#include <a_samp>
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if ((newkeys==KEY_ACTION)&&(IsPlayerInAnyVehicle(playerid))&&(GetPlayerState(playerid)==PLAYER_STATE_DRIVER))
{
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 525)
{
SendClientMessage(playerid,0xFFFF00AA,\"trying to tow a car\");
new Float:pX,Float:pY,Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
new Float:vX,Float:vY,Float:vZ;
new Found=0;
new vid=0;
while((vid<MAX_VEHICLES)&&(!Found))
{
vid++;
GetVehiclePos(vid,vX,vY,vZ);
if ((floatabs(pX-vX)<7.0)&&(floatabs(pY-vY)<7.0)&&(floatabs(pZ-vZ)<7.0)&&(vid!=GetPlayerVehicleID(playerid)))
{
Found=1;
if (IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
}
AttachTrailerToVehicle(vid,GetPlayerVehicleID(playerid));
SendClientMessage(playerid,0xFFFF00AA,\"Car towed!\");
}
}
}
}
return 1;
}
Angol fórumon találtam, nem teszteltem.