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public OnPlayerConnect(playerid)
{
FadePlayerConnect(playerid);
new string[100];
new plname[MAX_PLAYER_NAME];
new name[MAX_PLAYER_NAME];
new playersip[64];
GetPlayerName(playerid, plname, MAX_PLAYER_NAME);
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
GetPlayerIp(playerid,playersip,sizeof(playersip));
format(string, sizeof(string),\"%s\",playersip);
gPlayerUsingLoopingAnim[playerid] = 0;
gPlayerAnimLibsPreloaded[playerid] = 0;