#include <a_samp>#define red 0xFF9900AA#define yellow 0xFFFF00AAnew MyCar;new MyCar2;public OnFilterScriptInit(){MyCar = CreateVehicle(123, 4.5, 6.7, 8.9, 1.0, 1, 2, 0);MyCar2 = CreateVehicle(123, 4.5, 6.7, 8.9, 1.0, 1, 2, 0);return 1;}public OnPlayerCommandText(playerid, cmdtext[]){ new Vehicle = GetPlayerVehicleID(playerid); if(strcmp(cmdtext, \"/lock\", true) == 0) {if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){ for(new i = 0; i <MAX_PLAYERS; i++) { if (i != playerid) { SetVehicleParamsForPlayer(Vehicle, i, 0, 1); PlayerPlaySound(playerid,1057, 0.0, 0.0, 0.0); SendClientMessage(playerid, yellow, \"Jármu lezárva!\"); } }} else { SendClientMessage(playerid, red, \"Nem ülsz jármuben!\"); }return 1;}if(strcmp(cmdtext, \"/unlock\", true) == 0) {if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){ for(new i = 0; i <MAX_PLAYERS; i++) { SetVehicleParamsForPlayer(Vehicle, i, 0, 0); PlayerPlaySound(playerid,1057, 0.0, 0.0, 0.0); SendClientMessage(playerid, yellow, \"Jármu kinyitva!\"); } } else { SendClientMessage(playerid, red, \"Nem ülsz jármuben!\"); } return 1;}return 0;}public OnPlayerStateChange(playerid, newstate, oldstate){new PlayerName[MAX_PLAYER_NAME];GetPlayerName(playerid, PlayerName, sizeof(PlayerName));if(newstate == PLAYER_STATE_DRIVER){new Vehicle = GetPlayerVehicleID(playerid);if(Vehicle == MyCar || Vehicle == MyCar2){ if(strcmp(PlayerName, \"neved\", true)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, 0x33AA33AA, \"Nem szállhatsz be \'neved\' autójába!\"); }}}return 1;}
Egyszeru.Példascript #include <a_samp>#define red 0xFF9900AA#define yellow 0xFFFF00AAnew MyCar;new MyCar2;public OnFilterScriptInit(){MyCar = CreateVehicle(123, 4.5, 6.7, 8.9, 1.0, 1, 2, 0);MyCar2 = CreateVehicle(123, 4.5, 6.7, 8.9, 1.0, 1, 2, 0);return 1;}public OnPlayerCommandText(playerid, cmdtext[]){ new Vehicle = GetPlayerVehicleID(playerid); if(strcmp(cmdtext, \"/lock\", true) == 0) {if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){ for(new i = 0; i <MAX_PLAYERS; i++) { if (i != playerid) { SetVehicleParamsForPlayer(Vehicle, i, 0, 1); PlayerPlaySound(playerid,1057, 0.0, 0.0, 0.0); SendClientMessage(playerid, yellow, \"Jármu lezárva!\"); } }} else { SendClientMessage(playerid, red, \"Nem ülsz jármuben!\"); }return 1;}if(strcmp(cmdtext, \"/unlock\", true) == 0) {if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){ for(new i = 0; i <MAX_PLAYERS; i++) { SetVehicleParamsForPlayer(Vehicle, i, 0, 0); PlayerPlaySound(playerid,1057, 0.0, 0.0, 0.0); SendClientMessage(playerid, yellow, \"Jármu kinyitva!\"); } } else { SendClientMessage(playerid, red, \"Nem ülsz jármuben!\"); } return 1;}return 0;}public OnPlayerStateChange(playerid, newstate, oldstate){new PlayerName[MAX_PLAYER_NAME];GetPlayerName(playerid, PlayerName, sizeof(PlayerName));if(newstate == PLAYER_STATE_DRIVER){new Vehicle = GetPlayerVehicleID(playerid);if(Vehicle == MyCar || Vehicle == MyCar2){ if(strcmp(PlayerName, \"neved\", true)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, 0x33AA33AA, \"Nem szállhatsz be \'neved\' autójába!\"); }}}return 1;} Le is zárja az autót, és csak egy bizonyos névvel lehet beleülni.
if(strcmp(PlayerName, \"neved\", true))
if(strcmp(PlayerName, \"neved\"))
new name[MAX_PLAYER_NAME];GetPlayerName(playerid, name, sizeof name);if(!strcmp(name, \"neved\", false))
new name[MAX_PLAYER_NAME];GetPlayerName(playerid, name, sizeof name);if(!strcmp(name, \"neved\", false)) Ezzel tökéletes. igazzal [true] nekem is rossz volt.