Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Témák - impreZZa
Oldalak: [1 ]
1
« Dátum: 2020. június 20. - 17:23:24 »
Heló, van egy kb. 8 éves laptopom AMD Dual Graphics-szel (HD 6520G + 7470M). Múltkor szarakodott a felbontás meg a képfrissítés, ebből következtettem arra h a dedikált gpu megadta magát. A BIOS-ban beállítottam, hogy csak az integrált gpu-t használja, azóta így használtam a gépet, viszont pár napja gondoltam megnézem h mit mutat, a BIOS-ban a gpu-t visszaraktam integrated-ről switchable-re, és azóta nincs kép (a kijelző kikapcsolva marad). A boot képernyő sem jön be, tehát a biosban sem tudok matatni. Valakinek van esetleg valami ötlete, hogy mit csináljak? (A netet már átbújtam, a laptopot is szétszedtem-összeraktam) Maga a laptop szerintem működik, mert hallom dolgozni a HDD-t, meg a hűtés is bekapcsol.
2
« Dátum: 2019. november 05. - 16:05:57 »
Jármű modellek textúrázása Sziasztok! Egy modellezéshez (igazából textúrázni kell..) értő embert keresek, aki tudna nekem segíteni. Részletek PÜ-ben. Köszi!
3
« Dátum: 2017. október 16. - 22:26:05 »
He ló!
Modellezőt keresek.
Elvárásom a jelentkező felé csak annyi van, hogy legyen önkritikája (ez nyilván a modell miatt fontos), valamint értsen a prelight/nvc készítéshez.
Lehet, h ez így elsőre komolytalannak tűnik, de *ide majd szerkesztek valamit, ha jut eszembe*.
A jelentkező a modell(ek)ért cserébe természetesen egyeztetés után anyagi juttatást kap majd.
Köszi, hogy elolvastad! Jelentkezni (meg infót kérni) nyilván itt hozzászólásban, vagy pedig nekem küldött privát üzenetben lehet.
4
« Dátum: 2017. július 02. - 04:52:14 »
#include <a_samp> forward ShowSpeedometer(playerid); forward HideSpeedometer(playerid); new Text:Speedometer_Global[2]; new PlayerText:Speedometer_Player[MAX_PLAYERS][31]; new bool:IsSpeedometerVisible[MAX_PLAYERS]; new bool:IsSpeedometerBarVisible[MAX_PLAYERS][30]; enum vD { Float:MaxSpeed }; new VehicleData[212][vD] = { { 146.0 }, { 146.0 }, { 186.0 }, { 106.0 }, { 136.0 }, { 151.0 }, { 96.0 }, { 156.0 }, { 96.0 }, { 166.0 }, { 146.0 }, { 226.0 }, { 146.0 }, { 146.0 }, { 126.0 }, { 216.0 }, { 141.0 }, { 186.0 }, { 136.0 }, { 146.0 }, { 166.0 }, { 166.0 }, { 151.0 }, { 131.0 }, { 156.0 }, { 186.0 }, { 186.0 }, { 156.0 }, { 156.0 }, { 186.0 }, { 176.0 }, { 116.0 }, { 66.0 }, { 166.0 }, { 186.0 }, { 106.0 }, { 146.0 }, { 146.0 }, { 146.0 }, { 146.0 }, { 146.0 }, { 61.0 }, { 136.0 }, { 136.0 }, { 96.0 }, { 151.0 }, { 176.0 }, { 186.0 }, { 176.0 }, { 136.0 }, { 106.0 }, { 226.0 }, { 176.0 }, { 176.0 }, { 176.0 }, { 126.0 }, { 146.0 }, { 146.0 }, { 151.0 }, { 146.0 }, { 186.0 }, { 176.0 }, { 176.0 }, { 176.0 }, { 61.0 }, { 61.0 }, { 146.0 }, { 146.0 }, { 176.0 }, { 186.0 }, { 156.0 }, { 146.0 }, { 176.0 }, { 176.0 }, { 146.0 }, { 146.0 }, { 186.0 }, { 186.0 }, { 136.0 }, { 151.0 }, { 186.0 }, { 106.0 }, { 136.0 }, { 106.0 }, { 176.0 }, { 146.0 }, { 86.0 }, { 186.0 }, { 186.0 }, { 156.0 }, { 156.0 }, { 146.0 }, { 146.0 }, { 176.0 }, { 206.0 }, { 156.0 }, { 186.0 }, { 186.0 }, { 126.0 }, { 126.0 }, { 146.0 }, { 61.0 }, { 206.0 }, { 206.0 }, { 146.0 }, { 156.0 }, { 216.0 }, { 151.0 }, { 126.0 }, { 106.0 }, { 126.0 }, { 186.0 }, { 186.0 }, { 186.0 }, { 106.0 }, { 106.0 }, { 151.0 }, { 151.0 }, { 146.0 }, { 186.0 }, { 186.0 }, { 176.0 }, { 176.0 }, { 176.0 }, { 96.0 }, { 146.0 }, { 146.0 }, { 146.0 }, { 156.0 }, { 146.0 }, { 46.0 }, { 56.0 }, { 126.0 }, { 186.0 }, { 146.0 }, { 146.0 }, { 146.0 }, { 96.0 }, { 96.0 }, { 136.0 }, { 146.0 }, { 216.0 }, { 146.0 }, { 151.0 }, { 156.0 }, { 146.0 }, { 146.0 }, { 146.0 }, { 186.0 }, { 146.0 }, { 146.0 }, { 151.0 }, { 146.0 }, { 186.0 }, { 156.0 }, { 166.0 }, { 96.0 }, { 96.0 }, { 186.0 }, { 186.0 }, { 186.0 }, { 186.0 }, { 186.0 }, { 186.0 }, { 61.0 }, { 186.0 }, { 146.0 }, { 146.0 }, { 156.0 }, { 96.0 }, { 96.0 }, { 76.0 }, { 46.0 }, { 96.0 }, { 46.0 }, { 146.0 }, { 146.0 }, { 186.0 }, { 96.0 }, { 146.0 }, { 151.0 }, { 176.0 }, { 146.0 }, { 156.0 }, { 106.0 }, { 151.0 }, { 176.0 }, { 186.0 }, { 126.0 }, { 186.0 }, { 96.0 }, { 106.0 }, { 186.0 }, { 186.0 }, { 46.0 }, { 176.0 }, { 186.0 }, { 186.0 }, { 186.0 }, { 146.0 }, { 151.0 }, { 96.0 }, { 186.0 }, { 186.0 }, { 146.0 }, { 151.0 }, { 146.0 }, { 146.0 }, { 146.0 }, { 126.0 }, { 146.0 }, { 146.0 } }; public OnFilterScriptInit() { Speedometer_Global[0] = TextDrawCreate(624.000000, 432.999908, \"usebox\"); TextDrawLetterSize(Speedometer_Global[0], 0.000000, -0.337033); TextDrawTextSize(Speedometer_Global[0], 543.500000, 0.000000); TextDrawAlignment(Speedometer_Global[0], 1); TextDrawColor(Speedometer_Global[0], 0); TextDrawUseBox(Speedometer_Global[0], true); TextDrawBoxColor(Speedometer_Global[0], 0x73B1EDFF); TextDrawSetShadow(Speedometer_Global[0], 0); TextDrawSetOutline(Speedometer_Global[0], 0); TextDrawFont(Speedometer_Global[0], 0); Speedometer_Global[1] = TextDrawCreate(601.500000, 395.666687, \"KM/H\"); TextDrawLetterSize(Speedometer_Global[1], 0.209998, 0.905833); TextDrawAlignment(Speedometer_Global[1], 1); TextDrawColor(Speedometer_Global[1], 0x73B1ED55); TextDrawSetShadow(Speedometer_Global[1], 0); TextDrawSetOutline(Speedometer_Global[1], 1); TextDrawBackgroundColor(Speedometer_Global[1], 51); TextDrawFont(Speedometer_Global[1], 1); TextDrawSetProportional(Speedometer_Global[1], 1); return true; } public OnPlayerConnect(playerid) { IsSpeedometerVisible[playerid] = false; for (new i = 0; i < 30; i++) IsSpeedometerBarVisible[playerid] = false; Speedometer_Player[playerid][0] = CreatePlayerTextDraw(playerid, 548.500000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][0], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][0], 546.