Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Üzenetek - N[o.O]naMe

Oldalak: [1] 2 3
1
Segítségkérés / TextDrawEditor1.0 Probléma
« Dátum: 2013. január 19. - 19:02:32 »
[ERROR] Finish the current edition before using /text!
[HIBA]Fejezze be a jelenlegi verzió használat elõtt /text
Fogalmam sincs mit jelent vagy mire akar ezzel célozni xdd de hátha valaki rájõn :D

2
Segítségkérés / megszólal a zene
« Dátum: 2013. január 19. - 18:59:15 »
Hi azt szeretném megkérdezni hogy egy példát kaphatnék hogyan tudom azt megcsinálni hogy egy bizonyos helytõl megszólaljon a zene THX...

3
Segítségkérés / Szerver mod készítés
« Dátum: 2013. január 19. - 15:48:10 »
Elõször:  is leszedsz egy Pawno-csomagot ami tartalmaz Incudle-kat
Másodszor: Nézel videokat fórumon nézzelödsz olvasod a turtuialokat stb...
És ha eltudsz készíteni Kb:egy LVdm-hez hasonlo vagy jobb modott akkor neki kezdesz az elképzeléseidnek.
!!!!csak tanács te dolgod hogy szeretnél hozzá kezdeni!!!

4
Segítségkérés / Magyarosítás! HELP!!
« Dátum: 2013. január 19. - 12:21:28 »
Rambi Ha megadod a mod PAWNO-ját szívesen lemagyarosítom neked
De lesz benne 1-2 helyes írási hiba :D xddd

5
Segítségkérés / Gang Chat
« Dátum: 2013. január 19. - 12:18:13 »
Halli találtam egy gang rendszert
Amitt:Matthew14 készített  és azt szeretném kérdezni ehez hogyan tudom hozzá írni hogy minden bandának külön Chat legyen  mert ammit én írtam hozzá azt mindenki látta 
Ballasnak Vagosnak Azchetaz nak 
Banda chatba-írás  ! (szõveg)  Minden banda külön külön kapja ezt a chetet  úgy hogy a másik banda ne lássa.
 
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/gangteam\", cmdtext, true) == 0)
{
ShowPlayerDialog(playerid, DIALOG_TEAM, DIALOG_STYLE_LIST, \"Bandák\", \"GrooveStreet\\nVagos\\nBallas\\nAztecas\", \"Csatlakozok\", \"Mégse!\");
return 1; :P
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(response)
    {
    switch(dialogid == DIALOG_TEAM)
        {
case 0: //DIALOG_IMENU_LISTA
           {
              switch(listitem)
           {
      case 0: //Groove
      {
         SetPlayerSkin(playerid, 105);
         SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen catlakoztál a Groove bandához!\");
         SendClientMessage(playerid, COLOR_GREEN, \"Kaptál fegyverre és drogra 200 ezer forintot!\");
         GivePlayerMoney(playerid, 200000);
      }
      case 1: //Vagos
      {
          SetPlayerSkin(playerid, 108);
          SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen csatlakoztál a Vagos bandához!\");
          SendClientMessage(playerid, COLOR_GREEN, \"Csatlakozásodért kaptál 150 ezer forintot drogra és fegyverekre.\");
          GivePlayerMoney(playerid, 150000);
      }
      case 2: //Ballas
      {
          SetPlayerSkin(playerid, 102);
          SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen csatlakoztál a Ballas bandájához!\");
          SendClientMessage(playerid, COLOR_GREEN, \"Kaptál illegális dolgokra 350 ezer forintot.\");
          GivePlayerMoney(playerid, 350000);
      }
      case 3: //Aztecas
      {
      SetPlayerSkin(playerid, 115);
      SendClientMessage(playerid, COLOR_GREEN, \"Sikeresen beléptél az Aztecas csapatába...\");
      SendClientMessage(playerid, COLOR_GREEN, \"Kaptál 280 ezer forintot illegális dolgokra.\");
      GivePlayerMoney(playerid, 280000);
      }
   }
        }
}
}
return 1;
}

