A slot1, slot2 a karakter account táblában egyezzen a megfelelő KarakterID-vel.
//Login System Textdraw készítője: JustMe.77#include <a_samp>#include <a_mysql>#include <streamer>#include <sscanf2>//MYSQL BEÁLLÍTÁSOK:#define MYSQL_HOST \"localhost\" #define MYSQL_USER \"root\" #define MYSQL_PASS \"\"#define MYSQL_DBSE \"test\" new MySQL:handle;//SZERVER BEÁLLÍTÁSOK#define SZERVER_NEVE \"TESZT\"#define SZERVER_VERZIO \"TESZT v0.1\"#define SZERVER_MAPNAME \"Los Santos\"#define LoginTextDrawColor 0x5E0000FF#define TextDrawHoverColor 0x80FF80FF//DIALOGOK#define DIALOG_REGISTER 1403#define DIALOG_LOGIN 2401#define DIALOG_ABOUT 10102#define DIALOG_RULES 10103#define DIALOG_CREDITS 10104new Text:GlobalLoginTextDraw[29];new PlayerText:PlayerLoginTextDraw[MAX_PLAYERS][4];new realtimer[MAX_PLAYERS];new bool:pRegistered[MAX_PLAYERS]; enum Account_ENUM{acc_id,acc_neve,bool:pLoggedIn,pLevel,Slot1,Slot2}new PlayerInfo[MAX_PLAYERS][Account_ENUM];enum Karakter_ENUM{ch_id,ch_neve,ch_skin,ch_kor,ch_nem,Float:ch_posX,Float:ch_posY,Float:ch_posZ,Float:ch_posA}new CharacterInfo[][Karakter_ENUM];main(){print(\"____________________________________________________________________________\");printf(\"%s %s sikeresen betöltve! Játéktér: %s\", SZERVER_NEVE, SZERVER_VERZIO, SZERVER_MAPNAME);print(\"____________________________________________________________________________\");}public OnGameModeInit(){new definestring[128];format(definestring, sizeof(definestring), \"hostname %s\", SZERVER_NEVE);SendRconCommand(definestring);SetGameModeText(SZERVER_VERZIO);format(definestring, sizeof(definestring), \"mapname %s\", SZERVER_MAPNAME);SendRconCommand(definestring);MySQL_SetupConnection(); CreateGlobalLoginTextDraws();return 1;}public OnGameModeExit(){mysql_close(handle); DestroyGlobalLoginTextDraws();return 1;}public OnPlayerConnect(playerid){CreatePlayerLoginTextDraws(playerid);PlayerInfo[playerid][acc_id] = 0;PlayerInfo[playerid][pLoggedIn] = false;PlayerInfo[playerid][pLevel] = 0;GetPlayerName(playerid, PlayerInfo[playerid][acc_neve], MAX_PLAYER_NAME); pRegistered[playerid] = false;return 1;}public OnPlayerRequestClass(playerid){//If the player enters the class selection, we check if he\'s already logged inif(!PlayerInfo[playerid][pLoggedIn]){ //If not, we check if he got already an account //We send a query and call a new callback new query[128]; mysql_format(handle, query, sizeof(query), \"SELECT id FROM users WHERE name = \'%e\'\", PlayerInfo[playerid][acc_neve]); mysql_pquery(handle, query, \"OnUserCheck\", \"d\", playerid);}return 1;}public OnPlayerRequestSpawn(playerid){if(!PlayerInfo[playerid][pLoggedIn]){ SendClientMessage(playerid, -1, \"{FF0000}Be kell jelentkezned mielőtt lespawnolnál!\"); return 0;}return 1;}public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) {if(playertextid == PlayerLoginTextDraw[playerid][0]) { if(pRegistered[playerid] == true) { ShowPlayerDialog(playerid, DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,\"Login\", \"Please login to your account:\", \"Ok\", \"Cancel\"); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER,DIALOG_STYLE_PASSWORD,\"Registration\", \"Please register yourself:\", \"Ok\", \"Cancel\"); } } return 0;} public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){if(dialogid == DIALOG_REGISTER){ //The player has selected cancel if(!response) return Kick(playerid); //If the player has typed nothing or a short password if(strlen(inputtext) < 3) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, \"Registration\", \"Please register yourself:\\n{FF0000}At least 3 character!