Ezt alkottam:
#include <a_samp>
#include \"../include/gl_common.inc\"
#define COLOR_WHITE 0xFFFFFFAA
public OnPlayerText(playerid, text[])
{
if(strlen(text) > 128) return 0;
new to_others[MAX_CHATBUBBLE_LENGTH+1];
format(to_others,MAX_CHATBUBBLE_LENGTH,\"%s\",text);
SetPlayerChatBubble(playerid,to_others,COLOR_WHITE,35.0,10000);
return 1;
}