Most én azt szedtem ki hogy neked admin park kell!
if(strcmp(cmd, \"/apark\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
carid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
// GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(PlayerInfo[playerid][pAdmin] >= 3)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), \"~n~ Leparkolva. ~n~\");
GameTextForPlayer(playerid, \"Leparkoltad ezt a jarmuvet ide.\", 10000, 3);
OnPropUpdate();
OnPlayerUpdate(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, \" Nem tudod használni !\");
return 1;
}
}
return 1;
}
Ha viszont sima park kellet akkor itt van az is!
if(strcmp(cmd, \"/v\", true) == 0 || strcmp(cmd, \"/vehicle\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, \" Elõbb jelentkezz be ! \");
return 1;
}
new x_nr[64];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_WHITE, \"Használat: (/v)ehicle [név]\");
SendClientMessage(playerid, COLOR_WHITE, \"Név: park\");
return 1;
}
if(strcmp(x_nr,\"park\",true) == 0)
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
new getcarid;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }
getcarid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
//GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
{
if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
{
SendClientMessage(playerid, COLOR_GREY, \"You don\'t own a car.\");
return 1;
}
if(getcarid == carid)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), \"~n~ You have parked your vehicle in this location. ~n~\");
GameTextForPlayer(playerid, \"You have parked your vehicle in this position. It will respawn here.\", 10000, 3);
OnPropUpdate();
OnPlayerUpdate(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
TogglePlayerControllable(playerid, 1);
return 1;
}
}
}
Most én azt szedtem ki hogy neked admin park kell!
if(strcmp(cmd, \"/apark\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
carid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
// GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(PlayerInfo[playerid][pAdmin] >= 3)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), \"~n~ Leparkolva. ~n~\");
GameTextForPlayer(playerid, \"Leparkoltad ezt a jarmuvet ide.\", 10000, 3);
OnPropUpdate();
OnPlayerUpdate(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, \" Nem tudod használni !\");
return 1;
}
}
return 1;
}
Ha viszont sima park kellet akkor itt van az is!
if(strcmp(cmd, \"/v\", true) == 0 || strcmp(cmd, \"/vehicle\", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, \" Elõbb jelentkezz be ! \");
return 1;
}
new x_nr[64];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_WHITE, \"Használat: (/v)ehicle [név]\");
SendClientMessage(playerid, COLOR_WHITE, \"Név: park\");
return 1;
}
if(strcmp(x_nr,\"park\",true) == 0)
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
new getcarid;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }
getcarid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
//GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
{
if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
{
SendClientMessage(playerid, COLOR_GREY, \"You don\'t own a car.\");
return 1;
}
if(getcarid == carid)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), \"~n~ You have parked your vehicle in this location. ~n~\");
GameTextForPlayer(playerid, \"You have parked your vehicle in this position. It will respawn here.\", 10000, 3);
OnPropUpdate();
OnPlayerUpdate(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
TogglePlayerControllable(playerid, 1);
return 1;
}
}
}
Utálom, amikor kimásoltok egy RP modból egy parancsot, le sem ellenõrzitek, hogy jó-e, és bemésoljátok, miközben 2000 hiba van benne. Ezzel csak a többieket zavarod össze. Inkább ilyenért ne is írjatok.
Ha kiszálunk egy kocsiból, akkor mentse el a pozíciót?