if(strcmp(cmdtext, \"/parancs\") == 0)
#include <a_samp>#include <ladmin>#define VIP 150public OnPlayerCommandText(playerid, cmdtext[]){if(strcmp(cmdtext,\"/vcmds\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3);{ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\");}return 1;}if(strcmp(cmdtext,\"/heal\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3);{SetPlayerHealth(playerid, 100);GameTextForPlayer(playerid,\"~r~HEALTH\",4000,3);}return 1;}if(strcmp(cmdtext,\"/armor\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3);{SetPlayerArmour(playerid, 100);GameTextForPlayer(playerid,\"~w~ARMOUR\",4000,3);}return 1;}if(strcmp(cmdtext,\"/money\",true)==0){if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3);{GivePlayerMoney(playerid, 1000000);GameTextForPlayer(playerid,\"~g~1M$\",4000,3);}return 1;}if(strcmp(cmdtext,\"/wp1\",true)==0){if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3);{GameTextForPlayer(playerid,\"~y~WEAPON PACK 1\",4000,3);GivePlayerWeapon(playerid,22,1000000);GivePlayerWeapon(playerid,25,1000000);GivePlayerWeapon(playerid,29,1000000);}return 1;}if(strcmp(cmdtext,\"/wp2\",true)==0){if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3);{GameTextForPlayer(playerid,\"~y~WEAPON PACK 2\",4000,3);GivePlayerWeapon(playerid,24,1000000);GivePlayerWeapon(playerid,27,1000000);GivePlayerWeapon(playerid,31,1000000);}return 1;}if(strcmp(cmdtext,\"/hgod\",true)==0){if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3);{GameTextForPlayer(playerid,\"~r~HEALTH GOD MODE\",4000,3);SetPlayerHealth(playerid,99999);}return 1;}if(strcmp(cmdtext,\"/agod\",true)==0){if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3);{GameTextForPlayer(playerid,\"~w~ARMOUR GOD MODE\",4000,3);SetPlayerArmour(playerid,99999);}return 1;}return 0;}if(response)// They pressed the first button. { switch(dialogid == VIP)// If you only have one dialog, then this isn\'t required, but it\'s neater for when you implement more dialogs. { case 1:// Our dialog! { switch(listitem)// Checking which listitem was selected { case 0:// The first item listed { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 1: { if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3); { SetPlayerHealth(playerid, 100); GameTextForPlayer(playerid,\"~r~HEALTH\",4000,3); } } case 2: { if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3); { SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid,\"~w~ARMOUR\",4000,3); } } case 3: { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 4: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3); { GivePlayerMoney(playerid, 1000000); GameTextForPlayer(playerid,\"~g~1M$\",4000,3); } } case 5: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3); { GameTextForPlayer(playerid,\"~y~WEAPON PACK 1\",4000,3); GivePlayerWeapon(playerid,22,1000000); GivePlayerWeapon(playerid,25,1000000); GivePlayerWeapon(playerid,29,1000000); } } case 6: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3); { GameTextForPlayer(playerid,\"~y~WEAPON PACK 2\",4000,3); GivePlayerWeapon(playerid,24,1000000); GivePlayerWeapon(playerid,27,1000000); GivePlayerWeapon(playerid,31,1000000); } } case 7: { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 8: { if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3); { GameTextForPlayer(playerid,\"~r~HEALTH GOD MODE\",4000,3); SetPlayerHealth(playerid,99999); } } case 9: { if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3); { GameTextForPlayer(playerid,\"~w~ARMOUR GOD MODE\",4000,3); SetPlayerArmour(playerid,99999); } } } } }return 1;}