\", \"Ok\", \"Cancel\"); //If everything is alright, we insert the user into the databse //We encode the password with the MD5 hash new query[256]; mysql_format(handle, query, sizeof(query), \"INSERT INTO users (name, password) VALUES (\'%e\', MD5(\'%e\'))\", PlayerInfo[playerid][acc_neve], inputtext); //The query is sent and we call OnUserRegister mysql_pquery(handle, query, \"OnUserRegister\", \"d\", playerid); return 1;}if(dialogid == DIALOG_LOGIN){ //The player has selected cancel if(!response) return Kick(playerid); //If the player has typed nothing or a short password if(strlen(inputtext) < 3) return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, \"Login\", \"Please login to your account:\\n{FF0000}At least 3 charachter!\", \"Ok\", \"Cancel\"); //If everything is alright, we read from the database new query[256]; mysql_format(handle, query, sizeof(query), \"SELECT * FROM users WHERE name = \'%e\' AND password = MD5(\'%e\')\", PlayerInfo[playerid][acc_neve], inputtext); //The query is sent and we call OnUserLogin mysql_pquery(handle, query, \"OnUserLogin\", \"d\", playerid); return 1;}return 0;}public OnPlayerDisconnect(playerid, reason){//We save the player when he leave the serverSaveUserStats(playerid);DestroyPlayerLoginTextDraws(playerid);pRegistered[playerid] = false;KillTimer(realtimer[playerid]);return 1;}forward OnUserCheck(playerid);public OnUserCheck(playerid){new rows;cache_get_row_count(rows);if(rows == 0){ //The player was not found, he has to register PlayerIsNotRegistered(playerid); ShowLoginTextDraws(playerid);}else{ //The account exist, he has to login PlayerIsRegistered(playerid); ShowLoginTextDraws(playerid);}return 1;}forward OnUserRegister(playerid);public OnUserRegister(playerid){PlayerInfo[playerid][acc_id] = cache_insert_id();PlayerInfo[playerid][pLoggedIn] = true;SendClientMessage(playerid, 0x00FF00FF, \"[Account] Registration succesful.\");PlayerPlaySound(playerid, 1057 , 0.0, 0.0, 0.0);HideLoginTextDraws(playerid);return 1;}forward OnUserLogin(playerid);public OnUserLogin(playerid){new rows;cache_get_row_count(rows);if(rows == 0){ //The player has typed in a wrong password ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, \"Login\", \"Please login to your account:\\n{FF0000}Wrong password!\", \"Ok\", \"Cancel\");}else{ //The player has typed in his correct password cache_get_value_name_int(0, \"id\", PlayerInfo[playerid][acc_id]); cache_get_value_name_int(0, \"level\", PlayerInfo[playerid][pLevel]); PlayerInfo[playerid][pLoggedIn] = true; SendClientMessage(playerid, 0x00FF00FF, \"[Account] Signed in.\"); PlayerPlaySound(playerid, 1057 , 0.0, 0.0, 0.0); HideLoginTextDraws(playerid);}return 1;}public OnPlayerDeath(playerid, killerid, reason){return 1;}stock SaveUserStats(playerid){//If the player is not logged in, we don\'t save his accountif(!PlayerInfo[playerid][pLoggedIn]) return 1;//If he has an account, we save itnew query[256];mysql_format(handle, query, sizeof(query), \"UPDATE users SET level = \'%d\' WHERE id = \'%d\'\", PlayerInfo[playerid][pLevel]);//Query sentmysql_pquery(handle, query);return 1;}stock MySQL_SetupConnection(ttl = 3){print(\"[MySQL] Connecting to the database...\");//mysql_log(); //<- Remove the // to activate the Debug Modehandle = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_PASS, MYSQL_DBSE);if(mysql_errno(handle) != 0){ if(ttl > 1) { //We try again to connect to the database print(\"[MySQL] The connection to the databse was not succesful.\"); printf(\"[MySQL] Try again (TTL: %d).\", ttl-1); return MySQL_SetupConnection(ttl-1); } else { //Cancel and close the server print(\"[MySQL] The connection to the database was not succesful.\"); print(\"[MySQL] Please check the MySQL Login Information.