void UnFuckAndCheck(DWORD addr, int size, BYTE byteCheck){DWORD d;char s[256];VirtualProtect((PVOID)addr,size,PAGE_EXECUTE_READWRITE,&d);if(byteCheck != *(PBYTE)addr) {#ifdef _DEBUGsprintf(s,\"Failed Check At Addr: 0x%X\",addr);OutputDebugString(s);#endifwhile(byteCheck != *(PBYTE)addr) Sleep(1);}}//----------------------------------------------------------void UnFuck(DWORD addr, int size){DWORD d;VirtualProtect((PVOID)addr,size,PAGE_EXECUTE_READWRITE,&d);}
igen a gamerx tulajdonosok vagyis a samp készítõ prigádra :angel:ha tévedek akkor javítsatok ki Ezt kérlek szépen a 0.3c-s kliensben (source)
...Amúgy ez egy szemét kérdés, honnan van meg ? xD
És még milyen rejtett dolgokat vannak benen ?
void SetupCommands(){// RELEASE COMMANDSpCmdWindow->AddDefaultCmdProc(cmdDefaultCmdProc);pCmdWindow->AddCmdProc(\"quit\",cmdQuit);pCmdWindow->AddCmdProc(\"q\",cmdQuit);pCmdWindow->AddCmdProc(\"save\",cmdSavePos);pCmdWindow->AddCmdProc(\"rs\",cmdRawSavePos);pCmdWindow->AddCmdProc(\"rcon\",cmdRcon);pCmdWindow->AddCmdProc(\"mem\",cmdMem);#ifndef _DEBUGif (tSettings.bDebug){#endifpCmdWindow->AddCmdProc(\"vsel\",cmdSelectVehicle);pCmdWindow->AddCmdProc(\"v\",cmdCreateVehicle);pCmdWindow->AddCmdProc(\"vehicle\",cmdCreateVehicle);pCmdWindow->AddCmdProc(\"player_skin\",cmdPlayerSkin);#ifndef _DEBUG}#endifpCmdWindow->AddCmdProc(\"msg\",cmdMsg);pCmdWindow->AddCmdProc(\"pm\",cmdMsg);pCmdWindow->AddCmdProc(\"tmsg\",cmdTeamMsg);pCmdWindow->AddCmdProc(\"tpm\",cmdTeamMsg);pCmdWindow->AddCmdProc(\"interior\",cmdShowInterior);pCmdWindow->AddCmdProc(\"cmpstat\",cmdCmpStat);pCmdWindow->AddCmdProc(\"discon\",cmdDiscon);pCmdWindow->AddCmdProc(\"dl\", cmdDebugLabels);/*pCmdWindow->AddCmdProc(\"handsup\",cmdHandsUp);pCmdWindow->AddCmdProc(\"cigar\",cmdCigar);pCmdWindow->AddCmdProc(\"kill\", cmdKill);pCmdWindow->AddCmdProc(\"cellin\",cmdCellIn);pCmdWindow->AddCmdProc(\"cellout\",cmdCellOut);*/// DEBUG COMMANDS#ifdef _DEBUGpCmdWindow->AddCmdProc(\"markers\", cmdCreateRadarMarkers);pCmdWindow->AddCmdProc(\"vstest\",cmdVehicleSyncTest);pCmdWindow->AddCmdProc(\"paddr\",cmdPlayerAddr);pCmdWindow->AddCmdProc(\"cammode\",cmdCamMode);pCmdWindow->AddCmdProc(\"ptov\",cmdPlayerToVehicle);pCmdWindow->AddCmdProc(\"p\",cmdCreatePlayer);pCmdWindow->AddCmdProc(\"player\",cmdCreatePlayer);pCmdWindow->AddCmdProc(\"a\",cmdCreateActor);pCmdWindow->AddCmdProc(\"actor\",cmdCreateActor);pCmdWindow->AddCmdProc(\"actor_debug\",cmdActorDebug);pCmdWindow->AddCmdProc(\"actor_task_debug\",cmdActorTaskDebug);pCmdWindow->AddCmdProc(\"vehicle_debug\",cmdVehicleDebug);pCmdWindow->AddCmdProc(\"pv_debug\",cmdPlayerVehicleDebug);pCmdWindow->AddCmdProc(\"debug_stop\",cmdDebugStop);pCmdWindow->AddCmdProc(\"s\",cmdDebugStop);pCmdWindow->AddCmdProc(\"set_cam_pos\",cmdSetCameraPos);pCmdWindow->AddCmdProc(\"p2v\",cmdPutPlayerInVehicle);pCmdWindow->AddCmdProc(\"give_weapon\",cmdGiveActorWeapon);pCmdWindow->AddCmdProc(\"disp_mem\",cmdDisplayMemory);pCmdWindow->AddCmdProc(\"disp_mem_asc\",cmdDisplayMemoryAsc);pCmdWindow->AddCmdProc(\"set_weather\",cmdSetWeather);pCmdWindow->AddCmdProc(\"set_time\",