public OnGameModeInit(){//spawnAddPlayerClass(70,-2226.8569,-258.1976,53.0456,237.7633,0,0,0,0,0,0); //pályaCreateObject(3284, -2294.1242675781, -256.76281738281, 44.060222625732, 0, 0, 352.06005859375);return 1;}
#include <a_samp>#include <streamer>public OnGameModeInit(){CreateDynamicObject(7191, -2096.048828125, -169.33966064453, 42.712642669678, 0, 0, 0);...return 1;}
#define objective
public OnGameModeInit()
CreateObject(kordináta);
{
public OnGameModeInit(){ CreateObject(947, 1931.3984375, -1449.009765625, 14.665964126587, 0, 0, 0);}
public OnGameModeInit(){