Ne duplapostolj és tessék: ( Nem teszteltem )
#include <a_samp>
#include <IsPlayerLAdmin>
public OnPlayerRequestSpawn(playerid)
{
new SkinID = GetPlayerSkin(playerid);
if(SkinID == 296 || SkinID == 294 || SkinID == 152 || SkinID == 169)//ide még rakhatsz be
{
if (IsPlayerLAdmin(playerid))
{
GameTextForPlayer(playerid, \"~g~Ez admin skin!\", 750, 3);
return 0;
}
}
return 1;
}
Ne duplapostolj és tessék: ( Nem teszteltem )
#include <a_samp>
#include <IsPlayerLAdmin>
public OnPlayerRequestSpawn(playerid)
{
new SkinID = GetPlayerSkin(playerid);
if(SkinID == 296 || SkinID == 294 || SkinID == 152 || SkinID == 169)//ide még rakhatsz be
{
if (IsPlayerLAdmin(playerid))
{
GameTextForPlayer(playerid, \"~g~Ez admin skin!\", 750, 3);
return 0;
}
}
return 1;
}
if(!IsPlayerLAdmin(playerid))
Szóval:
#include <a_samp>
#include <IsPlayerLAdmin>
public OnPlayerRequestSpawn(playerid)
{
new SkinID = GetPlayerSkin(playerid);
if(SkinID == 296 || SkinID == 294 || SkinID == 152 || SkinID == 169)//ide még rakhatsz be
{
if (!IsPlayerLAdmin(playerid))
{
GameTextForPlayer(playerid, \"~g~Ez admin skin!\", 750, 3);
return 0;
}
}
return 1;
}