// This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT#include <a_samp>#if defined FILTERSCRIPTnew: bool:DM[MAX_PLAYERS];public OnFilterScriptInit(){print(\"\\n--------------------------------------\");print(\" Blank Filterscript by your name here\");print(\"--------------------------------------\\n\");return 1;}public OnFilterScriptExit(){return 1;}#elsemain(){print(\"\\n----------------------------------\");print(\" Blank Gamemode by your name here\");print(\"----------------------------------\\n\");}#endifpublic OnGameModeInit(){// Don\'t use these lines if it\'s a filterscriptSetGameModeText(\"Blank Script\");AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);return 1;}public OnGameModeExit(){return 1;}public OnPlayerRequestClass(playerid, classid){SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);return 1;}public OnPlayerConnect(playerid){ new: bool:DM[MAX_PLAYERS]; DM[playerid] = false; return 1;}public OnPlayerDisconnect(playerid, reason){ DM[playerid] = false; return 1;}public OnPlayerSpawn(playerid){return 1;}public OnPlayerDeath(playerid, killerid, reason){return 1;}public OnVehicleSpawn(vehicleid){return 1;}public OnVehicleDeath(vehicleid, killerid){return 1;}public OnPlayerText(playerid, text[]){return 1;}public OnPlayerCommandText(playerid, cmdtext[]){if(strcmp(cmdtext, \"/dm\") == 0 ){ if(DM[playerid] == true) return SendClientMessage(playerid,0xFFFF00AA,\"DM zónában vagy ! Eloször /exitdm\"); // Lekérdezzük hogy DM zónában van-e vagy nincs ResetPlayerWeapons(playerid); // meglévo fegyvereit elvesszük GivePlayerWeapon(playerid,32,1000); // Adunk neki fegyvert SetPlayerArmour(playerid, 100); // Adunk neki páncélt SetPlayerPos(playerid,2782.3257,-2019.7649,13.5620); // Teleport koordinátája ( ide teleportálja ) SendClientMessage(playerid, 0xFFFF00AA,\"Csatlakoztál a DM-hez! Kilépéshez: /exitdm\"); // Ki írunk neki egy \'infó\' szöveget DM[playerid] = true; // beállítjuk a DM változót, hogy True ( igaz ) értéket mutasson. return 1; // Visszatérés}if(strcmp(cmdtext, \"/exitdm\") == 0){ if(DM[playerid] == false) return SendClientMessage(playerid,0xFFFF00AA,\"Nem vagy DM zónában!\"); DM[playerid] = false; // Ha a játékos sikeresen kilépet akkor false ( hamis ) értéket kap SendClientMessage(playerid, 0xFFFF00AA,\"Sikeresen kiléptél a DM zónából!\"); // Ha kilépett a DM zónából akkor küldünk neki üzenetet ResetPlayerWeapons(playerid); // Elvesszük a fegyvereit. return 1; // Visszatérés}return 0;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){return 1;}public OnPlayerExitVehicle(playerid, vehicleid){return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){return 1;}public OnPlayerEnterCheckpoint(playerid){return 1;}public OnPlayerLeaveCheckpoint(playerid){return 1;}public OnPlayerEnterRaceCheckpoint(playerid){return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){return 1;}public OnRconCommand(cmd[]){return 1;}public OnPlayerRequestSpawn(playerid){return 1;}public OnObjectMoved(objectid){return 1;}public OnPlayerObjectMoved(playerid, objectid){return 1;}public OnPlayerPickUpPickup(playerid, pickupid){return 1;}public OnVehicleMod(playerid, vehicleid, componentid){return 1;}public OnVehiclePaintjob(playerid, vehicleid, paintjobid){return 1;}public OnVehicleRespray(playerid, vehicleid, color1, color2){return 1;}public OnPlayerSelectedMenuRow(playerid, row){return 1;}public OnPlayerExitedMenu(playerid){return 1;}public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){return 1;}public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){return 1;}public OnRconLoginAttempt(ip[], password[], success){return 1;}public OnPlayerUpdate(playerid){return 1;}public OnPlayerStreamIn(playerid, forplayerid){return 1;}public OnPlayerStreamOut(playerid, forplayerid){return 1;}public OnVehicleStreamIn(vehicleid, forplayerid){return 1;}public OnVehicleStreamOut(vehicleid, forplayerid){return 1;}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){return 1;}public OnPlayerClickPlayer(playerid, clickedplayerid, source){return 1;}
D:\\Server Biz másolplás\\filterscripts\\hhh.pwn(56) : error 001: expected token: \"-identifier-\", but found \":\"D:\\Server Biz másolplás\\filterscripts\\hhh.pwn(57) : error 017: undefined symbol \"DM\"D:\\Server Biz másolplás\\filterscripts\\hhh.pwn(57) : warning 215: expression has no effectD:\\Server Biz másolplás\\filterscripts\\hhh.pwn(57) : error 001: expected token: \";\", but found \"]\"D:\\Server Biz másolplás\\filterscripts\\hhh.pwn(57) : error 029: invalid expression, assumed zeroD:\\Server Biz másolplás\\filterscripts\\hhh.pwn(57) : fatal error 107: too many error messages on one lineCompilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 5 Errors.
