Szerző Téma: Regisztrációs script minden extrával  (Megtekintve 1764 alkalommal)

Nem elérhető Xeon

Regisztrációs script minden extrával
« Dátum: 2011. augusztus 21. - 19:58:22 »
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Kéne egy regisztrációs script dialogokkal, amivel ha csatlakozol és nem vagy regisztrálva be kell írni a jelszavad és regisztrál, login ugyanígy. Kellene bele egy bank script, amivel lehetne berakni, kivenni és megnézni az összeget. Berakni és kivenni, illetve megnézni az összeget dialoggal. Kellene egy gang rendszer ahol lehetne: gangot csinálni, elhagyni/törölni, meghívót küldeni, belépni (meghívóval), lenne gang chat ami úgy mûködne hogy egy !-t kellene elé rakni, és a gang nevet írja ki a fejed fölött olyan színnel mint amilyen színû a gang (ezt szintén be lehetne állítani). Sokat próbálkoztam de sok hiba volt és mérgemben töröltem az összes próbálkozásom. Mindegy mit használtok adat mentésre, azt rakjátok bele amit ti is ajánlanátok.

herban

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Regisztrációs script minden extrával
« Válasz #1 Dátum: 2011. augusztus 21. - 22:55:38 »
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Nem hiszem, hogy ezt mind elfogja neked készíteni valaki
Probáld meg a keresõt használni

Nem elérhető Xeon

Regisztrációs script minden extrával
« Válasz #2 Dátum: 2011. augusztus 22. - 08:47:24 »
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kösz a segítséget ...

Regisztrációs script minden extrával
« Válasz #3 Dátum: 2011. augusztus 22. - 16:59:09 »
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A szabályzatban benne van hogy nem kötelesség megcsinálni senkinek, habár az is hogy ne csak annyit írj hogy\"használd a keresõt\".
Na mind1 itt van 1 nagyon jó tutorial a dialogok létrehozásáról:http://sampforum.hu/index.php?topic=9258.0
Illetve tudnék linkelni még 1 jó leírást a dini regisztrációs rendszer készítésérõl csak az 1 másik fórumon van szóval inkább nem rakom ki.
Azért remélem hogy valamennyit segítettem.

Nem elérhető Xeon

Regisztrációs script minden extrával
« Válasz #4 Dátum: 2011. augusztus 23. - 08:59:34 »
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Hát a dialog az még nem nehéz csak maga az egész rendszer hogy a bandát meg mindent lementse. Erre tud valaki linket adni, hogy pl. gang elmentéses script csinálás?

Nem elérhető scripter01

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Regisztrációs script minden extrával
« Válasz #5 Dátum: 2011. augusztus 23. - 10:18:33 »
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#define DIALOG 12345
#define DIALOG 12346
if(dialogid == 12345)
{
    if(strlen(inputtext))
    {
      GetPlayerName(playerid, sendername, sizeof(sendername));
      format(string, sizeof(string), \"%s.ini\", sendername);
      new File: hFile = fopen(string, io_read);
      if (hFile)
      {
         SendClientMessage(playerid, COLOR_LIGHTRED, \"Ez a felhasználónév már foglalt! Válassz másikat!\");
         fclose(hFile);
         return 1;
      }
      new tmppass[MAX_PLAYER_NAME];
      strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
      //Encrypt(tmppass);
      OnPlayerRegister(playerid,tmppass);
   }
   else
   {
         new regstring[128];
      new regname[MAX_PLAYER_NAME];
      GetPlayerName(playerid,regname,sizeof(regname));
      format(regstring,sizeof(regstring),\"Üdv, %s\\nMég nem vagy regisztrálva\\nÍrd be a jelszavad:\",regname);
      ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,\"Regisztrálás\",regstring,\"Regisztrálás\",\"Kilépés\");
   }
}
}

 
Most jön a Login
public OnPlayerRequestClass(playerid, classid)
{
Ez alá tedd!
 
PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pModel] = Peds[classid][0];
    SetPlayerCameraPos(playerid,1201.8241,324.2027,60.9849);
SetPlayerCameraLookAt(playerid,1235.4194,322.6169,60.9849);
if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1)
{
ClearChatbox(playerid, 10);
if (gPlayerAccount[playerid] != 0)
{
        new string2[60];
       new jatekosnev[MAX_PLAYER_NAME];
   SendClientMessage(playerid, COLOR_GREEN,string2);
   new loginstring[128];
   new loginname[MAX_PLAYER_NAME];
   GetPlayerName(playerid,loginname,sizeof(loginname));
   format(loginstring,sizeof(loginstring),\"Regisztrálva vagy!\\nÍrd be a jelszavad:\",loginname);
   ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,\"Belépés\",loginstring,\"Belépés\",\"Kilépés\");
}
//PlayerPlaySound(playerid, 1187, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pModel] = Peds[classid][0];
SetPlayerTeamFromClass(playerid,classid);
}
else SpawnPlayer(playerid);
return false;
}

 
Valahogy így kell ezt meg cisnálni :D
Ezt még fel lehet tuningolni egy kis SendClientMassage-val :D
ha segítettem nyomj +-t :D!

