void UnFuckAndCheck(DWORD addr, int size, BYTE byteCheck)
{
DWORD d;
char s[256];
VirtualProtect((PVOID)addr,size,PAGE_EXECUTE_READWRITE,&d);
if(byteCheck != *(PBYTE)addr) {
#ifdef _DEBUG
sprintf(s,\"Failed Check At Addr: 0x%X\",addr);
OutputDebugString(s);
#endif
while(byteCheck != *(PBYTE)addr) Sleep(1);
}
}
//----------------------------------------------------------
void UnFuck(DWORD addr, int size)
{
DWORD d;
VirtualProtect((PVOID)addr,size,PAGE_EXECUTE_READWRITE,&d);
}
hint: nézd a void részt :angel:
És még milyen rejtett dolgokat vannak benen ? :D
Halvány lila gõzöm sincs!
Én csak a gombokat keresem hogy nem csak CAPS LOCK, H... gombok legyenek hanem E,Á stb...
Vannak még rcon parancsok amik szintén nincsenek kifejlesztve.
Egy sor:
void SetupCommands()
{
// RELEASE COMMANDS
pCmdWindow->AddDefaultCmdProc(cmdDefaultCmdProc);
pCmdWindow->AddCmdProc(\"quit\",cmdQuit);
pCmdWindow->AddCmdProc(\"q\",cmdQuit);
pCmdWindow->AddCmdProc(\"save\",cmdSavePos);
pCmdWindow->AddCmdProc(\"rs\",cmdRawSavePos);
pCmdWindow->AddCmdProc(\"rcon\",cmdRcon);
pCmdWindow->AddCmdProc(\"mem\",cmdMem);
#ifndef _DEBUG
if (tSettings.bDebug)
{
#endif
pCmdWindow->AddCmdProc(\"vsel\",cmdSelectVehicle);
pCmdWindow->AddCmdProc(\"v\",cmdCreateVehicle);
pCmdWindow->AddCmdProc(\"vehicle\",cmdCreateVehicle);
pCmdWindow->AddCmdProc(\"player_skin\",cmdPlayerSkin);
#ifndef _DEBUG
}
#endif
pCmdWindow->AddCmdProc(\"msg\",cmdMsg);
pCmdWindow->AddCmdProc(\"pm\",cmdMsg);
pCmdWindow->AddCmdProc(\"tmsg\",cmdTeamMsg);
pCmdWindow->AddCmdProc(\"tpm\",cmdTeamMsg);
pCmdWindow->AddCmdProc(\"interior\",cmdShowInterior);
pCmdWindow->AddCmdProc(\"cmpstat\",cmdCmpStat);
pCmdWindow->AddCmdProc(\"discon\",cmdDiscon);
pCmdWindow->AddCmdProc(\"dl\", cmdDebugLabels);
/*
pCmdWindow->AddCmdProc(\"handsup\",cmdHandsUp);
pCmdWindow->AddCmdProc(\"cigar\",cmdCigar);
pCmdWindow->AddCmdProc(\"kill\", cmdKill);
pCmdWindow->AddCmdProc(\"cellin\",cmdCellIn);
pCmdWindow->AddCmdProc(\"cellout\",cmdCellOut);*/
// DEBUG COMMANDS
#ifdef _DEBUG
pCmdWindow->AddCmdProc(\"markers\", cmdCreateRadarMarkers);
pCmdWindow->AddCmdProc(\"vstest\",cmdVehicleSyncTest);
pCmdWindow->AddCmdProc(\"paddr\",cmdPlayerAddr);
pCmdWindow->AddCmdProc(\"cammode\",cmdCamMode);
pCmdWindow->AddCmdProc(\"ptov\",cmdPlayerToVehicle);
pCmdWindow->AddCmdProc(\"p\",cmdCreatePlayer);
pCmdWindow->AddCmdProc(\"player\",cmdCreatePlayer);
pCmdWindow->AddCmdProc(\"a\",cmdCreateActor);
pCmdWindow->AddCmdProc(\"actor\",cmdCreateActor);
pCmdWindow->AddCmdProc(\"actor_debug\",cmdActorDebug);
pCmdWindow->AddCmdProc(\"actor_task_debug\",cmdActorTaskDebug);
pCmdWindow->AddCmdProc(\"vehicle_debug\",cmdVehicleDebug);