6
Fórum Archívum (Témák/Fórumok) / Re:Stunt/Drift/Drag/Dm Gamemode
« Dátum: 2013. január 19. - 11:19:46 »
Drake Kérhetek egy Linket hogy hol találom meg ezt a Gamemodot 
Lehet hogy a neve az egyezik de az is csak azért mert nem adtam neki nevet leírtam amit tartalmaz és ennyi

7
Fórum Archívum (Témák/Fórumok) / Re:Stunt/Drift/Drag/Dm Gamemode
« Dátum: 2013. január 19. - 10:08:15 »
Figyelj, nem érdekel átt megyek másik Samp-fórumra és meg van oldva akár mit akár ki felrak ha egy kiss egyezés is van egybõl jaj ez CTRL+C CTRL+V 
Milyen mod kellene nektek? FayRPG vagy a PDSS-modja de ti még abba is belekõtnétek

8
SA-MP: Szerverfejlesztés / Stunt/Drift/Drag/Dm Gamemode
« Dátum: 2013. január 18. - 16:42:04 »
Semmi nem lett CTR-C CTRL-V -ve
Nem értem miért baj az ha az LVdm modhoz írtam hozzá??
Miért áljak nekki egy teljesen új nak mikkor van egy olyan amit csak tovább kell írni

9
SA-MP: Szerverfejlesztés / Stunt/Drift/Drag/Dm Gamemode
« Dátum: 2013. január 18. - 16:27:27 »
Írtam egy kisebb modott nem nagy de használható
Parancsok:
/parachute-kapsz egy ejtõernyõt
/carjump-jármû repûl gombnyomásra
/kill-meghalsz
/rules-szabályzat
/anims - haverom csinálta
/dm
/tele
Telék:
/drag1-2
/drift1-5
Dm-ek rõl amitt tudni kell : Nincs Megadva Cordináta hogy hova rakja a Playert De ha megnézitek oda írtam ahova be kell rakni a Cordinátátt
Minden dialogal lett megoldva.
A szerver még nem Zcmd-vel írodott de fel lesz rakva az a változat is. addig is sok sikert
 