Dupla hozzászólás automatikusan összefûzve. ( 2011. augusztus 23. - 10:20:46 )

De tessék adok neked még egy kis tuningolást a regizéshez és a loginhoz
 
new nev[32];
GetPlayerName(playerid, nev, sizeof(nev));
new h,mi,s,y,m,d;
getdate(y,m,d);
gettime(h,mi,s);
format(stringx,sizeof(stringx), \"[%d/%d/%d][%d:%d:%d] --==%s belépett a szerverre==--\",y,m,d,h,mi,s,nev);
LoOoG(stringx);
        new plname[MAX_PLAYER_NAME];
       GetPlayerName(playerid, plname, sizeof(plname));
    format(stringx, sizeof(stringx),\"--==%s belépett a szerverre==--\",plname);
ABroadCast(COLOR_RED,stringx,1);
// Reset the FirstSpawn variable
SetTimerEx(\"UnsetFirstSpawn\", 5000, false, \"i\", playerid);

 
Most írtam még éppen máma reggel vagyis hajnalba :P
« Utoljára szerkesztve: 2011. augusztus 23. - 10:20:46 írta scripter01 »

Nem elérhető Xeon

Regisztrációs script minden extrával
« Válasz #6 Dátum: 2011. augusztus 23. - 11:50:26 »
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És ebben hol van az a rész ahol lementi az adatokat?
szerk: Igazából csak a gang csinálás meg a bank rész kéne, úgy hogy mentse el, ha regisztrálok. Azért írtam hogy dialogos legyen, mert ha valaki lesz olyan segítõkész és megcsinálja, akkor ne kelljen már átírogatnom.
« Utoljára szerkesztve: 2011. augusztus 23. - 11:53:19 írta Xeon »

Nem elérhető scripter01

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Regisztrációs script minden extrával
« Válasz #7 Dátum: 2011. augusztus 23. - 15:30:42 »
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B+ még ennyitsem tudsz csinálsz egy CFG_t mutatom!
public OnPlayerConnect(playerid)
{
Ez alá tedd ezt:
 
       new valtozo[200];
GetPlayerName(playerid, plname, sizeof(plname));
format(valtozo, sizeof(valtozo), \"users/%s.ini\", plname);
//SendClientMessage(playerid, COLOR_GREEN, \"Szerver Betöltése Folyamatban...\");
if(fexist(valtozo))
{
gPlayerAccount[playerid] = 1;
}
else
{
gPlayerAccount[playerid] = 0;
}
return 1;
}

 
public OnPlayerRegister(playerid, password[])
{
Ez alá ezt:
 