\"); print(\"[MySQL] Shutting server down\"); return SendRconCommand(\"exit\"); }}printf(\"[MySQL] The connection to the database was succesful! Handle: %d\", _:handle);return 1;}public OnPlayerClickTextDraw(playerid, Text:clickedid){ new string[512]; //Adapt the size.. if(clickedid == GlobalLoginTextDraw[11]) { //About us Button strcat(string,\"{FF0000}About us:{FFFFFF}\\n\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); ShowPlayerDialog(playerid, DIALOG_ABOUT, DIALOG_STYLE_MSGBOX, \"About us\", string, \"Ok\", \"\"); } if(clickedid == GlobalLoginTextDraw[12]) { //Rules Button strcat(string,\"{FF0000}Rules:{FFFFFF}\\n\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); ShowPlayerDialog(playerid, DIALOG_RULES, DIALOG_STYLE_MSGBOX, \"Our Rules\", string, \"Ok\", \"\"); } if(clickedid == GlobalLoginTextDraw[13]) { //Credits Button strcat(string,\"{FF0000}Credits:{FFFFFF}\\n\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); strcat(string,\"< Your Text here.. >\\n\"); ShowPlayerDialog(playerid, DIALOG_CREDITS, DIALOG_STYLE_MSGBOX, \"Credits\", string, \"Ok\", \"\"); } return 1;}forward LR_UpdateRealTime(playerid);public LR_UpdateRealTime(playerid){ new str[16]; gettime(str[0], str[1]); format(str,sizeof(str),\"%02d:%02d Uhr\",str[0],str[1]); PlayerTextDrawSetString(playerid,PlayerLoginTextDraw[playerid][2], str); return 1;}stock PlayerIsRegistered(playerid){ pRegistered[playerid] = true; PlayerTextDrawSetString(playerid, PlayerLoginTextDraw[playerid][3], !\"This name seem to be ~g~registered~w~.~n~You can now ~g~login~w~ to your Account.\"); PlayerTextDrawSetString(playerid, PlayerLoginTextDraw[playerid][0], !\" Login\"); PlayerTextDrawSetString(playerid, PlayerLoginTextDraw[playerid][1], !\" Welcome back!\");}stock PlayerIsNotRegistered(playerid){ pRegistered[playerid] = false; new str[128]; //Adapt the size.. PlayerTextDrawSetString(playerid, PlayerLoginTextDraw[playerid][3], !\"This name is ~g~not~w~ registered.~n~You can now create an ~g~Account.\"); PlayerTextDrawSetString(playerid, PlayerLoginTextDraw[playerid][0], !\" Register\"); format(str, sizeof(str),\"Welcome to %s\", SZERVER_NEVE); PlayerTextDrawSetString(playerid, PlayerLoginTextDraw[playerid][1], str);}stock ShowLoginTextDraws(playerid){ for(new i; i < sizeof(PlayerLoginTextDraw[]); i++) { PlayerTextDrawShow(playerid, PlayerLoginTextDraw[playerid]); } for(new i; i<sizeof(GlobalLoginTextDraw); i++) { TextDrawShowForPlayer(playerid, GlobalLoginTextDraw); } SelectTextDraw(playerid, TextDrawHoverColor); TextDrawBoxColor(GlobalLoginTextDraw[2], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[4], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[6], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[8], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[10], LoginTextDrawColor);}stock HideLoginTextDraws(playerid){ for(new i; i < sizeof(PlayerLoginTextDraw[]); i++) { PlayerTextDrawHide(playerid, PlayerLoginTextDraw[playerid]); } for(new i; i<sizeof(GlobalLoginTextDraw); i++) { TextDrawHideForPlayer(playerid, GlobalLoginTextDraw); } CancelSelectTextDraw(playerid); KillTimer(realtimer[playerid]);}stock DestroyPlayerLoginTextDraws(playerid){ for(new i; i < sizeof(PlayerLoginTextDraw[]); i++) { PlayerTextDrawDestroy(playerid, PlayerLoginTextDraw[playerid]); } CancelSelectTextDraw(playerid); KillTimer(realtimer[playerid]);}stock DestroyGlobalLoginTextDraws(){ for(new i; i<sizeof(GlobalLoginTextDraw); i++) { TextDrawDestroy(GlobalLoginTextDraw); }}stock CreateGlobalLoginTextDraws(){ GlobalLoginTextDraw[0] = TextDrawCreate(169.000000, 121.000000, !\"__\"); TextDrawBackgroundColor(GlobalLoginTextDraw[0], 255); TextDrawFont(GlobalLoginTextDraw[0], 1); TextDrawLetterSize(GlobalLoginTextDraw[0], 0.500000, 26.200000); TextDrawColor(GlobalLoginTextDraw[0], -1); TextDrawSetOutline(GlobalLoginTextDraw[0], 0); TextDrawSetProportional(GlobalLoginTextDraw[0], 1); TextDrawSetShadow(GlobalLoginTextDraw[0], 1); TextDrawUseBox(GlobalLoginTextDraw[0], 1); TextDrawBoxColor(GlobalLoginTextDraw[0], 255); TextDrawTextSize(GlobalLoginTextDraw[0], 470.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[0], 0); GlobalLoginTextDraw[1] = TextDrawCreate(170.000000, 123.