/*
====================================
Szerver MOD.                       =
Elkészítési idõ:15-20Perc          =
Készitette:N[o.O]naMe (ÉN)         =
Szabadon terjeszthetõ.             =
====================================
*/
#include <a_samp>
#include <core>
#include <float>
#pragma tabsize 0
#define SZIN_KEK 0x001effAA
#define SZIN_FEKETE 0x000000AA
#define SZIN_CIAN 0x0af3ffAA
#define SZIN_PIROS 0xff0000AA
#define SZIN_LILA 0xba00dbAA
#define SZIN_FEHER 0xffffffAA
#define SZIN_NARANCS 0xff7300AA
#define SZIN_SZURKE 0x8f8d8bAA
#define SZIN_NEONZOLD 0x3cff00AA
#define SZIN_ZOLD 0x32b30bAA
#define SZIN_ROZSASZ 0xff00ddAA
#define SZIN_CITROM 0xe6e600AA
#define COLOR_FEHER 0xFFFFFFAA
#define PocketMoney 70000
#define INACTIVE_PLAYER_ID 120
#define GIVECASH_DELAY 50000
//Dm-Cuccok=========
#include <mtamap>
#define DM_MINGUNDM 0
#define DM_PAINT  1
//===================
#define NUMVALUES 4
forward MoneyGrubScoreUpdate();
forward Givecashdelaytimer(playerid);
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
forward GameModeExitFunc();
forward SendPlayerFormattedText(playerid, const str[], define);
forward public SendAllFormattedText(playerid, const str[], define);
//------------------------------------------------------------------------------------------------------
new CashScoreOld;
new iSpawnSet[MAX_PLAYERS];
new Float:gRandomPlayerSpawns[23][3] = {
{1958.3783,1343.1572,15.3746},
{2199.6531,1393.3678,10.8203},
{2483.5977,1222.0825,10.8203},
{2637.2712,1129.2743,11.1797},
{2000.0106,1521.1111,17.0625},
{2024.8190,1917.9425,12.3386},
{2261.9048,2035.9547,10.8203},
{2262.0986,2398.6572,10.8203},
{2244.2566,2523.7280,10.8203},
{2335.3228,2786.4478,10.8203},
{2150.0186,2734.2297,11.1763},
{2158.0811,2797.5488,10.8203},
{1969.8301,2722.8564,10.8203},
{1652.0555,2709.4072,10.8265},
{1564.0052,2756.9463,10.8203},
{1271.5452,2554.0227,10.8203},
{1441.5894,2567.9099,10.8203},
{1480.6473,2213.5718,11.0234},
{1400.5906,2225.6960,11.0234},
{1598.8419,2221.5676,11.0625},
{1318.7759,1251.3580,10.8203},
{1558.0731,1007.8292,10.8125},
//{-857.0551,1536.6832,22.5870},   Out of Town Spawns
//{817.3494,856.5039,12.7891},
//{116.9315,1110.1823,13.6094},
//{-18.8529,1176.0159,19.5634},
//{-315.0575,1774.0636,43.6406},
{1705.2347,1025.6808,10.8203}
};
new Float:gCopPlayerSpawns[2][3] = {
{2297.1064,2452.0115,10.8203},
{2297.0452,2468.6743,10.8203}
};
new gActivePlayers[MAX_PLAYERS];
new gLastGaveCash[MAX_PLAYERS];
//------------------------------------------------------------------------------------------------------
main()
{
print(\"\\n----------------------------------\");
print(\" ><><=====Stunt/Drift/Fun MOD=====><><\");
print(\"----------------------------------\\n\");
}
//------------------------------------------------------------------------------------------------------
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerPickUpPickup(playerid, pickupid)
{
}
//------------------------------------------------------------------------------------------------------
public MoneyGrubScoreUpdate()
{
new CashScore;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
   GetPlayerName(i, name, sizeof(name));
            CashScore = GetPlayerMoney(i);
   SetPlayerScore(i, CashScore);
   if (CashScore > CashScoreOld)
   {
      CashScoreOld = CashScore;
   }
}
}
}
//------------------------------------------------------------------------------------------------------
/*public GrubModeReset()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
   SetPlayerScore(i, PocketMoney);
   SetPlayerRandomSpawn(i, classid);
}
}
}*/
//------------------------------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,\"~w~SA-MP: ~r~Üdv a ~g~Szerveren\",5000,5);
SendPlayerFormattedText(playerid, \"Üdvözöllek segítségért /help.\", 0);
gActivePlayers[playerid]++;
gLastGaveCash[playerid] = GetTickCount();
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerDisconnect(playerid)
{
gActivePlayers[playerid]--;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
new string[256];
new playermoney;
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new cmd[256];
new giveplayerid, moneys, idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, \"/help\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Parancsaink:\", \"/flip /health /parachute\\n/vflip-jármû felállitása\\n/givecash (id) (õsszeg) Pénz küldése\\n/kill-öngyilkoság\\ntele-teleportok\\n/dm-dmzónák\\n/parachute\\nanims-animációk\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
if(strcmp(cmd, \"/dm\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Dm-Zónák\", \"/minigundm\\n/paintballdm\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
if(strcmp(cmd, \"/tele\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Teleportok\", \"/drag\\n/drag2\\n/drift1-5\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
   
if(strcmp(cmd, \"/rules\", true) == 0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Szabályzat:\", \"Szabaly1\\nSzabaly2\\nSzabaly3\\nSzabaly4\\nSzabaly5\\nSzabaly6\\nSzabaly7\\nSzabaly8\\nSzabaly9\\nSzabaly10\", \"Igen\", \"Mégse\");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
    return 1;
    }
//Pénz Küldése==================================================================================
if(strcmp(cmd, \"/givecash\", true) == 0) {
    new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
   SendClientMessage(playerid, COLOR_WHITE, \"Használat: /givecash [playerid] [õsszeg]\");
   return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
   SendClientMessage(playerid, COLOR_WHITE, \"Használat /givecash [playerid] [õsszeg]\");
   return 1;
}
   moneys = strval(tmp);
 