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][0], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][0], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][0], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][0], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][0], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][0], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][0], 0); Speedometer_Player[playerid][1] = CreatePlayerTextDraw(playerid, 551.000000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][1], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][1], 548.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][1], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][1], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][1], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][1], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][1], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][1], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][1], 0); Speedometer_Player[playerid][2] = CreatePlayerTextDraw(playerid, 553.500000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][2], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][2], 551.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][2], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][2], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][2], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][2], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][2], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][2], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][2], 0); Speedometer_Player[playerid][3] = CreatePlayerTextDraw(playerid, 556.000000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][3], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][3], 553.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][3], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][3], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][3], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][3], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][3], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][3], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][3], 0); Speedometer_Player[playerid][4] = CreatePlayerTextDraw(playerid, 558.500000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][4], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][4], 556.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][4], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][4], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][4], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][4], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][4], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][4], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][4], 0); Speedometer_Player[playerid][5] = CreatePlayerTextDraw(playerid, 561.000000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][5], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][5], 558.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][5], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][5], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][5], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][5], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][5], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][5], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][5], 0); Speedometer_Player[playerid][6] = CreatePlayerTextDraw(playerid, 563.500000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][6], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][6], 561.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][6], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][6], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][6], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][6], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][6], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][6], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][6], 0); Speedometer_Player[playerid][7] = CreatePlayerTextDraw(playerid, 566.000000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][7], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][7], 563.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][7], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][7], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][7], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][7], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][7], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][7], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][7], 0); Speedometer_Player[playerid][8] = CreatePlayerTextDraw(playerid, 568.500000, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][8], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][8], 566.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][8], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][8], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][8], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][8], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][8], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][8], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][8], 0); Speedometer_Player[playerid][9] = CreatePlayerTextDraw(playerid, 571.000000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][9], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][9], 568.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][9], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][9], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][9], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][9], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][9], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][9], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][9], 0); Speedometer_Player[playerid][10] = CreatePlayerTextDraw(playerid, 573.500000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][10], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][10], 571.