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[1], 255); TextDrawFont(GlobalLoginTextDraw[1], 1); TextDrawLetterSize(GlobalLoginTextDraw[1], 0.500000, 25.799999); TextDrawColor(GlobalLoginTextDraw[1], -1); TextDrawSetOutline(GlobalLoginTextDraw[1], 0); TextDrawSetProportional(GlobalLoginTextDraw[1], 1); TextDrawSetShadow(GlobalLoginTextDraw[1], 1); TextDrawUseBox(GlobalLoginTextDraw[1], 1); TextDrawBoxColor(GlobalLoginTextDraw[1], 286331391); TextDrawTextSize(GlobalLoginTextDraw[1], 469.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[1], 0); GlobalLoginTextDraw[2] = TextDrawCreate(170.000000, 122.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[2], 255); TextDrawFont(GlobalLoginTextDraw[2], 1); TextDrawLetterSize(GlobalLoginTextDraw[2], 0.500000, 1.200000); TextDrawColor(GlobalLoginTextDraw[2], -1); TextDrawSetOutline(GlobalLoginTextDraw[2], 0); TextDrawSetProportional(GlobalLoginTextDraw[2], 1); TextDrawSetShadow(GlobalLoginTextDraw[2], 1); TextDrawUseBox(GlobalLoginTextDraw[2], 1); TextDrawTextSize(GlobalLoginTextDraw[2], 469.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[2], 0); GlobalLoginTextDraw[3] = TextDrawCreate(177.000000, 156.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[3], 255); TextDrawFont(GlobalLoginTextDraw[3], 1); TextDrawLetterSize(GlobalLoginTextDraw[3], 0.500000, 3.700000); TextDrawColor(GlobalLoginTextDraw[3], -1); TextDrawSetOutline(GlobalLoginTextDraw[3], 0); TextDrawSetProportional(GlobalLoginTextDraw[3], 1); TextDrawSetShadow(GlobalLoginTextDraw[3], 1); TextDrawUseBox(GlobalLoginTextDraw[3], 1); TextDrawBoxColor(GlobalLoginTextDraw[3], 255); TextDrawTextSize(GlobalLoginTextDraw[3], 264.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[3], 0); GlobalLoginTextDraw[4] = TextDrawCreate(178.000000, 157.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[4], 255); TextDrawFont(GlobalLoginTextDraw[4], 1); TextDrawLetterSize(GlobalLoginTextDraw[4], 0.500000, 3.500000); TextDrawColor(GlobalLoginTextDraw[4], -1); TextDrawSetOutline(GlobalLoginTextDraw[4], 0); TextDrawSetProportional(GlobalLoginTextDraw[4], 1); TextDrawSetShadow(GlobalLoginTextDraw[4], 1); TextDrawUseBox(GlobalLoginTextDraw[4], 1); TextDrawTextSize(GlobalLoginTextDraw[4], 263.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[4], 0); GlobalLoginTextDraw[5] = TextDrawCreate(177.000000, 206.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[5], 255); TextDrawFont(GlobalLoginTextDraw[5], 1); TextDrawLetterSize(GlobalLoginTextDraw[5], 0.500000, 3.700000); TextDrawColor(GlobalLoginTextDraw[5], -1); TextDrawSetOutline(GlobalLoginTextDraw[5], 0); TextDrawSetProportional(GlobalLoginTextDraw[5], 1); TextDrawSetShadow(GlobalLoginTextDraw[5], 1); TextDrawUseBox(GlobalLoginTextDraw[5], 1); TextDrawBoxColor(GlobalLoginTextDraw[5], 255); TextDrawTextSize(GlobalLoginTextDraw[5], 264.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[5], 0); GlobalLoginTextDraw[6] = TextDrawCreate(178.000000, 207.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[6], 255); TextDrawFont(GlobalLoginTextDraw[6], 1); TextDrawLetterSize(GlobalLoginTextDraw[6], 0.500000, 3.500000); TextDrawColor(GlobalLoginTextDraw[6], -1); TextDrawSetOutline(GlobalLoginTextDraw[6], 0); TextDrawSetProportional(GlobalLoginTextDraw[6], 1); TextDrawSetShadow(GlobalLoginTextDraw[6], 1); TextDrawUseBox(GlobalLoginTextDraw[6], 1); TextDrawTextSize(GlobalLoginTextDraw[6], 263.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[6], 0); GlobalLoginTextDraw[7] = TextDrawCreate(177.000000, 256.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[7], 255); TextDrawFont(GlobalLoginTextDraw[7], 1); TextDrawLetterSize(GlobalLoginTextDraw[7], 0.500000, 3.700000); TextDrawColor(GlobalLoginTextDraw[7], -1); TextDrawSetOutline(GlobalLoginTextDraw[7], 0); TextDrawSetProportional(GlobalLoginTextDraw[7], 1); TextDrawSetShadow(GlobalLoginTextDraw[7], 1); TextDrawUseBox(GlobalLoginTextDraw[7], 1); TextDrawBoxColor(GlobalLoginTextDraw[7], 255); TextDrawTextSize(GlobalLoginTextDraw[7], 264.