#include
#define sárga 0xFF8000FF
new Text3D: ASZ;
public OnPlayerSpawn(playerid)
{
if(GetPlayerScore(playerid) > 50)
{
SendClientMessage(playerid, -2,\"1 Rang\");
ASZ = Create3DTextLabel(\"{66ff00}1 Rang\", sárga, 0.0, 0.0, 2.0, 100, 0, 1);
Attach3DTextLabelToPlayer(ASZ, playerid, 0.0, 0.0, 0.4);
ShowNameTags( 0 );
}
if(GetPlayerScore(playerid) > 100)
{
SendClientMessage(playerid, -2,\"2 Rang\");
ASZ = Create3DTextLabel(\"{66ff00}2 Rang\", sárga, 0.0, 0.0, 2.0, 100, 0, 1);
Attach3DTextLabelToPlayer(ASZ, playerid, 0.0, 0.0, 0.4);
ShowNameTags( 0 );
}
return 1;
}
Oké
#include
#define sárga 0xFF8000FF
new Text3D: ASZ;
public OnPlayerSpawn(playerid)
{
if(GetPlayerScore(playerid) > 50)
{
SendClientMessage(playerid, -2,\"1 Rang\");
ASZ = Create3DTextLabel(\"{66ff00}1 Rang\", sárga, 0.0, 0.0, 2.0, 100, 0, 1);
Attach3DTextLabelToPlayer(ASZ, playerid, 0.0, 0.0, 0.4);
ShowNameTags( 0 );
}
if(GetPlayerScore(playerid) > 100)
{
SendClientMessage(playerid, -2,\"2 Rang\");
ASZ = Create3DTextLabel(\"{66ff00}2 Rang\", sárga, 0.0, 0.0, 2.0, 100, 0, 1);
Attach3DTextLabelToPlayer(ASZ, playerid, 0.0, 0.0, 0.4);
ShowNameTags( 0 );
}
return 1;
}