Sziasztok, ebbe tud valaki, nekem olyat beleírni, hogy /kick [iD vagy Név] [indok] - csak RCON Admin tudja használni, /ban [iD vagy Név] [indok] - csak RCON Admin tudja használni, /unban [iD vagy Név] [indok] - csak RCON Admin tudja használni, /report [üzenet] - csak RCON Admin látja, /rereport [iD vagy Név] [Üzenet] - akitõl jött az üzenet lehessen válaszolni rá és végül a /jail [iD vagy Név] [indok] - Ezt is csak RCON Admin tudja használni! A jail helyét lehessen változtatni (koordinátákra gondolok itt)
Nyugodtan javístátok, ki ha találtok hibát a gmben, igazából most kezdtem és megköszönöm a segítséget!
#include <a_samp>
#pragma tabsize 0
// ################//
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" Blank Gamemode by your name here\");
print(\"----------------------------------\\n\");
}
#endif
public OnGameModeInit()
{
// Don\'t use these lines if it\'s a filterscript
SetGameModeText(\"Blank Script\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,\"%s belépett a szerverre!\",pName);
SendClientMessageToAll(0x33CCFFAA,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/info\", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, \"-------------------[ Információk ]-------------------\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szerver tesz stádiumban fut\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szervert ptR & N1hgtm4r3 készítette\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szerver készült: 2012.09.09\");
return 1;
}
if (strcmp(\"/hitman\", cmdtext, true, 10) == 0)
{
new string[64], pName[MAX_PLAYER_NAME];
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreateVehicle(402,X,Y+5,Z,1,0,0,999999999999999999999999999999);
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,\"%s Hitmannak állt!\",pName);
SendClientMessageToAll(COLOR_LIGHTBLUE,string);
SendClientMessage(playerid, COLOR_GREEN, \"Hitmannak álltál jó szorakozást!\");
GivePlayerMoney(playerid,-10000);
SetPlayerHealth(playerid,200);
SetPlayerArmour(playerid,300);
GivePlayerWeapon(playerid,24,999999999999999999999999999999);
GivePlayerWeapon(playerid,31,999999999999999999999999999999);
GivePlayerWeapon(playerid,34,999999999999999999999999999999);
GivePlayerWeapon(playerid,16,20);
GivePlayerWeapon(playerid,18,20);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0);
SetPlayerSkin(playerid,17);
return 1;
}
if (strcmp(\"/help\", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, \"-------------------[ Segítség ]-------------------\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"A szerveren több parancs megtalálható.\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/motor - beínditja/ leállítja a jármü motorját\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/hitman - Hitman mód\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/info - Megnézheted a szerver adatait\");
SendClientMessage(playerid, COLOR_LIGHTBLUE, \"/stats - Megnézheted a saját magad adatait\");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}