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[7], 0); GlobalLoginTextDraw[8] = TextDrawCreate(178.000000, 257.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[8], 255); TextDrawFont(GlobalLoginTextDraw[8], 1); TextDrawLetterSize(GlobalLoginTextDraw[8], 0.500000, 3.500000); TextDrawColor(GlobalLoginTextDraw[8], -1); TextDrawSetOutline(GlobalLoginTextDraw[8], 0); TextDrawSetProportional(GlobalLoginTextDraw[8], 1); TextDrawSetShadow(GlobalLoginTextDraw[8], 1); TextDrawUseBox(GlobalLoginTextDraw[8], 1); TextDrawTextSize(GlobalLoginTextDraw[8], 263.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[8], 0); GlobalLoginTextDraw[9] = TextDrawCreate(177.000000, 306.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[9], 255); TextDrawFont(GlobalLoginTextDraw[9], 1); TextDrawLetterSize(GlobalLoginTextDraw[9], 0.500000, 3.700000); TextDrawColor(GlobalLoginTextDraw[9], -1); TextDrawSetOutline(GlobalLoginTextDraw[9], 0); TextDrawSetProportional(GlobalLoginTextDraw[9], 1); TextDrawSetShadow(GlobalLoginTextDraw[9], 1); TextDrawUseBox(GlobalLoginTextDraw[9], 1); TextDrawBoxColor(GlobalLoginTextDraw[9], 255); TextDrawTextSize(GlobalLoginTextDraw[9], 264.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[9], 0); GlobalLoginTextDraw[10] = TextDrawCreate(178.000000, 307.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[10], 255); TextDrawFont(GlobalLoginTextDraw[10], 1); TextDrawLetterSize(GlobalLoginTextDraw[10], 0.500000, 3.500000); TextDrawColor(GlobalLoginTextDraw[10], -1); TextDrawSetOutline(GlobalLoginTextDraw[10], 0); TextDrawSetProportional(GlobalLoginTextDraw[10], 1); TextDrawSetShadow(GlobalLoginTextDraw[10], 1); TextDrawUseBox(GlobalLoginTextDraw[10], 1); TextDrawTextSize(GlobalLoginTextDraw[10], 263.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[10], 0); GlobalLoginTextDraw[11] = TextDrawCreate(191.000000, 217.000000, !\" About us\"); TextDrawBackgroundColor(GlobalLoginTextDraw[11], 255); TextDrawFont(GlobalLoginTextDraw[11], 2); TextDrawLetterSize(GlobalLoginTextDraw[11], 0.189999, 1.299999); TextDrawTextSize( GlobalLoginTextDraw[11], 260.0, 20.0); TextDrawColor(GlobalLoginTextDraw[11], -1); TextDrawSetOutline(GlobalLoginTextDraw[11], 1); TextDrawSetProportional(GlobalLoginTextDraw[11], 1); TextDrawSetSelectable(GlobalLoginTextDraw[11], 1); GlobalLoginTextDraw[12] = TextDrawCreate(202.000000, 267.000000, !\" Rules\"); TextDrawBackgroundColor(GlobalLoginTextDraw[12], 255); TextDrawFont(GlobalLoginTextDraw[12], 2); TextDrawLetterSize(GlobalLoginTextDraw[12], 0.189999, 1.299999); TextDrawTextSize( GlobalLoginTextDraw[12], 240.0, 15.0); TextDrawColor(GlobalLoginTextDraw[12], -1); TextDrawSetOutline(GlobalLoginTextDraw[12], 1); TextDrawSetProportional(GlobalLoginTextDraw[12], 1); TextDrawSetSelectable(GlobalLoginTextDraw[12], 1); GlobalLoginTextDraw[13] = TextDrawCreate(202.000000, 316.000000, !\"Credits\"); TextDrawBackgroundColor(GlobalLoginTextDraw[13], 255); TextDrawFont(GlobalLoginTextDraw[13], 2); TextDrawLetterSize(GlobalLoginTextDraw[13], 0.189999, 1.299999); TextDrawTextSize( GlobalLoginTextDraw[13], 240.0, 15.0); TextDrawColor(GlobalLoginTextDraw[13], -1); TextDrawSetOutline(GlobalLoginTextDraw[13], 1); TextDrawSetProportional(GlobalLoginTextDraw[13], 1); TextDrawSetSelectable(GlobalLoginTextDraw[13], 1); GlobalLoginTextDraw[14] = TextDrawCreate(340.000000, 155.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[14], 255); TextDrawFont(GlobalLoginTextDraw[14], 1); TextDrawLetterSize(GlobalLoginTextDraw[14], 0.500000, 3.799999); TextDrawColor(GlobalLoginTextDraw[14], -1); TextDrawSetOutline(GlobalLoginTextDraw[14], 0); TextDrawSetProportional(GlobalLoginTextDraw[14], 1); TextDrawSetShadow(GlobalLoginTextDraw[14], 1); TextDrawUseBox(GlobalLoginTextDraw[14], 1); TextDrawBoxColor(GlobalLoginTextDraw[14], 255); TextDrawTextSize(GlobalLoginTextDraw[14], 460.