Máris megírom neked. :D
Dupla hozzászólás automatikusan összefûzve. ( 2013. február 04. - 16:04:53 )
Mod tetejére:
new pdhq;
OnGameModeInit alá:
pdhq = CreatePickup(1318,2, -1392.0272,2646.1555,55.9788, 0);
OnPlayerPickUpPickUP:
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == pdhq)
{
SetPlayerInterior(playerid,6);
SetPlayerPos(playerid,1494.325195,1304.942871,1093.289062);
}
return 1;
}
Nem teszteltem, ha gond van vee, szólj.
Így egyszerûbb
if(IsPlayerInRangeOfPoint(playerid, 0.5, -1392.0272,2646.1555,55.9788))
{
SetPlayerPos(playerid, 1494.325195,1304.942871,1093.289062);
GameTextForPlayer(playerid, \"Interior\", 1000, 1);
SetPlayerInterior(playerid, 0);
}
if(IsPlayerInRangeOfPoint(playerid,0.5,1494.325195,1304.942871,1093.289062);
{
SetPlayerPos(playerid, -1392.0272,2646.1555,55.9788);
GameTextForPlayer(playerid, \"Város\" , 1000, 1);
SetPlayerInterior(playerid, 0);
}
Így egyszerûbb
if(IsPlayerInRangeOfPoint(playerid, 0.5, -1392.0272,2646.1555,55.9788))
{
SetPlayerPos(playerid, 1494.325195,1304.942871,1093.289062);
GameTextForPlayer(playerid, \"Interior\", 1000, 1);
SetPlayerInterior(playerid, 0);
}
if(IsPlayerInRangeOfPoint(playerid,0.5,1494.325195,1304.942871,1093.289062);
{
SetPlayerPos(playerid, -1392.0272,2646.1555,55.9788);
GameTextForPlayer(playerid, \"Város\" , 1000, 1);
SetPlayerInterior(playerid, 0);
}
Miért lenne egyszerûbb??
Igen a pickupos jó de ha ox vagy DT edit akkor lesznek ott bajok....Vagy ha pl.Lite town mod akkor ott is lesznek nagyon nagy bajok :D jó lenne tudni hogy saját vagy fun vagy....