if(IsPlayerConnected(playerid))
{
//         new string3[128];
   new valtozo[200];
   new playername3[245];
   GetPlayerName(playerid, playername3, sizeof(playername3));
   format(valtozo, sizeof(valtozo), \"users/%s.ini\", playername3);
   new File: hFile = fopen(valtozo, io_write);
   if (hFile)
   {
       strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
       new var[64];
      format(var, 64, \"Key=%s\\n\", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
      PlayerInfo[playerid][Penz] = GetPlayerMoney(playerid);
      format(var, 64, \"Level=%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
      format(var, 64, \"AdminLevel=%d\\n\",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
      format(var, 64, \"AsLevel=%d\\n\",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
      format(var, 64, \"DonateRank=%d\\n\",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
      format(var, 64, \"UpgradePoints=%d\\n\",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
      format(var, 64, \"ConnectedTime=%d\\n\",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
      format(var, 64, \"Registered=%d\\n\",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
      format(var, 64, \"Sex=%d\\n\",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
      format(var, 64, \"Age=%d\\n\",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
      format(var, 64, \"Origin=%d\\n\",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
      format(var, 64, \"CK=%d\\n\",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
      format(var, 64, \"Muted=%d\\n\",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
      format(var, 64, \"Respect=%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
      format(var, 64, \"Penz=%d\\n\",PlayerInfo[playerid][Penz]);fwrite(hFile, var);
      format(var, 64, \"BankPenz=%d\\n\",PlayerInfo[playerid][bankPenz]);fwrite(hFile, var);
      format(var, 64, \"Crimes=%d\\n\",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
      format(var, 64, \"Kills=%d\\n\",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
      format(var, 64, \"Deaths=%d\\n\",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
      format(var, 64, \"Arrested=%d\\n\",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
      format(var, 64, \"WantedDeaths=%d\\n\",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
      format(var, 64, \"Phonebook=%d\\n\",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
      format(var, 64, \"LottoNr=%d\\n\",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
      format(var, 64, \"Fishes=%d\\n\",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
      format(var, 64, \"BiggestFish=%d\\n\",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
      format(var, 64, \"Job=%d\\n\",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
      format(var, 64, \"Paycheck=%d\\n\",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
      format(var, 64, \"HeadValue=%d\\n\",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
      format(var, 64, \"Jailed=%d\\n\",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
      format(var, 64, \"JailTime=%d\\n\",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
      format(var, 64, \"Materials=%d\\n\",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
      format(var, 64, \"Drugs=%d\\n\",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
      format(var, 64, \"Leader=%d\\n\",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
      format(var, 64, \"Member=%d\\n\",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
      format(var, 64, \"FMember=%d\\n\",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
      format(var, 64, \"Rank=%d\\n\",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha1=%d\\n\",PlayerInfo[playerid][Munkaruha1]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha2=%d\\n\",PlayerInfo[playerid][Munkaruha2]);fwrite(hFile, var);
      format(var, 64, \"Civilruha1=%d\\n\",PlayerInfo[playerid][Civilruha1]);fwrite(hFile, var);
      format(var, 64, \"Civilruha2=%d\\n\",PlayerInfo[playerid][Civilruha2]);fwrite(hFile, var);
      format(var, 64, \"ContractTime=%d\\n\",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
      format(var, 64, \"DetSkill=%d\\n\",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
      format(var, 64, \"SexSkill=%d\\n\",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
      format(var, 64, \"BoxSkill=%d\\n\",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
      format(var, 64, \"LawSkill=%d\\n\",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
      format(var, 64, \"MechSkill=%d\\n\",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
      format(var, 64, \"JackSkill=%d\\n\",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
      format(var, 64, \"CarSkill=%d\\n\",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
      format(var, 64, \"NewsSkill=%d\\n\",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
      format(var, 64, \"DrugsSkill=%d\\n\",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
      format(var, 64, \"CookSkill=%d\\n\",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
      format(var, 64, \"FishSkill=%d\\n\",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
      format(var, 64, \"pSHealth=%.1f\\n\",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
      format(var, 64, \"pHealth=%.1f\\n\",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
      format(var, 64, \"Int=%d\\n\",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
      format(var, 64, \"Local=%d\\n\",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
      format(var, 64, \"Team=%d\\n\",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
      format(var, 64, \"Model=%d\\n\",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
      format(var, 64, \"PhoneNr=%d\\n\",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
      format(var, 64, \"Car=%d\\n\",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
      format(var, 64, \"Car2=%d\\n\",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
      format(var, 64, \"Car3=%d\\n\",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
      format(var, 64, \"House=%d\\n\",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
      format(var, 64, \"Bizz=%d\\n\",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
      format(var, 64, \"RPpont=%d\\n\",PlayerInfo[playerid][RpPontok]);fwrite(hFile, var);
      format(var, 64, \"RPszam=%d\\n\",PlayerInfo[playerid][RpSzam]);fwrite(hFile, var);
      format(var, 64, \"XP=%d\\n\",PlayerInfo[playerid][XP]);fwrite(hFile, var);
      format(var, 64, \"Idoora=%d\\n\",PlayerInfo[playerid][idoora]);fwrite(hFile, var);
      format(var, 64, \"Idoperc=%d\\n\",PlayerInfo[playerid][idoperc]);fwrite(hFile, var);
      format(var, 64, \"Idomp=%d\\n\",PlayerInfo[playerid][idomp]);fwrite(hFile, var);
      format(var, 64, \"Vanmunka=%d\\n\",PlayerInfo[playerid][vanmunka]);fwrite(hFile, var);
      format(var, 64, \"SzervTag=%d\\n\",PlayerInfo[playerid][szervTag]);fwrite(hFile, var);
      format(var, 64, \"SzervLeader=%d\\n\",PlayerInfo[playerid][szervLeader]);fwrite(hFile, var);
      format(var, 64, \"SzervRang=%d\\n\",PlayerInfo[playerid][szervRang]);fwrite(hFile, var);
      format(var, 64, \"Csekk=%d\\n\",PlayerInfo[playerid][Csekk]);fwrite(hFile, var);