cmdSetTime);pCmdWindow->AddCmdProc(\"rp\",cmdRemotePlayer);pCmdWindow->AddCmdProc(\"rpr\",cmdRemotePlayerRespawn);pCmdWindow->AddCmdProc(\"say\",cmdSay);pCmdWindow->AddCmdProc(\"freeaim\",cmdFreeAim);pCmdWindow->AddCmdProc(\"vehicle_remove\",cmdWorldVehicleRemove);pCmdWindow->AddCmdProc(\"vehicle_add\",cmdWorldVehicleAdd);pCmdWindow->AddCmdProc(\"player_remove\",cmdWorldPlayerRemove);pCmdWindow->AddCmdProc(\"player_add\",cmdWorldPlayerAdd);pCmdWindow->AddCmdProc(\"animset\",cmdAnimSet);pCmdWindow->AddCmdProc(\"kill_player\",cmdKillRemotePlayer);pCmdWindow->AddCmdProc(\"anim\",cmdApplyAnimation);pCmdWindow->AddCmdProc(\"checktest\",cmdCheckpointTest);pCmdWindow->AddCmdProc(\"ps\",cmdPlaySound);pCmdWindow->AddCmdProc(\"sl\",cmdSaveLocation);pCmdWindow->AddCmdProc(\"resetvp\",cmdResetVehiclePool);pCmdWindow->AddCmdProc(\"deactivate\",cmdDeactivatePlayers);pCmdWindow->AddCmdProc(\"setfarclip\",cmdSetFarClip);pCmdWindow->AddCmdProc(\"start_jetpack\",cmdStartJetpack);pCmdWindow->AddCmdProc(\"stop_jetpack\",cmdStopJetpack);pCmdWindow->AddCmdProc(\"lotsofv\",cmdLotsOfV);pCmdWindow->AddCmdProc(\"cursor\",TestExit);pCmdWindow->AddCmdProc(\"drivebytest\",DriveByTest);pCmdWindow->AddCmdProc(\"specp\",cmdSpectatep);pCmdWindow->AddCmdProc(\"specv\",cmdSpectatev);pCmdWindow->AddCmdProc(\"clothes\",cmdClothes);pCmdWindow->AddCmdProc(\"nofire\",cmdNoFire);pCmdWindow->AddCmdProc(\"sit\",cmdSit);pCmdWindow->AddCmdProc(\"dumpfreq\",cmdDumpFreqTable);pCmdWindow->AddCmdProc(\"attract\",cmdAttractAddr);pCmdWindow->AddCmdProc(\"pop\",cmdPopWheels);pCmdWindow->AddCmdProc(\"pvtbl\",cmdPlayerVtbl);pCmdWindow->AddCmdProc(\"danc\",cmdDance);pCmdWindow->AddCmdProc(\"vmodels\",cmdVModels);pCmdWindow->AddCmdProc(\"followped\",cmdFollowPedSA);pCmdWindow->AddCmdProc(\"sitidle\",cmdTaskSitIdle);pCmdWindow->AddCmdProc(\"bench\",cmdBench);pCmdWindow->AddCmdProc(\"disenex\",cmdDisableEnEx);pCmdWindow->AddCmdProc(\"nograv\",cmdNoGrav);pCmdWindow->AddCmdProc(\"hide\", cmdHide);pCmdWindow->AddCmdProc(\"show\", cmdShow);#endif}
Megnéztem azt a /mem parancsot, és az valami számot ír ki xD. ( Csak debugba )
de valaki megmondaná miértelme a /mem parancsnak?! \ [/quote]LOL, én is azt kérdezem hogy mi értelme?!Amúgy ebbõl egy f***a FPS rendszert lehetne kreálni mint ami Slice-nak van.Még MacID bant is kiválóan lehetne kreálni :amazed:Asszem van errõl egy oldal ahol leírják a macid leolvasását Amúgy 100%-ig megvan, és át is tod fordítani ? [/quote]Töltöm le az átfordító programot. De szemetek mivel csak 2 seed és 1 peer van :angry:omajgaaaad! Van benne 146 error :angry:Mindegy. Egy régi ismerõstõl megszerzem a dev c++ azt azon megnézem.Márha meglehet nyitni cpp és .h-t majd tud executable-t is végezni
Amúgy 100%-ig megvan, és át is tod fordítani ? [/quote]Töltöm le az átfordító programot. De szemetek mivel csak 2 seed és 1 peer van :angry:omajgaaaad! Van benne 146 error :angry:Mindegy. Egy régi ismerõstõl megszerzem a dev c++ azt azon megnézem.Márha meglehet nyitni cpp és .h-t majd tud executable-t is végezni
loálSzerintem azt sem tudod, hogy a fenti kód micsoda.