pCmdWindow->AddCmdProc(\"pv_debug\",cmdPlayerVehicleDebug);
pCmdWindow->AddCmdProc(\"debug_stop\",cmdDebugStop);
pCmdWindow->AddCmdProc(\"s\",cmdDebugStop);
pCmdWindow->AddCmdProc(\"set_cam_pos\",cmdSetCameraPos);
pCmdWindow->AddCmdProc(\"p2v\",cmdPutPlayerInVehicle);
pCmdWindow->AddCmdProc(\"give_weapon\",cmdGiveActorWeapon);
pCmdWindow->AddCmdProc(\"disp_mem\",cmdDisplayMemory);
pCmdWindow->AddCmdProc(\"disp_mem_asc\",cmdDisplayMemoryAsc);
pCmdWindow->AddCmdProc(\"set_weather\",cmdSetWeather);
pCmdWindow->AddCmdProc(\"set_time\",cmdSetTime);
pCmdWindow->AddCmdProc(\"rp\",cmdRemotePlayer);
pCmdWindow->AddCmdProc(\"rpr\",cmdRemotePlayerRespawn);
pCmdWindow->AddCmdProc(\"say\",cmdSay);
pCmdWindow->AddCmdProc(\"freeaim\",cmdFreeAim);
pCmdWindow->AddCmdProc(\"vehicle_remove\",cmdWorldVehicleRemove);
pCmdWindow->AddCmdProc(\"vehicle_add\",cmdWorldVehicleAdd);
pCmdWindow->AddCmdProc(\"player_remove\",cmdWorldPlayerRemove);
pCmdWindow->AddCmdProc(\"player_add\",cmdWorldPlayerAdd);
pCmdWindow->AddCmdProc(\"animset\",cmdAnimSet);
pCmdWindow->AddCmdProc(\"kill_player\",cmdKillRemotePlayer);
pCmdWindow->AddCmdProc(\"anim\",cmdApplyAnimation);
pCmdWindow->AddCmdProc(\"checktest\",cmdCheckpointTest);
pCmdWindow->AddCmdProc(\"ps\",cmdPlaySound);
pCmdWindow->AddCmdProc(\"sl\",cmdSaveLocation);
pCmdWindow->AddCmdProc(\"resetvp\",cmdResetVehiclePool);
pCmdWindow->AddCmdProc(\"deactivate\",cmdDeactivatePlayers);
pCmdWindow->AddCmdProc(\"setfarclip\",cmdSetFarClip);
pCmdWindow->AddCmdProc(\"start_jetpack\",cmdStartJetpack);
pCmdWindow->AddCmdProc(\"stop_jetpack\",cmdStopJetpack);
pCmdWindow->AddCmdProc(\"lotsofv\",cmdLotsOfV);
pCmdWindow->AddCmdProc(\"cursor\",TestExit);
pCmdWindow->AddCmdProc(\"drivebytest\",DriveByTest);
pCmdWindow->AddCmdProc(\"specp\",cmdSpectatep);
pCmdWindow->AddCmdProc(\"specv\",cmdSpectatev);
pCmdWindow->AddCmdProc(\"clothes\",cmdClothes);
pCmdWindow->AddCmdProc(\"nofire\",cmdNoFire);
pCmdWindow->AddCmdProc(\"sit\",cmdSit);
pCmdWindow->AddCmdProc(\"dumpfreq\",cmdDumpFreqTable);
pCmdWindow->AddCmdProc(\"attract\",cmdAttractAddr);
pCmdWindow->AddCmdProc(\"pop\",cmdPopWheels);
pCmdWindow->AddCmdProc(\"pvtbl\",cmdPlayerVtbl);
pCmdWindow->AddCmdProc(\"danc\",cmdDance);
pCmdWindow->AddCmdProc(\"vmodels\",cmdVModels);
pCmdWindow->AddCmdProc(\"followped\",cmdFollowPedSA);
pCmdWindow->AddCmdProc(\"sitidle\",cmdTaskSitIdle);
pCmdWindow->AddCmdProc(\"bench\",cmdBench);
pCmdWindow->AddCmdProc(\"disenex\",cmdDisableEnEx);
pCmdWindow->AddCmdProc(\"nograv\",cmdNoGrav);
pCmdWindow->AddCmdProc(\"hide\", cmdHide);
pCmdWindow->AddCmdProc(\"show\", cmdShow);
#endif
}