      format(var, 64, \"Halozsak=%d\\n\",PlayerInfo[playerid][Halozsak]);fwrite(hFile, var);
      format(var, 64, \"Halozsakx=%.1f\\n\",PlayerInfo[playerid][halozsakx]);fwrite(hFile, var);
      format(var, 64, \"Halozsaky=%.1f\\n\",PlayerInfo[playerid][halozsaky]);fwrite(hFile, var);
      format(var, 64, \"Halozsakz=%.1f\\n\",PlayerInfo[playerid][halozsakz]);fwrite(hFile, var);
      format(var, 64, \"Korhazban=%d\\n\",PlayerInfo[playerid][Korhazban]);fwrite(hFile, var);
      format(var, 64, \"Mentothiv=%d\\n\",PlayerInfo[playerid][mentothiv]);fwrite(hFile, var);
      format(var, 64, \"Rendorthiv=%d\\n\",PlayerInfo[playerid][rendorthiv]);fwrite(hFile, var);
      format(var, 64, \"Szerelothiv=%d\\n\",PlayerInfo[playerid][szerelothiv]);fwrite(hFile, var);
      if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
      {
          PlayerInfo[playerid][pPos_x] = 1684.9;
         PlayerInfo[playerid][pPos_y] = -2244.5;
         PlayerInfo[playerid][pPos_z] = 13.5;
      }
      if(Spectate[playerid] != 255)
      {
         PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
         PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
         PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
         PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
         PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
      }
      format(var, 64, \"Pos_x=%.1f\\n\",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
      format(var, 64, \"Pos_y=%.1f\\n\",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
      format(var, 64, \"Pos_z=%.1f\\n\",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 64, \"Kressz=%d\\n\",PlayerInfo[playerid][pKressz]);fwrite(hFile, var);
                format(var, 64, \"Rutin=%d\\n\",PlayerInfo[playerid][pRutin]);fwrite(hFile, var);
      format(var, 64, \"Forgalmi=%d\\n\",PlayerInfo[playerid][pForgalmi]);fwrite(hFile, var);
      format(var, 64, \"CarLic=%d\\n\",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 64, \"FlyLic=%d\\n\",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
      format(var, 64, \"BoatLic=%d\\n\",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
      format(var, 64, \"FishLic=%d\\n\",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
      format(var, 64, \"GunLic=%d\\n\",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
      format(var, 64, \"Gun1=%d\\n\",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
      format(var, 64, \"Gun2=%d\\n\",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
      format(var, 64, \"Gun3=%d\\n\",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
      format(var, 64, \"Gun4=%d\\n\",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
      format(var, 64, \"Ammo1=%d\\n\",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
      format(var, 64, \"Ammo2=%d\\n\",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
      format(var, 64, \"Ammo3=%d\\n\",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
      format(var, 64, \"Ammo4=%d\\n\",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
      format(var, 64, \"CarTime=%d\\n\",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
      format(var, 64, \"PayDayHad=%d\\n\",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
      format(var, 64, \"Watch=%d\\n\",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
      format(var, 64, \"Crashed=%d\\n\",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
      format(var, 64, \"Wins=%d\\n\",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
      format(var, 64, \"Loses=%d\\n\",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
      format(var, 64, \"AlcoholPerk=%d\\n\",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
      format(var, 64, \"DrugPerk=%d\\n\",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
      format(var, 64, \"MiserPerk=%d\\n\",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
      format(var, 64, \"PainPerk=%d\\n\",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
      format(var, 64, \"TraderPerk=%d\\n\",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
      format(var, 64, \"Tutorial=%d\\n\",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
      format(var, 64, \"Mission=%d\\n\",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
      format(var, 64, \"Warnings=%d\\n\",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
      format(var, 64, \"VirWorld=%d\\n\",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
      format(var, 64, \"Fuel=%d\\n\",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
      format(var, 64, \"Married=%d\\n\",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
      format(var, 64, \"MarriedTo=%s\\n\",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
      format(var, 64, \"FishTool=%d\\n\",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
             format(var, 64, \"Note1=%s\\n\",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
      format(var, 64, \"Note1s=%d\\n\",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
      format(var, 64, \"Note2=%s\\n\",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
      format(var, 64, \"Note2s=%d\\n\",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
      format(var, 64, \"Note3=%s\\n\",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
      format(var, 64, \"Note3s=%d\\n\",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
      format(var, 64, \"Note4=%s\\n\",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
      format(var, 64, \"Note4s=%d\\n\",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
      format(var, 64, \"Note5=%s\\n\",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
      format(var, 64, \"Note5s=%d\\n\",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
      format(var, 64, \"InvWeapon=%d\\n\",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
      format(var, 64, \"InvAmmo=%d\\n\",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
      format(var, 64, \"Lighter=%d\\n\",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
      format(var, 64, \"Cigarettes=%d\\n\",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
      format(var, 64, \"Locked=%d\\n\",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);
      format(var, 64, \"Animban=%d\\n\",PlayerInfo[playerid][Animban]);fwrite(hFile, var);
      format(var, 64, \"AFK=%d\\n\",PlayerInfo[playerid][AFK]);fwrite(hFile, var);
      format(var, 64, \"Kolcsonkocsikulcs=%d\\n\",PlayerInfo[playerid][kolcsonkocsikulcs]);fwrite(hFile, var);
      format(var, 64, \"Buntetopont=%d\\n\",PlayerInfo[playerid][buntetopont]);fwrite(hFile, var);
      format(var, 64, \"C4=%d\\n\",PlayerInfo[playerid][pBomba]);fwrite(hFile, var);
      format(var, 64, \"Vonszol=%d\\n\",PlayerInfo[playerid][vonszol]);fwrite(hFile, var);
      format(var, 64, \"Rejtozes=%d\\n\",PlayerInfo[playerid][rejtozes]);fwrite(hFile, var);
      format(var, 64, \"Rendszamvane=%d\\n\",PlayerInfo[playerid][rendszamvane]);fwrite(hFile, var);
      format(var, 64, \"Vizsgazik=%d\\n\",PlayerInfo[playerid][vizsgazik]);fwrite(hFile, var);
      fclose(hFile);
      new loginstring[128];
      new loginname[64];
      GetPlayerName(playerid,loginname,sizeof(loginname));
      format(loginstring,sizeof(loginstring),\"Üdv, %s\\nÍrd be a jelszavad:\",loginname);
      ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,\"Belépés\",loginstring,\"Belépés\",\"Kilépés\");
   }
}
return 1;
}

