle(i,vehicleid)) return 1;
}
return 0;
}
////////////////////////////////////////////////////////////////////////////////

 
Ha meg nem akkor benne van az ahogy meg lehet azt oldani amint akarsz csak a GetVehicleModelIDFromName függvény kell hozá.

1125
Segítségkérés / Teleport Menü
« Dátum: 2010. december 24. - 12:46:45 »
Nagy hibák voltak benne de kijavítottam neked. A dialoggal könnyebb lenne mer ez a menü már elég elavult. De ha tezel akarsz dolgozni akkor ajánlom ezt a tutorialt.
 

#include <a_samp>
new Menu:teleportmenu;
public OnFilterScriptInit()
{
print(\"\\n--------------------------\");
print(\"Teleport menu by Admin_Mark\");
print(\"----------------------------\\n\");
teleportmenu = CreateMenu(\"Teleport menu\", 2, 55.0, 200.0, 100.0, 80.0);
CreateMenu(\"Teleportok\", 2,  55.0, 200.0, 100.0, 80.0);
AddMenuItem(teleportmenu, 0, \"LV\");
AddMenuItem(teleportmenu, 0, \"LV\");
AddMenuItem(teleportmenu, 0, \"LV\");
AddMenuItem(teleportmenu, 0, \"LV\");
AddMenuItem(teleportmenu, 1, \"Négysárkány\");
AddMenuItem(teleportmenu, 1, \"Kalózhajó\");
AddMenuItem(teleportmenu, 1, \"Kilátó\");
AddMenuItem(teleportmenu, 1, \"Reptér\");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/teleport\", true) == 0)
{
    ShowMenuForPlayer(teleportmenu,playerid);
    return 1;
}
return 0;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:current;
current = GetPlayerMenu(playerid);
if(current == teleportmenu)
{
    switch(row)
    {
        case 0: // Négysárkány
        {
            SetPlayerPos(playerid, 2030.5493,1005.9794,10.8203);
            SetPlayerInterior(playerid, 0);
            SendClientMessage(playerid, 0xFFFFFFFF, \"Üdv a 4sárkány kaszinónál!\");
        }
        case 1: // Kalózhajó
        {
            SetPlayerPos(playerid, 2005.7351,1544.1106,13.5228);
            SetPlayerInterior(playerid, 0);
            SendClientMessage(playerid, 0xFFFFFFFF, \"Üdv a kalózhajónál!\");
        }
        case 2: // Kilátó
        {
            SetPlayerPos(playerid, 1937.1575,1627.7998,72.2578);
            SetPlayerInterior(playerid, 0);
            SendClientMessage(playerid, 0xFFFFFFFF, \"Üdv a kilátónál!\");
        }
        case 3: // Reptér
        {
            SetPlayerPos(playerid, 1316.5859,1268.2867,10.8203);
            SetPlayerInterior(playerid, 0);
            SendClientMessage(playerid, 0xFFFFFFFF, \"Üdv a reptérnél!\");
            }
   }
  }
}
public OnPlayerExitedMenu(playerid)
{
    TogglePlayerControllable(playerid, true);
return 1;
}

 
Nem biztos, hogy jó mert nem teszteltem. (pawno nem írt hibát)

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