// This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT#include <a_samp>#if defined FILTERSCRIPTnew: bool:DM[MAX_PLAYERS];public OnFilterScriptInit(){print(\"\\n--------------------------------------\");print(\" Blank Filterscript by your name here\");print(\"--------------------------------------\\n\");return 1;}public OnFilterScriptExit(){return 1;}#elsemain(){print(\"\\n----------------------------------\");print(\" Blank Gamemode by your name here\");print(\"----------------------------------\\n\");}#endifpublic OnGameModeInit(){// Don\'t use these lines if it\'s a filterscriptSetGameModeText(\"Blank Script\");AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);return 1;}public OnGameModeExit(){return 1;}public OnPlayerRequestClass(playerid, classid){SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);return 1;}public OnPlayerConnect(playerid){ DM[playerid] = false; return 1;}public OnPlayerDisconnect(playerid, reason){ DM[playerid] = false; return 1;}public OnPlayerSpawn(playerid){return 1;}public OnPlayerDeath(playerid, killerid, reason){return 1;}public OnVehicleSpawn(vehicleid){return 1;}public OnVehicleDeath(vehicleid, killerid){return 1;}public OnPlayerText(playerid, text[]){return 1;}public OnPlayerCommandText(playerid, cmdtext[]){if(strcmp(cmdtext, \"/dm\") == 0 ){ if(DM[playerid] == true) return SendClientMessage(playerid,0xFFFF00AA,\"DM zónában vagy ! Eloször /exitdm\"); // Lekérdezzük hogy DM zónában van-e vagy nincs ResetPlayerWeapons(playerid); // meglévo fegyvereit elvesszük GivePlayerWeapon(playerid,32,1000); // Adunk neki fegyvert SetPlayerArmour(playerid, 100); // Adunk neki páncélt SetPlayerPos(playerid,2782.3257,-2019.7649,13.5620); // Teleport koordinátája ( ide teleportálja ) SendClientMessage(playerid, 0xFFFF00AA,\"Csatlakoztál a DM-hez! Kilépéshez: /exitdm\"); // Ki írunk neki egy \'infó\' szöveget DM[playerid] = true; // beállítjuk a DM változót, hogy True ( igaz ) értéket mutasson. return 1; // Visszatérés}if(strcmp(cmdtext, \"/exitdm\") == 0){ if(DM[playerid] == false) return SendClientMessage(playerid,0xFFFF00AA,\"Nem vagy DM zónában!\"); DM[playerid] = false; // Ha a játékos sikeresen kilépet akkor false ( hamis ) értéket kap SendClientMessage(playerid, 0xFFFF00AA,\"Sikeresen kiléptél a DM zónából!\"); // Ha kilépett a DM zónából akkor küldünk neki üzenetet ResetPlayerWeapons(playerid); // Elvesszük a fegyvereit. return 1; // Visszatérés}return 0;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){return 1;}public OnPlayerExitVehicle(playerid, vehicleid){return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){return 1;}public OnPlayerEnterCheckpoint(playerid){return 1;}public OnPlayerLeaveCheckpoint(playerid){return 1;}public OnPlayerEnterRaceCheckpoint(playerid){return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){return 1;}public OnRconCommand(cmd[]){return 1;}public OnPlayerRequestSpawn(playerid){return 1;}public OnObjectMoved(objectid){return 1;}public OnPlayerObjectMoved(playerid, objectid){return 1;}public OnPlayerPickUpPickup(playerid, pickupid){return 1;}public OnVehicleMod(playerid, vehicleid, componentid){return 1;}public OnVehiclePaintjob(playerid, vehicleid, paintjobid){return 1;}public OnVehicleRespray(playerid, vehicleid, color1, color2){return 1;}public OnPlayerSelectedMenuRow(playerid, row){return 1;}public OnPlayerExitedMenu(playerid){return 1;}public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){return 1;}public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){return 1;}public OnRconLoginAttempt(ip[], password[], success){return 1;}public OnPlayerUpdate(playerid){return 1;}public OnPlayerStreamIn(playerid, forplayerid){return 1;}public OnPlayerStreamOut(playerid, forplayerid){return 1;}public OnVehicleStreamIn(vehicleid, forplayerid){return 1;}public OnVehicleStreamOut(vehicleid, forplayerid){return 1;}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){return 1;}public OnPlayerClickPlayer(playerid, clickedplayerid, source){return 1;}