 
public OnPlayerUpdate(playerid)
{
ez alá ezt:
 
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid])
{
//         new string3[128];
   new valtozo[200];
   new playername3[MAX_PLAYER_NAME];
   GetPlayerName(playerid, playername3, sizeof(playername3));
   format(valtozo, sizeof(valtozo), \"users/%s.ini\", playername3);
   new File: hFile = fopen(valtozo, io_write);
   if (hFile)
   {
      new var[64];
      format(var, 64, \"Key=%s\\n\", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
      PlayerInfo[playerid][Penz] = GetPlayerMoney(playerid);
      format(var, 64, \"Level=%d\\n\",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
      format(var, 64, \"AdminLevel=%d\\n\",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
      format(var, 64, \"AsLevel=%d\\n\",PlayerInfo[playerid][pHelper]);fwrite(hFile, var);
      format(var, 64, \"DonateRank=%d\\n\",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
      format(var, 64, \"UpgradePoints=%d\\n\",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
      format(var, 64, \"ConnectedTime=%d\\n\",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
      format(var, 64, \"Registered=%d\\n\",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
      format(var, 64, \"Sex=%d\\n\",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
      format(var, 64, \"Age=%d\\n\",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
      format(var, 64, \"Origin=%d\\n\",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
      format(var, 64, \"CK=%d\\n\",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
      format(var, 64, \"Muted=%d\\n\",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
      format(var, 64, \"Respect=%d\\n\",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
      format(var, 64, \"Penz=%d\\n\",PlayerInfo[playerid][Penz]);fwrite(hFile, var);
      format(var, 64, \"BankPenz=%d\\n\",PlayerInfo[playerid][bankPenz]);fwrite(hFile, var);
      format(var, 64, \"Crimes=%d\\n\",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
      format(var, 64, \"Kills=%d\\n\",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
      format(var, 64, \"Deaths=%d\\n\",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
      format(var, 64, \"Arrested=%d\\n\",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
      format(var, 64, \"WantedDeaths=%d\\n\",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
      format(var, 64, \"Phonebook=%d\\n\",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
      format(var, 64, \"LottoNr=%d\\n\",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
      format(var, 64, \"Fishes=%d\\n\",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
      format(var, 64, \"BiggestFish=%d\\n\",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
      format(var, 64, \"Job=%d\\n\",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
      format(var, 64, \"Paycheck=%d\\n\",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
      format(var, 64, \"HeadValue=%d\\n\",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
      format(var, 64, \"Jailed=%d\\n\",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
      format(var, 64, \"JailTime=%d\\n\",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
      format(var, 64, \"Materials=%d\\n\",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
      format(var, 64, \"Drugs=%d\\n\",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
      format(var, 64, \"Leader=%d\\n\",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
      format(var, 64, \"Member=%d\\n\",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
      format(var, 64, \"FMember=%d\\n\",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
      format(var, 64, \"Rank=%d\\n\",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha1=%d\\n\",PlayerInfo[playerid][Munkaruha1]);fwrite(hFile, var);
      format(var, 64, \"Munkaruha2=%d\\n\",PlayerInfo[playerid][Munkaruha2]);fwrite(hFile, var);
      format(var, 64, \"Civilruha1=%d\\n\",PlayerInfo[playerid][Civilruha1]);fwrite(hFile, var);
      format(var, 64, \"Civilruha2=%d\\n\",PlayerInfo[playerid][Civilruha2]);fwrite(hFile, var);
      format(var, 64, \"ContractTime=%d\\n\",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
      format(var, 64, \"DetSkill=%d\\n\",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
      format(var, 64, \"SexSkill=%d\\n\",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
      format(var, 64, \"BoxSkill=%d\\n\",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
      format(var, 64, \"LawSkill=%d\\n\",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
      format(var, 64, \"MechSkill=%d\\n\",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
      format(var, 64, \"JackSkill=%d\\n\",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
      format(var, 64, \"CarSkill=%d\\n\",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
      format(var, 64, \"NewsSkill=%d\\n\",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
      format(var, 64, \"DrugsSkill=%d\\n\",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
      format(var, 64, \"CookSkill=%d\\n\",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
      format(var, 64, \"FishSkill=%d\\n\",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
      format(var, 64, \"pSHealth=%.1f\\n\",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
            GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
      format(var, 64, \"pHealth=%.1f\\n\",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