Tessék. Ezt könnyen át tudod írni,és strcmp-s Van benne élet adás,fegyver,armor adás, fegyver csomagok,meg ilyen nyalánkságok. van benne /vcmds ahol leírja a parancsokat. Nem találtam benne olyat,hogy admin givelheti a VIP member rangot de sebaj,majd megoldod. Van benne 4 vip rang. #include <a_samp>#include <ladmin>#define VIP 150public OnPlayerCommandText(playerid, cmdtext[]){if(strcmp(cmdtext,\"/vcmds\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3);{ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\");}return 1;}if(strcmp(cmdtext,\"/heal\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3);{SetPlayerHealth(playerid, 100);GameTextForPlayer(playerid,\"~r~HEALTH\",4000,3);}return 1;}if(strcmp(cmdtext,\"/armor\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3);{SetPlayerArmour(playerid, 100);GameTextForPlayer(playerid,\"~w~ARMOUR\",4000,3);}return 1;}if(strcmp(cmdtext,\"/money\",true)==0){if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3);{GivePlayerMoney(playerid, 1000000);GameTextForPlayer(playerid,\"~g~1M$\",4000,3);}return 1;}if(strcmp(cmdtext,\"/wp1\",true)==0){if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3);{GameTextForPlayer(playerid,\"~y~WEAPON PACK 1\",4000,3);GivePlayerWeapon(playerid,22,1000000);GivePlayerWeapon(playerid,25,1000000);GivePlayerWeapon(playerid,29,1000000);}return 1;}if(strcmp(cmdtext,\"/wp2\",true)==0){if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3);{GameTextForPlayer(playerid,\"~y~WEAPON PACK 2\",4000,3);GivePlayerWeapon(playerid,24,1000000);GivePlayerWeapon(playerid,27,1000000);GivePlayerWeapon(playerid,31,1000000);}return 1;}if(strcmp(cmdtext,\"/hgod\",true)==0){if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3);{GameTextForPlayer(playerid,\"~r~HEALTH GOD MODE\",4000,3);SetPlayerHealth(playerid,99999);}return 1;}if(strcmp(cmdtext,\"/agod\",true)==0){if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3);{GameTextForPlayer(playerid,\"~w~ARMOUR GOD MODE\",4000,3);SetPlayerArmour(playerid,99999);}return 1;}return 0;}if(response)// They pressed the first button. { switch(dialogid == VIP)// If you only have one dialog, then this isn\'t required, but it\'s neater for when you implement more dialogs. { case 1:// Our dialog! { switch(listitem)// Checking which listitem was selected { case 0:// The first item listed { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 1: { if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3); { SetPlayerHealth(playerid, 100); GameTextForPlayer(playerid,\"~r~HEALTH\",4000,3); } } case 2: { if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3); { SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid,\"~w~ARMOUR\",4000,3); } } case 3: { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 4: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3); { GivePlayerMoney(playerid, 1000000); GameTextForPlayer(playerid,\"~g~1M$\",4000,3); } } case 5: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3); { GameTextForPlayer(playerid,\"~y~WEAPON PACK 1\",4000,3); GivePlayerWeapon(playerid,22,1000000); GivePlayerWeapon(playerid,25,1000000); GivePlayerWeapon(playerid,29,1000000); } } case 6: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 2!\",4000,3); { GameTextForPlayer(playerid,\"~y~WEAPON PACK 2\",4000,3); GivePlayerWeapon(playerid,24,1000000); GivePlayerWeapon(playerid,27,1000000); GivePlayerWeapon(playerid,31,1000000); } } case 7: { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 8: { if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3); { GameTextForPlayer(playerid,\"~r~HEALTH GOD MODE\",4000,3); SetPlayerHealth(playerid,99999); } } case 9: { if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER LEVEL 3!\",4000,3); { GameTextForPlayer(playerid,\"~w~ARMOUR GOD MODE\",4000,3); SetPlayerArmour(playerid,99999); } } } } }return 1;} Ez a LuxAdmin-ból,a forrása: http://pastebin.com/rsXNwYNkRemélem jó lesz neked,ha nem akkor kereshetek még. Sok szerencsét Csak le kell magyarosítani.Tiszteletem.