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[14], 0); GlobalLoginTextDraw[15] = TextDrawCreate(341.000000, 156.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[15], 255); TextDrawFont(GlobalLoginTextDraw[15], 1); TextDrawLetterSize(GlobalLoginTextDraw[15], 0.500000, 3.599999); TextDrawColor(GlobalLoginTextDraw[15], -1); TextDrawSetOutline(GlobalLoginTextDraw[15], 0); TextDrawSetProportional(GlobalLoginTextDraw[15], 1); TextDrawSetShadow(GlobalLoginTextDraw[15], 1); TextDrawUseBox(GlobalLoginTextDraw[15], 1); TextDrawBoxColor(GlobalLoginTextDraw[15], 505290495); TextDrawTextSize(GlobalLoginTextDraw[15], 459.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[15], 0); GlobalLoginTextDraw[16] = TextDrawCreate(340.000000, 206.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[16], 255); TextDrawFont(GlobalLoginTextDraw[16], 1); TextDrawLetterSize(GlobalLoginTextDraw[16], 0.500000, 3.799999); TextDrawColor(GlobalLoginTextDraw[16], -1); TextDrawSetOutline(GlobalLoginTextDraw[16], 0); TextDrawSetProportional(GlobalLoginTextDraw[16], 1); TextDrawSetShadow(GlobalLoginTextDraw[16], 1); TextDrawUseBox(GlobalLoginTextDraw[16], 1); TextDrawBoxColor(GlobalLoginTextDraw[16], 255); TextDrawTextSize(GlobalLoginTextDraw[16], 460.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[16], 0); GlobalLoginTextDraw[17] = TextDrawCreate(341.000000, 207.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[17], 255); TextDrawFont(GlobalLoginTextDraw[17], 1); TextDrawLetterSize(GlobalLoginTextDraw[17], 0.500000, 3.599999); TextDrawColor(GlobalLoginTextDraw[17], -1); TextDrawSetOutline(GlobalLoginTextDraw[17], 0); TextDrawSetProportional(GlobalLoginTextDraw[17], 1); TextDrawSetShadow(GlobalLoginTextDraw[17], 1); TextDrawUseBox(GlobalLoginTextDraw[17], 1); TextDrawBoxColor(GlobalLoginTextDraw[17], 505290495); TextDrawTextSize(GlobalLoginTextDraw[17], 459.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[17], 0); GlobalLoginTextDraw[18] = TextDrawCreate(318.000000, 203.000000, !\"~<~\"); TextDrawBackgroundColor(GlobalLoginTextDraw[18], 255); TextDrawFont(GlobalLoginTextDraw[18], 1); TextDrawLetterSize(GlobalLoginTextDraw[18], 0.539999, 3.900000); TextDrawColor(GlobalLoginTextDraw[18], -16776961); TextDrawSetOutline(GlobalLoginTextDraw[18], 1); TextDrawSetProportional(GlobalLoginTextDraw[18], 1); TextDrawSetSelectable(GlobalLoginTextDraw[18], 0); GlobalLoginTextDraw[19] = TextDrawCreate(340.000000, 259.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[19], 255); TextDrawFont(GlobalLoginTextDraw[19], 1); TextDrawLetterSize(GlobalLoginTextDraw[19], 0.500000, 3.799999); TextDrawColor(GlobalLoginTextDraw[19], -1); TextDrawSetOutline(GlobalLoginTextDraw[19], 0); TextDrawSetProportional(GlobalLoginTextDraw[19], 1); TextDrawSetShadow(GlobalLoginTextDraw[19], 1); TextDrawUseBox(GlobalLoginTextDraw[19], 1); TextDrawBoxColor(GlobalLoginTextDraw[19], 255); TextDrawTextSize(GlobalLoginTextDraw[19], 460.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[19], 0); GlobalLoginTextDraw[20] = TextDrawCreate(341.000000, 260.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[20], 255); TextDrawFont(GlobalLoginTextDraw[20], 1); TextDrawLetterSize(GlobalLoginTextDraw[20], 0.500000, 3.599999); TextDrawColor(GlobalLoginTextDraw[20], -1); TextDrawSetOutline(GlobalLoginTextDraw[20], 0); TextDrawSetProportional(GlobalLoginTextDraw[20], 1); TextDrawSetShadow(GlobalLoginTextDraw[20], 1); TextDrawUseBox(GlobalLoginTextDraw[20], 1); TextDrawBoxColor(GlobalLoginTextDraw[20], 505290495); TextDrawTextSize(GlobalLoginTextDraw[20], 459.