      format(var, 64, \"Int=%d\\n\",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
      format(var, 64, \"Local=%d\\n\",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
      format(var, 64, \"Team=%d\\n\",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
      format(var, 64, \"Model=%d\\n\",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
      format(var, 64, \"PhoneNr=%d\\n\",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
      format(var, 64, \"Car=%d\\n\",PlayerInfo[playerid][pPcarkey]);fwrite(hFile, var);
      format(var, 64, \"Car2=%d\\n\",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var);
      format(var, 64, \"Car3=%d\\n\",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var);
      format(var, 64, \"House=%d\\n\",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
      format(var, 64, \"Bizz=%d\\n\",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
      format(var, 64, \"RPpont=%d\\n\",PlayerInfo[playerid][RpPontok]);fwrite(hFile, var);
      format(var, 64, \"RPszam=%d\\n\",PlayerInfo[playerid][RpSzam]);fwrite(hFile, var);
      format(var, 64, \"XP=%d\\n\",PlayerInfo[playerid][XP]);fwrite(hFile, var);
      format(var, 64, \"Idoora=%d\\n\",PlayerInfo[playerid][idoora]);fwrite(hFile, var);
      format(var, 64, \"Idoperc=%d\\n\",PlayerInfo[playerid][idoperc]);fwrite(hFile, var);
      format(var, 64, \"Idomp=%d\\n\",PlayerInfo[playerid][idomp]);fwrite(hFile, var);
      format(var, 64, \"Vanmunka=%d\\n\",PlayerInfo[playerid][vanmunka]);fwrite(hFile, var);
      format(var, 64, \"SzervTag=%d\\n\",PlayerInfo[playerid][szervTag]);fwrite(hFile, var);
      format(var, 64, \"SzervLeader=%d\\n\",PlayerInfo[playerid][szervLeader]);fwrite(hFile, var);
      format(var, 64, \"SzervRang=%d\\n\",PlayerInfo[playerid][szervRang]);fwrite(hFile, var);
      format(var, 64, \"Csekk=%d\\n\",PlayerInfo[playerid][Csekk]);fwrite(hFile, var);
      format(var, 64, \"Halozsak=%d\\n\",PlayerInfo[playerid][Halozsak]);fwrite(hFile, var);
      format(var, 64, \"Halozsakx=%.1f\\n\",PlayerInfo[playerid][halozsakx]);fwrite(hFile, var);
      format(var, 64, \"Halozsaky=%.1f\\n\",PlayerInfo[playerid][halozsaky]);fwrite(hFile, var);
      format(var, 64, \"Halozsakz=%.1f\\n\",PlayerInfo[playerid][halozsakz]);fwrite(hFile, var);
      format(var, 64, \"Korhazban=%d\\n\",PlayerInfo[playerid][Korhazban]);fwrite(hFile, var);
      format(var, 64, \"Mentothiv=%d\\n\",PlayerInfo[playerid][mentothiv]);fwrite(hFile, var);
      format(var, 64, \"Rendorthiv=%d\\n\",PlayerInfo[playerid][rendorthiv]);fwrite(hFile, var);
      format(var, 64, \"Szerelothiv=%d\\n\",PlayerInfo[playerid][szerelothiv]);fwrite(hFile, var);
      if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
      {
                      PlayerInfo[playerid][pPos_x] = 1684.9;
         PlayerInfo[playerid][pPos_y] = -2244.5;
         PlayerInfo[playerid][pPos_z] = 13.5;
      }
      if(Spectate[playerid] != 255)
      {
         PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx];
         PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy];
         PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz];
         PlayerInfo[playerid][pInt] = Unspec[playerid][sPint];
         PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal];
      }
      new Float:x, Float:y, Float:z;
              GetPlayerPos(playerid,x,y,z);
      PlayerInfo[playerid][pPos_x] = x;
      PlayerInfo[playerid][pPos_y] = y;
      PlayerInfo[playerid][pPos_z] = z;
      format(var, 64, \"Pos_x=%.1f\\n\",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
      format(var, 64, \"Pos_y=%.1f\\n\",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
      format(var, 64, \"Pos_z=%.1f\\n\",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
                format(var, 64, \"Kressz=%d\\n\",PlayerInfo[playerid][pKressz]);fwrite(hFile, var);
                format(var, 64, \"Rutin=%d\\n\",PlayerInfo[playerid][pRutin]);fwrite(hFile, var);
      format(var, 64, \"Forgalmi=%d\\n\",PlayerInfo[playerid][pForgalmi]);fwrite(hFile, var);
      format(var, 64, \"CarLic=%d\\n\",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
                format(var, 64, \"FlyLic=%d\\n\",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
      format(var, 64, \"BoatLic=%d\\n\",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
      format(var, 64, \"FishLic=%d\\n\",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
      format(var, 64, \"GunLic=%d\\n\",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
      format(var, 64, \"Gun1=%d\\n\",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
      format(var, 64, \"Gun2=%d\\n\",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
      format(var, 64, \"Gun3=%d\\n\",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
      format(var, 64, \"Gun4=%d\\n\",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
      format(var, 64, \"Ammo1=%d\\n\",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
      format(var, 64, \"Ammo2=%d\\n\",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
      format(var, 64, \"Ammo3=%d\\n\",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
      format(var, 64, \"Ammo4=%d\\n\",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
      format(var, 64, \"CarTime=%d\\n\",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
               format(var, 64, \"PayDayHad=%d\\n\",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
      format(var, 64, \"Watch=%d\\n\",PlayerInfo[playerid][pWatch]);fwrite(hFile, var);
