Szerző Téma: Kórház  (Megtekintve 535 alkalommal)

Kórház
« Dátum: 2013. Július 09. - 08:45:10 »
0 Show voters
Üdv afterlife módban hól lehet megváltoztatni ha a játékos meghal akkor máshol spawnoljon?
Ezt találtam:
 
public OnPlayerDeath(playerid, killerid, reason)
{
    if(Rabol[playerid] != 0)
Rabol[playerid] = 0;
for(new i=0; i<MAX_PLAYERS; i++)
{
    new sendername[32];
    new planame[MAX_PLAYER_NAME];
    GetPlayerName(playerid, planame, sizeof(planame));
    GetPlayerName(killerid, sendername, sizeof(sendername));
        format(stringx, sizeof(stringx), \"%s megölte %s.\", sendername, rag(planame,3));
    if(Admin(i, 1)) SendClientMessage(i, COLOR_GRAD1, stringx);
    if(playerid != killerid) rk[killerid][playerid] = 601;
    Fegyverelol[playerid] = 0;
    if(PlayerInfo[playerid][biztositas] == 0)
    {
       PlayerInfo[playerid][Korhazban] = 1;
    }
    if(PlayerInfo[playerid][biztositas] == 1)
    {
       PlayerInfo[playerid][Korhazban] = 0;
       PlayerInfo[playerid][Penz] += 10000;
    SafeGivePlayerMoney(playerid, 10000);
   format(stringx, sizeof(stringx), \"Mivel van életbiztosításod így kaptál 10000Ft-t!\");
   SendClientMessage(playerid, COLOR_WHITE, stringx);
    varoskassza -= -1000;
    Savevaroskassza();
    new nev[32];
   GetPlayerName(playerid, nev, sizeof(nev));
   new h,mi,s,y,m,d;
   getdate(y,m,d);
   gettime(h,mi,s);
   format(stringx,sizeof(stringx), \"[%d/%d/%d][%d:%d:%d][biztosítás] %s biztosítás által kapott 10000Ft-t.\",y,m,d,h,mi,s,nev);
   LoOoG(stringx);
    }
    SafeResetPlayerWeapons(playerid);
    ResetPlayerWeapons(playerid);
    PlayerInfo[playerid][Animban] = 0;
gyogyulas[playerid] = 0;
PlayerInfo[playerid][eseg] = 100;
PlayerInfo[playerid][szomjas] = 100;
PlayerInfo[playerid][szukseg] = 100;
}
new name[MAX_PLAYER_NAME];
new string[256];
//new dmessage[128];
//new deathreason[20];
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;
victimteam = gTeam[playerid];
killerteam = gTeam[killerid];
gPlayerSpawned[playerid] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo[playerid][pLocal] = 255;
GetPlayerPos(playerid, px, py, pz);
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
    if(ProxDetectorS(20, killerid, playerid))
    {
        if(!IsPlayerInAnyVehicle(playerid))
        {
         if(PlayerInfo[killerid][pMember] == 1||PlayerInfo[killerid][pLeader] == 1||PlayerInfo[killerid][pMember] == 2||PlayerInfo[killerid][pLeader] ==2)
          {
              SendClientMessage(killerid, COLOR_YELLOW, \"Az autóval való gyilkolás súlyos büntetést von maga után!\");
            return 1;
         }
         //SetPlayerCriminal(killerid,255,\"Manslaughter\");
         //SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
         return 1;
      }
   }
}
}
if (!Admin(killerid, 1))
{
if(reason == 38)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s megölte [%d]%s minigunnal.\",killerid,kickname,playerid,name);
      ABroadCast(COLOR_RED,string,1);
      printf(\"%s\", kstring);
   }
}
if(reason == 35)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s megölte lángszóróval.\",killerid,kickname);
      ABroadCast(COLOR_LIGHTRED,string,1);
      printf(\"%s\", kstring);
   }
}
if(reason == 9)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s megölte láncfûrésszel.\",killerid,kickname);
      ABroadCast(COLOR_LIGHTRED,string,1);
      printf(\"%s\", kstring);
   }
}
if(reason == 16)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s megölte gránáttal.\",killerid,kickname);
      ABroadCast(COLOR_LIGHTRED,string,1);
      printf(\"%s\", kstring);
   }
}
if(reason == 18)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s megölte molotov koktéllal.\",killerid,kickname);
      ABroadCast(COLOR_LIGHTRED,string,1);
      printf(\"%s\", kstring);
   }
}
if(reason == 28)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s megölte MAC 10-essel.\",killerid,kickname);
      ABroadCast(COLOR_LIGHTRED,string,1);
      printf(\"%s\", kstring);
   }
}
if(reason == 32)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s Megölte TEC 9-el.\",killerid,kickname);
      ABroadCast(COLOR_LIGHTRED,string,1);
      printf(\"%s\", kstring);
   }
}
if(reason == 36)
{
   new kstring[128];
   new kickname[MAX_PLAYER_NAME];
   if(IsPlayerConnected(killerid))
   {
      GetPlayerName(killerid, kickname, sizeof(kickname));
      format(string, 256, \"[!!FIGYELMEZTETÉS!!] [%d]%s megölte rakétavetõvel.\",killerid,kickname);
      ABroadCast(COLOR_LIGHTRED,string,1);
      printf(\"%s\", kstring);
   }
}
}
if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
}
