Hozzál létre egy tetxdrawot majd kérd le a játékos pénzét..
G e t P l a y e r Mo n e y ( p l a y e r i d );

ilyen kell neked?
Dupla hozzászólás automatikusan összefûzve. ( 2012. június 20. - 11:44:57 )
sScriptby: Game94
#include <a_samp>
new Text:Box[MAX_PLAYERS];
new Text:Ft[MAX_PLAYERS];
new check;
public OnFilterScriptInit()
{
print(\"\\n|==========================================================|\");
print(\"\\n| Ft Bar |\");
print(\"\\n| By Game94 betöltve |\");
print(\"\\n|==========================================================|\");
return 1;
}
public OnFilterScriptExit()
{
print(\"\\n|==========================================================|\");
print(\"\\n| Ft Bar |\");
print(\"\\n| By Game94 kikapcsolva |\");
print(\"\\n|==========================================================|\");
KillTimer(check);
return 1;
}
public OnPlayerConnect(playerid)
{
Box[playerid] = TextDrawCreate(622.000000, 79.000000, \" \");
TextDrawBackgroundColor(Box[playerid], 255);
TextDrawFont(Box[playerid], 1);
TextDrawLetterSize(Box[playerid], 0.500000, 1.000000);
TextDrawColor(Box[playerid], -1);
TextDrawSetOutline(Box[playerid], 0);
TextDrawSetProportional(Box[playerid], 1);
TextDrawSetShadow(Box[playerid], 1);
TextDrawUseBox(Box[playerid], 1);
TextDrawBoxColor(Box[playerid], 255);
TextDrawTextSize(Box[playerid], 483.000000, 49.000000);
Ft[playerid] = TextDrawCreate(490.000000, 77.000000, \"FT00000000\");
TextDrawBackgroundColor(Ft[playerid], 255);
TextDrawFont(Ft[playerid], 1);
TextDrawLetterSize(Ft[playerid], 0.539999, 2.299999);
TextDrawColor(Ft[playerid], 65535);
TextDrawSetOutline(Ft[playerid], 1);
TextDrawSetProportional(Ft[playerid], 1);
SetTimerEx(\"CheckMoney\", 2000, true, \"i\", playerid);
return 1;
}
public OnPlayerDisconnect(playerid)
{
TextDrawHideForPlayer(playerid, Ft[playerid]);
TextDrawHideForPlayer(playerid, Box[playerid]);
return 1;
}
forward CheckMoney(playerid);
public CheckMoney(playerid)
{
new string[128];
if(GetPlayerMoney(playerid) < 10)
{
format(string, sizeof(string), \"FT0000000%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
if(10 <= GetPlayerMoney(playerid) < 100)
{
format(string, sizeof(string), \"FT000000%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
if(100 <= GetPlayerMoney(playerid) < 1000)
{
format(string, sizeof(string), \"FT00000%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
if(1000 <= GetPlayerMoney(playerid) < 10000)
{
format(string, sizeof(string), \"FT0000%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
if(10000 <= GetPlayerMoney(playerid) < 100000)
{
format(string, sizeof(string), \"FT000%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
if(100000 <= GetPlayerMoney(playerid) < 1000000)
{
format(string, sizeof(string), \"FT00%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
if(1000000 <= GetPlayerMoney(playerid) < 10000000)
{
format(string, sizeof(string), \"FT0%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
if(10000000 <= GetPlayerMoney(playerid) < 999999999)
{
format(string, sizeof(string), \"FT%i\", GetPlayerMoney(playerid));
TextDrawSetString(Ft[playerid], string);
TextDrawShowForPlayer(playerid, Ft[playerid]);
TextDrawShowForPlayer(playerid, Box[playerid]);
}
return 1;
}
// Készült: Fl0rian TD EDITOR v1.0
// (pl.) A mod/filterscript elejere illesszuk:
new Text:TD0;
// (pl.) OnGameModeInit() - OnFilterScriptInit() ala irjuk:
TD0 = TextDrawCreate( 497.000000, 78.000000, \"~n~\" );
TextDrawColor( TD0, -1 );
TextDrawSetShadow( TD0, 1 );
TextDrawFont( TD0, 1 );
TextDrawFont( TD0, 1 );
TextDrawSetOutline( TD0, 0 );
TextDrawUseBox( TD0, 1 );
TextDrawBoxColor( TD0, 255 );
TextDrawTextSize( TD0, 609.000000, 0.000000 );
TextDrawLetterSize( TD0, 0.479999, 2.139999 );