      format(var, 64, \"Crashed=%d\\n\",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var);
      format(var, 64, \"Wins=%d\\n\",PlayerInfo[playerid][pWins]);fwrite(hFile, var);
      format(var, 64, \"Loses=%d\\n\",PlayerInfo[playerid][pLoses]);fwrite(hFile, var);
      format(var, 64, \"AlcoholPerk=%d\\n\",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
      format(var, 64, \"DrugPerk=%d\\n\",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
      format(var, 64, \"MiserPerk=%d\\n\",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
      format(var, 64, \"PainPerk=%d\\n\",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var);
      format(var, 64, \"TraderPerk=%d\\n\",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
      format(var, 64, \"Tutorial=%d\\n\",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
      format(var, 64, \"Mission=%d\\n\",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var);
      format(var, 64, \"Warnings=%d\\n\",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
      format(var, 64, \"VirWorld=%d\\n\",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var);
      if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; }
      format(var, 64, \"Fuel=%d\\n\",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
      format(var, 64, \"Married=%d\\n\",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
      format(var, 64, \"MarriedTo=%s\\n\",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
      format(var, 64, \"FishTool=%d\\n\",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var);
             format(var, 64, \"Note1=%s\\n\",PlayerInfo[playerid][pNote1]);fwrite(hFile, var);
      format(var, 64, \"Note1s=%d\\n\",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var);
      format(var, 64, \"Note2=%s\\n\",PlayerInfo[playerid][pNote2]);fwrite(hFile, var);
      format(var, 64, \"Note2s=%d\\n\",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var);
      format(var, 64, \"Note3=%s\\n\",PlayerInfo[playerid][pNote3]);fwrite(hFile, var);
      format(var, 64, \"Note3s=%d\\n\",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var);
      format(var, 64, \"Note4=%s\\n\",PlayerInfo[playerid][pNote4]);fwrite(hFile, var);
      format(var, 64, \"Note4s=%d\\n\",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var);
      format(var, 64, \"Note5=%s\\n\",PlayerInfo[playerid][pNote5]);fwrite(hFile, var);
      format(var, 64, \"Note5s=%d\\n\",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var);
      format(var, 64, \"InvWeapon=%d\\n\",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var);
      format(var, 64, \"InvAmmo=%d\\n\",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var);
      format(var, 64, \"Lighter=%d\\n\",PlayerInfo[playerid][pLighter]);fwrite(hFile, var);
      format(var, 64, \"Cigarettes=%d\\n\",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var);
      format(var, 64, \"Locked=%d\\n\",PlayerInfo[playerid][pLocked]);fwrite(hFile, var);
      format(var, 64, \"XP=%d\\n\",PlayerInfo[playerid][XP]);fwrite(hFile, var);
      format(var, 64, \"Idoora=%d\\n\",PlayerInfo[playerid][idoora]);fwrite(hFile, var);
      format(var, 64, \"Idoperc=%d\\n\",PlayerInfo[playerid][idoperc]);fwrite(hFile, var);
      format(var, 64, \"Idomp=%d\\n\",PlayerInfo[playerid][idomp]);fwrite(hFile, var);
      format(var, 64, \"Vanmunka=%d\\n\",PlayerInfo[playerid][vanmunka]);fwrite(hFile, var);
      format(var, 64, \"SzervTag=%d\\n\",PlayerInfo[playerid][szervTag]);fwrite(hFile, var);
      format(var, 64, \"SzervLeader=%d\\n\",PlayerInfo[playerid][szervLeader]);fwrite(hFile, var);
      format(var, 64, \"SzervRang=%d\\n\",PlayerInfo[playerid][szervRang]);fwrite(hFile, var);
      format(var, 64, \"Csekk=%d\\n\",PlayerInfo[playerid][Csekk]);fwrite(hFile, var);
      format(var, 64, \"Halozsak=%d\\n\",PlayerInfo[playerid][Halozsak]);fwrite(hFile, var);
      format(var, 64, \"Halozsakx=%.1f\\n\",PlayerInfo[playerid][halozsakx]);fwrite(hFile, var);
      format(var, 64, \"Halozsaky=%.1f\\n\",PlayerInfo[playerid][halozsaky]);fwrite(hFile, var);
      format(var, 64, \"Halozsakz=%.1f\\n\",PlayerInfo[playerid][halozsakz]);fwrite(hFile, var);
      format(var, 64, \"Korhazban=%d\\n\",PlayerInfo[playerid][Korhazban]);fwrite(hFile, var);
                format(var, 64, \"Mentothiv=%d\\n\",PlayerInfo[playerid][mentothiv]);fwrite(hFile, var);
                format(var, 64, \"Rendorthiv=%d\\n\",PlayerInfo[playerid][rendorthiv]);fwrite(hFile, var);
      format(var, 64, \"Szerelothiv=%d\\n\",PlayerInfo[playerid][szerelothiv]);fwrite(hFile, var);
      format(var, 64, \"Animban=%d\\n\",PlayerInfo[playerid][Animban]);fwrite(hFile, var);
      format(var, 64, \"AFK=%d\\n\",PlayerInfo[playerid][AFK]);fwrite(hFile, var);
      format(var, 64, \"Kolcsonkocsikulcs=%d\\n\",PlayerInfo[playerid][kolcsonkocsikulcs]);fwrite(hFile, var);
      format(var, 64, \"Buntetopont=%d\\n\",PlayerInfo[playerid][buntetopont]);fwrite(hFile, var);
      format(var, 64, \"C4=%d\\n\",PlayerInfo[playerid][pBomba]);fwrite(hFile, var);
      format(var, 64, \"Vonszol=%d\\n\",PlayerInfo[playerid][vonszol]);fwrite(hFile, var);
      format(var, 64, \"Rejtozes=%d\\n\",PlayerInfo[playerid][rejtozes]);fwrite(hFile, var);
      format(var, 64, \"Rendszamvane=%d\\n\",PlayerInfo[playerid][rendszamvane]);fwrite(hFile, var);
      format(var, 64, \"Vizsgazik=%d\\n\",PlayerInfo[playerid][vizsgazik]);fwrite(hFile, var);
      fclose(hFile);
   }
}
}
GivePlayerMoney(playerid, PlayerInfo[playerid][Penz]);
return 1;
}