// This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT#include <a_samp>#if defined FILTERSCRIPTnew: bool:DM[MAX_PLAYERS];public OnFilterScriptInit(){print(\"\\n--------------------------------------\");print(\" Blank Filterscript by your name here\");print(\"--------------------------------------\\n\");return 1;}public OnFilterScriptExit(){return 1;}#elsemain(){print(\"\\n----------------------------------\");print(\" Blank Gamemode by your name here\");print(\"----------------------------------\\n\");}#endifpublic OnGameModeInit(){// Don\'t use these lines if it\'s a filterscriptSetGameModeText(\"Blank Script\");AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);return 1;}public OnGameModeExit(){return 1;}public OnPlayerRequestClass(playerid, classid){SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);return 1;}public OnPlayerConnect(playerid){ DM[playerid] = false; return 1;}public OnPlayerDisconnect(playerid, reason){ DM[playerid] = false; return 1;}public OnPlayerSpawn(playerid){return 1;}public OnPlayerDeath(playerid, killerid, reason){return 1;}public OnVehicleSpawn(vehicleid){return 1;}public OnVehicleDeath(vehicleid, killerid){return 1;}public OnPlayerText(playerid, text[]){return 1;}public OnPlayerCommandText(playerid, cmdtext[]){if(strcmp(cmdtext, \"/dm\") == 0 ){ if(DM[playerid] == true) return SendClientMessage(playerid,0xFFFF00AA,\"DM zónában vagy ! Eloször /exitdm\"); // Lekérdezzük hogy DM zónában van-e vagy nincs ResetPlayerWeapons(playerid); // meglévo fegyvereit elvesszük GivePlayerWeapon(playerid,32,1000); // Adunk neki fegyvert SetPlayerArmour(playerid, 100); // Adunk neki páncélt SetPlayerPos(playerid,2782.3257,-2019.7649,13.5620); // Teleport koordinátája ( ide teleportálja ) SendClientMessage(playerid, 0xFFFF00AA,\"Csatlakoztál a DM-hez! Kilépéshez: /exitdm\"); // Ki írunk neki egy \'infó\' szöveget DM[playerid] = true; // beállítjuk a DM változót, hogy True ( igaz ) értéket mutasson. return 1; // Visszatérés}if(strcmp(cmdtext, \"/exitdm\") == 0){ if(DM[playerid] == false) return SendClientMessage(playerid,0xFFFF00AA,\"Nem vagy DM zónában!\"); DM[playerid] = false; // Ha a játékos sikeresen kilépet akkor false ( hamis ) értéket kap SendClientMessage(playerid, 0xFFFF00AA,\"Sikeresen kiléptél a DM zónából!\"); // Ha kilépett a DM zónából akkor küldünk neki üzenetet ResetPlayerWeapons(playerid); // Elvesszük a fegyvereit. return 1; // Visszatérés}return 0;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){return 1;}public OnPlayerExitVehicle(playerid, vehicleid){return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){return 1;}public OnPlayerEnterCheckpoint(playerid){return 1;}public OnPlayerLeaveCheckpoint(playerid){return 1;}public OnPlayerEnterRaceCheckpoint(playerid){return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){return 1;}public OnRconCommand(cmd[]){return 1;}public OnPlayerRequestSpawn(playerid){return 1;}public OnObjectMoved(objectid){return 1;}public OnPlayerObjectMoved(playerid, objectid){return 1;}public OnPlayerPickUpPickup(playerid, pickupid){return 1;}public OnVehicleMod(playerid, vehicleid, componentid){return 1;}public OnVehiclePaintjob(playerid, vehicleid, paintjobid){return 1;}public OnVehicleRespray(playerid, vehicleid, color1, color2){return 1;}public OnPlayerSelectedMenuRow(playerid, row){return 1;}public OnPlayerExitedMenu(playerid){return 1;}public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){return 1;}public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){return 1;}public OnRconLoginAttempt(ip[], password[], success){return 1;}public OnPlayerUpdate(playerid){return 1;}public OnPlayerStreamIn(playerid, forplayerid){return 1;}public OnPlayerStreamOut(playerid, forplayerid){return 1;}public OnVehicleStreamIn(vehicleid, forplayerid){return 1;}public OnVehicleStreamOut(vehicleid, forplayerid){return 1;}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){return 1;}public OnPlayerClickPlayer(playerid, clickedplayerid, source){return 1;} Így?