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][10], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][10], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][10], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][10], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][10], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][10], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][10], 0); Speedometer_Player[playerid][11] = CreatePlayerTextDraw(playerid, 576.000000, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][11], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][11], 573.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][11], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][11], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][11], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][11], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][11], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][11], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][11], 0); Speedometer_Player[playerid][12] = CreatePlayerTextDraw(playerid, 578.204971, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][12], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][12], 575.704971, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][12], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][12], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][12], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][12], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][12], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][12], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][12], 0); Speedometer_Player[playerid][13] = CreatePlayerTextDraw(playerid, 581.000000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][13], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][13], 578.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][13], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][13], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][13], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][13], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][13], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][13], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][13], 0); Speedometer_Player[playerid][14] = CreatePlayerTextDraw(playerid, 583.500000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][14], 0.000000, -2.287029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][14], 581.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][14], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][14], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][14], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][14], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][14], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][14], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][14], 0); Speedometer_Player[playerid][15] = CreatePlayerTextDraw(playerid, 586.000000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][15], 0.000000, -2.337028); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][15], 583.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][15], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][15], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][15], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][15], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][15], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][15], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][15], 0); Speedometer_Player[playerid][16] = CreatePlayerTextDraw(playerid, 588.500000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][16], 0.000000, -2.387027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][16], 586.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][16], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][16], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][16], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][16], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][16], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][16], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][16], 0); Speedometer_Player[playerid][17] = CreatePlayerTextDraw(playerid, 591.000000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][17], 0.000000, -2.537029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][17], 588.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][17], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][17], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][17], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][17], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][17], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][17], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][17], 0); Speedometer_Player[playerid][18] = CreatePlayerTextDraw(playerid, 593.500000, 431.250030, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][18], 0.000000, -2.637027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][18], 591.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][18], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][18], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][18], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][18], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][18], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][18], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][18], 0); Speedometer_Player[playerid][19] = CreatePlayerTextDraw(playerid, 596.000000, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][19], 0.000000, -2.787029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][19], 593.