if (IsPlayerConnected(giveplayerid)) {
   GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
   GetPlayerName(playerid, sendername, sizeof(sendername));
   playermoney = GetPlayerMoney(playerid);
   if (moneys > 0 && playermoney >= moneys) {
      GivePlayerMoney(playerid, (0 - moneys));
      GivePlayerMoney(giveplayerid, moneys);
      format(string, sizeof(string), \"Pénz elküldve %s(player: %d), $%d.\", giveplayer,giveplayerid, moneys);
      SendClientMessage(playerid, COLOR_YELLOW, string);
      format(string, sizeof(string), \"Pénzt Kaptál $%d -tol %s(player: %d).\", moneys, sendername, playerid);
      SendClientMessage(giveplayerid, COLOR_YELLOW, string);
      printf(\"%s(playerid:%d) Átkülted a pénzt %d to %s(playerid:%d)\",sendername, playerid, moneys, giveplayer, giveplayerid);
   }
   else {
      SendClientMessage(playerid, COLOR_YELLOW, \"Érvénytelen õsszeg\");
   }
}
else {
      format(string, sizeof(string), \"%d Érvénytelen id\", giveplayerid);
      SendClientMessage(playerid, COLOR_YELLOW, string);
   }
return 1;
}
 
return 0;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
GivePlayerMoney(playerid, PocketMoney);
SetPlayerInterior(playerid,0);
SetPlayerRandomSpawn(playerid);
TogglePlayerClock(playerid,1);
return 1;
}
public SetPlayerRandomSpawn(playerid)
{
if (iSpawnSet[playerid] == 1)
{
new rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]);
    }
    else if (iSpawnSet[playerid] == 0)
    {
new rand = random(sizeof(gRandomPlayerSpawns));
SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]);
}
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
   new string[256];
new pName[30];
GetPlayerName(playerid, pName, 30);
format(string, 280, \">>||{00FF00}%s{00FF00} {FF8000}Meghalt!{FF8000}||<<\", pName);
SendClientMessageToAll(0xFFFF00AA, string);
GivePlayerMoney(playerid, -1000);
SendDeathMessage(killerid,playerid,reason);
if(GetPlayerWantedLevel(playerid) == 1)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 500);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+5);
}
if(GetPlayerWantedLevel(playerid) == 2)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 20000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+20);
}
if(GetPlayerWantedLevel(playerid) == 4)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 40000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+40);
      format(string, 280, \">>||Player:%s Spreekillingbe lepett! Korozese:4! Jutalma:$40000 es 40 pont!||<<\", pName);
      SendClientMessageToAll(0xFFFF00AA, string);
}
if(GetPlayerWantedLevel(playerid) == 6)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 60000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+60);
      format(string, 280, \">>||Player:%s Spreekillingbe lepett! Korozese:6! Jutalma:$60000 es 60 pont!||<<\", pName);
      SendClientMessageToAll(0xFFFF00AA, string);
}
if(GetPlayerWantedLevel(playerid) == 100)
{
      SetPlayerHealth(playerid, 100.0);
      SetPlayerArmour(playerid, 100.0);
      GivePlayerMoney(playerid, 100000);
      SetPlayerScore(killerid, GetPlayerScore(killerid)+100000);
      format(string, 280, \">>||Player:%s XXXStreamkillingbe lepett! Korozese:100! Jutalma:$1000000 es 100000 pont!Gratulalunk!||<<\", pName);
      SendClientMessageToAll(0xFFFF00AA, string);
}
IsInDM[playerid] = 0;
return 1;
}
//=====================================================================================================
public OnPlayerRequestClass(playerid, classid)
{
iSpawnSet[playerid] = 0;
SetupPlayerForClassSelection(playerid);
return 1;
}
public SetupPlayerForClassSelection(playerid)
{
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
}
public OnGameModeExit()
{
//=======================================================
new IsInDM[MAX_PLAYERS]; //DM Azonosito                 =
//=======================================================
public OnGameModeInit()
{
SetGameModeText(\"Dm/Stunt/Drift/Fun\");
ShowPlayerMarkers(1);
ShowNameTags(1);
EnableStuntBonusForAll(0);
// Skinek================================================================
AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
SetTimer(\"MoneyGrubScoreUpdate\", 1000, 1);
return 1;
}
 
