Szerző Téma: Kérdés  (Megtekintve 854 alkalommal)

Kérdés
« Dátum: 2012. Augusztus 02. - 02:39:37 »
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Sziasztok! Lehet most hülyének néztek, de lenne egy olyan kérdésem, hogy miben jobb GroX megoldása, mint az enyém.
GroX:
 

#include <a_samp>
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, \"\")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define MAX_SLOTS 11
new Float:Position[MAX_PLAYERS][4][MAX_SLOTS];
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
printf(\"   Position Saver to %d slots by GroX   \",MAX_SLOTS-1);
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
dcmd_sp(playerid,params[])
{
new slot;
if(!sscanf(params,\"i\",slot))
{
    if(slot > MAX_SLOTS) return SendClientMessage(playerid,0xAA3333AA,\"Nincs ilyen slot!\");
    if(IsPlayerInAnyVehicle(playerid))
    {
    GetVehiclePos(GetPlayerVehicleID(playerid),Position[playerid][0][slot],Position[playerid][1][slot],Position[playerid][2][slot]);
    GetVehicleZAngle(GetPlayerVehicleID(playerid),Position[playerid][3][slot]);
}
else
{
   GetPlayerPos(playerid,Position[playerid][0][slot],Position[playerid][1][slot],Position[playerid][2][slot]);
   GetPlayerFacingAngle(playerid,Position[playerid][3][slot]);
}
new str[128];
format(str,sizeof(str),\"Elmentetted a pozíciód a %d slotba.\",slot);
return SendClientMessage(playerid,0x00A4F299,str);
} else return SendClientMessage(playerid,0xAA3333AA,\"Használat: /sp [slot]\");
}
dcmd_lp(playerid,params[])
{
new slot;
if(!sscanf(params,\"i\",slot))
{
    if(slot > MAX_SLOTS) return SendClientMessage(playerid,0xAA3333AA,\"Nincs ilyen slot!\");
if(IsPlayerInAnyVehicle(playerid))
{
    SetVehiclePos(GetPlayerVehicleID(playerid),Position[playerid][0][slot],Position[playerid][1][slot],Position[playerid][2][slot]);
    SetVehicleZAngle(GetPlayerVehicleID(playerid),Position[playerid][3][slot]);
}
else
{
    SetPlayerPos(playerid,Position[playerid][0][slot],Position[playerid][1][slot],Position[playerid][2][slot]);
    SetPlayerFacingAngle(playerid,Position[playerid][3][slot]);
}
new str[128];
format(str,sizeof(str),\"Teleportáltál %d számû pozíciódhoz.\",slot);
return SendClientMessage(playerid,0x00A4F299,str);
} else return SendClientMessage(playerid,0xAA3333AA,\"Használat: /lp [slot]\");
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(sp,2,cmdtext);
dcmd(lp,2,cmdtext);
return 0;
}
sscanf(string[], format[], {Float,_}:...)
{
#if defined isnull
if (isnull(string))
#else
if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
#endif
{
   return format[0];
}
#pragma tabsize 4
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs(),
delim = \' \';
while (string[stringPos] && string[stringPos] <= \' \')
{
stringPos++;
}
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
   case \'\\0\':
   {
      return 0;
   }
   case \'i\', \'d\':
   {
      new
         neg = 1,
         num = 0,
         ch = string[stringPos];
      if (ch == \'-\')
      {
         neg = -1;
         ch = string[++stringPos];
      }
      do
      {
         stringPos++;
         if (\'0\' <= ch <= \'9\')
         {
            num = (num * 10) + (ch - \'0\');
         }
         else
         {
            return -1;
         }
      }
      while ((ch = string[stringPos]) > \' \' && ch != delim);
      setarg(paramPos, 0, num * neg);
   }
   case \'h\', \'x\':
   {
      new
         num = 0,
         ch = string[stringPos];
      do
      {
         stringPos++;
         switch (ch)
         {
            case \'x\', \'X\':
            {
               num = 0;
               continue;
            }