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][19], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][19], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][19], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][19], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][19], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][19], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][19], 0); Speedometer_Player[playerid][20] = CreatePlayerTextDraw(playerid, 598.500000, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][20], 0.000000, -2.937027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][20], 596.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][20], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][20], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][20], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][20], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][20], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][20], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][20], 0); Speedometer_Player[playerid][21] = CreatePlayerTextDraw(playerid, 601.000000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][21], 0.000000, -3.037029); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][21], 598.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][21], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][21], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][21], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][21], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][21], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][21], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][21], 0); Speedometer_Player[playerid][22] = CreatePlayerTextDraw(playerid, 603.500000, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][22], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][22], 601.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][22], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][22], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][22], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][22], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][22], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][22], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][22], 0); Speedometer_Player[playerid][23] = CreatePlayerTextDraw(playerid, 606.000000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][23], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][23], 603.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][23], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][23], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][23], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][23], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][23], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][23], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][23], 0); Speedometer_Player[playerid][24] = CreatePlayerTextDraw(playerid, 608.500000, 431.249938, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][24], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][24], 606.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][24], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][24], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][24], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][24], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][24], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][24], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][24], 0); Speedometer_Player[playerid][25] = CreatePlayerTextDraw(playerid, 611.000000, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][25], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][25], 608.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][25], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][25], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][25], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][25], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][25], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][25], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][25], 0); Speedometer_Player[playerid][26] = CreatePlayerTextDraw(playerid, 613.500000, 431.250000, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][26], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][26], 611.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][26], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][26], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][26], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][26], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][26], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][26], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][26], 0); Speedometer_Player[playerid][27] = CreatePlayerTextDraw(playerid, 616.000000, 431.249969, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][27], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][27], 613.