public SendPlayerFormattedText(playerid, const str[], define)
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), str, define);
SendClientMessage(playerid,0x001effAA, tmpbuf);
}
public SendAllFormattedText(playerid, const str[], define)
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), str, define);
SendClientMessageToAll(0x001effAA, tmpbuf);
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= \' \'))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > \' \') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
//=========================Alap Parancsok=============================
if(strcmp(cmdtext, \"/vflip\", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0xe6e600AA, \"Jármû felálítva\");
return 1;
}
else
{
SendClientMessage(playerid, 0xff7300AA, \"Nem vagy jármûben\");
    return 1;
    }
    }
if (strcmp(\"/carjump\", cmdtext, true, 10) == 0)
    if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Float:x, Float:y, Float:z;
    GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
    SetVehicleVelocity(GetPlayerVehicleID(playerid) ,x ,y ,z+0.3);
return 1;
}
//==========================================================================================================
if (strcmp(\"/parachute\", cmdtext, true, 10) == 0)
{
    GivePlayerWeapon(playerid, 46, 1);
return 1;
}
//==========================================================================================================
if (strcmp(\"/kill\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0xff0000AA,\"Nem hazsnálhatod ezt a parancsot DM-zónában /exitdm\");
    return 1;
    }
        SetPlayerHealth(playerid,00.0);
        SendClientMessage(playerid, 0xFFFFFF, \"Sikeresen megõlted magadatt!\");
        return 1;
    }
//Kissebb animok===============================================================================================
if (strcmp(\"/handsup\", cmdtext, true, 10) == 0)
{
       SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/drunk\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"WALK_DRUNK\",4.0,0,1,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/fuck\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"FUCKU\",4.0,0,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/phone\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"PHONE_TALK\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/lay\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"SUNBATHE\",\"PARKSIT_M_IDLEA\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/sit\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"SEAT_IDLE\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/eat\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"FOOD\",\"EAT_PIZZA\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/laugh\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"RAPPING\",\"LAUGH_01\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/bomb\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"BOMBER\",\"BOM_PLANT_LOOP\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/sleep\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"CRACK\",\"CRCKIDLE4\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/drink\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"VENDING\",\"VEND_DRINK2_P\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/speak\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"SMOKING\",\"M_SMKSTND_LOOP\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/smoke\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"IDLE_CHAT\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/tired\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"PED\",\"IDLE_TIRED\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/kiss\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"BD_FIRE\",\"PLAYA_KISS_03\",4.0,0,1,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/ground\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"WUZI\",\"WUZI_GRND_CHK\",4.0,0,1,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/die\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"WUZI\",\"CS_DEAD_GUY\",4.0,0,1,0,1,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
       return 1;
    }
if (strcmp(\"/type\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"INT_OFFICE\",\"OFF_SIT_TYPE_LOOP\",4.0,1,0,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/wash\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"BD_FIRE\",\"WASH_UP\",4.0,0,1,0,0,-1);
   SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/wankout\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid, \"PAULNMAC\", \"wank_out\",4.0,0,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/yeah\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid, \"CLOTHES\", \"CLO_BUY\", 4.0,0,1,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DAN_LOOP_A\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance2\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_A\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance3\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_B\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance4\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_C\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance5\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_D\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/dance6\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_E\",4.0,1,0,0,0,-1);
       SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Anim Elindítva {00ff3c}|-|-|\");
   return 1;
    }
if (strcmp(\"/repair\", cmdtext, true, 10) == 0)
{
       ApplyAnimation(playerid,\"CAR\", \"FIXN_CAR_LOOP\", 4.0,0,1,0,0,-1);
   return 1;
    }
if (strcmp(\"/stopanim\", cmdtext, true, 10) == 0)
{
       ClearAnimations(playerid);
    SendClientMessage(playerid, 0xFFFFFFFF, \"{00ff3c}|-|-| {ff0000}Animáció Leállítva {00ff3c}|-|-|\");
   return 1;
    }
if(strcmp(cmdtext, \"/anims\", true) == 0)
{
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"{40ff00}Animaciók{0900ff}\", \"Animációk:\\n {ff9900}/handsup /piss /sleep /sit /repair /tancok\\n {55ff00}/yeah /wankout /wash /type /die /ground\\n{002bff}/kiss/tired/smoke/speak/drink/sleep/bomb\\n{ffb700}/laugh/eat/sit/phone/fuck/drunk\\n{33ff00}Az Animáció leállításához: {ff0099}/stopanim\", \"Okey\", \"\");
return 1;
}
//Dm-zónák============================================================================================
if (strcmp(\"/minigundm\", cmdtext, true, 10) == 0)
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0x3cff00AA,\"Beléptél a dm-zónába kilépés /exitdm\");
    return 1;
    }
    IsInDM[playerid] = 1;
SetPlayerPos(playerid, Cordináta ahova a PLayert rakja);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 38, 5000);
SetPlayerVirtualWorld(playerid, -3);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
TogglePlayerControllable(playerid,0);
    GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
    SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
return 1;
}
//================================================================================================================
if (strcmp(\"/paintball\", cmdtext, true, 10) == 0)
 
