A SavePlayer-nél ezek alá
dUserSetINT(PlayerName2(playerid)).(\"money\",GetPlayerMoney(playerid));
dUserSetINT(PlayerName2(playerid)).(\"kills\",PlayerInfo[playerid][Kills]);
dUserSetINT(PlayerName2(playerid)).(\"deaths\",PlayerInfo[playerid][Deaths]);
Illeszd be ezt
dUserSetINT(PlayerName2(playerid)).(\"score\",GetPlayerScore(playerid));
Az OnPlayerSpawn alatt ezt
if(ServerInfo[MustLogin] == 1 && PlayerInfo[playerid][Registered] == 1 && PlayerInfo[playerid][LoggedIn] == 0)
{
GameTextForPlayer(playerid,\"~r~You must login before playing!\",4000,3);
SetTimerEx(\"DelayKillPlayer\", 2500,0,\"d\",playerid);
return 1;
}
Írd át erre
if(PlayerInfo[playerid][LoggedIn] == 0)
{
GameTextForPlayer(playerid,\"~r~Regisztralj/jelentkezz be jatek elott!\",4000,3);
SetTimerEx(\"DelayKillPlayer\", 2500,0,\"d\",playerid);
return 1;
}