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][27], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][27], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][27], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][27], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][27], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][27], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][27], 0); Speedometer_Player[playerid][28] = CreatePlayerTextDraw(playerid, 618.500000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][28], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][28], 616.000000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][28], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][28], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][28], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][28], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][28], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][28], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][28], 0); Speedometer_Player[playerid][29] = CreatePlayerTextDraw(playerid, 621.000000, 431.250061, \"usebox\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][29], 0.000000, -3.137027); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][29], 618.500000, 0.000000); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][29], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][29], 0); PlayerTextDrawUseBox(playerid, Speedometer_Player[playerid][29], true); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][29], 102); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][29], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][29], 0); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][29], 0); Speedometer_Player[playerid][30] = CreatePlayerTextDraw(playerid, 547.500000, 380.499938, \"0\"); PlayerTextDrawLetterSize(playerid, Speedometer_Player[playerid][30], 0.569999, 3.338332); PlayerTextDrawTextSize(playerid, Speedometer_Player[playerid][30], 400.000000, 2.333331); PlayerTextDrawAlignment(playerid, Speedometer_Player[playerid][30], 1); PlayerTextDrawColor(playerid, Speedometer_Player[playerid][30], -1); PlayerTextDrawSetShadow(playerid, Speedometer_Player[playerid][30], 0); PlayerTextDrawSetOutline(playerid, Speedometer_Player[playerid][30], 1); PlayerTextDrawBackgroundColor(playerid, Speedometer_Player[playerid][30], 0x73B1ED55); PlayerTextDrawFont(playerid, Speedometer_Player[playerid][30], 2); PlayerTextDrawSetProportional(playerid, Speedometer_Player[playerid][30], 1); return true; } public OnPlayerUpdate(playerid) { if (IsSpeedometerVisible[playerid]) { new vehicleID, Float:position[3], Float:speed, string[12], bar, vehicle; vehicleID = GetPlayerVehicleID(playerid); GetVehicleVelocity(vehicleID, position[0], position[1], position[2]); speed = floatsqroot(position[0]*position[0] + position[1]*position[1] + position[2]*position[2]) * 180; format(string, 12, \"%.0f\", speed); vehicle = GetVehicleModel(vehicleID) - 400; PlayerTextDrawSetString(playerid, Speedometer_Player[playerid][30], string); bar = floatround(speed / (VehicleData[vehicle][MaxSpeed] / 30.0), floatround_round); if (bar > 30) bar = 30; if (bar != 0) { IsSpeedometerBarVisible[playerid][bar-1] = true; PlayerTextDrawHide(playerid, Speedometer_Player[playerid][bar-1]); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][bar-1], 0x73B1EDFF); PlayerTextDrawShow(playerid, Speedometer_Player[playerid][bar-1]); for (new i = bar-2; i != -1; i--) { if (IsSpeedometerBarVisible[playerid]) break; IsSpeedometerBarVisible[playerid] = true; PlayerTextDrawHide(playerid, Speedometer_Player[playerid]); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid], 0x73B1EDFF); PlayerTextDrawShow(playerid, Speedometer_Player[playerid]); } for (new i = bar; i < 30; i++) { if (!IsSpeedometerBarVisible[playerid]) break; IsSpeedometerBarVisible[playerid] = false; PlayerTextDrawHide(playerid, Speedometer_Player[playerid]); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid], 102); PlayerTextDrawShow(playerid, Speedometer_Player[playerid]); } } else { IsSpeedometerBarVisible[playerid][0] = false; PlayerTextDrawHide(playerid, Speedometer_Player[playerid][0]); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid][0], 102); PlayerTextDrawShow(playerid, Speedometer_Player[playerid][0]); for (new i = 1; i < 30; i++) { if (!IsSpeedometerBarVisible[playerid]) break; IsSpeedometerBarVisible[playerid] = false; PlayerTextDrawHide(playerid, Speedometer_Player[playerid]); PlayerTextDrawBoxColor(playerid, Speedometer_Player[playerid], 102); PlayerTextDrawShow(playerid, Speedometer_Player[playerid]); } } } return true; } public OnPlayerStateChange(playerid, newstate, oldstate) { if (newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT) ShowSpeedometer(playerid); else HideSpeedometer(playerid); return true; } public ShowSpeedometer(playerid) { IsSpeedometerVisible[playerid] = true; TextDrawShowForPlayer(playerid, Speedometer_Global[0]); TextDrawShowForPlayer(playerid, Speedometer_Global[1]); for (new i = 0; i < 31; i++) PlayerTextDrawShow(playerid, Speedometer_Player[playerid]); return true; } public HideSpeedometer(playerid) { IsSpeedometerVisible[playerid] = false; TextDrawHideForPlayer(playerid, Speedometer_Global[0]); TextDrawHideForPlayer(playerid, Speedometer_Global[1]); PlayerTextDrawSetString(playerid, Speedometer_Player[playerid][30], \"0\"); for (new i = 0; i < 31; i++) PlayerTextDrawHide(playerid, Speedometer_Player[playerid]); return true; }
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5
« Dátum: 2017. július 02. - 04:51:59 »