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[20], 0); GlobalLoginTextDraw[21] = TextDrawCreate(340.000000, 309.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[21], 255); TextDrawFont(GlobalLoginTextDraw[21], 1); TextDrawLetterSize(GlobalLoginTextDraw[21], 0.500000, 3.799999); TextDrawColor(GlobalLoginTextDraw[21], -1); TextDrawSetOutline(GlobalLoginTextDraw[21], 0); TextDrawSetProportional(GlobalLoginTextDraw[21], 1); TextDrawSetShadow(GlobalLoginTextDraw[21], 1); TextDrawUseBox(GlobalLoginTextDraw[21], 1); TextDrawBoxColor(GlobalLoginTextDraw[21], 255); TextDrawTextSize(GlobalLoginTextDraw[21], 460.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[21], 0); GlobalLoginTextDraw[22] = TextDrawCreate(341.000000, 310.000000, !\"_\"); TextDrawBackgroundColor(GlobalLoginTextDraw[22], 255); TextDrawFont(GlobalLoginTextDraw[22], 1); TextDrawLetterSize(GlobalLoginTextDraw[22], 0.500000, 3.599999); TextDrawColor(GlobalLoginTextDraw[22], -1); TextDrawSetOutline(GlobalLoginTextDraw[22], 0); TextDrawSetProportional(GlobalLoginTextDraw[22], 1); TextDrawSetShadow(GlobalLoginTextDraw[22], 1); TextDrawUseBox(GlobalLoginTextDraw[22], 1); TextDrawBoxColor(GlobalLoginTextDraw[22], 505290495); TextDrawTextSize(GlobalLoginTextDraw[22], 459.000000, 0.000000); TextDrawSetSelectable(GlobalLoginTextDraw[22], 0); GlobalLoginTextDraw[23] = TextDrawCreate(318.000000, 152.000000, !\"~<~\"); TextDrawBackgroundColor(GlobalLoginTextDraw[23], 255); TextDrawFont(GlobalLoginTextDraw[23], 1); TextDrawLetterSize(GlobalLoginTextDraw[23], 0.539999, 3.900000); TextDrawColor(GlobalLoginTextDraw[23], -16776961); TextDrawSetOutline(GlobalLoginTextDraw[23], 1); TextDrawSetProportional(GlobalLoginTextDraw[23], 1); TextDrawSetSelectable(GlobalLoginTextDraw[23], 0); GlobalLoginTextDraw[24] = TextDrawCreate(318.000000, 256.000000, !\"~<~\"); TextDrawBackgroundColor(GlobalLoginTextDraw[24], 255); TextDrawFont(GlobalLoginTextDraw[24], 1); TextDrawLetterSize(GlobalLoginTextDraw[24], 0.539999, 3.900000); TextDrawColor(GlobalLoginTextDraw[24], -16776961); TextDrawSetOutline(GlobalLoginTextDraw[24], 1); TextDrawSetProportional(GlobalLoginTextDraw[24], 1); TextDrawSetSelectable(GlobalLoginTextDraw[24], 0); GlobalLoginTextDraw[25] = TextDrawCreate(318.000000, 306.000000, !\"~<~\"); TextDrawBackgroundColor(GlobalLoginTextDraw[25], 255); TextDrawFont(GlobalLoginTextDraw[25], 1); TextDrawLetterSize(GlobalLoginTextDraw[25], 0.539999, 3.900000); TextDrawColor(GlobalLoginTextDraw[25], -16776961); TextDrawSetOutline(GlobalLoginTextDraw[25], 1); TextDrawSetProportional(GlobalLoginTextDraw[25], 1); TextDrawSetSelectable(GlobalLoginTextDraw[25], 0); GlobalLoginTextDraw[26] = TextDrawCreate(348.000000, 213.000000, !\"Click here for useful ~g~Information~w~.~n~How the server works etc...\"); TextDrawBackgroundColor(GlobalLoginTextDraw[26], 255); TextDrawFont(GlobalLoginTextDraw[26], 2); TextDrawLetterSize(GlobalLoginTextDraw[26], 0.129997, 0.899999); TextDrawColor(GlobalLoginTextDraw[26], -1); TextDrawSetOutline(GlobalLoginTextDraw[26], 1); TextDrawSetProportional(GlobalLoginTextDraw[26], 1); TextDrawSetSelectable(GlobalLoginTextDraw[26], 0); GlobalLoginTextDraw[27] = TextDrawCreate(348.000000, 266.000000, !\"~w~Please read carefully all ~g~Rules.~w~~n~Behave and respect other players.\"); TextDrawBackgroundColor(GlobalLoginTextDraw[27], 255); TextDrawFont(GlobalLoginTextDraw[27], 2); TextDrawLetterSize(GlobalLoginTextDraw[27], 0.129997, 0.899999); TextDrawColor(GlobalLoginTextDraw[27], -1); TextDrawSetOutline(GlobalLoginTextDraw[27], 1); TextDrawSetProportional(GlobalLoginTextDraw[27], 1); TextDrawSetSelectable(GlobalLoginTextDraw[27], 0); GlobalLoginTextDraw[28] = TextDrawCreate(348.000000, 317.000000, !\"Take a look who ~g~contributed~w~ to us.