nHistory-n megoldottam, mindjárt megkeresem benne, ha még megvan
.
E.: Talán ez:
forward OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
if((newinteriorid == 3) && GetPlayerVirtualWorld(playerid) == 0) SetPlayerVirtualWorld(playerid, 1);
if((oldinteriorid == 3) && newinteriorid == 0 && GetPlayerVirtualWorld(playerid) == 1) SetPlayerVirtualWorld(playerid, 0);
}