local screenWidth, screenHeight = guiGetScreenSize() addEventHandler(\"onClientRender\", root, function() local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local position = {getElementVelocity(vehicle)} local speed = math.sqrt(position[1]^2 + position[2]^2 + position[3]^2) * 180 local string = math.floor(speed + 0.5) local bar = string / ((getVehicleHandling(vehicle)[\"maxVelocity\"]-14) / 30) dxDrawText(string, screenWidth-230-2, screenHeight-150, _, _, tocolor(115, 177, 237), 1.2, \"bankgothic\") dxDrawText(string, screenWidth-230+2, screenHeight-150, _, _, tocolor(115, 177, 237), 1.2, \"bankgothic\") dxDrawText(string, screenWidth-230, screenHeight-150-2, _, _, tocolor(115, 177, 237), 1.2, \"bankgothic\") dxDrawText(string, screenWidth-230, screenHeight-150+2, _, _, tocolor(115, 177, 237), 1.2, \"bankgothic\") dxDrawText(string, screenWidth-230, screenHeight-150, _, _, _, 1.2, \"bankgothic\") dxDrawText(\"KM/H\", screenWidth-120-2, screenHeight-150, _, _, tocolor(0, 0, 0, 200), 0.5, \"bankgothic\") dxDrawText(\"KM/H\", screenWidth-120+2, screenHeight-150, _, _, tocolor(0, 0, 0, 200), 0.5, \"bankgothic\") dxDrawText(\"KM/H\", screenWidth-120, screenHeight-150-2, _, _, tocolor(0, 0, 0, 200), 0.5, \"bankgothic\") dxDrawText(\"KM/H\", screenWidth-120, screenHeight-150+2, _, _, tocolor(0, 0, 0, 200), 0.5, \"bankgothic\") dxDrawText(\"KM/H\", screenWidth-120, screenHeight-150, _, _, tocolor(115, 177, 237, 200), 0.5, \"bankgothic\") dxDrawRectangle(screenWidth-230, screenHeight-70, 153, 1, tocolor(115, 177, 237)) dxDrawRectangle(screenWidth-228, screenHeight-113, 3, 39, (bar >= 1 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-223, screenHeight-113, 3, 39, (bar >= 2 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-218, screenHeight-113, 3, 39, (bar >= 3 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-213, screenHeight-113, 3, 39, (bar >= 4 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-208, screenHeight-113, 3, 39, (bar >= 5 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-203, screenHeight-113, 3, 39, (bar >= 6 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-198, screenHeight-113, 3, 39, (bar >= 7 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-193, screenHeight-113, 3, 39, (bar >= 8 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-188, screenHeight-113, 3, 39, (bar >= 9 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-183, screenHeight-113, 3, 39, (bar >= 10 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-178, screenHeight-113, 3, 39, (bar >= 11 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-173, screenHeight-113, 3, 39, (bar >= 12 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-168, screenHeight-113, 3, 39, (bar >= 13 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-163, screenHeight-113, 3, 39, (bar >= 14 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-158, screenHeight-113, 3, 39, (bar >= 15 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-153, screenHeight-114, 3, 40, (bar >= 16 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-148, screenHeight-115, 3, 41, (bar >= 17 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-143, screenHeight-118, 3, 44, (bar >= 18 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-138, screenHeight-120, 3, 46, (bar >= 19 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-133, screenHeight-123, 3, 49, (bar >= 20 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-128, screenHeight-126, 3, 52, (bar >= 21 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-123, screenHeight-128, 3, 54, (bar >= 22 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-118, screenHeight-130, 3, 56, (bar >= 23 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-113, screenHeight-130, 3, 56, (bar >= 24 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-108, screenHeight-130, 3, 56, (bar >= 25 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-103, screenHeight-130, 3, 56, (bar >= 26 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-98, screenHeight-130, 3, 56, (bar >= 27 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-93, screenHeight-130, 3, 56, (bar >= 28 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-88, screenHeight-130, 3, 56, (bar >= 29 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) dxDrawRectangle(screenWidth-83, screenHeight-130, 3, 56, (bar >= 30 and tocolor(115, 177, 237) or tocolor(0, 0, 0))) end end)
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6
« Dátum: 2017. január 19. - 22:06:31 »
Heló!
Van például ez a tábla:
local button = {[1] = {532, 330, 229, 33}} Amit itt szeretnék használni:
addEventHandler(\"onClientClick\", root, function(button, state)if button == \"left\" and state == \"down\" then if isCursorInPosition(button[1][1], button[1][2], button[1][3], button[1][4]) then end end end) Nem működik.
Viszont ha a tábla után \"kiszedem\" az értékeket:
local b1, b2, b3, b4 = button[1][1], button[1][2], button[1][3], button[1][4] És utána használom:
addEventHandler(\"onClientClick\", root, function(button, state)if button == \"left\" and state == \"down\" then if isCursorInPosition(b1, b2, b3, b4) then end end end) Akkor igen. Ez miért van/van rá valami megoldás, hogy közvetlenül a tábla értékeit használjam? (dx funkciókban amúgy működik, ezért nem értem mi van..)
7
« Dátum: 2017. január 10. - 01:34:10 »
Javított verzió + többi épület hamarosan!
Zárható, törölhető.
The Well Stacked Pizza Co.
8
« Dátum: 2016. december 20. - 22:24:42 »
Csókolomsztok, valahogy ki lehet törölni ezeket az ajtókat?
Törlés után megkapom a kódot:
<removeWorldObject id=\"removeWorldObject (Gen_doorEXT03) (1)\" radius=\"3.4582796\" interior=\"0\" model=\"1498\" lodModel=\"0\" posX=\"2230.2\" posY=\"-1721.0597\" posZ=\"13.69055\" rotX=\"0\" rotY=\"0\" rotZ=\"0\"></removeWorldObject> De az ajtó ugyanúgy ott van. Próbáltam másik helyen, ahol ugyanilyen ajtó van, onnan se tűnt el.
Konkrétan ezt az egyet kéne csak kiszedni valahogy (konditeremnél). Ötlet?
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« Dátum: 2016. szeptember 13. - 17:09:47 »
10
« Dátum: 2016. augusztus 19. - 00:24:02 »
Ezt én sem értem hogy őszinte legyek. :nugget: :facepalm: \"Nem a for ciklus laggoltat, hanem ami benne van.\" Tehát a for ciklus. [/quote] Nem érted mit mondok, nem az laggoltat a for ciklusban, hogy végiglépked egy adott iteratoron, vagy tömbön, vagy akármin, hanem ami lefut benne. [/quote] :wall: Ami lefut benne az a ciklushoz tartozik. Ha nem lépked a ciklusban semmi, akkor nem fog laggoltatni. Egy merő baromságok a kommentjeid. [/quote] Neked más a felfogásod. Ennyi az egész.