{   if(IsInDM[playerid] ==1)
   {
   SendClientMessage(playerid,0x3cff00AA,\"Beléptél a dm-zónába kilépés /exitdm\");
   return 1;
   }
   IsInDM[playerid] = 1;
   new Z;
   new Y;
   new X;
   new i;
   SetPlayerPos(playerid, Cordináta ahova a PLayert rakja);
   PlayerPlaySound(i,1057,X,Y,Z);
   GameTextForPlayer(playerid, \"~g~ PaintBall DM!\", 5000, 5);
   new pName[30];
   new string[256];
   GetPlayerName(playerid, pName, 30);
   format(string, 280, \">>||{FF0000}%s{FF0000} {00FF00}Belépett ebbe a DM zonába{00FF00}:/paintball!||<<\", pName);
   SendClientMessageToAll(0xFFFF00AA, string);
   ResetPlayerWeapons(playerid);
   GivePlayerWeapon(playerid, 23, 5000);
   SetPlayerVirtualWorld(playerid, -6);
   SetPlayerHealth(playerid,100);
   SetPlayerArmour(playerid,100);
   TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
return 1;
}
//DM-EK VÉGE  /exit dm==================================================================================================================================
if (strcmp(\"/exitdm\", cmdtext, true, 10) == 0)
{
        IsInDM[playerid] = 0;
        new const rand = random(sizeof(RandomSpawns));
        SetPlayerPos(playerid, RandomSpawns[rand]
  • , RandomSpawns[rand] [1], RandomSpawns[rand] [2]);

        SetPlayerFacingAngle(playerid, RandomSpawns[rand] [3]);
SetPlayerVirtualWorld(playerid, 0);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
GivePlayerWeapon(playerid,24,99999);
        GivePlayerWeapon(playerid,31,99999);
        GivePlayerWeapon(playerid,9,20);
        GivePlayerWeapon(playerid,34,99999);
        GivePlayerWeapon(playerid,46,99999);
        GivePlayerWeapon(playerid,17,99999);
        GivePlayerWeapon(playerid,26,99999);
        SendClientMessage(playerid,0xff0000AA, \"||{0000FF}Kiléptél{0000FF} {000000}a DM zónából!{000000}\");
        TogglePlayerControllable(playerid,0);
        GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
        SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
return SendClientMessage(playerid, -1, \"Nem vagy DM zónába!\");
}
//===================================Drift=====================================================================================================
if (strcmp(\"/drift\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid, 0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, 1094.2669,2292.7783,10.7970);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, 1094.2669,2292.7783,10.7970);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//====================================Drift2=======================================================================
if (strcmp(\"/drift7\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid, 0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -778.7633,2731.8259,45.3426);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -778.7633,2731.8259,45.3426);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//======================================Drift3==========================================================================
if (strcmp(\"/drift3\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid, 0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -2134.7158,918.3775,79.8515);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -2134.7158,918.3775,79.8515);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//=========================================Drift4==========================================================================
if (strcmp(\"/drift9\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -2666.2487,576.9454,14.4612);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -2666.2487,576.9454,14.4612);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//===============================Drag==============================================================================
if (strcmp(\"/drag\", cmdtext, true, 10) == 0)
{
if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,0xff0000AA,\"Ahozz hogy elteleportálhas /exitdm\");
    return 1;
    }
        if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, -2682.0081,1289.0248,55.6646);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, -2682.0081,1289.0248,55.6646);
TogglePlayerControllable(playerid,0);
GameTextForPlayer(playerid,\"~r~Objektek\\n~w~Betoltese!\\n~g~Varj...\",2000,3);
SetTimerEx(\"UnFreezePlayer\",5000,0,\"i\",playerid);
}
return 1;
}
//=================================FloodTime================================================================================
#define FLOODTIME 3
public OnPlayerText(playerid, text[]){
new TickCount = GetTickCount();
if(GetPVarInt(playerid,\"FloodTime\") > (TickCount-(FLOODTIME * 1000))){
    SendClientMessage(playerid, 0xFF0000AA, \"Várj \"#FLOODTIME\" másodpercet!\");
return 0;
}
SetPVarInt(playerid,\"FloodTime\",GetTickCount());
return 1;
}
 