 
Nagyából ennyi!
de h le mentse a scriptfiles/user.tx-be mutatom h hogyan csináld!
Így csináld
 
public SaveTrunk() //Ez le menti azt amikor ki lépsz h le mentse a user filesba :D
{
new idx;
new File: file2;
idx = 1;
while (idx < sizeof(CarInfo))
{
new coordsstring[256];
format(coordsstring, sizeof(coordsstring), \"%i,%i,%i,%i,%i,%i,%i,%i,%i,%f\\n\",
vehTrunk[idx][1],
vehTrunkAmmo[idx][1],
vehTrunk[idx][2],
vehTrunkAmmo[idx][2],
vehTrunk[idx][3],
vehTrunkAmmo[idx][3],
vehTrunk[idx][4],
vehTrunkAmmo[idx][4],
vehTrunkCounter[idx],
vehTrunkArmour[idx]);
if(idx == 1)
{
   file2 = fopen(\"users.cfg\", io_write);
}
else
{
   file2 = fopen(\"users.cfg\", io_append);
}
fwrite(file2, coordsstring);
idx++;
fclose(file2);
}
return 1;
}
public LoadTrunk() //Ez be tölti azt ami a stats-ba van
{
new arrCoords[13][64];
new strFromFile2[256];
new File: file = fopen(\"users.cfg\", io_read);
if (file)
{
new idx = 1;
while (idx < sizeof(CarInfo))
{
    fread(file, strFromFile2);
    split(strFromFile2, arrCoords, \',\');
    vehTrunk[idx][1] = strval(arrCoords[0]);
    vehTrunkAmmo[idx][1] = strval(arrCoords[1]);
    vehTrunk[idx][2] = strval(arrCoords[2]);
    vehTrunkAmmo[idx][2] = strval(arrCoords[3]);
    vehTrunk[idx][3] = strval(arrCoords[4]);
    vehTrunkAmmo[idx][3] = strval(arrCoords[5]);
    vehTrunk[idx][4] = strval(arrCoords[6]);
    vehTrunkAmmo[idx][4] = strval(arrCoords[7]);
    vehTrunkCounter[idx] = strval(arrCoords[8]);
    vehTrunkArmour[idx] = floatstr(arrCoords[9]);
    idx++;
}
}
return 1;
}

 
Ha segítettem +!

Nem elérhető Xeon

Regisztrációs script minden extrával
« Válasz #8 Dátum: 2011. augusztus 23. - 19:09:47 »
0 Show voters
Na jó... minden amit kérek csak a gang rendszer! majd én megírok hozzá mindent csak a gang rendszert csinálja meg valaki  ::|

Nem elérhető Stray

  • 617
    • Profil megtekintése
Regisztrációs script minden extrával
« Válasz #9 Dátum: 2011. augusztus 23. - 20:02:02 »
0 Show voters
Már nem azért de...
 
bö még ennyitsem tudsz csinálsz egy CFG_t mutatom! [/quote]
Kimásoltad egy GF-böl neki...

Nem elérhető Xeon

Regisztrációs script minden extrával
« Válasz #10 Dátum: 2011. augusztus 26. - 09:16:27 »
0 Show voters
Na akkor lesz még ebbõl valami?

Kovacs_Bela

  • Vendég
Regisztrációs script minden extrával
« Válasz #11 Dátum: 2011. augusztus 28. - 16:33:06 »
0 Show voters
scripter01 te elolvasod amit írsz?! teszteld már...
a másik: Mi az hogy ONPLAYERREGISTER?!?!?!?!?!?

 

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