#define SLOT 1
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
new vehicle = GetVehicleModel(vehicleid);
if(vehicle == 509 || vehicle == 481 || vehicle == 510 || vehicle == 462 || vehicle == 448 || vehicle == 581 || vehicle == 522 ||
vehicle == 461 || vehicle == 521 || vehicle == 523 || vehicle == 463 || vehicle == 586 || vehicle == 468 || vehicle == 471)
{
switch(GetPlayerSkin(playerid))
{
#define SPAO7{%0,%1,%2,%3,%4,%5} SetPlayerAttachedObject(playerid, SLOT, 18645, 2, (%0), (%1), (%2), (%3), (%4), (%5));
case 0, 65, 74, 149, 208, 273: SPAO7{0.070000, 0.000000, 0.000000, 88.000000, 75.000000, 0.000000}
case 1..6, 8, 14, 16, 22, 27, 29, 33, 41..49, 82..84, 86, 87, 119, 289: SPAO7{0.070000, 0.000000, 0.000000, 88.000000, 77.000000, 0.000000}
case 7, 10: SPAO7{0.090000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 9: SPAO7{0.059999, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 11..13: SPAO7{0.070000, 0.019999, 0.000000, 88.000000, 90.000000, 0.000000}
case 15: SPAO7{0.059999, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 17..21: SPAO7{0.059999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 23..26, 28, 30..32, 34..39, 57, 58, 98, 99, 104..118, 120..131: SPAO7{0.079999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 40: SPAO7{0.050000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 50, 100..103, 148, 150..189, 222: SPAO7{0.070000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 51..54: SPAO7{0.100000, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 55, 56, 63, 64, 66..73, 75, 76, 78..81, 133..143, 147, 190..207, 209..219, 221, 247..272, 274..288, 290..293: SPAO7{0.070000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 59..62: SPAO7{0.079999, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 77: SPAO7{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000}
case 85, 88, 89: SPAO7{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000}
case 90..97: SPAO7{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 132: SPAO7{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 144..146: SPAO7{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000}
case 220: SPAO7{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
case 223, 246: SPAO7{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000}
case 224..245: SPAO7{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000}
case 294: SPAO7{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000}
case 295: SPAO7{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000}
case 296..298: SPAO7{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000}
case 299: SPAO7{0.064998, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000}
}
}
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
RemovePlayerAttachedObject(playerid, SLOT);
return 1;
}