#include a_samp#define DRIFT_MINKAT 10.0#define DRIFT_MAXKAT 90.0#define COLOR_LIGHTRED 0xFF0000FF#define COLOR_LIGHTBLUE 0x33CCFFAA#define DRIFT_SPEED 30.0#pragma tabsize 0#pragma unused GetPlayerTheoreticAnglenew Float:ppos[200][3];enum Float:Pos{ Float:sX,Float:sY,Float:sZ };new Float:SavedPos[MAX_PLAYERS][Pos];new DriftPointsNow[200];new PunktyDriftuGracza[200];new Text:DriftTD[200];new Text:DriftTD2[200];new Text:Textdraw0;forward LicznikDriftu();forward clock();forward PodsumowanieDriftu(playerid);public OnFilterScriptInit(){ for(new x=0;x<200;x++) { Textdraw0 = TextDrawCreate(3.000000, 435.000000, \"~n~\"); TextDrawBackgroundColor(Textdraw0, 255); TextDrawFont(Textdraw0, 1); TextDrawLetterSize(Textdraw0, 0.500000, 0.999997); TextDrawColor(Textdraw0, -1); TextDrawSetOutline(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); TextDrawSetShadow(Textdraw0, 1); TextDrawUseBox(Textdraw0, 1); TextDrawBoxColor(Textdraw0, 1344814160); TextDrawTextSize(Textdraw0, 639.000000, 0.000000); DriftTD