            case \'0\' .. \'9\':
            {
               num = (num << 4) | (ch - \'0\');
            }
            case \'a\' .. \'f\':
            {
               num = (num << 4) | (ch - (\'a\' - 10));
            }
            case \'A\' .. \'F\':
            {
               num = (num << 4) | (ch - (\'A\' - 10));
            }
            default:
            {
               return -1;
            }
         }
      }
      while ((ch = string[stringPos]) > \' \' && ch != delim);
      setarg(paramPos, 0, num);
   }
   case \'c\':
   {
      setarg(paramPos, 0, string[stringPos++]);
   }
   case \'f\':
   {
      setarg(paramPos, 0, _:floatstr(string[stringPos]));
   }
   case \'p\':
   {
      delim = format[formatPos++];
      continue;
   }
   case \'\\\'\':
   {
      new
         end = formatPos - 1,
         ch;
      while ((ch = format[++end]) && ch != \'\\\'\') {}
      if (!ch)
      {
         return -1;
      }
      format[end] = \'\\0\';
      if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
      {
         if (format[end + 1])
         {
            return -1;
         }
         return 0;
      }
      format[end] = \'\\\'\';
      stringPos = ch + (end - formatPos);
      formatPos = end + 1;
   }
   case \'u\':
   {
      new
         end = stringPos - 1,
         id = 0,
         bool:num = true,
         ch;
      while ((ch = string[++end]) && ch != delim)
      {
         if (num)
         {
            if (\'0\' <= ch <= \'9\')
            {
               id = (id * 10) + (ch - \'0\');
            }
            else
            {
               num = false;
            }
         }
      }
      if (num && IsPlayerConnected(id))
      {
         setarg(paramPos, 0, id);
      }
      else
      {
         #if !defined foreach
            #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
            #define __SSCANF_FOREACH__
         #endif
         string[end] = \'\\0\';
         num = false;
         new
            name[MAX_PLAYER_NAME];
         id = end - stringPos;
         foreach (Player, playerid)
         {
            GetPlayerName(playerid, name, sizeof (name));
            if (!strcmp(name, string[stringPos], true, id))
            {
               setarg(paramPos, 0, playerid);
               num = true;
               break;
            }
         }
         if (!num)
         {
            setarg(paramPos, 0, INVALID_PLAYER_ID);
         }
         string[end] = ch;
         #if defined __SSCANF_FOREACH__
            #undef foreach
            #undef __SSCANF_FOREACH__
         #endif
      }
      stringPos = end;
   }
   case \'s\', \'z\':
   {
      new
         i = 0,
         ch;
      if (format[formatPos])
      {
         while ((ch = string[stringPos++]) && ch != delim)
         {
            setarg(paramPos, i++, ch);
         }
         if (!i)
         {
            return -1;
         }
      }
      else
      {
         while ((ch = string[stringPos++]))
         {
            setarg(paramPos, i++, ch);
         }
      }
      stringPos--;
      setarg(paramPos, i, \'\\0\');
   }
   default:
   {
      continue;
   }
}
while (string[stringPos] && string[stringPos] != delim && string[stringPos] > \' \')
{
   stringPos++;
}
while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= \' \'))
{
   stringPos++;
}
paramPos++;
}
do
{
if ((delim = format[formatPos++]) > \' \')
{
   if (delim == \'\\\'\')
   {
      while ((delim = format[formatPos++]) && delim != \'\\\'\') {}
   }
   else if (delim != \'z\')
   {
      return delim;
   }
}
}
while (delim > \' \');
return 0;
}

 
Enyém:
 