new caller = Mobile[playerid];
if(caller != 255)
{
if(caller < 255)
{
   SendClientMessage(caller,  COLOR_WHITE, \"Megszakadt a vonal....\");
   CellTime[caller] = 0;
   CellTime[playerid] = 0;
   Mobile[caller] = 255;
}
Mobile[playerid] = 255;
CellTime[playerid] = 0;
}
ClearCrime(playerid);
if(PlayerPaintballing[playerid] != 0)
{
    PlayerPaintballKills[killerid] ++;
    if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
    {
        new killer[MAX_PLAYER_NAME];
        PaintballWinner = killerid;
        PaintballWinnerKills = PlayerPaintballKills[killerid];
        GetPlayerName(killerid, killer, sizeof(killer));
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                if(PlayerPaintballing != 0)
                {
                    format(string, sizeof(string), \"* %s is in the lead with %d Kills.\",killer,PaintballWinnerKills);
            SendClientMessage(i, COLOR_WHITE, string);
                }
            }
        }
    }
    return 1;
}
if(GettingCK[playerid] < 999)
{
    if(IsPlayerConnected(killerid))
    {
        if(OnCK[killerid] < 999)
        {
            new killer[MAX_PLAYER_NAME];
            new dier[MAX_PLAYER_NAME];
            GetPlayerName(playerid, dier, sizeof(dier));
      GetPlayerName(killerid, killer, sizeof(killer));
            format(string, sizeof(string), \"* %s has performed a Character Kill on you, you aren\'t able to play with this Character anymore.\",killer);
            SendClientMessage(playerid, COLOR_LIGHTRED, string);
            format(string, sizeof(string), \"** %s has Character Killed %s **\",killer,dier);
            CKLog(string);
            BroadCast(COLOR_LIGHTRED, string);
            PlayerInfo[playerid][pCK] = 1;
            if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
            else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
            if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
            else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
            KickPlayer[playerid] = 1;
        }
    }
}
if(PlayerInfo[playerid][pHeadValue] > 0)
{
    if(IsPlayerConnected(killerid))
    {
    if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
    {
        if(GoChase[killerid] == playerid)
        {
            //ConsumingMoney[killerid] = 1;
         new killer[MAX_PLAYER_NAME];
         GetPlayerName(killerid, killer, sizeof(killer));
         SafeGivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
         format(string,128,\"<< Hitman %s has fulfilled the contract on %s and collected Ft%d >>\",killer,name,PlayerInfo[playerid][pHeadValue]);
         SendFamilyMessage(8, COLOR_YELLOW, string);
         PlayerInfo[playerid][pHeadValue] = 0;
         GotHit[playerid] = 0;
         GetChased[playerid] = 999;
         GoChase[killerid] = 999;
      }
   }
}
}
if(victimteam >= 4)
{
    if(IsPlayerConnected(killerid))
    {
   //new killer[MAX_PLAYER_NAME];
   //GetPlayerName(killerid, killer, sizeof(killer));
   new slice = 100; //$100
   playercash = GetPlayerMoney(playerid);
   if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
   if(SafeTime[playerid] <= 0)
   {
      if(gTeam[killerid] != gTeam[playerid])
      {
         if(GetPlayerState(killerid) == 1)
         {
            PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
         }
         else
         {
            PlayerInfo[killerid][pKills]++;
         }
         PlayerInfo[playerid][pKills]--;
      }
   }
   /*if (strlen(deathreason) > 0)// patch
   {
      if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal
      {
         format(string, sizeof(string), \".: %s murdered %s. (%s) :.\", killer, name, deathreason);
      }
      else
      {
         format(string, sizeof(string), \".: %s murdered %s. (%s) for $%d :.\", killer, name, deathreason, slice);
      }
   }
   else
   {
      if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid]))
      {
         format(string, sizeof(string), \".: %s murdered %s :.\", killer, name);
      }
      else
      {
         format(string, sizeof(string), \".: %s murdered %s for $%d :.\", killer, name, slice);
      }
   }*/
   if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
   {
      slice = 0;
   }
   if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
   {
      slice = 0;
   }
   if (playercash > 0)
   {
      SafeGivePlayerMoney(playerid, -slice);
   }
   else
   {
      slice = slice+500;
   }
   //SafeGivePlayerMoney(killerid, slice);
   //GameTextForPlayer(playerid, dmessage, 5000, 2);
   PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