11
« Dátum: 2016. június 28. - 21:21:23 »
Ariston MTA Tulajdonos és Fejlesztő[/quote]
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« Dátum: 2016. március 28. - 21:04:59 »
Spoiler for Képek :
[hs width=300 height=300]
http://i.imgur.com/7VP40l7.png [/hs]
[hs width=300 height=300]
http://i.imgur.com/XOChHZt.png [/hs]
[hs width=300 height=300]
http://i.imgur.com/Luxac69.png [/hs]
[hs width=300 height=300]
http://i.imgur.com/tdOPyLw.png [/hs]
Funkciók:
- Kormány
- Fordulatszámmérő
- Sebességmérő
Nem a legpontosabb, és nemis működik minden autóval, ez csak egy kiindulópont azoknak, akiknek szükségük van rá, és tovább fejlesztenék.
Az \'_ivf_C.lua\' fájl alapján látni fogjátok, hogyan működik. (a jármű egy bizonyos \'alkotóelemét\' forgatja el, aminek kb. minden modellnél más a neve, ezért nem működik a script minden autóval.. persze ez könnyen orvosolható)
Egy adott jármű \'alkotóelemeit\' a /gvc (GetVehicleComponents) paranccsal tudjátok lekérni.
A resource tartalmaz egy kocsit (Sabre), amivel kipróbálható a cucc. (FPS nézet: /fp)
Nem egy nagy valami, de még nem láttam ilyet publikálva.
Letöltés:
https://www.dropbox.com/s/uhx1r5cl6g2x1kg/IVF.zip?dl=1
13
« Dátum: 2015. november 30. - 15:45:00 »
Sziasztok,
weboldalra akarok rakni nyelvválasztót.
Az index.php-ban töltöm be a többi oldal tartalmát.
<?php if(isset($_GET[\'p\'])) { if(ctype_alnum($_GET[\'p\']) && !empty($_GET[\'p\'])) { $p = $_GET[\'p\']; if(file_exists(\"pages/\".$p.\".php\")) { include(\"pages/\".$p.\".php\"); } else { include(\"pages/home.php\"); } } else { include(\"pages/home.php\"); } } else { include(\"pages/home.php\"); } ?> Ilyenkor a link úgy néz ki, hogy: ..xamppcucc/?p=oldal
Ez a nyelvválasztó:
<?php if(isset($_GET[\'lang\'])) { $lang = $_GET[\'lang\']; $_SESSION[\'lang\'] = $lang; setcookie(\"lang\", $lang, time() + (3600 * 24 * 30)); } elseif(isset($_SESSION[\'lang\'])) { $lang = $_SESSION[\'lang\']; } elseif(isset($_COOKIE[\'lang\'])) { $lang = $_COOKIE[\'lang\']; } else { $lang = \'en\'; } switch($lang) { case \'en\': $lang_file = \'lang.en.php\'; break; case \'hu\': $lang_file = \'lang.hu.php\'; break; default: $lang_file = \'lang.en.php\'; break; } include_once(\"languages/\".$lang_file); ?> (másik .php-ban van session_start())
A nyelvválasztáshoz kis zászlók vannak..
<a href=\"?lang=hu\"><img src=\"assets/images/hu.png\"/></a> Ezután a link úgy néz ki, hogy: ..xamppcucc/?lang=nyelv, és visszarak a home.php-ra, mivel ilyenkor nincs meg a \'p\'..
Innentől tudok mászkálni meg megmarad a választott nyelv, de azt szeretném, hogy nyelvválasztás után ne rakjon vissza a kezdőlapra és a link valahogy így nézzen ki:
..xamppcucc/?p=oldal〈=nyelv
(?lang=nyelv&p=oldal is jó, csak mutassa mind 2-t a linkben
)
Tudom, hogy elég átláthatatlan meg minden, de remélem valaki tud segíteni.
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« Dátum: 2015. november 22. - 21:53:11 »
Hogy kell használni? XD
Bemásoltam oda, ahova kell.
Forrásnál is ott van:
Valahol engedélyezni kell?
15
« Dátum: 2015. április 05. - 20:08:09 »
Sziasztok! Ez a legelső mapom. Nem egy nagy valami, de első próbálkozásnak szerintem elmegy - remélem - (Most tűnt fel, hogy még kamerákat se raktam..na mindegy ) Készítő: impreZZa Létrehozott Objektek: 116 Törölt Objektek: 13 Összesen: 129 Képek:
Oldalak: [1 ]