#include a_samp
new car;
public OnGameModeInit()
{
car=AddStaticVehicle(574,2338.0076,954.3190,10.5455,7.8831,106,94); //
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == car)
{
SetVehicleHealth(car, 9999999);
}
}
return 1;
}