GivePlayerMoney(playerid,5000);
new bool:penzad[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
penzad[playerid] = false;
return 1;
}
public OnPlayerSpawn(playerid)
{
if(penzad[playerid] == false)
{
GivePlayerMoney(playerid, 5000);
penzad[playerid] = true;
}
else { return 1; }
return 1;
}