Szerző Téma: Bejelentkezõ textdraw  (Megtekintve 865 alkalommal)

Bejelentkezõ textdraw
« Dátum: 2014. április 19. - 23:00:44 »
0 Show voters
Sziasztok! Készítettem egy textdrawot, és nem tudom hogyan csináljam meg azt, hogy ha rákattintok arra, hogy beírás(katt) akkor egy dialogot elõhozzon. és ha beírta a dialogba akkor eltünjön a dialog és a beírás(katt) helyére kiírja azt amit beírt. ezt 2 helyre is meg kéne csinálni jelszóra és felhasználónévre. A leellenõrzõt azt meg tudom csinálni, meg minden, csak ezt a textdrawos cuccot nem.
Textdrawok:
 
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
 
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 406.844421, 125.944473, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 21.548488);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 229.999969, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 100);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 406.888946, 103.046699, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 2.116914);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 230.000076, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 343134940);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 318.222442, 105.031082, \"Bejelentkezes\");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -2139062017);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 318.355529, 170.090682, \"Felhasznalonev\");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 681.510925, -149.482864);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 343134940);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 393.244354, 188.166656, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 1.393952);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 243.777770, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 291.555511, 186.666793, \"Beiras(katt)\");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.500000);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw5[playerid], true);
Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 393.244354, 241.030578, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 1.393952);
PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 243.777770, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 318.621978, 222.805206, \"Jelszo\");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 509.911163, -149.383148);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw7[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 292.444335, 239.431060, \"Beiras(katt)\");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], true);
Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 319.288879, 277.561096, \"Bejelentkezes\");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 206.666595, -129.422180);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw9[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw9[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);

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Bejelentkezõ textdraw
« Válasz #1 Dátum: 2014. április 21. - 20:54:32 »
+1 Show voters
Szia! Egészen jól megcsináltad a dolgokat, már csak pár apróság kell.
Az egyik, engedd meg neki, hogy ráklikkelhessen.
 

public OnPlayerConnect(playerid)
{
//Megnézed, regisztrálva van-e, esetleg betöltöd az adatait.
//Elõhozod a textdrawokat.
SelectTextDraw(playerid, 0xA3B4C5FF); //Megadod, hogy kattinthasson, és ha ráhúzza az egeret, milyen színû legyen.
}
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(_:clickedid != INVALID_TEXT_DRAW)
    {
        if(clickedid == Textdraw5)
        {
            //Felhasználónév beírása dialog..
        }
    }
    {

 
Majd amikor beírta a dialogba a felhasználónevet
PlayerTextDrawSetString(playerid, Textdraw5[playerid], imputtext);

 
A dudb include helyett pedig a csillagozáshoz:
 
for(new i = strlen(string); i++) if(string != \'\') string = \'*\';

Bejelentkezõ textdraw
« Válasz #2 Dátum: 2014. április 22. - 12:45:53 »
0 Show voters
Köszönöm a segítséget. Már megoldottam, de azért jár egy +

Nem elérhető Dfoglalo

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    • Profil megtekintése
Bejelentkezõ textdraw
« Válasz #3 Dátum: 2014. április 22. - 14:57:58 »
0 Show voters
[mod]Ha megoldottad, zárd is a témát! A megoldást pedig legközelebb közöld velünk, hogy mások is tanulhassanak belõle. A napokban már legalább 7-8-szor rád szóltam, ha nem többször. Ne legyen több ilyen, mert már kezdem unni a dolgot![/mod]

Bejelentkezõ textdraw
« Válasz #4 Dátum: 2014. április 19. - 23:00:44 »
0 Show voters
Sziasztok! Készítettem egy textdrawot, és nem tudom hogyan csináljam meg azt, hogy ha rákattintok arra, hogy beírás(katt) akkor egy dialogot elõhozzon. és ha beírta a dialogba akkor eltünjön a dialog és a beírás(katt) helyére kiírja azt amit beírt. ezt 2 helyre is meg kéne csinálni jelszóra és felhasználónévre. A leellenõrzõt azt meg tudom csinálni, meg minden, csak ezt a textdrawos cuccot nem.
Textdrawok:
 
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
 
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 406.844421, 125.944473, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 21.548488);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 229.999969, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 100);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 406.888946, 103.046699, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 2.116914);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 230.000076, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 343134940);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 318.222442, 105.031082, \"Bejelentkezes\");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -2139062017);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 318.355529, 170.090682, \"Felhasznalonev\");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 681.510925, -149.482864);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 343134940);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 393.244354, 188.166656, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 1.393952);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 243.777770, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 291.555511, 186.666793, \"Beiras(katt)\");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.500000);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw5[playerid], true);
Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 393.244354, 241.030578, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 1.393952);
PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 243.777770, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 318.621978, 222.805206, \"Jelszo\");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 509.911163, -149.383148);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw7[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 292.444335, 239.431060, \"Beiras(katt)\");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], true);
Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 319.288879, 277.561096, \"Bejelentkezes\");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 206.666595, -129.422180);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw9[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw9[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], true);

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Bejelentkezõ textdraw
« Válasz #5 Dátum: 2014. április 21. - 20:54:32 »
0 Show voters
Szia! Egészen jól megcsináltad a dolgokat, már csak pár apróság kell.
Az egyik, engedd meg neki, hogy ráklikkelhessen.
 

public OnPlayerConnect(playerid)
{
//Megnézed, regisztrálva van-e, esetleg betöltöd az adatait.
//Elõhozod a textdrawokat.
SelectTextDraw(playerid, 0xA3B4C5FF); //Megadod, hogy kattinthasson, és ha ráhúzza az egeret, milyen színû legyen.
}
public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(_:clickedid != INVALID_TEXT_DRAW)
    {
        if(clickedid == Textdraw5)
        {
            //Felhasználónév beírása dialog..
        }
    }
    {

 
Majd amikor beírta a dialogba a felhasználónevet
PlayerTextDrawSetString(playerid, Textdraw5[playerid], imputtext);

 
A dudb include helyett pedig a csillagozáshoz:
 
for(new i = strlen(string); i++) if(string != \'\') string = \'*\';

Bejelentkezõ textdraw
« Válasz #6 Dátum: 2014. április 22. - 12:45:53 »
0 Show voters
Köszönöm a segítséget. Már megoldottam, de azért jár egy +

Nem elérhető Dfoglalo

  • 4069
  • Globális Moderátor
    • Profil megtekintése
Bejelentkezõ textdraw
« Válasz #7 Dátum: 2014. április 22. - 14:57:58 »
0 Show voters
[mod]Ha megoldottad, zárd is a témát! A megoldást pedig legközelebb közöld velünk, hogy mások is tanulhassanak belõle. A napokban már legalább 7-8-szor rád szóltam, ha nem többször. Ne legyen több ilyen, mert már kezdem unni a dolgot![/mod]

 

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