10
Szkript kérések / Valaki tudna adni Party-Mod Pawno-hoz linket
« Dátum: 2013. január 18. - 13:52:29 »
Bocsi, rosszul fogalmaztam Egy alap party-mod link kellene ahonan le tudom szedni javítom

11
Szkript kérések / Valaki tudna adni Party-Mod Pawno-hoz linket
« Dátum: 2013. január 18. - 12:56:17 »
Valaki tud adni egy alap Party-mod linket?
Pawno-ja meglegyen
Elõre is köszi aki segít megy a +
Ne használj óriási betûket, és a téma neve a konkrét problémádra utaljon! Most megúszod figyelmeztetés nélkül.

12
Segítségkérés / Szerkezdhetõ lista
« Dátum: 2013. január 17. - 16:13:07 »
Igen csak nem sikerült :D 3x probáltam nem lehetett szerkeszteni :((

13
Szkript kérések / Unban Ladmin4V2
« Dátum: 2013. január 16. - 23:20:42 »
Halli itt egy újabb kérdés
Megcsinálná nekem valaki hogy beírom /unban
Kiad egy dialogos listát az õsszes banolt játékosal
és ott rákatintok az unbanolni kivánt játékos nevére és ub-zi Ip-rõl és Névrõs is
Vagy===========================================================
Beírom /unban
Aztán kiad egy regisztráláskor használt dialogot és beírom a PLayer nevét és ip-rõl és névrül is Unbanolja
És ha nincs banolva ezt az üzenetet kapja csak az admin
Ez a player nincs banolva vagy már unbanolták.
Elõre is köszi
LADMIN4V2-t használok
csak 4 és 5-s admin unbanolhason

14
Segítségkérés / Szerkezdhetõ lista
« Dátum: 2013. január 16. - 23:09:47 »
Halli.
Hogy kell az olyat elkészíteni hogy van ez a dialog lista
 
  ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, 

 
És hogy ebbe az akki admin az tudjon írni PL: belle írja hogy:én tudok írni a listába
És uttána PL:ha mást akar akkor ezt ki tudja tõrõlni 
Lényegében úgy kelle mint a Pawno-ban csinálnám de a szerveren az adminok tudják ezt szerkeszteni.
Listába írás parancsa: /listaadd
Listábol törlés parancsa:/listadelete
Vagy hogyan lehetne ez megoldani ha valaki elkészítené nagyon megköszném 

15
SA-MP: Szerverfejlesztés / Kezdõknek Game Mode
« Dátum: 2013. január 16. - 22:19:40 »
Ha lesz idõm rakok bele fegyver lekérõt, stb-t.
Felkerül nemsokára ennek a bõvített változata is, eddig mapok nélkül, csak parancsokból 2100 sor van készen.
Csak épp nem sok idõm van rá.

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