pickup00 = CreatePickup(355, 2, 246.5814,1361.1631,23.3703);
if(pickupid == pickup0) GivePlayerWeapon(playerid, 16,5);
pickup00 = CreatePickup(355, 1, 246.5814,1361.1631,23.3703);
nekem ez van pickup00 = CreatePickup(355, 2, 246.5814,1361.1631,23.3703); if(pickupid == pickup0) GivePlayerWeapon(playerid, 16,5);
pickup00 = CreatePickup(355, 1, 246.5814,1361.1631,23.3703);if(pickupid == pickup00) GivePlayerWeapon(playerid, 16,5);
new pickup00;
if(pickupid == pickup00) GivePlayerWeapon(playerid, fegyverID, töltény);
Szia! [pawn]CreatePickup(pickupid, típus, x, y, z, virtualworld);[/pawn]Az a típus amit te szeretnél: 1
pickup00 = CreatePickup(355, 23, 246.5814,1361.1631,23.3703);if(pickupid == pickup00) GivePlayerWeapon(playerid, 16,5);
1 - Not pickupable, exists all the time. (Suitable for completely scripted pickups using OnPlayerPickUpPickup)[/quote] 1 - Nem felvehetõ, örökre ottmarad. (Ideális az OnPlayerPickUpPickup függvénykönyvtárhoz)[/quote]
1 - Nem felvehetõ, örökre ottmarad. (Ideális az OnPlayerPickUpPickup függvénykönyvtárhoz)[/quote]
Nem felvehetõ [/quote]Akkor hogy veszi fel?