case 1: SetPlayerPos(playerid,2962.7034,-2054.4771,4.5000), vehicle = CreateVehicle(DERBY_KOCSI_ID,2962.7034,-2054.4771,4.5000,269.5526,1,1,-1); case 2: SetPlayerPos(playerid,3012.4294,-2108.4832,4.4000), vehicle = CreateVehicle(DERBY_KOCSI_ID,3012.4294,-2108.4832,4.4000,4.3030,1,1,-1); case 3: SetPlayerPos(playerid,3012.7112,-1961.9540,4.4000), vehicle = CreateVehicle(DERBY_KOCSI_ID,3012.7112,-1961.9540,4.4000,181.8159,1,1,-1); case 4: SetPlayerPos(playerid,3059.6064,-1949.9526,4.4000), vehicle = CreateVehicle(DERBY_KOCSI_ID,3059.6064,-1949.9526,4.4000,182.6933,1,1,-1); case 5: SetPlayerPos(playerid,3108.1431,-2022.1266,4.4000), vehicle = CreateVehicle(DERBY_KOCSI_ID,3108.1431,-2022.1266,4.4000,94.3741,1,1,-1); case 6: SetPlayerPos(playerid,3058.0200,-2126.6311,4.4000), vehicle = CreateVehicle(DERBY_KOCSI_ID,3058.0200,-2126.6311,4.4000,0.2062,1,1,-1);
2014,-1626.7156,2.42859756,-1626.2915,2.52859177,-1700.7355,2.52854897,-1701.6490,2.42859558,-1670.6379,12.02852754,-1703.3600,12.3285
case 1: SetPlayerPos(playerid,2014,-1626.7156,2.4285), vehicle = CreateVehicle(DERBY_KOCSI_ID2014,-1626.7156,2.4285,4.5000,269.5526,1,1,-1); case 2: SetPlayerPos(playerid,9756,-1626.2915,2.5285), vehicle = CreateVehicle(DERBY_KOCSI_ID,9756,-1626.2915,2.5285,4.3030,1,1,-1); case 3: SetPlayerPos(playerid,9177,-1700.7355,2.5285), vehicle = CreateVehicle(DERBY_KOCSI_ID,9177,-1700.7355,2.5285,181.8159,1,1,-1); case 4: SetPlayerPos(playerid,4897,-1701.6490,2.4285), vehicle = CreateVehicle(DERBY_KOCSI_ID,4897,-1701.6490,2.4285,182.6933,1,1,-1); case 5: SetPlayerPos(playerid,9558,-1670.6379,12.0285), vehicle = CreateVehicle(DERBY_KOCSI_ID,9558,-1670.6379,12.0285,94.3741,1,1,-1); case 6: SetPlayerPos(playerid,2754,-1703.3600,12.3285), vehicle = CreateVehicle(DERBY_KOCSI_ID,2754,-1703.3600,12.3285,0.2062,1,1,-1);
AddPlayerClass(0,3148.2014,-1626.7156,2.4285,264.9532,0,0,0,0,0,0); // AddPlayerClass(0,3256.9756,-1626.2915,2.5285,182.6983,0,0,0,0,0,0); // AddPlayerClass(0,3253.9177,-1700.7355,2.5285,93.4798,0,0,0,0,0,0); // AddPlayerClass(0,3148.4897,-1701.6490,2.4285,273.4549,0,0,0,0,0,0); // AddPlayerClass(0,3246.9558,-1670.6379,12.0285,82.7845,0,0,0,0,0,0); // AddPlayerClass(0,3173.2754,-1703.3600,12.3285,94.4341,0,0,0,0,0,0); //
Csak tudnám, hogy akkor miért más koordinátát írtál a fõ posztban.
3148.2014,-1626.7156,2.42853256.9756,-1626.2915,2.52853253.9177,-1700.7355,2.52853148.4897,-1701.6490,2.42853246.9558,-1670.6379,12.02853173.2754,-1703.3600,12.3285
case 1: SetPlayerPos(playerid,3148.2014,-1626.7156,2.4285), vehicle = CreateVehicle(DERBY_KOCSI_ID,3148.2014,-1626.7156,2.4285,269.5526,1,1,-1); case 2: SetPlayerPos(playerid,3256.9756,-1626.2915,2.5285), vehicle = CreateVehicle(DERBY_KOCSI_ID,3256.9756,-1626.2915,2.5285,4.3030,1,1,-1); case 3: SetPlayerPos(playerid,3253.9177,-1700.7355,2.5285), vehicle = CreateVehicle(DERBY_KOCSI_ID,3253.9177,-1700.7355,2.5285,181.8159,1,1,-1); case 4: SetPlayerPos(playerid,3148.4897,-1701.6490,2.4285), vehicle = CreateVehicle(DERBY_KOCSI_ID,3059.3148.4897,-1701.6490,2.4285,182.6933,1,1,-1); case 5: SetPlayerPos(playerid,3246.9558,-1670.6379,12.0285), vehicle = CreateVehicle(DERBY_KOCSI_ID,3246.9558,-1670.6379,12.0285,94.3741,1,1,-1); case 6: SetPlayerPos(playerid,3173.2754,-1703.3600,12.3285), vehicle = CreateVehicle(DERBY_KOCSI_ID,3173.2754,-1703.3600,12.3285,0.2062,1,1,-1);