public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ if (PRESSED(KEY_HANDBRAKE)) { ClearAnimations(playerid); } return 1;}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){if(IsPlayerInAnyVehicle(playerid)){}else{if (PRESSED(KEY_HANDBRAKE)) { ClearAnimations(playerid); }}return 1;}[/pawno]