// This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT#include <a_samp>#if defined FILTERSCRIPTpublic OnFilterScriptInit(){print(\"\\n--------------------------------------\");print(\" Blank Filterscript by your name here\");print(\"--------------------------------------\\n\");return 1;}public OnFilterScriptExit(){return 1;}#elsemain(){print(\"\\n----------------------------------\");print(\" Blank Gamemode by your name here\");print(\"----------------------------------\\n\");}#endifnew bool:DM[MAX_PLAYERS];public OnGameModeInit(){// Don\'t use these lines if it\'s a filterscriptSetGameModeText(\"Blank Script\");AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);return 1;}public OnGameModeExit(){return 1;}public OnPlayerRequestClass(playerid, classid){SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);return 1;}public OnPlayerConnect(playerid){ DM[playerid] = false; return 1;}public OnPlayerDisconnect(playerid, reason){ DM[playerid] = false; return 1;}public OnPlayerSpawn(playerid){return 1;}public OnPlayerDeath(playerid, killerid, reason){return 1;}public OnVehicleSpawn(vehicleid){return 1;}public OnVehicleDeath(vehicleid, killerid){return 1;}public OnPlayerText(playerid, text[]){return 1;}public OnPlayerCommandText(playerid, cmdtext[]){if(strcmp(cmdtext, \"/dm\") == 0 ){ if(DM[playerid] == true) return SendClientMessage(playerid,0xFFFF00AA,\"DM zónában vagy ! Eloször /exitdm\"); // Lekérdezzük hogy DM zónában van-e vagy nincs ResetPlayerWeapons(playerid); // meglévo fegyvereit elvesszük GivePlayerWeapon(playerid,32,1000); // Adunk neki fegyvert SetPlayerArmour(playerid, 100); // Adunk neki páncélt SetPlayerPos(playerid,2782.3257,-2019.7649,13.5620); // Teleport koordinátája ( ide teleportálja ) SendClientMessage(playerid, 0xFFFF00AA,\"Csatlakoztál a DM-hez! Kilépéshez: /exitdm\"); // Ki írunk neki egy \'infó\' szöveget DM[playerid] = true; // beállítjuk a DM változót, hogy True ( igaz ) értéket mutasson. return 1; // Visszatérés}if(strcmp(cmdtext, \"/exitdm\") == 0){ if(DM[playerid] == false) return SendClientMessage(playerid,0xFFFF00AA,\"Nem vagy DM zónában!\"); DM[playerid] = false; // Ha a játékos sikeresen kilépet akkor false ( hamis ) értéket kap SendClientMessage(playerid, 0xFFFF00AA,\"Sikeresen kiléptél a DM zónából!\"); // Ha kilépett a DM zónából akkor küldünk neki üzenetet ResetPlayerWeapons(playerid); // Elvesszük a fegyvereit. return 1; // Visszatérés}return 0;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){return 1;}public OnPlayerExitVehicle(playerid, vehicleid){return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){return 1;}public OnPlayerEnterCheckpoint(playerid){return 1;}public OnPlayerLeaveCheckpoint(playerid){return 1;}public OnPlayerEnterRaceCheckpoint(playerid){return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){return 1;}public OnRconCommand(cmd[]){return 1;}public OnPlayerRequestSpawn(playerid){return 1;}public OnObjectMoved(objectid){return 1;}public OnPlayerObjectMoved(playerid, objectid){return 1;}public OnPlayerPickUpPickup(playerid, pickupid){return 1;}public OnVehicleMod(playerid, vehicleid, componentid){return 1;}public OnVehiclePaintjob(playerid, vehicleid, paintjobid){return 1;}public OnVehicleRespray(playerid, vehicleid, color1, color2){return 1;}public OnPlayerSelectedMenuRow(playerid, row){return 1;}public OnPlayerExitedMenu(playerid){return 1;}public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){return 1;}public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){return 1;}public OnRconLoginAttempt(ip[], password[], success){return 1;}public OnPlayerUpdate(playerid){return 1;}public OnPlayerStreamIn(playerid, forplayerid){return 1;}public OnPlayerStreamOut(playerid, forplayerid){return 1;}public OnVehicleStreamIn(vehicleid, forplayerid){return 1;}public OnVehicleStreamOut(vehicleid, forplayerid){return 1;}public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){return 1;}public OnPlayerClickPlayer(playerid, clickedplayerid, source){return 1;}