   if (((gTeam[killerid]) == 3) && reason != 49)
   {
      //SetPlayerCriminal(killerid,255, \"First Degree Murder\");
   }
   else if (((gTeam[killerid]) == 3) && reason == 49)
   {
      //SetPlayerCriminal(killerid,255, \"Hit And Run\");
   }
}
}
else if (victimteam == 2)
{
    if(IsPlayerConnected(killerid))
    {
   //new killer[MAX_PLAYER_NAME];
   //GetPlayerName(killerid, killer, sizeof(killer));
   // Cop kill
   PlayerInfo[playerid][pKills]--;
   if (gTeam[killerid] == 2)//cops kill cop
   {
      //format(string,128,\".: Officer %s murdered Officer %s (%s) and was sued for $%d :.\",killer,name,deathreason,suecost);
      PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
      SafeGivePlayerMoney(killerid, -suecost);
      SafeGivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
   }
   else
   {
      //format(string,128,\".: %s murdered Officer %s (%s) :.\",killer,name,deathreason);
    }
   if (gTeam[killerid] >= 3)
   {
       WantedPoints[killerid] += 2; //+ 2 wanted points
      if(reason != 49)
      {
         //SetPlayerCriminal(killerid,255, \"First Degree Murder\");
      }
      else if (reason == 49)
      {
         //SetPlayerCriminal(killerid,255, \"Hit And Run\");
      }
   }
   if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
   {
      if(GetPlayerState(killerid) == 1)
      {
         PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
      }
      else
      {
         PlayerInfo[killerid][pKills]++;
      }
      WantedPoints[killerid]+=2;
   }
   //BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 3)
{
    if(IsPlayerConnected(killerid))
    {
   //new killer[MAX_PLAYER_NAME];
   //GetPlayerName(killerid, killer, sizeof(killer));
   // Civ kill
   if ((gTeam[killerid]) == 2)//cops kill civ
   {
       if(WantedLevel[playerid] < 1)
       {
         //format(string,128,\".: Officer %s murdered %s (%s) and was sued for $%d :.\",killer,name,deathreason,suecost);
         PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
         SafeGivePlayerMoney(killerid, -suecost);
         SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
      }
   }
   else
   {
      //format(string,128,\".: %s murdered %s (%s) :.\",killer,name,deathreason);
      WantedPoints[killerid] += 2;
    }
   if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49)
   {
      //SetPlayerCriminal(killerid,255, \"First Degree Murder\");
   }
   else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49)
   {
      //SetPlayerCriminal(killerid,255, \"Hit And Run\");
   }
    //BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 1)
{
    if(IsPlayerConnected(killerid))
    {
   //new killer[MAX_PLAYER_NAME];
   //GetPlayerName(killerid, killer, sizeof(killer));
   // Civ kill
   if ((gTeam[killerid]) == 2)//cops kill civ
   {
      //format(string,128,\".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.\",killer,name,deathreason,suecost);
      PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
      SafeGivePlayerMoney(killerid, -suecost);
      SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
   }
   else if ((gTeam[killerid]) == 1)//med kill civ
   {
      //format(string,128,\".: Paramedic %s murdered %s (%s) and was sued for $%d :.\",killer,name,deathreason,suecost);
      PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
      SafeGivePlayerMoney(killerid, -suecost);
      SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
   }
   else
   {
      //format(string,128,\".: %s murdered %s (%s) :.\",killer,name,deathreason);
    }
   if (((gTeam[killerid]) == 4) && reason != 49)
   {
      //SetPlayerCriminal(killerid,255, \"First Degree Murder\");
   }
   else if (((gTeam[killerid]) == 3) && reason == 49)
   {
      //SetPlayerCriminal(killerid,255, \"Hit And Run\");
   }
    //BroadCast(COLOR_RED, string);
}
}
if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
{
    SetPlayerFree(playerid,killerid, \"Got Killed\");
}
if(Postazas[playerid] != 0)
{
    Postazas[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
if(Cszallitas[playerid] != 0)
{
    Cszallitas[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
if(Pszallitas[playerid] != 0)
{
    Pszallitas[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
if(Halaszas[playerid] != 0)
{
Halaszas[playerid] = 0;
DisablePlayerCheckpoint(playerid);
}
if(SmugglerWork[playerid] != 0)
{
    SmugglerWork[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
killerid = INVALID_PLAYER_ID;
//SetPlayerColor(playerid,COLOR_GRAD2);
return 1;
}

 
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