#include <a_samp>#include <ladmin>#define VIP 150public OnPlayerCommandText(playerid, cmdtext[]){if(strcmp(cmdtext,\"/vcmds\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~YOU ARENT VIP MEMBER!\",4000,3);{ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Commands\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmor God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\");}return 1;}if(strcmp(cmdtext,\"/heal\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3);{SetPlayerHealth(playerid, 100);GameTextForPlayer(playerid,\"~r~HEALTH\",4000,3);}return 1;}if(strcmp(cmdtext,\"/armor\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3);{SetPlayerArmour(playerid, 100);GameTextForPlayer(playerid,\"~w~ARMOUR\",4000,3);}return 1;}if(strcmp(cmdtext,\"/money\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3);{GivePlayerMoney(playerid, 1000000);GameTextForPlayer(playerid,\"~g~1M$\",4000,3);}return 1;}if(strcmp(cmdtext,\"/wp1\",true)==0){if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3);{GameTextForPlayer(playerid,\"~y~Te az 1-es fegyver csomagot választotad\",4000,3);GivePlayerWeapon(playerid,22,1000000);GivePlayerWeapon(playerid,25,1000000);GivePlayerWeapon(playerid,29,1000000);}return 1;}if(strcmp(cmdtext,\"/wp2\",true)==0){if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3);{GameTextForPlayer(playerid,\"~y~Te a 2-es fegyver csomagot választottad!\",4000,3);GivePlayerWeapon(playerid,24,1000000);GivePlayerWeapon(playerid,27,1000000);GivePlayerWeapon(playerid,31,1000000);}return 1;}if(strcmp(cmdtext,\"/hgod\",true)==0){if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!!\",4000,3);{GameTextForPlayer(playerid,\"~r~God mód aktív[Örök élet]\",4000,3);SetPlayerHealth(playerid,99999);}return 1;}if(strcmp(cmdtext,\"/agod\",true)==0){if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3);{GameTextForPlayer(playerid,\"~w~Armour God Mód aktív![Örök kevlár]\",4000,3);SetPlayerArmour(playerid,99999);}return 1;}return 0;}if(response)// They pressed the first button. { switch(dialogid == VIP)// If you only have one dialog, then this isn\'t required, but it\'s neater for when you implement more dialogs. { case 1:// Our dialog! { switch(listitem)// Checking which listitem was selected { case 0:// The first item listed { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Parancsok\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 1: { if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3); { SetPlayerHealth(playerid, 100); GameTextForPlayer(playerid,\"~r~HEALTH\",4000,3); } } case 2: { if(!IsPlayerVipType(playerid,1)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3); { SetPlayerArmour(playerid, 100); GameTextForPlayer(playerid,\"~w~ARMOUR\",4000,3); } } case 3: { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Parancsok\",\"{FF002B}Silver VIP Parancsok:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Választ\",\"Cancel\"); } case 4: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3); { GivePlayerMoney(playerid, 1000000); GameTextForPlayer(playerid,\"~g~1M$\",4000,3); } } case 5: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3); { GameTextForPlayer(playerid,\"~y~1-es fegyver csomag \",4000,3); GivePlayerWeapon(playerid,22,1000000); GivePlayerWeapon(playerid,25,1000000); GivePlayerWeapon(playerid,29,1000000); } } case 6: { if(!IsPlayerVipType(playerid,2)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!\",4000,3); { GameTextForPlayer(playerid,\"~y~2-es fegyver csomag\",4000,3); GivePlayerWeapon(playerid,24,1000000); GivePlayerWeapon(playerid,27,1000000); GivePlayerWeapon(playerid,31,1000000); } } case 7: { ShowPlayerDialog(playerid,VIP,DIALOG_STYLE_LIST,\"{FF002B}VIP Parancsok\",\"{FF002B}Silver VIP Commands:\\nHealth {03F2FF}(/heal)\\nArmour {03F2FF}(/armor)\\n{FF002B}Gold VIP Commands:\\nMoney {03F2FF}(/money)\\nWeapon Pack 1 {03F2FF}(/wp1)\\nWeapon Pack 2 {03F2FF}(/wp2)\\n{FF002B}Premium VIP Commands:\\nHealth God Mode {03F2FF}(/hgod)\\nArmour God Mode {03F2FF}(/agod)\",\"Select\",\"Cancel\"); } case 8: { if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!!\",4000,3); { GameTextForPlayer(playerid,\"~r~God mód aktív[Örök élet]\",4000,3); SetPlayerHealth(playerid,99999); } } case 9: { if(!IsPlayerVipType(playerid,3)) return GameTextForPlayer(playerid,\"~r~Nem vagy V.I.P tag!!\",4000,3); { GameTextForPlayer(playerid,\"~w~Armor God mód aktív[Örök kevlár]\",4000,3); SetPlayerArmour(playerid,99999); } } } } }return 1;}