#include <a_samp>
new Float:aax,Float:aay,Float:aaz;
new Float:bbx,Float:bby,Float:bbz;
new Float:ccx,Float:ccy,Float:ccz;
new Float:ddx,Float:ddy,Float:ddz;
new Float:eex,Float:eey,Float:eez;
new Float:ffx,Float:ffy,Float:ffz;
new Float:ggx,Float:ggy,Float:ggz;
new Float:hhx,Float:hhy,Float:hhz;
new Float:iix,Float:iiy,Float:iiz;
new Float:jjx,Float:jjy,Float:jjz;
CMD:sp1(playerid,params)
{
    GetPlayerPos(playerid, aax,aay,aaz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 1 mentve!\");
    return 1;
}
CMD:lp1(playerid,params)
{
    SetPlayerPos(playerid, aax,aay,aaz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 1 betöltve!\");
    return 1;
}
CMD:sp2(playerid,params)
{
    GetPlayerPos(playerid, bbx,bby,bbz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 2 mentve!\");
    return 1;
}
CMD:lp2(playerid,params)
{
    SetPlayerPos(playerid, bbx,bby,bbz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 2 betöltve!\");
    return 1;
}
CMD:sp3(playerid,params)
{
    GetPlayerPos(playerid, ccx,ccy,ccz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 3 mentve!\");
    return 1;
}
CMD:lp3(playerid,params)
{
    SetPlayerPos(playerid, ccx,ccy,ccz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 3 betöltve!\");
    return 1;
}
CMD:sp4(playerid,params)
{
    GetPlayerPos(playerid, ddx,ddy,ddz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 4 mentve!\");
    return 1;
}
CMD:lp4(playerid,params)
{
    SetPlayerPos(playerid, ddx,ddy,ddz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 4 betöltve!\");
    return 1;
}
CMD:sp5(playerid,params)
{
    GetPlayerPos(playerid, eex,eey,eez);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 5 mentve!\");
    return 1;
}
CMD:lp5(playerid,params)
{
    SetPlayerPos(playerid, eex,eey,eez+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 5 betöltve!\");
    return 1;
}
CMD:sp6(playerid,params)
{
    GetPlayerPos(playerid, ffx,ffy,ffz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 6 mentve!\");
    return 1;
}
CMD:lp6(playerid,params)
{
    SetPlayerPos(playerid, ffx,ffy,ffz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 6 betöltve!\");
    return 1;
}
CMD:sp7(playerid,params)
{
    GetPlayerPos(playerid, ggx,ggy,ggz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 7 mentve!\");
    return 1;
}
CMD:lp7(playerid,params)
{
    SetPlayerPos(playerid, ggx,ggy,ggz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 7 betöltve!\");
    return 1;
}
CMD:sp8(playerid,params)
{
    GetPlayerPos(playerid, hhx,hhy,hhz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 8 mentve!\");
    return 1;
}
CMD:lp8(playerid,params)
{
    SetPlayerPos(playerid, hhx,hhy,hhz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 8 betöltve!\");
    return 1;
}
CMD:sp9(playerid,params)
{
    GetPlayerPos(playerid, iix,iiy,iiz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 9 mentve!\");
    return 1;
}
CMD:lp9(playerid,params)
{
    SetPlayerPos(playerid, iix,iiy,iiz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 9 betöltve!\");
    return 1;
}
CMD:sp10(playerid,params)
{
    GetPlayerPos(playerid, jjx,jjy,jjz);
    SendClientMessage(playerid, COLOR_GREEN, \"Pozíció 10 mentve!\");
    return 1;
}
CMD:lp10(playerid,params)
{
    SetPlayerPos(playerid, jjx,jjy,jjz+1);
    SendClientMessage(playerid, COLOR_YELLOW, \"Pozíció 10 betöltve!\");
    return 1;
}

 
A kérdést azért teszem fel, mert ha mind a 2 jó akkor már ne legyen olyan hosszú és bonyolult a kód. Amúgy nem írtam le mindent az én verziómból, lényeg ott van.
« Utoljára szerkesztve: 2012. Augusztus 02. - 02:46:42 írta Walaky »

 

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