#include <a_samp>
#include <zcmd>
CMD:moneyb(playerid)
{
SetPlayerAttachedObject(playerid, 1, 1550, 1, 0.0, -0.3, 0, 90, 90, 0.0);
}
CMD:moneyunb(playerid)
{
RemovePlayerAttachedObject(playerid, 1, 1550, 1, 0.0, -0.3, 0, 90, 90, 0.0);
}
Helyett:
#include <a_samp>
#include <zcmd>
CMD:moneyb(playerid)
{
SetPlayerAttachedObject(playerid, 1, 1550, 1, 0.0, -0.3, 0, 90, 90, 0.0);
}
CMD:moneyunb(playerid)
{
RemovePlayerAttachedObject(playerid, 1);
}