~n~You won\'t regret it \"); TextDrawBackgroundColor(GlobalLoginTextDraw[28], 255); TextDrawFont(GlobalLoginTextDraw[28], 2); TextDrawLetterSize(GlobalLoginTextDraw[28], 0.129997, 0.899999); TextDrawColor(GlobalLoginTextDraw[28], -1); TextDrawSetOutline(GlobalLoginTextDraw[28], 1); TextDrawSetProportional(GlobalLoginTextDraw[28], 1); TextDrawSetSelectable(GlobalLoginTextDraw[28], 0); TextDrawBoxColor(GlobalLoginTextDraw[2], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[4], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[6], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[8], LoginTextDrawColor); TextDrawBoxColor(GlobalLoginTextDraw[10], LoginTextDrawColor);}stock CreatePlayerLoginTextDraws(playerid){ new str[128]; PlayerLoginTextDraw[playerid][0] = CreatePlayerTextDraw(playerid,192.000000, 166.000000, !\" Login\"); PlayerTextDrawBackgroundColor(playerid,PlayerLoginTextDraw[playerid][0], 255); PlayerTextDrawFont(playerid,PlayerLoginTextDraw[playerid][0], 2); PlayerTextDrawLetterSize(playerid,PlayerLoginTextDraw[playerid][0], 0.189999, 1.299999); PlayerTextDrawTextSize(playerid, PlayerLoginTextDraw[playerid][0], 240.0, 15.0); PlayerTextDrawColor(playerid,PlayerLoginTextDraw[playerid][0], -1); PlayerTextDrawSetOutline(playerid,PlayerLoginTextDraw[playerid][0], 1); PlayerTextDrawSetProportional(playerid,PlayerLoginTextDraw[playerid][0], 1); PlayerTextDrawSetSelectable(playerid,PlayerLoginTextDraw[playerid][0], 1); PlayerLoginTextDraw[playerid][1] = CreatePlayerTextDraw(playerid,269.000000, 123.000000, !\"Welcome to <YOUR_SERVERNAME>\"); PlayerTextDrawBackgroundColor(playerid,PlayerLoginTextDraw[playerid][1], 255); PlayerTextDrawFont(playerid,PlayerLoginTextDraw[playerid][1], 2); PlayerTextDrawLetterSize(playerid,PlayerLoginTextDraw[playerid][1], 0.140000, 0.799998); PlayerTextDrawColor(playerid,PlayerLoginTextDraw[playerid][1], -1); PlayerTextDrawSetOutline(playerid,PlayerLoginTextDraw[playerid][1], 1); PlayerTextDrawSetProportional(playerid,PlayerLoginTextDraw[playerid][1], 1); PlayerTextDrawSetSelectable(playerid,PlayerLoginTextDraw[playerid][1], 0); format(str, sizeof(str),\"Welcome to %s\", SZERVER_NEVE); PlayerTextDrawSetString(playerid, PlayerLoginTextDraw[playerid][1], str); PlayerLoginTextDraw[playerid][2] = CreatePlayerTextDraw(playerid,427.000000, 123.000000, !\"00:00 Time\"); PlayerTextDrawBackgroundColor(playerid,PlayerLoginTextDraw[playerid][2], 255); PlayerTextDrawFont(playerid,PlayerLoginTextDraw[playerid][2], 2); PlayerTextDrawLetterSize(playerid,PlayerLoginTextDraw[playerid][2], 0.140000, 0.799998); PlayerTextDrawColor(playerid,PlayerLoginTextDraw[playerid][2], -1); PlayerTextDrawSetOutline(playerid,PlayerLoginTextDraw[playerid][2], 1); PlayerTextDrawSetProportional(playerid,PlayerLoginTextDraw[playerid][2], 1); PlayerTextDrawSetSelectable(playerid,PlayerLoginTextDraw[playerid][2], 0); PlayerLoginTextDraw[playerid][3] = CreatePlayerTextDraw(playerid,346.000000, 162.000000, !\"This name seem to be ~g~registered~w~.~n~You can now ~g~login~w~ to your Account.\"); PlayerTextDrawBackgroundColor(playerid,PlayerLoginTextDraw[playerid][3], 255); PlayerTextDrawFont(playerid,PlayerLoginTextDraw[playerid][3], 2); PlayerTextDrawLetterSize(playerid,PlayerLoginTextDraw[playerid][3], 0.129997, 0.899999); PlayerTextDrawColor(playerid,PlayerLoginTextDraw[playerid][3], -1); PlayerTextDrawSetOutline(playerid,PlayerLoginTextDraw[playerid][3], 1); PlayerTextDrawSetProportional(playerid,PlayerLoginTextDraw[playerid][3], 1); PlayerTextDrawSetSelectable(playerid,PlayerLoginTextDraw[playerid][3], 0); KillTimer(realtimer[playerid]); realtimer[playerid] = SetTimerEx(\"LR_UpdateRealTime\", 1000, true, \"i\", playerid);}
Pár tipp: Keress rá az EasyDialog nevű include-ra, sokkal jobb. + A név az karakterekből áll össze tehát (string) ennek megfelelő adattípusba kéne tárolni. Mellesleg ennek a regisztrációs rendszernek az összetétele eléggé amatőr, helyedben akkor már másik után néznék.